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AsyncDiskQueue

A thread-safe, multi-process(ish) persistent queue, based very heavily on http://ayende.com/blog/3479/rhino-queues-storage-disk .

This version is a fork from https://github.com/i-e-b/DiskQueue. This project brings async interactions to the queue.

Requirements and Environment

Works on .Net 5

Requires access to filesystem storage

Basic Usage

  • PersistentQueue.Create(...) is the main entry point. This will attempt to gain an exclusive lock on the given storage location. On first use, a directory will be created with the required files inside it.
  • This queue object can be shared among threads. Each thread should call OpenSession() to get its own session object.
  • Both IPersistentQueues and IPersistentQueueSessions should be wrapped in using() clauses, or otherwise disposed of properly.

Example

Queue on one thread, consume on another; retry some exceptions.

Note this is one queue being shared between two sessions. You should not open two queue instances for one storage location at once.

IPersistentQueuequeue=awaitnewPersistentQueue.Create("queue_a").ConfigureAwait(false);vart1=Task.Run(async()=>{while(HaveWork()){using(varsession=queue.OpenSession()){awaitsession.Enqueue(NextWorkItem()).ConfigureAwait(false);awaitsession.Flush().ConfigureAwait(false);}}});vart2=Task.Run(async()=>{while(true){using(varsession=queue.OpenSession()){vardata=awaitsession.Dequeue().ConfigureAwait(false);if(data==null){awaitTask.Delay(100).ConfigureAwait(false);continue;}try{MaybeDoWork(data)
await session.Flush().ConfigureAwait(false);}catch(RetryException){continue;}catch{awaitsession.Flush().ConfigureAwait(false);}}}});awaitTask.WaitAll(t1,t2).ConfigureAwait(false);

Transactions

Each session is a transaction. Any Enqueues or Dequeues will be rolled back when the session is disposed unless you call session.Flush(). Data will only be visible between threads once it has been flushed. Each flush incurs a performance penalty. By default, each flush is persisted to disk before continuing. You can get more speed at a safety cost by setting queue.ParanoidFlushing = false;

Data loss and transaction truncation

By default, DiskQueue will silently discard transaction blocks that have been truncated; it will throw an InvalidOperationException when transaction block markers are overwritten (this happens if more than one process is using the queue by mistake. It can also happen with some kinds of disk corruption). If you construct your queue with throwOnConflict: false, all recoverable transaction errors will be silently truncated. This should only be used when uptime is more important than data consistency.

using(varqueue=awaitnewPersistentQueue.Create(path,Constants._32Megabytes,throwOnConflict:false)){...}

Multi-Process Usage

This scenario is strongly discouraged. However, if you must, follow the recommendations below.

Each IPersistentQueue gives exclusive access to the storage until it is disposed. There is a static helper method PersistentQueue.Create("path", TimeSpan...) which will wait to gain access until other processes release the lock or the timeout expires. If each process uses the lock for a short time and wait long enough, they can share a storage location.

E.g.

...
async Task AddToQueue(byte[]data){Thread.Sleep(150);awaitusing(varqueue=awaitPersistentQueue.Create(SharedStorage,TimeSpan.FromSeconds(30)).ConfigureAwait(false))using(varsession=queue.OpenSession()){awaitsession.Enqueue(data).ConfigureAwait(false);awaitsession.Flush().ConfigureAwait(false);}}byte[]ReadQueue(){Thread.Sleep(150);awaitusing(varqueue=awaitPersistentQueue.Create(SharedStorage,TimeSpan.FromSeconds(30)).ConfigureAwait(false))using(varsession=queue.OpenSession()){vardata=awaitsession.Dequeue().ConfigureAwait(false);awaitsession.Flush().ConfigureAwait(false);returndata;}}
...

If you need the transaction semantics of sessions across multiple processes, try a more robust solution like https://github.com/i-e-b/SevenDigital.Messaging

About

A thread-safe, multi-process(ish) persistent queue library for .Net and Mono

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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AsyncDiskQueue

A thread-safe, multi-process(ish) persistent queue, based very heavily on http://ayende.com/blog/3479/rhino-queues-storage-disk .

