A simple Python menu-based GUI system on the terminal using curses. Perfect for those times when you need a GUI, but don’t want the overhead or learning curve of a full-fledged GUI framework. However, it's also flexible enough to do cool stuff like on-the-fly changing of menus and is extensible to a large variety of uses.
http://curses-menu.readthedocs.org/en/latest/
Tested on Python 2.7, 3.3, 3.4, and 3.5, as well as pypy and pypy 3. Probably works on 2.6 as well.
The curses library comes bundled with python on Linux and MacOS. Windows users can visit http://www.lfd.uci.edu/~gohlke/pythonlibs/#curses and get a third-party build for your platform and Python version.
Then just run
pip install curses-menuIt’s designed to be pretty simple to use. Here’s an example
# Import the necessary packagesfromcursesmenuimport*fromcursesmenu.itemsimport*# Create the menumenu=CursesMenu("Title", "Subtitle")
# Create some items# MenuItem is the base class for all items, it doesn't do anything when selectedmenu_item=MenuItem("Menu Item")
# A FunctionItem runs a Python function when selectedfunction_item=FunctionItem("Call a Python function", input, ["Enter an input"])
# A CommandItem runs a console commandcommand_item=CommandItem("Run a console command", "touch hello.txt")
# A SelectionMenu constructs a menu from a list of stringsselection_menu=SelectionMenu(["item1", "item2", "item3"])
# A SubmenuItem lets you add a menu (the selection_menu above, for example)# as a submenu of another menusubmenu_item=SubmenuItem("Submenu item", selection_menu, menu)
# Once we're done creating them, we just add the items to the menumenu.append_item(menu_item)
menu.append_item(function_item)
menu.append_item(command_item)
menu.append_item(submenu_item)
# Finally, we call show to show the menu and allow the user to interactmenu.show()