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VSTS Build/RM Inspection Tasks VersionVisual Studio Marketplace DownloadsGitHub Licensebuild badge

A set of build/release tasks to help debug issues with your build/release processes by inspecting the agent.

Supported Platforms

  • Azure DevOps - Pipelines
  • Team Foundation Server 2015 Update 3 and higher (How to install extensions in TFS)
  • Only Windows - sorry, this is due to the lack of Powershell support of the underlying task FX platform :-(

Have you been in a situation where your build is just working as it should?

screen4

These tasks might help you!

Functionality includes...

  • Inspect all Build Agent Environment Variables
  • Inspect all files and directories

In case of errors with the processes/pipelines, inspecting these values can be very helpful for solving issues!

Quick steps to get started

Add the Inspect Environment Variables and/or Inspect File Structure tasks to your build.

This should preferrably happen at the end of your build to get the end-results of files and environment variables. Or you can also add multiple inspection tasks and track diffs of the variables or files.

screen1

Once the build is done, you will find attached build / release results for files or environment variables present on the build agents at time of execution.

screen2

screen3

Any functionality missing?

Please suggest a new feature on GitHub!

About

VSTS Build/Release Tasks for debugging pipelines

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2 stars

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Add copy buttons to all
 blocks
(function() {
function addCopyButtons() {
document.querySelectorAll('pre code').forEach(function(codeBlock) {
if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;
codeBlock.parentElement.setAttribute('data-copy-added', 'true');
var btn = document.createElement('button');
btn.textContent = 'Copy';
btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';
btn.onmouseover = function() { this.style.opacity = '1'; };
btn.onmouseout = function() { this.style.opacity = '0.7'; };
btn.onclick = function() {
navigator.clipboard.writeText(codeBlock.textContent).then(function() {
btn.textContent = 'Copied!';
setTimeout(function() { btn.textContent = 'Copy'; }, 1500);
});
};
codeBlock.parentElement.style.position = 'relative';
codeBlock.parentElement.appendChild(btn);
});
}
addCopyButtons();
// Re-run on dynamic content
var observer = new MutationObserver(addCopyButtons);
observer.observe(document.body, { childList: true, subtree: true });
})();
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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Repository files navigation

VSTS Build/RM Inspection Tasks VersionVisual Studio Marketplace DownloadsGitHub Licensebuild badge

A set of build/release tasks to help debug issues with your build/release processes by inspecting the agent.

Supported Platforms

  • Azure DevOps - Pipelines
  • Team Foundation Server 2015 Update 3 and higher (How to install extensions in TFS)
  • Only Windows - sorry, this is due to the lack of Powershell support of the underlying task FX platform :-(

Have you been in a situation where your build is just working as it should?

screen4

These tasks might help you!

Functionality includes...

  • Inspect all Build Agent Environment Variables
  • Inspect all files and directories

In case of errors with the processes/pipelines, inspecting these values can be very helpful for solving issues!

Quick steps to get started

Add the Inspect Environment Variables and/or Inspect File Structure tasks to your build.

This should preferrably happen at the end of your build to get the end-results of files and environment variables. Or you can also add multiple inspection tasks and track diffs of the variables or files.

screen1

Once the build is done, you will find attached build / release results for files or environment variables present on the build agents at time of execution.

screen2

screen3

Any functionality missing?

Please suggest a new feature on GitHub!

About

VSTS Build/Release Tasks for debugging pipelines

Topics

Resources

Stars

2 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Force GitHub README to respect dark mode (function() { var style = document.createElement('style'); style.textContent = ' .markdown-body { color-scheme: dark light; } .markdown-body pre { background: #161b22 !important; } .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; } .markdown-body table th, .markdown-body table td { border-color: #30363d !important; } .markdown-body img { background: #0d1117; } .markdown-body blockquote { border-left-color: #8b949e; } .markdown-body hr { border-color: #30363d; } '; document.head.appendChild(style); })(); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

VSTS Build/RM Inspection Tasks VersionVisual Studio Marketplace DownloadsGitHub Licensebuild badge

A set of build/release tasks to help debug issues with your build/release processes by inspecting the agent.