This version is a fork from https://github.com/i-e-b/DiskQueue. This project brings async interactions to the queue.

Requirements and Environment

Works on .Net 5

Requires access to filesystem storage

Basic Usage

  • PersistentQueue.Create(...) is the main entry point. This will attempt to gain an exclusive lock on the given storage location. On first use, a directory will be created with the required files inside it.
  • This queue object can be shared among threads. Each thread should call OpenSession() to get its own session object.
  • Both IPersistentQueues and IPersistentQueueSessions should be wrapped in using() clauses, or otherwise disposed of properly.

Example

Queue on one thread, consume on another; retry some exceptions.

Note this is one queue being shared between two sessions. You should not open two queue instances for one storage location at once.

IPersistentQueuequeue=awaitnewPersistentQueue.Create("queue_a").ConfigureAwait(false);vart1=Task.Run(async()=>{while(HaveWork()){using(varsession=queue.OpenSession()){awaitsession.Enqueue(NextWorkItem()).ConfigureAwait(false);awaitsession.Flush().ConfigureAwait(false);}}});vart2=Task.Run(async()=>{while(true){using(varsession=queue.OpenSession()){vardata=awaitsession.Dequeue().ConfigureAwait(false);if(data==null){awaitTask.Delay(100).ConfigureAwait(false);continue;}try{MaybeDoWork(data)
await session.Flush().ConfigureAwait(false);}catch(RetryException){continue;}catch{awaitsession.Flush().ConfigureAwait(false);}}}});awaitTask.WaitAll(t1,t2).ConfigureAwait(false);

Transactions

Each session is a transaction. Any Enqueues or Dequeues will be rolled back when the session is disposed unless you call session.Flush(). Data will only be visible between threads once it has been flushed. Each flush incurs a performance penalty. By default, each flush is persisted to disk before continuing. You can get more speed at a safety cost by setting queue.ParanoidFlushing = false;

Data loss and transaction truncation

By default, DiskQueue will silently discard transaction blocks that have been truncated; it will throw an InvalidOperationException when transaction block markers are overwritten (this happens if more than one process is using the queue by mistake. It can also happen with some kinds of disk corruption). If you construct your queue with throwOnConflict: false, all recoverable transaction errors will be silently truncated. This should only be used when uptime is more important than data consistency.

using(varqueue=awaitnewPersistentQueue.Create(path,Constants._32Megabytes,throwOnConflict:false)){...}

Multi-Process Usage

This scenario is strongly discouraged. However, if you must, follow the recommendations below.

Each IPersistentQueue gives exclusive access to the storage until it is disposed. There is a static helper method PersistentQueue.Create("path", TimeSpan...) which will wait to gain access until other processes release the lock or the timeout expires. If each process uses the lock for a short time and wait long enough, they can share a storage location.

E.g.

...
async Task AddToQueue(byte[]data){Thread.Sleep(150);awaitusing(varqueue=awaitPersistentQueue.Create(SharedStorage,TimeSpan.FromSeconds(30)).ConfigureAwait(false))using(varsession=queue.OpenSession()){awaitsession.Enqueue(data).ConfigureAwait(false);awaitsession.Flush().ConfigureAwait(false);}}byte[]ReadQueue(){Thread.Sleep(150);awaitusing(varqueue=awaitPersistentQueue.Create(SharedStorage,TimeSpan.FromSeconds(30)).ConfigureAwait(false))using(varsession=queue.OpenSession()){vardata=awaitsession.Dequeue().ConfigureAwait(false);awaitsession.Flush().ConfigureAwait(false);returndata;}}
...

If you need the transaction semantics of sessions across multiple processes, try a more robust solution like https://github.com/i-e-b/SevenDigital.Messaging

About

A thread-safe, multi-process(ish) persistent queue library for .Net and Mono

Resources

Stars

1 star

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

AsyncDiskQueue

A thread-safe, multi-process(ish) persistent queue, based very heavily on http://ayende.com/blog/3479/rhino-queues-storage-disk .

