feat(voting): gamified voting experience — hero, vote wallet, live progress - #40

Merged
agustinkassis merged 1 commit into
mainfrom
feat/voting-experience
Jun 23, 2026
Merged

feat(voting): gamified voting experience — hero, vote wallet, live progress#40
agustinkassis merged 1 commit into
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feat/voting-experience

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Summary

Adds the experience layer to community voting. The underlying flow (open → NIP-44 encrypted ballots → two-step admin close → signed results) already existed; this PR makes it engaging and surfaces the participant's vote budget + live progress.

Stacked on #36 (claude/thirsty-galileo-a3303c), same pattern as #38. Retarget to main once #36 merges.

What's new

  • components/voting/VotingHero.tsx — reusable, animated "voting is open" hero used on the home page and the hackathon page:
    • Vote wallet — shows the logged-in participant how many votes they have available (coin pips + remaining/max); logged-out / ineligible states handled.
    • Live participation gaugeX / Y votaron · NN%, updating from the relay.
    • CTA — "Votar ahora" scrolls to the ballot (#votar) on the hackathon page, deep-links /hackathons/gaming#votar from home.
    • Closed state — flips to "Resultados publicados" with a 🥇🥈🥉 podium.
  • lib/useVotingLive.ts — shared live hook (period + ballots + per-viewer budget/progress) so the hero and home banner track the relay without duplicating VotingSection's subscriptions.
  • VotingSection.tsx#votar anchor, a live participation progress bar, a coin-pip vote meter + animated vote counts in the ballot editor, and a celebratory publish micro-interaction.
  • app/page.tsx — server-fetches the GAMING hackathon's voting period and mounts the hero above the banner when voting is live (revalidated by the voting cache tag).

Verification

  • pnpm build passes (251 pages, no type errors).
  • Full e2e exercised in the isolated dev environment: impersonate an eligible soldier → cast a NIP-44 encrypted ballot (opaque on the relay) → live progress climbs → two-step admin close → winners render in both the hero and the section (🥇 SatArcade · 🥈 Zap Arena · 🥉 TetriSats).

Notes

  • No test runner / linter / CI in this repo — verification is pnpm build + manual.
  • Purely additive: the voting contract (lib/voting.ts), API route, and encryption are unchanged.

🤖 Generated with Claude Code

…ogress
Adds an experience layer on top of the existing community-voting flow
(which already handled open -> encrypted ballots -> two-step admin close
-> signed results):
- VotingHero (components/voting/VotingHero.tsx): reusable, animated
"voting is open" hero used on the home page and the hackathon page.
Shows the logged-in participant's available votes ("vote wallet" with
coin pips), a live participation progress gauge, and a CTA that scrolls
to the ballot (#votar). Flips to a winners podium once closed.
- useVotingLive (lib/useVotingLive.ts): shared live hook (period + ballots
+ per-viewer budget/progress) so the hero and home banner track the
relay without duplicating VotingSection's subscriptions.
- VotingSection: #votar anchor, a live participation progress bar, a
coin-pip vote meter + animated vote counts in the ballot editor, and a
celebratory publish state.
- Home page: server-fetches the GAMING hackathon's voting period and
mounts the hero above the banner when voting is live.
Verified end-to-end in the isolated dev environment (impersonate -> cast
NIP-44 encrypted ballot -> live progress -> two-step admin close ->
winners rendered in the hero + section).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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Base automatically changed from claude/thirsty-galileo-a3303c to mainJune 23, 2026 18:21
@agustinkassis
agustinkassis merged commit 9347d17 into mainJun 23, 2026
3 checks passed
@agustinkassis
agustinkassis deleted the feat/voting-experience branch June 23, 2026 18:22
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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
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}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
Skip to content

feat(voting): gamified voting experience — hero, vote wallet, live progress - #40

Merged
agustinkassis merged 1 commit into
mainfrom
feat/voting-experience
Jun 23, 2026
Merged

feat(voting): gamified voting experience — hero, vote wallet, live progress#40
agustinkassis merged 1 commit into
mainfrom
feat/voting-experience

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@agustinkassis

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Summary

Adds the experience layer to community voting. The underlying flow (open → NIP-44 encrypted ballots → two-step admin close → signed results) already existed; this PR makes it engaging and surfaces the participant's vote budget + live progress.