Supported Platforms

  • Azure DevOps - Pipelines
  • Team Foundation Server 2015 Update 3 and higher (How to install extensions in TFS)
  • Only Windows - sorry, this is due to the lack of Powershell support of the underlying task FX platform :-(

Have you been in a situation where your build is just working as it should?

screen4

These tasks might help you!

Functionality includes...

  • Inspect all Build Agent Environment Variables
  • Inspect all files and directories

In case of errors with the processes/pipelines, inspecting these values can be very helpful for solving issues!

Quick steps to get started

Add the Inspect Environment Variables and/or Inspect File Structure tasks to your build.

This should preferrably happen at the end of your build to get the end-results of files and environment variables. Or you can also add multiple inspection tasks and track diffs of the variables or files.

screen1

Once the build is done, you will find attached build / release results for files or environment variables present on the build agents at time of execution.

screen2

screen3

Any functionality missing?

Please suggest a new feature on GitHub!

About

VSTS Build/Release Tasks for debugging pipelines

Topics

Resources

Stars

2 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Highlight search terms from Google/DuckDuckGo/Bing referrer (function() { var ref = document.referrer; var terms = []; if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) { var url = new URL(ref); var q = url.searchParams.get('q') || url.searchParams.get('p'); if (q) { terms = q.split(/\s+/).filter(function(t) { return t.length > 2; }); } } if (terms.length === 0) return; var style = document.createElement('style'); style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }'; document.head.appendChild(style); function highlight(node) { if (node.nodeType === 3) { // text node var text = node.textContent; var found = false; terms.forEach(function(term) { var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\]\\]/g, '\\') + ')', 'gi'); if (regex.test(text)) { found = true; var frag = document.createDocumentFragment(); var parts = text.split(regex); parts.forEach(function(part, i) { if (i % 2 === 0) { frag.appendChild(document.createTextNode(part)); } else { var span = document.createElement('span'); span.className = 'userscript-highlight'; span.textContent = part; frag.appendChild(span); } }); node.parentNode.replaceChild(frag, node); } }); } else if (node.nodeType === 1 && node.childNodes) { // element var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT']; if (!skipTags.includes(node.tagName)) { Array.from(node.childNodes).forEach(highlight); } } } highlight(document.body); // Re-highlight on dynamic content var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1 || node.nodeType === 3) highlight(node); }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

VSTS Build/RM Inspection Tasks VersionVisual Studio Marketplace DownloadsGitHub Licensebuild badge

A set of build/release tasks to help debug issues with your build/release processes by inspecting the agent.

Supported Platforms

  • Azure DevOps - Pipelines
  • Team Foundation Server 2015 Update 3 and higher (How to install extensions in TFS)
  • Only Windows - sorry, this is due to the lack of Powershell support of the underlying task FX platform :-(

Have you been in a situation where your build is just working as it should?

screen4

These tasks might help you!

Functionality includes...

  • Inspect all Build Agent Environment Variables
  • Inspect all files and directories

In case of errors with the processes/pipelines, inspecting these values can be very helpful for solving issues!

Quick steps to get started

Add the Inspect Environment Variables and/or Inspect File Structure tasks to your build.

This should preferrably happen at the end of your build to get the end-results of files and environment variables. Or you can also add multiple inspection tasks and track diffs of the variables or files.

screen1

Once the build is done, you will find attached build / release results for files or environment variables present on the build agents at time of execution.

screen2

screen3

Any functionality missing?

Please suggest a new feature on GitHub!

About

VSTS Build/Release Tasks for debugging pipelines

Topics

Resources

Stars

2 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

Repository files navigation

VSTS Build/RM Inspection Tasks VersionVisual Studio Marketplace DownloadsGitHub Licensebuild badge

A set of build/release tasks to help debug issues with your build/release processes by inspecting the agent.