This version is a fork from https://github.com/i-e-b/DiskQueue. This project brings async interactions to the queue.

Requirements and Environment

Works on .Net 5

Requires access to filesystem storage

Basic Usage

  • PersistentQueue.Create(...) is the main entry point. This will attempt to gain an exclusive lock on the given storage location. On first use, a directory will be created with the required files inside it.
  • This queue object can be shared among threads. Each thread should call OpenSession() to get its own session object.
  • Both IPersistentQueues and IPersistentQueueSessions should be wrapped in using() clauses, or otherwise disposed of properly.

Example

Queue on one thread, consume on another; retry some exceptions.

Note this is one queue being shared between two sessions. You should not open two queue instances for one storage location at once.

IPersistentQueuequeue=awaitnewPersistentQueue.Create("queue_a").ConfigureAwait(false);vart1=Task.Run(async()=>{while(HaveWork()){using(varsession=queue.OpenSession()){awaitsession.Enqueue(NextWorkItem()).ConfigureAwait(false);awaitsession.Flush().ConfigureAwait(false);}}});vart2=Task.Run(async()=>{while(true){using(varsession=queue.OpenSession()){vardata=awaitsession.Dequeue().ConfigureAwait(false);if(data==null){awaitTask.Delay(100).ConfigureAwait(false);continue;}try{MaybeDoWork(data)
await session.Flush().ConfigureAwait(false);}catch(RetryException){continue;}catch{awaitsession.Flush().ConfigureAwait(false);}}}});awaitTask.WaitAll(t1,t2).ConfigureAwait(false);

Transactions

Each session is a transaction. Any Enqueues or Dequeues will be rolled back when the session is disposed unless you call session.Flush(). Data will only be visible between threads once it has been flushed. Each flush incurs a performance penalty. By default, each flush is persisted to disk before continuing. You can get more speed at a safety cost by setting queue.ParanoidFlushing = false;

Data loss and transaction truncation

By default, DiskQueue will silently discard transaction blocks that have been truncated; it will throw an InvalidOperationException when transaction block markers are overwritten (this happens if more than one process is using the queue by mistake. It can also happen with some kinds of disk corruption). If you construct your queue with throwOnConflict: false, all recoverable transaction errors will be silently truncated. This should only be used when uptime is more important than data consistency.

using(varqueue=awaitnewPersistentQueue.Create(path,Constants._32Megabytes,throwOnConflict:false)){...}

Multi-Process Usage

This scenario is strongly discouraged. However, if you must, follow the recommendations below.

Each IPersistentQueue gives exclusive access to the storage until it is disposed. There is a static helper method PersistentQueue.Create("path", TimeSpan...) which will wait to gain access until other processes release the lock or the timeout expires. If each process uses the lock for a short time and wait long enough, they can share a storage location.

E.g.

...
async Task AddToQueue(byte[]data){Thread.Sleep(150);awaitusing(varqueue=awaitPersistentQueue.Create(SharedStorage,TimeSpan.FromSeconds(30)).ConfigureAwait(false))using(varsession=queue.OpenSession()){awaitsession.Enqueue(data).ConfigureAwait(false);awaitsession.Flush().ConfigureAwait(false);}}byte[]ReadQueue(){Thread.Sleep(150);awaitusing(varqueue=awaitPersistentQueue.Create(SharedStorage,TimeSpan.FromSeconds(30)).ConfigureAwait(false))using(varsession=queue.OpenSession()){vardata=awaitsession.Dequeue().ConfigureAwait(false);awaitsession.Flush().ConfigureAwait(false);returndata;}}
...

If you need the transaction semantics of sessions across multiple processes, try a more robust solution like https://github.com/i-e-b/SevenDigital.Messaging

About

A thread-safe, multi-process(ish) persistent queue library for .Net and Mono

Resources

Stars

1 star

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

AsyncDiskQueue

A thread-safe, multi-process(ish) persistent queue, based very heavily on http://ayende.com/blog/3479/rhino-queues-storage-disk .

This version is a fork from https://github.com/i-e-b/DiskQueue. This project brings async interactions to the queue.

Requirements and Environment

Works on .Net 5

Requires access to filesystem storage

Basic Usage

  • PersistentQueue.Create(...) is the main entry point. This will attempt to gain an exclusive lock on the given storage location. On first use, a directory will be created with the required files inside it.
  • This queue object can be shared among threads. Each thread should call OpenSession() to get its own session object.
  • Both IPersistentQueues and IPersistentQueueSessions should be wrapped in using() clauses, or otherwise disposed of properly.

Example

Queue on one thread, consume on another; retry some exceptions.

Note this is one queue being shared between two sessions. You should not open two queue instances for one storage location at once.

IPersistentQueuequeue=awaitnewPersistentQueue.Create("queue_a").ConfigureAwait(false);vart1=Task.Run(async()=>{while(HaveWork()){using(varsession=queue.OpenSession()){awaitsession.Enqueue(NextWorkItem()).ConfigureAwait(false);awaitsession.Flush().ConfigureAwait(false);}}});vart2=Task.Run(async()=>{while(true){using(varsession=queue.OpenSession()){vardata=awaitsession.Dequeue().ConfigureAwait(false);if(data==null){awaitTask.Delay(100).ConfigureAwait(false);continue;}try{MaybeDoWork(data)
await session.Flush().ConfigureAwait(false);}catch(RetryException){continue;}catch{awaitsession.Flush().ConfigureAwait(false);}}}});awaitTask.WaitAll(t1,t2).ConfigureAwait(false);

Transactions

Each session is a transaction. Any Enqueues or Dequeues will be rolled back when the session is disposed unless you call session.Flush(). Data will only be visible between threads once it has been flushed. Each flush incurs a performance penalty. By default, each flush is persisted to disk before continuing. You can get more speed at a safety cost by setting queue.ParanoidFlushing = false;

Data loss and transaction truncation

By default, DiskQueue will silently discard transaction blocks that have been truncated; it will throw an InvalidOperationException when transaction block markers are overwritten (this happens if more than one process is using the queue by mistake. It can also happen with some kinds of disk corruption). If you construct your queue with throwOnConflict: false, all recoverable transaction errors will be silently truncated. This should only be used when uptime is more important than data consistency.

using(varqueue=awaitnewPersistentQueue.Create(path,Constants._32Megabytes,throwOnConflict:false)){...}

Multi-Process Usage

This scenario is strongly discouraged. However, if you must, follow the recommendations below.

Each IPersistentQueue gives exclusive access to the storage until it is disposed. There is a static helper method PersistentQueue.Create("path", TimeSpan...) which will wait to gain access until other processes release the lock or the timeout expires. If each process uses the lock for a short time and wait long enough, they can share a storage location.

E.g.

...
async Task AddToQueue(byte[]data){Thread.Sleep(150);awaitusing(varqueue=awaitPersistentQueue.Create(SharedStorage,TimeSpan.FromSeconds(30)).ConfigureAwait(false))using(varsession=queue.OpenSession()){awaitsession.Enqueue(data).ConfigureAwait(false);awaitsession.Flush().ConfigureAwait(false);}}byte[]ReadQueue(){Thread.Sleep(150);awaitusing(varqueue=awaitPersistentQueue.Create(SharedStorage,TimeSpan.FromSeconds(30)).ConfigureAwait(false))using(varsession=queue.OpenSession()){vardata=awaitsession.Dequeue().ConfigureAwait(false);awaitsession.Flush().ConfigureAwait(false);returndata;}}
...

If you need the transaction semantics of sessions across multiple processes, try a more robust solution like https://github.com/i-e-b/SevenDigital.Messaging

About

A thread-safe, multi-process(ish) persistent queue library for .Net and Mono

Resources

Stars

1 star

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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Repository files navigation

AsyncDiskQueue

A thread-safe, multi-process(ish) persistent queue, based very heavily on http://ayende.com/blog/3479/rhino-queues-storage-disk .

This version is a fork from https://github.com/i-e-b/DiskQueue. This project brings async interactions to the queue.

Requirements and Environment

Works on .Net 5

Requires access to filesystem storage

Basic Usage

  • PersistentQueue.Create(...) is the main entry point. This will attempt to gain an exclusive lock on the given storage location. On first use, a directory will be created with the required files inside it.
  • This queue object can be shared among threads. Each thread should call OpenSession() to get its own session object.
  • Both IPersistentQueues and IPersistentQueueSessions should be wrapped in using() clauses, or otherwise disposed of properly.

Example

Queue on one thread, consume on another; retry some exceptions.

Note this is one queue being shared between two sessions. You should not open two queue instances for one storage location at once.

IPersistentQueuequeue=awaitnewPersistentQueue.Create("queue_a").ConfigureAwait(false);vart1=Task.Run(async()=>{while(HaveWork()){using(varsession=queue.OpenSession()){awaitsession.Enqueue(NextWorkItem()).ConfigureAwait(false);awaitsession.Flush().ConfigureAwait(false);}}});vart2=Task.Run(async()=>{while(true){using(varsession=queue.OpenSession()){vardata=awaitsession.Dequeue().ConfigureAwait(false);if(data==null){awaitTask.Delay(100).ConfigureAwait(false);continue;}try{MaybeDoWork(data)
await session.Flush().ConfigureAwait(false);}catch(RetryException){continue;}catch{awaitsession.Flush().ConfigureAwait(false);}}}});awaitTask.WaitAll(t1,t2).ConfigureAwait(false);

Transactions

Each session is a transaction. Any Enqueues or Dequeues will be rolled back when the session is disposed unless you call session.Flush(). Data will only be visible between threads once it has been flushed. Each flush incurs a performance penalty. By default, each flush is persisted to disk before continuing. You can get more speed at a safety cost by setting queue.ParanoidFlushing = false;

Data loss and transaction truncation

By default, DiskQueue will silently discard transaction blocks that have been truncated; it will throw an InvalidOperationException when transaction block markers are overwritten (this happens if more than one process is using the queue by mistake. It can also happen with some kinds of disk corruption). If you construct your queue with throwOnConflict: false, all recoverable transaction errors will be silently truncated. This should only be used when uptime is more important than data consistency.

using(varqueue=awaitnewPersistentQueue.Create(path,Constants._32Megabytes,throwOnConflict:false)){...}

Multi-Process Usage

This scenario is strongly discouraged. However, if you must, follow the recommendations below.

Each IPersistentQueue gives exclusive access to the storage until it is disposed. There is a static helper method PersistentQueue.Create("path", TimeSpan...) which will wait to gain access until other processes release the lock or the timeout expires. If each process uses the lock for a short time and wait long enough, they can share a storage location.

E.g.

...
async Task AddToQueue(byte[]data){Thread.Sleep(150);awaitusing(varqueue=awaitPersistentQueue.Create(SharedStorage,TimeSpan.FromSeconds(30)).ConfigureAwait(false))using(varsession=queue.OpenSession()){awaitsession.Enqueue(data).ConfigureAwait(false);awaitsession.Flush().ConfigureAwait(false);}}byte[]ReadQueue(){Thread.Sleep(150);awaitusing(varqueue=awaitPersistentQueue.Create(SharedStorage,TimeSpan.FromSeconds(30)).ConfigureAwait(false))using(varsession=queue.OpenSession()){vardata=awaitsession.Dequeue().ConfigureAwait(false);awaitsession.Flush().ConfigureAwait(false);returndata;}}
...

If you need the transaction semantics of sessions across multiple processes, try a more robust solution like https://github.com/i-e-b/SevenDigital.Messaging

About

A thread-safe, multi-process(ish) persistent queue library for .Net and Mono

Resources

Stars

1 star

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

AsyncDiskQueue

A thread-safe, multi-process(ish) persistent queue, based very heavily on http://ayende.com/blog/3479/rhino-queues-storage-disk .