Stacked on #36 (claude/thirsty-galileo-a3303c), same pattern as #38. Retarget to main once #36 merges.

What's new

  • components/voting/VotingHero.tsx — reusable, animated "voting is open" hero used on the home page and the hackathon page:
    • Vote wallet — shows the logged-in participant how many votes they have available (coin pips + remaining/max); logged-out / ineligible states handled.
    • Live participation gaugeX / Y votaron · NN%, updating from the relay.
    • CTA — "Votar ahora" scrolls to the ballot (#votar) on the hackathon page, deep-links /hackathons/gaming#votar from home.
    • Closed state — flips to "Resultados publicados" with a 🥇🥈🥉 podium.
  • lib/useVotingLive.ts — shared live hook (period + ballots + per-viewer budget/progress) so the hero and home banner track the relay without duplicating VotingSection's subscriptions.
  • VotingSection.tsx#votar anchor, a live participation progress bar, a coin-pip vote meter + animated vote counts in the ballot editor, and a celebratory publish micro-interaction.
  • app/page.tsx — server-fetches the GAMING hackathon's voting period and mounts the hero above the banner when voting is live (revalidated by the voting cache tag).

Verification

  • pnpm build passes (251 pages, no type errors).
  • Full e2e exercised in the isolated dev environment: impersonate an eligible soldier → cast a NIP-44 encrypted ballot (opaque on the relay) → live progress climbs → two-step admin close → winners render in both the hero and the section (🥇 SatArcade · 🥈 Zap Arena · 🥉 TetriSats).

Notes

  • No test runner / linter / CI in this repo — verification is pnpm build + manual.
  • Purely additive: the voting contract (lib/voting.ts), API route, and encryption are unchanged.

🤖 Generated with Claude Code

…ogress
Adds an experience layer on top of the existing community-voting flow
(which already handled open -> encrypted ballots -> two-step admin close
-> signed results):
- VotingHero (components/voting/VotingHero.tsx): reusable, animated
"voting is open" hero used on the home page and the hackathon page.
Shows the logged-in participant's available votes ("vote wallet" with
coin pips), a live participation progress gauge, and a CTA that scrolls
to the ballot (#votar). Flips to a winners podium once closed.
- useVotingLive (lib/useVotingLive.ts): shared live hook (period + ballots
+ per-viewer budget/progress) so the hero and home banner track the
relay without duplicating VotingSection's subscriptions.
- VotingSection: #votar anchor, a live participation progress bar, a
coin-pip vote meter + animated vote counts in the ballot editor, and a
celebratory publish state.
- Home page: server-fetches the GAMING hackathon's voting period and
mounts the hero above the banner when voting is live.
Verified end-to-end in the isolated dev environment (impersonate -> cast
NIP-44 encrypted ballot -> live progress -> two-step admin close ->
winners rendered in the hero + section).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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Base automatically changed from claude/thirsty-galileo-a3303c to mainJune 23, 2026 18:21
@agustinkassis
agustinkassis merged commit 9347d17 into mainJun 23, 2026
3 checks passed
@agustinkassis
agustinkassis deleted the feat/voting-experience branch June 23, 2026 18:22
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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

feat(voting): gamified voting experience — hero, vote wallet, live progress - #40

Merged
agustinkassis merged 1 commit into
mainfrom
feat/voting-experience
Jun 23, 2026
Merged

feat(voting): gamified voting experience — hero, vote wallet, live progress#40
agustinkassis merged 1 commit into
mainfrom
feat/voting-experience

Conversation

@agustinkassis

Copy link
Copy Markdown
Member

Summary

Adds the experience layer to community voting. The underlying flow (open → NIP-44 encrypted ballots → two-step admin close → signed results) already existed; this PR makes it engaging and surfaces the participant's vote budget + live progress.