Supported Platforms

  • Azure DevOps - Pipelines
  • Team Foundation Server 2015 Update 3 and higher (How to install extensions in TFS)
  • Only Windows - sorry, this is due to the lack of Powershell support of the underlying task FX platform :-(

Have you been in a situation where your build is just working as it should?

screen4

These tasks might help you!

Functionality includes...

  • Inspect all Build Agent Environment Variables
  • Inspect all files and directories

In case of errors with the processes/pipelines, inspecting these values can be very helpful for solving issues!

Quick steps to get started

Add the Inspect Environment Variables and/or Inspect File Structure tasks to your build.

This should preferrably happen at the end of your build to get the end-results of files and environment variables. Or you can also add multiple inspection tasks and track diffs of the variables or files.

screen1

Once the build is done, you will find attached build / release results for files or environment variables present on the build agents at time of execution.

screen2

screen3

Any functionality missing?

Please suggest a new feature on GitHub!

About

VSTS Build/Release Tasks for debugging pipelines

Topics

Resources

Stars

2 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

VSTS Build/RM Inspection Tasks VersionVisual Studio Marketplace DownloadsGitHub Licensebuild badge

A set of build/release tasks to help debug issues with your build/release processes by inspecting the agent.

Supported Platforms

  • Azure DevOps - Pipelines
  • Team Foundation Server 2015 Update 3 and higher (How to install extensions in TFS)
  • Only Windows - sorry, this is due to the lack of Powershell support of the underlying task FX platform :-(

Have you been in a situation where your build is just working as it should?

screen4

These tasks might help you!

Functionality includes...

  • Inspect all Build Agent Environment Variables
  • Inspect all files and directories

In case of errors with the processes/pipelines, inspecting these values can be very helpful for solving issues!

Quick steps to get started

Add the Inspect Environment Variables and/or Inspect File Structure tasks to your build.

This should preferrably happen at the end of your build to get the end-results of files and environment variables. Or you can also add multiple inspection tasks and track diffs of the variables or files.

screen1

Once the build is done, you will find attached build / release results for files or environment variables present on the build agents at time of execution.

screen2

screen3

Any functionality missing?

Please suggest a new feature on GitHub!

About

VSTS Build/Release Tasks for debugging pipelines

Topics

Resources

Stars

2 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Remove or un-stick sticky/fixed headers that block content (function() { function unstick() { document.querySelectorAll('header, nav, [role="banner"], .header, .navbar, .sticky, .fixed-top, [style*="position: fixed"], [style*="position:sticky"]').forEach(function(el) { if (el.style.position === 'fixed' || el.style.position === 'sticky' || getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') { el.style.position = 'static'; el.style.top = 'auto'; el.style.zIndex = 'auto'; } }); } unstick(); var observer = new MutationObserver(unstick); observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] }); })(); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

VSTS Build/RM Inspection Tasks VersionVisual Studio Marketplace DownloadsGitHub Licensebuild badge

A set of build/release tasks to help debug issues with your build/release processes by inspecting the agent.

Supported Platforms

  • Azure DevOps - Pipelines
  • Team Foundation Server 2015 Update 3 and higher (How to install extensions in TFS)
  • Only Windows - sorry, this is due to the lack of Powershell support of the underlying task FX platform :-(

Have you been in a situation where your build is just working as it should?

screen4

These tasks might help you!

Functionality includes...

  • Inspect all Build Agent Environment Variables
  • Inspect all files and directories

In case of errors with the processes/pipelines, inspecting these values can be very helpful for solving issues!

Quick steps to get started

Add the Inspect Environment Variables and/or Inspect File Structure tasks to your build.

