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Simple Auth

Every API needs authentication, yet no developer wants to deal with authentication. Simple Auth embeds authentication into the API so you dont need to deal with it. Most importantly it works great with traditional Xamarin and Xamarin.Forms Build status

Available on Nuget

https://www.nuget.org/packages/Clancey.SimpleAuth/

Providers

Simple auth ships with some built in providers so you just need to add your keys and scopes.

varscopes=new[]{"https://www.googleapis.com/auth/userinfo.email","https://www.googleapis.com/auth/userinfo.profile"};varapi=newGoogleApi("google","clientid","clientsecret"){Scopes=scopes,};varaccount=awaitapi.Authenticate();

Restful Api Requests

Restful Api Requests couldnt be simpler

varsong=awaitapi.Get<Song>("http://myapi/Song/",songId);

Attribute your Api Requests (Optional)

[Path("/pet")][ContentType("application/json")][Accepts("application/json")]publicvirtualTaskAddPet(Petbody){returnPost(body);}

Webview Authentication

The webview is automatically displayed for you. If you want to handle displaying it your self you can!

Api.ShowAuthenticator=(authenticator)=>{varinvoker=newFoundation.NSObject();invoker.BeginInvokeOnMainThread(()=>{varvc=newiOS.WebAuthenticator(authenticator);//TODO: Present View Controller});};

OnePassword Support

One password support is for iOS Only.
Simply add the project or the Nuget

https://www.nuget.org/packages/Clancey.SimpleAuth.OnePassword/

Then call the following line in your iOS project prior to calling api.Authenticate();

SimpleAuth.OnePassword.Activate();

Native Facebook Support via iOS SDK

Native Facebook support is for iOS Only.
Simply add the project or the Nuget

https://www.nuget.org/packages/Clancey.SimpleAuth.Facebook.iOS/

The Facebook SDK requires you modify your info.plist : https://components.xamarin.com/gettingstarted/facebookios

Then call the following line in your iOS AppDelegate FinishedLaunching method;

SimpleAuth.Providers.Facebook.Init(app,options);

Also add the following override in your AppDelegate

publicoverrideboolOpenUrl(UIApplicationapplication,NSUrlurl,stringsourceApplication,NSObjectannotation){if(SimpleAuth.Providers.Facebook.OpenUrl(application,url,sourceApplication,annotation))returntrue;returnbase.OpenUrl(application,url,sourceApplication,annotation);}

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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Repository files navigation

Simple Auth

Every API needs authentication, yet no developer wants to deal with authentication. Simple Auth embeds authentication into the API so you dont need to deal with it. Most importantly it works great with traditional Xamarin and Xamarin.Forms Build status

Available on Nuget

https://www.nuget.org/packages/Clancey.SimpleAuth/

Providers

Simple auth ships with some built in providers so you just need to add your keys and scopes.

varscopes=new[]{"https://www.googleapis.com/auth/userinfo.email","https://www.googleapis.com/auth/userinfo.profile"};varapi=newGoogleApi("google","clientid","clientsecret"){Scopes=scopes,};varaccount=awaitapi.Authenticate();

Restful Api Requests

Restful Api Requests couldnt be simpler

varsong=awaitapi.Get<Song>("http://myapi/Song/",songId);

Attribute your Api Requests (Optional)

[Path("/pet")][ContentType("application/json")][Accepts("application/json")]publicvirtualTaskAddPet(Petbody){returnPost(body);}

Webview Authentication

The webview is automatically displayed for you. If you want to handle displaying it your self you can!

Api.ShowAuthenticator=(authenticator)=>{varinvoker=newFoundation.NSObject();invoker.BeginInvokeOnMainThread(()=>{varvc=newiOS.WebAuthenticator(authenticator);//TODO: Present View Controller});};

OnePassword Support

One password support is for iOS Only.
Simply add the project or the Nuget

https://www.nuget.org/packages/Clancey.SimpleAuth.OnePassword/

Then call the following line in your iOS project prior to calling api.Authenticate();

SimpleAuth.OnePassword.Activate();

Native Facebook Support via iOS SDK

Native Facebook support is for iOS Only.
Simply add the project or the Nuget

https://www.nuget.org/packages/Clancey.SimpleAuth.Facebook.iOS/

The Facebook SDK requires you modify your info.plist : https://components.xamarin.com/gettingstarted/facebookios

Then call the following line in your iOS AppDelegate FinishedLaunching method;

SimpleAuth.Providers.Facebook.Init(app,options);

Also add the following override in your AppDelegate

publicoverrideboolOpenUrl(UIApplicationapplication,NSUrlurl,stringsourceApplication,NSObjectannotation){if(SimpleAuth.Providers.Facebook.OpenUrl(application,url,sourceApplication,annotation))returntrue;returnbase.OpenUrl(application,url,sourceApplication,annotation);}

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1 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

Simple Auth

Every API needs authentication, yet no developer wants to deal with authentication. Simple Auth embeds authentication into the API so you dont need to deal with it. Most importantly it works great with traditional Xamarin and Xamarin.Forms Build status

Available on Nuget

https://www.nuget.org/packages/Clancey.SimpleAuth/

Providers

Simple auth ships with some built in providers so you just need to add your keys and scopes.

varscopes=new[]{"https://www.googleapis.com/auth/userinfo.email","https://www.googleapis.com/auth/userinfo.profile"};varapi=newGoogleApi("google","clientid","clientsecret"){Scopes=scopes,};varaccount=awaitapi.Authenticate();

Restful Api Requests

Restful Api Requests couldnt be simpler

varsong=awaitapi.Get<Song>("http://myapi/Song/",songId);

Attribute your Api Requests (Optional)

[Path("/pet")][ContentType("application/json")][Accepts("application/json")]publicvirtualTaskAddPet(Petbody){returnPost(body);}

Webview Authentication

The webview is automatically displayed for you. If you want to handle displaying it your self you can!

Api.ShowAuthenticator=(authenticator)=>{varinvoker=newFoundation.NSObject();invoker.BeginInvokeOnMainThread(()=>{varvc=newiOS.WebAuthenticator(authenticator);//TODO: Present View Controller});};

OnePassword Support

One password support is for iOS Only.
Simply add the project or the Nuget

https://www.nuget.org/packages/Clancey.SimpleAuth.OnePassword/

Then call the following line in your iOS project prior to calling api.Authenticate();

SimpleAuth.OnePassword.Activate();

Native Facebook Support via iOS SDK

Native Facebook support is for iOS Only.
Simply add the project or the Nuget

https://www.nuget.org/packages/Clancey.SimpleAuth.Facebook.iOS/

The Facebook SDK requires you modify your info.plist : https://components.xamarin.com/gettingstarted/facebookios

Then call the following line in your iOS AppDelegate FinishedLaunching method;

SimpleAuth.Providers.Facebook.Init(app,options);

Also add the following override in your AppDelegate

publicoverrideboolOpenUrl(UIApplicationapplication,NSUrlurl,stringsourceApplication,NSObjectannotation){if(SimpleAuth.Providers.Facebook.OpenUrl(application,url,sourceApplication,annotation))returntrue;returnbase.OpenUrl(application,url,sourceApplication,annotation);}

About

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1 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

Simple Auth

Every API needs authentication, yet no developer wants to deal with authentication. Simple Auth embeds authentication into the API so you dont need to deal with it. Most importantly it works great with traditional Xamarin and Xamarin.Forms Build status

Available on Nuget

https://www.nuget.org/packages/Clancey.SimpleAuth/

Providers

Simple auth ships with some built in providers so you just need to add your keys and scopes.