Stacked on #36 (claude/thirsty-galileo-a3303c), same pattern as #38. Retarget to main once #36 merges.

What's new

  • components/voting/VotingHero.tsx — reusable, animated "voting is open" hero used on the home page and the hackathon page:
    • Vote wallet — shows the logged-in participant how many votes they have available (coin pips + remaining/max); logged-out / ineligible states handled.
    • Live participation gaugeX / Y votaron · NN%, updating from the relay.
    • CTA — "Votar ahora" scrolls to the ballot (#votar) on the hackathon page, deep-links /hackathons/gaming#votar from home.
    • Closed state — flips to "Resultados publicados" with a 🥇🥈🥉 podium.
  • lib/useVotingLive.ts — shared live hook (period + ballots + per-viewer budget/progress) so the hero and home banner track the relay without duplicating VotingSection's subscriptions.
  • VotingSection.tsx#votar anchor, a live participation progress bar, a coin-pip vote meter + animated vote counts in the ballot editor, and a celebratory publish micro-interaction.
  • app/page.tsx — server-fetches the GAMING hackathon's voting period and mounts the hero above the banner when voting is live (revalidated by the voting cache tag).

Verification

  • pnpm build passes (251 pages, no type errors).
  • Full e2e exercised in the isolated dev environment: impersonate an eligible soldier → cast a NIP-44 encrypted ballot (opaque on the relay) → live progress climbs → two-step admin close → winners render in both the hero and the section (🥇 SatArcade · 🥈 Zap Arena · 🥉 TetriSats).

Notes

  • No test runner / linter / CI in this repo — verification is pnpm build + manual.
  • Purely additive: the voting contract (lib/voting.ts), API route, and encryption are unchanged.

🤖 Generated with Claude Code

…ogress
Adds an experience layer on top of the existing community-voting flow
(which already handled open -> encrypted ballots -> two-step admin close
-> signed results):
- VotingHero (components/voting/VotingHero.tsx): reusable, animated
"voting is open" hero used on the home page and the hackathon page.
Shows the logged-in participant's available votes ("vote wallet" with
coin pips), a live participation progress gauge, and a CTA that scrolls
to the ballot (#votar). Flips to a winners podium once closed.
- useVotingLive (lib/useVotingLive.ts): shared live hook (period + ballots
+ per-viewer budget/progress) so the hero and home banner track the
relay without duplicating VotingSection's subscriptions.
- VotingSection: #votar anchor, a live participation progress bar, a
coin-pip vote meter + animated vote counts in the ballot editor, and a
celebratory publish state.
- Home page: server-fetches the GAMING hackathon's voting period and
mounts the hero above the banner when voting is live.
Verified end-to-end in the isolated dev environment (impersonate -> cast
NIP-44 encrypted ballot -> live progress -> two-step admin close ->
winners rendered in the hero + section).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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Use the checkbox below for a quick retry:

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Base automatically changed from claude/thirsty-galileo-a3303c to mainJune 23, 2026 18:21
@agustinkassis
agustinkassis merged commit 9347d17 into mainJun 23, 2026
3 checks passed
@agustinkassis
agustinkassis deleted the feat/voting-experience branch June 23, 2026 18:22
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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

feat(voting): gamified voting experience — hero, vote wallet, live progress - #40

Merged
agustinkassis merged 1 commit into
mainfrom
feat/voting-experience
Jun 23, 2026
Merged

feat(voting): gamified voting experience — hero, vote wallet, live progress#40
agustinkassis merged 1 commit into
mainfrom
feat/voting-experience

Conversation

@agustinkassis

Copy link
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Member

Summary

Adds the experience layer to community voting. The underlying flow (open → NIP-44 encrypted ballots → two-step admin close → signed results) already existed; this PR makes it engaging and surfaces the participant's vote budget + live progress.

Stacked on #36 (claude/thirsty-galileo-a3303c), same pattern as #38. Retarget to main once #36 merges.