This should preferrably happen at the end of your build to get the end-results of files and environment variables. Or you can also add multiple inspection tasks and track diffs of the variables or files.

screen1

Once the build is done, you will find attached build / release results for files or environment variables present on the build agents at time of execution.

screen2

screen3

Any functionality missing?

Please suggest a new feature on GitHub!

About

VSTS Build/Release Tasks for debugging pipelines

Topics

Resources

Stars

2 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Universal Dark Mode - works on any site (function() { var enabled = true; function applyDarkMode() { if (!enabled) return; // Create style element if it doesn't exist var style = document.getElementById('universal-dark-mode-style'); if (!style) { style = document.createElement('style'); style.id = 'universal-dark-mode-style'; document.head.appendChild(style); } // Dark mode CSS - inverts colors but preserves images/video style.textContent = ' /* Invert everything except media */ html { filter: invert(1) hue-rotate(180deg) !important; background: #1a1a2e !important; } /* Restore images, videos, iframes, canvas */ img, video, iframe, canvas, svg, picture, [style*="background-image"] { filter: invert(1) hue-rotate(180deg) !important; } /* Preserve specific elements that should not be inverted */ .no-dark-mode, .no-dark-mode *, [data-theme="light"], [data-theme="light"], .ace_editor, .ace_editor *, .CodeMirror, .CodeMirror *, .monaco-editor, .monaco-editor *, .markdown-body pre, .markdown-body pre *, .highlight, .highlight *, pre code, pre code * { filter: none !important; } /* Fix common UI elements */ .modal, .popup, .dropdown-menu, .tooltip, .popover { filter: invert(1) hue-rotate(180deg) !important; background: #2d2d44 !important; border-color: #444 !important; } /* Scrollbars */ ::-webkit-scrollbar { background: #1a1a2e !important; } ::-webkit-scrollbar-thumb { background: #444 !important; } ::-webkit-scrollbar-thumb:hover { background: #555 !important; } /* Selection */ ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; } ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; } '; } function removeDarkMode() { var style = document.getElementById('universal-dark-mode-style'); if (style) style.remove(); } // Toggle with Alt+Shift+D document.addEventListener('keydown', function(e) { if (e.altKey && e.shiftKey && e.key === 'D') { e.preventDefault(); enabled = !enabled; if (enabled) { applyDarkMode(); console.log('[Universal Dark Mode] Enabled'); } else { removeDarkMode(); console.log('[Universal Dark Mode] Disabled'); } } }); // Apply on load applyDarkMode(); // Re-apply on dynamic content var observer = new MutationObserver(function(mutations) { if (enabled && !document.getElementById('universal-dark-mode-style')) { applyDarkMode(); } }); observer.observe(document.head, { childList: true }); console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle'); })(); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content

Repository files navigation

VSTS Build/RM Inspection Tasks VersionVisual Studio Marketplace DownloadsGitHub Licensebuild badge

A set of build/release tasks to help debug issues with your build/release processes by inspecting the agent.

Supported Platforms

  • Azure DevOps - Pipelines
  • Team Foundation Server 2015 Update 3 and higher (How to install extensions in TFS)
  • Only Windows - sorry, this is due to the lack of Powershell support of the underlying task FX platform :-(

Have you been in a situation where your build is just working as it should?

screen4

These tasks might help you!

Functionality includes...

  • Inspect all Build Agent Environment Variables
  • Inspect all files and directories

In case of errors with the processes/pipelines, inspecting these values can be very helpful for solving issues!

Quick steps to get started

Add the Inspect Environment Variables and/or Inspect File Structure tasks to your build.

This should preferrably happen at the end of your build to get the end-results of files and environment variables. Or you can also add multiple inspection tasks and track diffs of the variables or files.

screen1

Once the build is done, you will find attached build / release results for files or environment variables present on the build agents at time of execution.

screen2

screen3

Any functionality missing?

Please suggest a new feature on GitHub!

About

VSTS Build/Release Tasks for debugging pipelines

Topics

Resources

Stars

2 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages