I think that it will be better to change the last funtion: private float CalculateRotationStep() { return 360.0f / boxCount; } For this one: private float CalculateRotationStep() { return 180.0f / boxCount; } Also, amplify the box Cont range [1 to 64] Cheers,
I think that it will be better to change the last funtion:
private float CalculateRotationStep()
{
return 360.0f / boxCount;
}
For this one:
private float CalculateRotationStep()
{
return 180.0f / boxCount;
}
Also, amplify the box Cont range [1 to 64]
Cheers,