What's new

  • components/voting/VotingHero.tsx — reusable, animated "voting is open" hero used on the home page and the hackathon page:
    • Vote wallet — shows the logged-in participant how many votes they have available (coin pips + remaining/max); logged-out / ineligible states handled.
    • Live participation gaugeX / Y votaron · NN%, updating from the relay.
    • CTA — "Votar ahora" scrolls to the ballot (#votar) on the hackathon page, deep-links /hackathons/gaming#votar from home.
    • Closed state — flips to "Resultados publicados" with a 🥇🥈🥉 podium.
  • lib/useVotingLive.ts — shared live hook (period + ballots + per-viewer budget/progress) so the hero and home banner track the relay without duplicating VotingSection's subscriptions.
  • VotingSection.tsx#votar anchor, a live participation progress bar, a coin-pip vote meter + animated vote counts in the ballot editor, and a celebratory publish micro-interaction.
  • app/page.tsx — server-fetches the GAMING hackathon's voting period and mounts the hero above the banner when voting is live (revalidated by the voting cache tag).

Verification

  • pnpm build passes (251 pages, no type errors).
  • Full e2e exercised in the isolated dev environment: impersonate an eligible soldier → cast a NIP-44 encrypted ballot (opaque on the relay) → live progress climbs → two-step admin close → winners render in both the hero and the section (🥇 SatArcade · 🥈 Zap Arena · 🥉 TetriSats).

Notes

  • No test runner / linter / CI in this repo — verification is pnpm build + manual.
  • Purely additive: the voting contract (lib/voting.ts), API route, and encryption are unchanged.

🤖 Generated with Claude Code

…ogress
Adds an experience layer on top of the existing community-voting flow
(which already handled open -> encrypted ballots -> two-step admin close
-> signed results):
- VotingHero (components/voting/VotingHero.tsx): reusable, animated
"voting is open" hero used on the home page and the hackathon page.
Shows the logged-in participant's available votes ("vote wallet" with
coin pips), a live participation progress gauge, and a CTA that scrolls
to the ballot (#votar). Flips to a winners podium once closed.
- useVotingLive (lib/useVotingLive.ts): shared live hook (period + ballots
+ per-viewer budget/progress) so the hero and home banner track the
relay without duplicating VotingSection's subscriptions.
- VotingSection: #votar anchor, a live participation progress bar, a
coin-pip vote meter + animated vote counts in the ballot editor, and a
celebratory publish state.
- Home page: server-fetches the GAMING hackathon's voting period and
mounts the hero above the banner when voting is live.
Verified end-to-end in the isolated dev environment (impersonate -> cast
NIP-44 encrypted ballot -> live progress -> two-step admin close ->
winners rendered in the hero + section).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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Run ID: 497276c1-c4ea-4bc1-bea1-1effa97951d2

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Use the checkbox below for a quick retry:

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✨ Finishing Touches
🧪 Generate unit tests (beta)
  • Create PR with unit tests
  • Commit unit tests in branch feat/voting-experience

Thanks for using CodeRabbit! It's free for OSS, and your support helps us grow. If you like it, consider giving us a shout-out.

❤️ Share

Comment @coderabbitai help to get the list of available commands.

Base automatically changed from claude/thirsty-galileo-a3303c to mainJune 23, 2026 18:21
@agustinkassis
agustinkassis merged commit 9347d17 into mainJun 23, 2026
3 checks passed
@agustinkassis
agustinkassis deleted the feat/voting-experience branch June 23, 2026 18:22
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1 participant

@agustinkassis
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

feat(voting): gamified voting experience — hero, vote wallet, live progress - #40

Merged
agustinkassis merged 1 commit into
mainfrom
feat/voting-experience
Jun 23, 2026
Merged

feat(voting): gamified voting experience — hero, vote wallet, live progress#40
agustinkassis merged 1 commit into
mainfrom
feat/voting-experience

Conversation

@agustinkassis

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Summary

Adds the experience layer to community voting. The underlying flow (open → NIP-44 encrypted ballots → two-step admin close → signed results) already existed; this PR makes it engaging and surfaces the participant's vote budget + live progress.

Stacked on #36 (claude/thirsty-galileo-a3303c), same pattern as #38. Retarget to main once #36 merges.