varscopes=new[]{"https://www.googleapis.com/auth/userinfo.email","https://www.googleapis.com/auth/userinfo.profile"};varapi=newGoogleApi("google","clientid","clientsecret"){Scopes=scopes,};varaccount=awaitapi.Authenticate();

Restful Api Requests

Restful Api Requests couldnt be simpler

varsong=awaitapi.Get<Song>("http://myapi/Song/",songId);

Attribute your Api Requests (Optional)

[Path("/pet")][ContentType("application/json")][Accepts("application/json")]publicvirtualTaskAddPet(Petbody){returnPost(body);}

Webview Authentication

The webview is automatically displayed for you. If you want to handle displaying it your self you can!

Api.ShowAuthenticator=(authenticator)=>{varinvoker=newFoundation.NSObject();invoker.BeginInvokeOnMainThread(()=>{varvc=newiOS.WebAuthenticator(authenticator);//TODO: Present View Controller});};

OnePassword Support

One password support is for iOS Only.
Simply add the project or the Nuget

https://www.nuget.org/packages/Clancey.SimpleAuth.OnePassword/

Then call the following line in your iOS project prior to calling api.Authenticate();

SimpleAuth.OnePassword.Activate();

Native Facebook Support via iOS SDK

Native Facebook support is for iOS Only.
Simply add the project or the Nuget

https://www.nuget.org/packages/Clancey.SimpleAuth.Facebook.iOS/

The Facebook SDK requires you modify your info.plist : https://components.xamarin.com/gettingstarted/facebookios

Then call the following line in your iOS AppDelegate FinishedLaunching method;

SimpleAuth.Providers.Facebook.Init(app,options);

Also add the following override in your AppDelegate

publicoverrideboolOpenUrl(UIApplicationapplication,NSUrlurl,stringsourceApplication,NSObjectannotation){if(SimpleAuth.Providers.Facebook.OpenUrl(application,url,sourceApplication,annotation))returntrue;returnbase.OpenUrl(application,url,sourceApplication,annotation);}

About

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1 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

Repository files navigation

Simple Auth

Every API needs authentication, yet no developer wants to deal with authentication. Simple Auth embeds authentication into the API so you dont need to deal with it. Most importantly it works great with traditional Xamarin and Xamarin.Forms Build status

Available on Nuget

https://www.nuget.org/packages/Clancey.SimpleAuth/

Providers

Simple auth ships with some built in providers so you just need to add your keys and scopes.

varscopes=new[]{"https://www.googleapis.com/auth/userinfo.email","https://www.googleapis.com/auth/userinfo.profile"};varapi=newGoogleApi("google","clientid","clientsecret"){Scopes=scopes,};varaccount=awaitapi.Authenticate();

Restful Api Requests

Restful Api Requests couldnt be simpler

varsong=awaitapi.Get<Song>("http://myapi/Song/",songId);

Attribute your Api Requests (Optional)

[Path("/pet")][ContentType("application/json")][Accepts("application/json")]publicvirtualTaskAddPet(Petbody){returnPost(body);}

Webview Authentication

The webview is automatically displayed for you. If you want to handle displaying it your self you can!

Api.ShowAuthenticator=(authenticator)=>{varinvoker=newFoundation.NSObject();invoker.BeginInvokeOnMainThread(()=>{varvc=newiOS.WebAuthenticator(authenticator);//TODO: Present View Controller});};

OnePassword Support

One password support is for iOS Only.
Simply add the project or the Nuget

https://www.nuget.org/packages/Clancey.SimpleAuth.OnePassword/

Then call the following line in your iOS project prior to calling api.Authenticate();

SimpleAuth.OnePassword.Activate();

Native Facebook Support via iOS SDK

Native Facebook support is for iOS Only.
Simply add the project or the Nuget

https://www.nuget.org/packages/Clancey.SimpleAuth.Facebook.iOS/

The Facebook SDK requires you modify your info.plist : https://components.xamarin.com/gettingstarted/facebookios

Then call the following line in your iOS AppDelegate FinishedLaunching method;

SimpleAuth.Providers.Facebook.Init(app,options);

Also add the following override in your AppDelegate

publicoverrideboolOpenUrl(UIApplicationapplication,NSUrlurl,stringsourceApplication,NSObjectannotation){if(SimpleAuth.Providers.Facebook.OpenUrl(application,url,sourceApplication,annotation))returntrue;returnbase.OpenUrl(application,url,sourceApplication,annotation);}

About

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0 stars

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1 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

Simple Auth

Every API needs authentication, yet no developer wants to deal with authentication. Simple Auth embeds authentication into the API so you dont need to deal with it. Most importantly it works great with traditional Xamarin and Xamarin.Forms Build status

Available on Nuget

https://www.nuget.org/packages/Clancey.SimpleAuth/

Providers

Simple auth ships with some built in providers so you just need to add your keys and scopes.

varscopes=new[]{"https://www.googleapis.com/auth/userinfo.email","https://www.googleapis.com/auth/userinfo.profile"};varapi=newGoogleApi("google","clientid","clientsecret"){Scopes=scopes,};varaccount=awaitapi.Authenticate();

Restful Api Requests

Restful Api Requests couldnt be simpler

varsong=awaitapi.Get<Song>("http://myapi/Song/",songId);

Attribute your Api Requests (Optional)

[Path("/pet")][ContentType("application/json")][Accepts("application/json")]publicvirtualTaskAddPet(Petbody){returnPost(body);}

Webview Authentication

The webview is automatically displayed for you. If you want to handle displaying it your self you can!

Api.ShowAuthenticator=(authenticator)=>{varinvoker=newFoundation.NSObject();invoker.BeginInvokeOnMainThread(()=>{varvc=newiOS.WebAuthenticator(authenticator);//TODO: Present View Controller});};

OnePassword Support

One password support is for iOS Only.
Simply add the project or the Nuget

https://www.nuget.org/packages/Clancey.SimpleAuth.OnePassword/

Then call the following line in your iOS project prior to calling api.Authenticate();

SimpleAuth.OnePassword.Activate();

Native Facebook Support via iOS SDK

Native Facebook support is for iOS Only.
Simply add the project or the Nuget

https://www.nuget.org/packages/Clancey.SimpleAuth.Facebook.iOS/

The Facebook SDK requires you modify your info.plist : https://components.xamarin.com/gettingstarted/facebookios

Then call the following line in your iOS AppDelegate FinishedLaunching method;

SimpleAuth.Providers.Facebook.Init(app,options);

Also add the following override in your AppDelegate

publicoverrideboolOpenUrl(UIApplicationapplication,NSUrlurl,stringsourceApplication,NSObjectannotation){if(SimpleAuth.Providers.Facebook.OpenUrl(application,url,sourceApplication,annotation))returntrue;returnbase.OpenUrl(application,url,sourceApplication,annotation);}

About

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1 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

Simple Auth

Every API needs authentication, yet no developer wants to deal with authentication. Simple Auth embeds authentication into the API so you dont need to deal with it. Most importantly it works great with traditional Xamarin and Xamarin.Forms Build status

Available on Nuget

https://www.nuget.org/packages/Clancey.SimpleAuth/

Providers

Simple auth ships with some built in providers so you just need to add your keys and scopes.

varscopes=new[]{"https://www.googleapis.com/auth/userinfo.email","https://www.googleapis.com/auth/userinfo.profile"};varapi=newGoogleApi("google","clientid","clientsecret"){Scopes=scopes,};varaccount=awaitapi.Authenticate();

Restful Api Requests

Restful Api Requests couldnt be simpler

varsong=awaitapi.Get<Song>("http://myapi/Song/",songId);

Attribute your Api Requests (Optional)

[Path("/pet")][ContentType("application/json")][Accepts("application/json")]publicvirtualTaskAddPet(Petbody){returnPost(body);}

Webview Authentication

The webview is automatically displayed for you. If you want to handle displaying it your self you can!