This version is a fork from https://github.com/i-e-b/DiskQueue. This project brings async interactions to the queue.

Requirements and Environment

Works on .Net 5

Requires access to filesystem storage

Basic Usage

  • PersistentQueue.Create(...) is the main entry point. This will attempt to gain an exclusive lock on the given storage location. On first use, a directory will be created with the required files inside it.
  • This queue object can be shared among threads. Each thread should call OpenSession() to get its own session object.
  • Both IPersistentQueues and IPersistentQueueSessions should be wrapped in using() clauses, or otherwise disposed of properly.

Example

Queue on one thread, consume on another; retry some exceptions.

Note this is one queue being shared between two sessions. You should not open two queue instances for one storage location at once.

IPersistentQueuequeue=awaitnewPersistentQueue.Create("queue_a").ConfigureAwait(false);vart1=Task.Run(async()=>{while(HaveWork()){using(varsession=queue.OpenSession()){awaitsession.Enqueue(NextWorkItem()).ConfigureAwait(false);awaitsession.Flush().ConfigureAwait(false);}}});vart2=Task.Run(async()=>{while(true){using(varsession=queue.OpenSession()){vardata=awaitsession.Dequeue().ConfigureAwait(false);if(data==null){awaitTask.Delay(100).ConfigureAwait(false);continue;}try{MaybeDoWork(data)
await session.Flush().ConfigureAwait(false);}catch(RetryException){continue;}catch{awaitsession.Flush().ConfigureAwait(false);}}}});awaitTask.WaitAll(t1,t2).ConfigureAwait(false);

Transactions

Each session is a transaction. Any Enqueues or Dequeues will be rolled back when the session is disposed unless you call session.Flush(). Data will only be visible between threads once it has been flushed. Each flush incurs a performance penalty. By default, each flush is persisted to disk before continuing. You can get more speed at a safety cost by setting queue.ParanoidFlushing = false;

Data loss and transaction truncation

By default, DiskQueue will silently discard transaction blocks that have been truncated; it will throw an InvalidOperationException when transaction block markers are overwritten (this happens if more than one process is using the queue by mistake. It can also happen with some kinds of disk corruption). If you construct your queue with throwOnConflict: false, all recoverable transaction errors will be silently truncated. This should only be used when uptime is more important than data consistency.

using(varqueue=awaitnewPersistentQueue.Create(path,Constants._32Megabytes,throwOnConflict:false)){...}

Multi-Process Usage

This scenario is strongly discouraged. However, if you must, follow the recommendations below.

Each IPersistentQueue gives exclusive access to the storage until it is disposed. There is a static helper method PersistentQueue.Create("path", TimeSpan...) which will wait to gain access until other processes release the lock or the timeout expires. If each process uses the lock for a short time and wait long enough, they can share a storage location.

E.g.

...
async Task AddToQueue(byte[]data){Thread.Sleep(150);awaitusing(varqueue=awaitPersistentQueue.Create(SharedStorage,TimeSpan.FromSeconds(30)).ConfigureAwait(false))using(varsession=queue.OpenSession()){awaitsession.Enqueue(data).ConfigureAwait(false);awaitsession.Flush().ConfigureAwait(false);}}byte[]ReadQueue(){Thread.Sleep(150);awaitusing(varqueue=awaitPersistentQueue.Create(SharedStorage,TimeSpan.FromSeconds(30)).ConfigureAwait(false))using(varsession=queue.OpenSession()){vardata=awaitsession.Dequeue().ConfigureAwait(false);awaitsession.Flush().ConfigureAwait(false);returndata;}}
...

If you need the transaction semantics of sessions across multiple processes, try a more robust solution like https://github.com/i-e-b/SevenDigital.Messaging

About

A thread-safe, multi-process(ish) persistent queue library for .Net and Mono

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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AsyncDiskQueue

A thread-safe, multi-process(ish) persistent queue, based very heavily on http://ayende.com/blog/3479/rhino-queues-storage-disk .