What's new

  • components/voting/VotingHero.tsx — reusable, animated "voting is open" hero used on the home page and the hackathon page:
    • Vote wallet — shows the logged-in participant how many votes they have available (coin pips + remaining/max); logged-out / ineligible states handled.
    • Live participation gaugeX / Y votaron · NN%, updating from the relay.
    • CTA — "Votar ahora" scrolls to the ballot (#votar) on the hackathon page, deep-links /hackathons/gaming#votar from home.
    • Closed state — flips to "Resultados publicados" with a 🥇🥈🥉 podium.
  • lib/useVotingLive.ts — shared live hook (period + ballots + per-viewer budget/progress) so the hero and home banner track the relay without duplicating VotingSection's subscriptions.
  • VotingSection.tsx#votar anchor, a live participation progress bar, a coin-pip vote meter + animated vote counts in the ballot editor, and a celebratory publish micro-interaction.
  • app/page.tsx — server-fetches the GAMING hackathon's voting period and mounts the hero above the banner when voting is live (revalidated by the voting cache tag).

Verification

  • pnpm build passes (251 pages, no type errors).
  • Full e2e exercised in the isolated dev environment: impersonate an eligible soldier → cast a NIP-44 encrypted ballot (opaque on the relay) → live progress climbs → two-step admin close → winners render in both the hero and the section (🥇 SatArcade · 🥈 Zap Arena · 🥉 TetriSats).

Notes

  • No test runner / linter / CI in this repo — verification is pnpm build + manual.
  • Purely additive: the voting contract (lib/voting.ts), API route, and encryption are unchanged.

🤖 Generated with Claude Code

…ogress
Adds an experience layer on top of the existing community-voting flow
(which already handled open -> encrypted ballots -> two-step admin close
-> signed results):
- VotingHero (components/voting/VotingHero.tsx): reusable, animated
"voting is open" hero used on the home page and the hackathon page.
Shows the logged-in participant's available votes ("vote wallet" with
coin pips), a live participation progress gauge, and a CTA that scrolls
to the ballot (#votar). Flips to a winners podium once closed.
- useVotingLive (lib/useVotingLive.ts): shared live hook (period + ballots
+ per-viewer budget/progress) so the hero and home banner track the
relay without duplicating VotingSection's subscriptions.
- VotingSection: #votar anchor, a live participation progress bar, a
coin-pip vote meter + animated vote counts in the ballot editor, and a
celebratory publish state.
- Home page: server-fetches the GAMING hackathon's voting period and
mounts the hero above the banner when voting is live.
Verified end-to-end in the isolated dev environment (impersonate -> cast
NIP-44 encrypted ballot -> live progress -> two-step admin close ->
winners rendered in the hero + section).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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Base automatically changed from claude/thirsty-galileo-a3303c to mainJune 23, 2026 18:21
@agustinkassis
agustinkassis merged commit 9347d17 into mainJun 23, 2026
3 checks passed
@agustinkassis
agustinkassis deleted the feat/voting-experience branch June 23, 2026 18:22
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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

feat(voting): gamified voting experience — hero, vote wallet, live progress - #40

Merged
agustinkassis merged 1 commit into
mainfrom
feat/voting-experience
Jun 23, 2026
Merged

feat(voting): gamified voting experience — hero, vote wallet, live progress#40
agustinkassis merged 1 commit into
mainfrom
feat/voting-experience

Conversation

@agustinkassis

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Summary

Adds the experience layer to community voting. The underlying flow (open → NIP-44 encrypted ballots → two-step admin close → signed results) already existed; this PR makes it engaging and surfaces the participant's vote budget + live progress.

Stacked on #36 (claude/thirsty-galileo-a3303c), same pattern as #38. Retarget to main once #36 merges.