Api.ShowAuthenticator=(authenticator)=>{varinvoker=newFoundation.NSObject();invoker.BeginInvokeOnMainThread(()=>{varvc=newiOS.WebAuthenticator(authenticator);//TODO: Present View Controller});};

OnePassword Support

One password support is for iOS Only.
Simply add the project or the Nuget

https://www.nuget.org/packages/Clancey.SimpleAuth.OnePassword/

Then call the following line in your iOS project prior to calling api.Authenticate();

SimpleAuth.OnePassword.Activate();

Native Facebook Support via iOS SDK

Native Facebook support is for iOS Only.
Simply add the project or the Nuget

https://www.nuget.org/packages/Clancey.SimpleAuth.Facebook.iOS/

The Facebook SDK requires you modify your info.plist : https://components.xamarin.com/gettingstarted/facebookios

Then call the following line in your iOS AppDelegate FinishedLaunching method;

SimpleAuth.Providers.Facebook.Init(app,options);

Also add the following override in your AppDelegate

publicoverrideboolOpenUrl(UIApplicationapplication,NSUrlurl,stringsourceApplication,NSObjectannotation){if(SimpleAuth.Providers.Facebook.OpenUrl(application,url,sourceApplication,annotation))returntrue;returnbase.OpenUrl(application,url,sourceApplication,annotation);}

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1 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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Simple Auth

Every API needs authentication, yet no developer wants to deal with authentication. Simple Auth embeds authentication into the API so you dont need to deal with it. Most importantly it works great with traditional Xamarin and Xamarin.Forms Build status

Available on Nuget

https://www.nuget.org/packages/Clancey.SimpleAuth/

Providers

Simple auth ships with some built in providers so you just need to add your keys and scopes.

varscopes=new[]{"https://www.googleapis.com/auth/userinfo.email","https://www.googleapis.com/auth/userinfo.profile"};varapi=newGoogleApi("google","clientid","clientsecret"){Scopes=scopes,};varaccount=awaitapi.Authenticate();

Restful Api Requests

Restful Api Requests couldnt be simpler

varsong=awaitapi.Get<Song>("http://myapi/Song/",songId);

Attribute your Api Requests (Optional)

[Path("/pet")][ContentType("application/json")][Accepts("application/json")]publicvirtualTaskAddPet(Petbody){returnPost(body);}

Webview Authentication

The webview is automatically displayed for you. If you want to handle displaying it your self you can!

Api.ShowAuthenticator=(authenticator)=>{varinvoker=newFoundation.NSObject();invoker.BeginInvokeOnMainThread(()=>{varvc=newiOS.WebAuthenticator(authenticator);//TODO: Present View Controller});};

OnePassword Support

One password support is for iOS Only.
Simply add the project or the Nuget

https://www.nuget.org/packages/Clancey.SimpleAuth.OnePassword/

Then call the following line in your iOS project prior to calling api.Authenticate();

SimpleAuth.OnePassword.Activate();

Native Facebook Support via iOS SDK

Native Facebook support is for iOS Only.
Simply add the project or the Nuget

https://www.nuget.org/packages/Clancey.SimpleAuth.Facebook.iOS/

The Facebook SDK requires you modify your info.plist : https://components.xamarin.com/gettingstarted/facebookios

Then call the following line in your iOS AppDelegate FinishedLaunching method;

SimpleAuth.Providers.Facebook.Init(app,options);

Also add the following override in your AppDelegate

publicoverrideboolOpenUrl(UIApplicationapplication,NSUrlurl,stringsourceApplication,NSObjectannotation){if(SimpleAuth.Providers.Facebook.OpenUrl(application,url,sourceApplication,annotation))returntrue;returnbase.OpenUrl(application,url,sourceApplication,annotation);}

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