This version is a fork from https://github.com/i-e-b/DiskQueue. This project brings async interactions to the queue.

Requirements and Environment

Works on .Net 5

Requires access to filesystem storage

Basic Usage

  • PersistentQueue.Create(...) is the main entry point. This will attempt to gain an exclusive lock on the given storage location. On first use, a directory will be created with the required files inside it.
  • This queue object can be shared among threads. Each thread should call OpenSession() to get its own session object.
  • Both IPersistentQueues and IPersistentQueueSessions should be wrapped in using() clauses, or otherwise disposed of properly.

Example

Queue on one thread, consume on another; retry some exceptions.

Note this is one queue being shared between two sessions. You should not open two queue instances for one storage location at once.

IPersistentQueuequeue=awaitnewPersistentQueue.Create("queue_a").ConfigureAwait(false);vart1=Task.Run(async()=>{while(HaveWork()){using(varsession=queue.OpenSession()){awaitsession.Enqueue(NextWorkItem()).ConfigureAwait(false);awaitsession.Flush().ConfigureAwait(false);}}});vart2=Task.Run(async()=>{while(true){using(varsession=queue.OpenSession()){vardata=awaitsession.Dequeue().ConfigureAwait(false);if(data==null){awaitTask.Delay(100).ConfigureAwait(false);continue;}try{MaybeDoWork(data)
await session.Flush().ConfigureAwait(false);}catch(RetryException){continue;}catch{awaitsession.Flush().ConfigureAwait(false);}}}});awaitTask.WaitAll(t1,t2).ConfigureAwait(false);

Transactions

Each session is a transaction. Any Enqueues or Dequeues will be rolled back when the session is disposed unless you call session.Flush(). Data will only be visible between threads once it has been flushed. Each flush incurs a performance penalty. By default, each flush is persisted to disk before continuing. You can get more speed at a safety cost by setting queue.ParanoidFlushing = false;

Data loss and transaction truncation

By default, DiskQueue will silently discard transaction blocks that have been truncated; it will throw an InvalidOperationException when transaction block markers are overwritten (this happens if more than one process is using the queue by mistake. It can also happen with some kinds of disk corruption). If you construct your queue with throwOnConflict: false, all recoverable transaction errors will be silently truncated. This should only be used when uptime is more important than data consistency.

using(varqueue=awaitnewPersistentQueue.Create(path,Constants._32Megabytes,throwOnConflict:false)){...}

Multi-Process Usage

This scenario is strongly discouraged. However, if you must, follow the recommendations below.

Each IPersistentQueue gives exclusive access to the storage until it is disposed. There is a static helper method PersistentQueue.Create("path", TimeSpan...) which will wait to gain access until other processes release the lock or the timeout expires. If each process uses the lock for a short time and wait long enough, they can share a storage location.

E.g.

...
async Task AddToQueue(byte[]data){Thread.Sleep(150);awaitusing(varqueue=awaitPersistentQueue.Create(SharedStorage,TimeSpan.FromSeconds(30)).ConfigureAwait(false))using(varsession=queue.OpenSession()){awaitsession.Enqueue(data).ConfigureAwait(false);awaitsession.Flush().ConfigureAwait(false);}}byte[]ReadQueue(){Thread.Sleep(150);awaitusing(varqueue=awaitPersistentQueue.Create(SharedStorage,TimeSpan.FromSeconds(30)).ConfigureAwait(false))using(varsession=queue.OpenSession()){vardata=awaitsession.Dequeue().ConfigureAwait(false);awaitsession.Flush().ConfigureAwait(false);returndata;}}
...

If you need the transaction semantics of sessions across multiple processes, try a more robust solution like https://github.com/i-e-b/SevenDigital.Messaging

About

A thread-safe, multi-process(ish) persistent queue library for .Net and Mono

Resources

Stars

1 star

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content

Repository files navigation

AsyncDiskQueue

A thread-safe, multi-process(ish) persistent queue, based very heavily on http://ayende.com/blog/3479/rhino-queues-storage-disk .