What's new

  • components/voting/VotingHero.tsx — reusable, animated "voting is open" hero used on the home page and the hackathon page:
    • Vote wallet — shows the logged-in participant how many votes they have available (coin pips + remaining/max); logged-out / ineligible states handled.
    • Live participation gaugeX / Y votaron · NN%, updating from the relay.
    • CTA — "Votar ahora" scrolls to the ballot (#votar) on the hackathon page, deep-links /hackathons/gaming#votar from home.
    • Closed state — flips to "Resultados publicados" with a 🥇🥈🥉 podium.
  • lib/useVotingLive.ts — shared live hook (period + ballots + per-viewer budget/progress) so the hero and home banner track the relay without duplicating VotingSection's subscriptions.
  • VotingSection.tsx#votar anchor, a live participation progress bar, a coin-pip vote meter + animated vote counts in the ballot editor, and a celebratory publish micro-interaction.
  • app/page.tsx — server-fetches the GAMING hackathon's voting period and mounts the hero above the banner when voting is live (revalidated by the voting cache tag).

Verification

  • pnpm build passes (251 pages, no type errors).
  • Full e2e exercised in the isolated dev environment: impersonate an eligible soldier → cast a NIP-44 encrypted ballot (opaque on the relay) → live progress climbs → two-step admin close → winners render in both the hero and the section (🥇 SatArcade · 🥈 Zap Arena · 🥉 TetriSats).

Notes

  • No test runner / linter / CI in this repo — verification is pnpm build + manual.
  • Purely additive: the voting contract (lib/voting.ts), API route, and encryption are unchanged.

🤖 Generated with Claude Code

…ogress
Adds an experience layer on top of the existing community-voting flow
(which already handled open -> encrypted ballots -> two-step admin close
-> signed results):
- VotingHero (components/voting/VotingHero.tsx): reusable, animated
"voting is open" hero used on the home page and the hackathon page.
Shows the logged-in participant's available votes ("vote wallet" with
coin pips), a live participation progress gauge, and a CTA that scrolls
to the ballot (#votar). Flips to a winners podium once closed.
- useVotingLive (lib/useVotingLive.ts): shared live hook (period + ballots
+ per-viewer budget/progress) so the hero and home banner track the
relay without duplicating VotingSection's subscriptions.
- VotingSection: #votar anchor, a live participation progress bar, a
coin-pip vote meter + animated vote counts in the ballot editor, and a
celebratory publish state.
- Home page: server-fetches the GAMING hackathon's voting period and
mounts the hero above the banner when voting is live.
Verified end-to-end in the isolated dev environment (impersonate -> cast
NIP-44 encrypted ballot -> live progress -> two-step admin close ->
winners rendered in the hero + section).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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Plan: Pro

Run ID: 497276c1-c4ea-4bc1-bea1-1effa97951d2

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Use the checkbox below for a quick retry:

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🧪 Generate unit tests (beta)
  • Create PR with unit tests
  • Commit unit tests in branch feat/voting-experience

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Base automatically changed from claude/thirsty-galileo-a3303c to mainJune 23, 2026 18:21
@agustinkassis
agustinkassis merged commit 9347d17 into mainJun 23, 2026
3 checks passed
@agustinkassis
agustinkassis deleted the feat/voting-experience branch June 23, 2026 18:22
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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

feat(voting): gamified voting experience — hero, vote wallet, live progress - #40

Merged
agustinkassis merged 1 commit into
mainfrom
feat/voting-experience
Jun 23, 2026
Merged

feat(voting): gamified voting experience — hero, vote wallet, live progress#40
agustinkassis merged 1 commit into
mainfrom
feat/voting-experience

Conversation

@agustinkassis

Copy link
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Member

Summary

Adds the experience layer to community voting. The underlying flow (open → NIP-44 encrypted ballots → two-step admin close → signed results) already existed; this PR makes it engaging and surfaces the participant's vote budget + live progress.

Stacked on #36 (claude/thirsty-galileo-a3303c), same pattern as #38. Retarget to main once #36 merges.

What's new

  • components/voting/VotingHero.tsx — reusable, animated "voting is open" hero used on the home page and the hackathon page:
    • Vote wallet — shows the logged-in participant how many votes they have available (coin pips + remaining/max); logged-out / ineligible states handled.
    • Live participation gaugeX / Y votaron · NN%, updating from the relay.
    • CTA — "Votar ahora" scrolls to the ballot (#votar) on the hackathon page, deep-links /hackathons/gaming#votar from home.
    • Closed state — flips to "Resultados publicados" with a 🥇🥈🥉 podium.
  • lib/useVotingLive.ts — shared live hook (period + ballots + per-viewer budget/progress) so the hero and home banner track the relay without duplicating VotingSection's subscriptions.
  • VotingSection.tsx#votar anchor, a live participation progress bar, a coin-pip vote meter + animated vote counts in the ballot editor, and a celebratory publish micro-interaction.
  • app/page.tsx — server-fetches the GAMING hackathon's voting period and mounts the hero above the banner when voting is live (revalidated by the voting cache tag).

Verification

  • pnpm build passes (251 pages, no type errors).
  • Full e2e exercised in the isolated dev environment: impersonate an eligible soldier → cast a NIP-44 encrypted ballot (opaque on the relay) → live progress climbs → two-step admin close → winners render in both the hero and the section (🥇 SatArcade · 🥈 Zap Arena · 🥉 TetriSats).

Notes

  • No test runner / linter / CI in this repo — verification is pnpm build + manual.
  • Purely additive: the voting contract (lib/voting.ts), API route, and encryption are unchanged.

🤖 Generated with Claude Code

…ogress
Adds an experience layer on top of the existing community-voting flow
(which already handled open -> encrypted ballots -> two-step admin close
-> signed results):
- VotingHero (components/voting/VotingHero.tsx): reusable, animated
"voting is open" hero used on the home page and the hackathon page.
Shows the logged-in participant's available votes ("vote wallet" with
coin pips), a live participation progress gauge, and a CTA that scrolls
to the ballot (#votar). Flips to a winners podium once closed.
- useVotingLive (lib/useVotingLive.ts): shared live hook (period + ballots
+ per-viewer budget/progress) so the hero and home banner track the
relay without duplicating VotingSection's subscriptions.
- VotingSection: #votar anchor, a live participation progress bar, a
coin-pip vote meter + animated vote counts in the ballot editor, and a
celebratory publish state.
- Home page: server-fetches the GAMING hackathon's voting period and
mounts the hero above the banner when voting is live.
Verified end-to-end in the isolated dev environment (impersonate -> cast
NIP-44 encrypted ballot -> live progress -> two-step admin close ->
winners rendered in the hero + section).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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Please check the settings in the CodeRabbit UI or the .coderabbit.yaml file in this repository. To trigger a single review, invoke the @coderabbitai review command.

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Configuration used: defaults

Review profile: CHILL

Plan: Pro

Run ID: 497276c1-c4ea-4bc1-bea1-1effa97951d2

You can disable this status message by setting the reviews.review_status to false in the CodeRabbit configuration file.

Use the checkbox below for a quick retry:

  • 🔍 Trigger review
✨ Finishing Touches
🧪 Generate unit tests (beta)
  • Create PR with unit tests
  • Commit unit tests in branch feat/voting-experience

Thanks for using CodeRabbit! It's free for OSS, and your support helps us grow. If you like it, consider giving us a shout-out.

❤️ Share

Comment @coderabbitai help to get the list of available commands.

Base automatically changed from claude/thirsty-galileo-a3303c to mainJune 23, 2026 18:21
@agustinkassis
agustinkassis merged commit 9347d17 into mainJun 23, 2026
3 checks passed
@agustinkassis
agustinkassis deleted the feat/voting-experience branch June 23, 2026 18:22
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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content

feat(voting): gamified voting experience — hero, vote wallet, live progress - #40

Merged
agustinkassis merged 1 commit into
mainfrom
feat/voting-experience
Jun 23, 2026
Merged

feat(voting): gamified voting experience — hero, vote wallet, live progress#40
agustinkassis merged 1 commit into
mainfrom
feat/voting-experience

Conversation

@agustinkassis

Copy link
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Member

Summary

Adds the experience layer to community voting. The underlying flow (open → NIP-44 encrypted ballots → two-step admin close → signed results) already existed; this PR makes it engaging and surfaces the participant's vote budget + live progress.

Stacked on #36 (claude/thirsty-galileo-a3303c), same pattern as #38. Retarget to main once #36 merges.

What's new

  • components/voting/VotingHero.tsx — reusable, animated "voting is open" hero used on the home page and the hackathon page:
    • Vote wallet — shows the logged-in participant how many votes they have available (coin pips + remaining/max); logged-out / ineligible states handled.
    • Live participation gaugeX / Y votaron · NN%, updating from the relay.
    • CTA — "Votar ahora" scrolls to the ballot (#votar) on the hackathon page, deep-links /hackathons/gaming#votar from home.
    • Closed state — flips to "Resultados publicados" with a 🥇🥈🥉 podium.
  • lib/useVotingLive.ts — shared live hook (period + ballots + per-viewer budget/progress) so the hero and home banner track the relay without duplicating VotingSection's subscriptions.
  • VotingSection.tsx#votar anchor, a live participation progress bar, a coin-pip vote meter + animated vote counts in the ballot editor, and a celebratory publish micro-interaction.
  • app/page.tsx — server-fetches the GAMING hackathon's voting period and mounts the hero above the banner when voting is live (revalidated by the voting cache tag).

Verification

  • pnpm build passes (251 pages, no type errors).
  • Full e2e exercised in the isolated dev environment: impersonate an eligible soldier → cast a NIP-44 encrypted ballot (opaque on the relay) → live progress climbs → two-step admin close → winners render in both the hero and the section (🥇 SatArcade · 🥈 Zap Arena · 🥉 TetriSats).

Notes

  • No test runner / linter / CI in this repo — verification is pnpm build + manual.
  • Purely additive: the voting contract (lib/voting.ts), API route, and encryption are unchanged.

🤖 Generated with Claude Code

…ogress
Adds an experience layer on top of the existing community-voting flow
(which already handled open -> encrypted ballots -> two-step admin close
-> signed results):
- VotingHero (components/voting/VotingHero.tsx): reusable, animated
"voting is open" hero used on the home page and the hackathon page.
Shows the logged-in participant's available votes ("vote wallet" with
coin pips), a live participation progress gauge, and a CTA that scrolls
to the ballot (#votar). Flips to a winners podium once closed.
- useVotingLive (lib/useVotingLive.ts): shared live hook (period + ballots
+ per-viewer budget/progress) so the hero and home banner track the
relay without duplicating VotingSection's subscriptions.
- VotingSection: #votar anchor, a live participation progress bar, a
coin-pip vote meter + animated vote counts in the ballot editor, and a
celebratory publish state.
- Home page: server-fetches the GAMING hackathon's voting period and
mounts the hero above the banner when voting is live.
Verified end-to-end in the isolated dev environment (impersonate -> cast
NIP-44 encrypted ballot -> live progress -> two-step admin close ->
winners rendered in the hero + section).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
@vercel

vercelBot commented Jun 23, 2026

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ProjectDeploymentActionsUpdated (UTC)
lacrypta-devReadyReadyPreview, CommentJun 23, 2026 2:15pm

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Review skipped

Auto reviews are disabled on base/target branches other than the default branch.

Please check the settings in the CodeRabbit UI or the .coderabbit.yaml file in this repository. To trigger a single review, invoke the @coderabbitai review command.

⚙️ Run configuration

Configuration used: defaults

Review profile: CHILL

Plan: Pro

Run ID: 497276c1-c4ea-4bc1-bea1-1effa97951d2

You can disable this status message by setting the reviews.review_status to false in the CodeRabbit configuration file.

Use the checkbox below for a quick retry:

  • 🔍 Trigger review
✨ Finishing Touches
🧪 Generate unit tests (beta)
  • Create PR with unit tests
  • Commit unit tests in branch feat/voting-experience

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Base automatically changed from claude/thirsty-galileo-a3303c to mainJune 23, 2026 18:21
@agustinkassis
agustinkassis merged commit 9347d17 into mainJun 23, 2026
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@agustinkassis
agustinkassis deleted the feat/voting-experience branch June 23, 2026 18:22
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