This version is a fork from https://github.com/i-e-b/DiskQueue. This project brings async interactions to the queue.

Requirements and Environment

Works on .Net 5

Requires access to filesystem storage

Basic Usage

  • PersistentQueue.Create(...) is the main entry point. This will attempt to gain an exclusive lock on the given storage location. On first use, a directory will be created with the required files inside it.
  • This queue object can be shared among threads. Each thread should call OpenSession() to get its own session object.
  • Both IPersistentQueues and IPersistentQueueSessions should be wrapped in using() clauses, or otherwise disposed of properly.

Example

Queue on one thread, consume on another; retry some exceptions.

Note this is one queue being shared between two sessions. You should not open two queue instances for one storage location at once.

IPersistentQueuequeue=awaitnewPersistentQueue.Create("queue_a").ConfigureAwait(false);vart1=Task.Run(async()=>{while(HaveWork()){using(varsession=queue.OpenSession()){awaitsession.Enqueue(NextWorkItem()).ConfigureAwait(false);awaitsession.Flush().ConfigureAwait(false);}}});vart2=Task.Run(async()=>{while(true){using(varsession=queue.OpenSession()){vardata=awaitsession.Dequeue().ConfigureAwait(false);if(data==null){awaitTask.Delay(100).ConfigureAwait(false);continue;}try{MaybeDoWork(data)
await session.Flush().ConfigureAwait(false);}catch(RetryException){continue;}catch{awaitsession.Flush().ConfigureAwait(false);}}}});awaitTask.WaitAll(t1,t2).ConfigureAwait(false);

Transactions

Each session is a transaction. Any Enqueues or Dequeues will be rolled back when the session is disposed unless you call session.Flush(). Data will only be visible between threads once it has been flushed. Each flush incurs a performance penalty. By default, each flush is persisted to disk before continuing. You can get more speed at a safety cost by setting queue.ParanoidFlushing = false;

Data loss and transaction truncation

By default, DiskQueue will silently discard transaction blocks that have been truncated; it will throw an InvalidOperationException when transaction block markers are overwritten (this happens if more than one process is using the queue by mistake. It can also happen with some kinds of disk corruption). If you construct your queue with throwOnConflict: false, all recoverable transaction errors will be silently truncated. This should only be used when uptime is more important than data consistency.

using(varqueue=awaitnewPersistentQueue.Create(path,Constants._32Megabytes,throwOnConflict:false)){...}

Multi-Process Usage

This scenario is strongly discouraged. However, if you must, follow the recommendations below.

Each IPersistentQueue gives exclusive access to the storage until it is disposed. There is a static helper method PersistentQueue.Create("path", TimeSpan...) which will wait to gain access until other processes release the lock or the timeout expires. If each process uses the lock for a short time and wait long enough, they can share a storage location.

E.g.

...
async Task AddToQueue(byte[]data){Thread.Sleep(150);awaitusing(varqueue=awaitPersistentQueue.Create(SharedStorage,TimeSpan.FromSeconds(30)).ConfigureAwait(false))using(varsession=queue.OpenSession()){awaitsession.Enqueue(data).ConfigureAwait(false);awaitsession.Flush().ConfigureAwait(false);}}byte[]ReadQueue(){Thread.Sleep(150);awaitusing(varqueue=awaitPersistentQueue.Create(SharedStorage,TimeSpan.FromSeconds(30)).ConfigureAwait(false))using(varsession=queue.OpenSession()){vardata=awaitsession.Dequeue().ConfigureAwait(false);awaitsession.Flush().ConfigureAwait(false);returndata;}}
...

If you need the transaction semantics of sessions across multiple processes, try a more robust solution like https://github.com/i-e-b/SevenDigital.Messaging

About

A thread-safe, multi-process(ish) persistent queue library for .Net and Mono

Resources

Stars

1 star

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages