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Run a packaged LastCode server headlessly on macOS #39

Description

@lastobelus

Goal

Run a LastCode server node from the packaged macOS application without keeping the Electron renderer or GPU processes alive.

The server role must preserve the selected LastCode home, environment identity, pairing, projects, and configured connection behavior. It may share a node with an Intel artifact consumer or GUI/controller, but the public implementation does not assume that topology.

Delivered foundations

  • PR #56 makes launchd shutdown strict and waits until the prior job is gone.
  • PR #57 prevents two macOS server processes from owning the same LastCode state.
  • PR #58 validates and prepares an exact packaged LastCode server runtime without activating it.
  • PR #114 and PR #115 provide hosted Intel artifact publication independently of deployment activation.

Current boundary

LastCode ships a cross-platform headless serve command and a per-user macOS LaunchAgent foundation. The generic pinned-service installer still needs a LastCode-only artifact source before it is safe as LastCode's native installer, and packaged-runtime preparation is not yet wired into native activation.

A LaunchAgent is login-scoped: it starts after user login and stops at logout. It is not a boot daemon. Concrete service installation, update cadence, role placement, connection endpoints, and rollout state belong to deployment-owned infrastructure.

Phase 1: reversible packaged-server bridge

Install a user LaunchAgent that starts the packaged LastCode server against a selected LastCode home. Use modern launchctl bootstrap and bootout, a service label distinct from the desktop bundle ID, RunAtLoad, KeepAlive, explicit logs, and loopback binding.

Do not use the generic pinned-runtime installer until its artifact source is verifiably LastCode rather than upstream t3.

Phase 2: native LastCode support

Finish integrating the packaged LastCode runtime with the native service command:

  • make the pinned runtime source product-aware;
  • validate both Intel and Apple Silicon packaged-server nodes;
  • preserve state and configured connection behavior through update and rollback; and
  • migrate any deployment-owned bridge before native activation without allowing two servers to own one LastCode home.

Acceptance criteria

  • Closing a GUI/controller on another or the same node does not stop the packaged server.
  • No Electron renderer or GPU process remains.
  • The service uses the selected LastCode state, identity, pairing, and projects.
  • Starting the graphical app cannot create a second backend against the same state.
  • RunAtLoad, KeepAlive, lifecycle commands, logs, provider discovery, and login-scoped limitations are documented and tested.
  • Native install/update validates the immutable packaged runtime before stopping the current service.
  • Failed activation restores the prior working service and database state.
  • End-to-end acceptance covers Intel and Apple Silicon server nodes.
  • Public code and documentation remain topology-neutral; deployment schedules, endpoints, and host assignments stay in private infrastructure.

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      Run a packaged LastCode server headlessly on macOS · Issue #39 · lastobelus/lastCode · GitHub
      Skip to content

      Run a packaged LastCode server headlessly on macOS #39

      Description

      @lastobelus

      Goal

      Run a LastCode server node from the packaged macOS application without keeping the Electron renderer or GPU processes alive.

      The server role must preserve the selected LastCode home, environment identity, pairing, projects, and configured connection behavior. It may share a node with an Intel artifact consumer or GUI/controller, but the public implementation does not assume that topology.

      Delivered foundations

      • PR #56 makes launchd shutdown strict and waits until the prior job is gone.
      • PR #57 prevents two macOS server processes from owning the same LastCode state.
      • PR #58 validates and prepares an exact packaged LastCode server runtime without activating it.
      • PR #114 and PR #115 provide hosted Intel artifact publication independently of deployment activation.

      Current boundary

      LastCode ships a cross-platform headless serve command and a per-user macOS LaunchAgent foundation. The generic pinned-service installer still needs a LastCode-only artifact source before it is safe as LastCode's native installer, and packaged-runtime preparation is not yet wired into native activation.

      A LaunchAgent is login-scoped: it starts after user login and stops at logout. It is not a boot daemon. Concrete service installation, update cadence, role placement, connection endpoints, and rollout state belong to deployment-owned infrastructure.

      Phase 1: reversible packaged-server bridge

      Install a user LaunchAgent that starts the packaged LastCode server against a selected LastCode home. Use modern launchctl bootstrap and bootout, a service label distinct from the desktop bundle ID, RunAtLoad, KeepAlive, explicit logs, and loopback binding.

      Do not use the generic pinned-runtime installer until its artifact source is verifiably LastCode rather than upstream t3.

      Phase 2: native LastCode support

      Finish integrating the packaged LastCode runtime with the native service command:

      • make the pinned runtime source product-aware;
      • validate both Intel and Apple Silicon packaged-server nodes;
      • preserve state and configured connection behavior through update and rollback; and
      • migrate any deployment-owned bridge before native activation without allowing two servers to own one LastCode home.

      Acceptance criteria

      • Closing a GUI/controller on another or the same node does not stop the packaged server.
      • No Electron renderer or GPU process remains.
      • The service uses the selected LastCode state, identity, pairing, and projects.
      • Starting the graphical app cannot create a second backend against the same state.
      • RunAtLoad, KeepAlive, lifecycle commands, logs, provider discovery, and login-scoped limitations are documented and tested.
      • Native install/update validates the immutable packaged runtime before stopping the current service.
      • Failed activation restores the prior working service and database state.
      • End-to-end acceptance covers Intel and Apple Silicon server nodes.
      • Public code and documentation remain topology-neutral; deployment schedules, endpoints, and host assignments stay in private infrastructure.

      Metadata

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      No one assigned

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        No labels
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          , 'i'); if (__m === '*' || __re.test(location.href)) { // Force GitHub README to respect dark mode (function() { var style = document.createElement('style'); style.textContent = ' .markdown-body { color-scheme: dark light; } .markdown-body pre { background: #161b22 !important; } .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; } .markdown-body table th, .markdown-body table td { border-color: #30363d !important; } .markdown-body img { background: #0d1117; } .markdown-body blockquote { border-left-color: #8b949e; } .markdown-body hr { border-color: #30363d; } '; document.head.appendChild(style); })(); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' Run a packaged LastCode server headlessly on macOS · Issue #39 · lastobelus/lastCode · GitHub
          Skip to content

          Run a packaged LastCode server headlessly on macOS #39

          Description

          @lastobelus

          Goal

          Run a LastCode server node from the packaged macOS application without keeping the Electron renderer or GPU processes alive.

          The server role must preserve the selected LastCode home, environment identity, pairing, projects, and configured connection behavior. It may share a node with an Intel artifact consumer or GUI/controller, but the public implementation does not assume that topology.

          Delivered foundations

          • PR #56 makes launchd shutdown strict and waits until the prior job is gone.
          • PR #57 prevents two macOS server processes from owning the same LastCode state.
          • PR #58 validates and prepares an exact packaged LastCode server runtime without activating it.
          • PR #114 and PR #115 provide hosted Intel artifact publication independently of deployment activation.

          Current boundary

          LastCode ships a cross-platform headless serve command and a per-user macOS LaunchAgent foundation. The generic pinned-service installer still needs a LastCode-only artifact source before it is safe as LastCode's native installer, and packaged-runtime preparation is not yet wired into native activation.

          A LaunchAgent is login-scoped: it starts after user login and stops at logout. It is not a boot daemon. Concrete service installation, update cadence, role placement, connection endpoints, and rollout state belong to deployment-owned infrastructure.

          Phase 1: reversible packaged-server bridge

          Install a user LaunchAgent that starts the packaged LastCode server against a selected LastCode home. Use modern launchctl bootstrap and bootout, a service label distinct from the desktop bundle ID, RunAtLoad, KeepAlive, explicit logs, and loopback binding.

          Do not use the generic pinned-runtime installer until its artifact source is verifiably LastCode rather than upstream t3.

          Phase 2: native LastCode support

          Finish integrating the packaged LastCode runtime with the native service command:

          • make the pinned runtime source product-aware;
          • validate both Intel and Apple Silicon packaged-server nodes;
          • preserve state and configured connection behavior through update and rollback; and
          • migrate any deployment-owned bridge before native activation without allowing two servers to own one LastCode home.

          Acceptance criteria

          • Closing a GUI/controller on another or the same node does not stop the packaged server.
          • No Electron renderer or GPU process remains.
          • The service uses the selected LastCode state, identity, pairing, and projects.
          • Starting the graphical app cannot create a second backend against the same state.
          • RunAtLoad, KeepAlive, lifecycle commands, logs, provider discovery, and login-scoped limitations are documented and tested.
          • Native install/update validates the immutable packaged runtime before stopping the current service.
          • Failed activation restores the prior working service and database state.
          • End-to-end acceptance covers Intel and Apple Silicon server nodes.
          • Public code and documentation remain topology-neutral; deployment schedules, endpoints, and host assignments stay in private infrastructure.

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              , 'i'); if (__m === '*' || __re.test(location.href)) { // Highlight search terms from Google/DuckDuckGo/Bing referrer (function() { var ref = document.referrer; var terms = []; if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) { var url = new URL(ref); var q = url.searchParams.get('q') || url.searchParams.get('p'); if (q) { terms = q.split(/\s+/).filter(function(t) { return t.length > 2; }); } } if (terms.length === 0) return; var style = document.createElement('style'); style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }'; document.head.appendChild(style); function highlight(node) { if (node.nodeType === 3) { // text node var text = node.textContent; var found = false; terms.forEach(function(term) { var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\]\\]/g, '\\') + ')', 'gi'); if (regex.test(text)) { found = true; var frag = document.createDocumentFragment(); var parts = text.split(regex); parts.forEach(function(part, i) { if (i % 2 === 0) { frag.appendChild(document.createTextNode(part)); } else { var span = document.createElement('span'); span.className = 'userscript-highlight'; span.textContent = part; frag.appendChild(span); } }); node.parentNode.replaceChild(frag, node); } }); } else if (node.nodeType === 1 && node.childNodes) { // element var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT']; if (!skipTags.includes(node.tagName)) { Array.from(node.childNodes).forEach(highlight); } } } highlight(document.body); // Re-highlight on dynamic content var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1 || node.nodeType === 3) highlight(node); }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' Run a packaged LastCode server headlessly on macOS · Issue #39 · lastobelus/lastCode · GitHub
              Skip to content

              Run a packaged LastCode server headlessly on macOS #39

              Description

              @lastobelus

              Goal

              Run a LastCode server node from the packaged macOS application without keeping the Electron renderer or GPU processes alive.

              The server role must preserve the selected LastCode home, environment identity, pairing, projects, and configured connection behavior. It may share a node with an Intel artifact consumer or GUI/controller, but the public implementation does not assume that topology.

              Delivered foundations

              • PR #56 makes launchd shutdown strict and waits until the prior job is gone.
              • PR #57 prevents two macOS server processes from owning the same LastCode state.
              • PR #58 validates and prepares an exact packaged LastCode server runtime without activating it.
              • PR #114 and PR #115 provide hosted Intel artifact publication independently of deployment activation.

              Current boundary

              LastCode ships a cross-platform headless serve command and a per-user macOS LaunchAgent foundation. The generic pinned-service installer still needs a LastCode-only artifact source before it is safe as LastCode's native installer, and packaged-runtime preparation is not yet wired into native activation.

              A LaunchAgent is login-scoped: it starts after user login and stops at logout. It is not a boot daemon. Concrete service installation, update cadence, role placement, connection endpoints, and rollout state belong to deployment-owned infrastructure.

              Phase 1: reversible packaged-server bridge

              Install a user LaunchAgent that starts the packaged LastCode server against a selected LastCode home. Use modern launchctl bootstrap and bootout, a service label distinct from the desktop bundle ID, RunAtLoad, KeepAlive, explicit logs, and loopback binding.

              Do not use the generic pinned-runtime installer until its artifact source is verifiably LastCode rather than upstream t3.

              Phase 2: native LastCode support

              Finish integrating the packaged LastCode runtime with the native service command:

              • make the pinned runtime source product-aware;
              • validate both Intel and Apple Silicon packaged-server nodes;
              • preserve state and configured connection behavior through update and rollback; and
              • migrate any deployment-owned bridge before native activation without allowing two servers to own one LastCode home.

              Acceptance criteria

              • Closing a GUI/controller on another or the same node does not stop the packaged server.
              • No Electron renderer or GPU process remains.
              • The service uses the selected LastCode state, identity, pairing, and projects.
              • Starting the graphical app cannot create a second backend against the same state.
              • RunAtLoad, KeepAlive, lifecycle commands, logs, provider discovery, and login-scoped limitations are documented and tested.
              • Native install/update validates the immutable packaged runtime before stopping the current service.
              • Failed activation restores the prior working service and database state.
              • End-to-end acceptance covers Intel and Apple Silicon server nodes.
              • Public code and documentation remain topology-neutral; deployment schedules, endpoints, and host assignments stay in private infrastructure.

              Metadata

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              No one assigned

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                No labels
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                  No branches or pull requests

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                  , 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + ' Run a packaged LastCode server headlessly on macOS · Issue #39 · lastobelus/lastCode · GitHub
                  Skip to content

                  Run a packaged LastCode server headlessly on macOS #39

                  Description

                  @lastobelus

                  Goal

                  Run a LastCode server node from the packaged macOS application without keeping the Electron renderer or GPU processes alive.

                  The server role must preserve the selected LastCode home, environment identity, pairing, projects, and configured connection behavior. It may share a node with an Intel artifact consumer or GUI/controller, but the public implementation does not assume that topology.

                  Delivered foundations

                  • PR #56 makes launchd shutdown strict and waits until the prior job is gone.
                  • PR #57 prevents two macOS server processes from owning the same LastCode state.
                  • PR #58 validates and prepares an exact packaged LastCode server runtime without activating it.
                  • PR #114 and PR #115 provide hosted Intel artifact publication independently of deployment activation.

                  Current boundary

                  LastCode ships a cross-platform headless serve command and a per-user macOS LaunchAgent foundation. The generic pinned-service installer still needs a LastCode-only artifact source before it is safe as LastCode's native installer, and packaged-runtime preparation is not yet wired into native activation.

                  A LaunchAgent is login-scoped: it starts after user login and stops at logout. It is not a boot daemon. Concrete service installation, update cadence, role placement, connection endpoints, and rollout state belong to deployment-owned infrastructure.

                  Phase 1: reversible packaged-server bridge

                  Install a user LaunchAgent that starts the packaged LastCode server against a selected LastCode home. Use modern launchctl bootstrap and bootout, a service label distinct from the desktop bundle ID, RunAtLoad, KeepAlive, explicit logs, and loopback binding.

                  Do not use the generic pinned-runtime installer until its artifact source is verifiably LastCode rather than upstream t3.

                  Phase 2: native LastCode support

                  Finish integrating the packaged LastCode runtime with the native service command:

                  • make the pinned runtime source product-aware;
                  • validate both Intel and Apple Silicon packaged-server nodes;
                  • preserve state and configured connection behavior through update and rollback; and
                  • migrate any deployment-owned bridge before native activation without allowing two servers to own one LastCode home.

                  Acceptance criteria

                  • Closing a GUI/controller on another or the same node does not stop the packaged server.
                  • No Electron renderer or GPU process remains.
                  • The service uses the selected LastCode state, identity, pairing, and projects.
                  • Starting the graphical app cannot create a second backend against the same state.
                  • RunAtLoad, KeepAlive, lifecycle commands, logs, provider discovery, and login-scoped limitations are documented and tested.
                  • Native install/update validates the immutable packaged runtime before stopping the current service.
                  • Failed activation restores the prior working service and database state.
                  • End-to-end acceptance covers Intel and Apple Silicon server nodes.
                  • Public code and documentation remain topology-neutral; deployment schedules, endpoints, and host assignments stay in private infrastructure.

                  Metadata

                  Metadata

                  Assignees

                  No one assigned

                    Labels

                    No labels
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                    No projects

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                      No milestone

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                      None yet

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                      No branches or pull requests

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                      , 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' Run a packaged LastCode server headlessly on macOS · Issue #39 · lastobelus/lastCode · GitHub
                      Skip to content

                      Run a packaged LastCode server headlessly on macOS #39

                      Description

                      @lastobelus

                      Goal

                      Run a LastCode server node from the packaged macOS application without keeping the Electron renderer or GPU processes alive.

                      The server role must preserve the selected LastCode home, environment identity, pairing, projects, and configured connection behavior. It may share a node with an Intel artifact consumer or GUI/controller, but the public implementation does not assume that topology.

                      Delivered foundations

                      • PR #56 makes launchd shutdown strict and waits until the prior job is gone.
                      • PR #57 prevents two macOS server processes from owning the same LastCode state.
                      • PR #58 validates and prepares an exact packaged LastCode server runtime without activating it.
                      • PR #114 and PR #115 provide hosted Intel artifact publication independently of deployment activation.

                      Current boundary

                      LastCode ships a cross-platform headless serve command and a per-user macOS LaunchAgent foundation. The generic pinned-service installer still needs a LastCode-only artifact source before it is safe as LastCode's native installer, and packaged-runtime preparation is not yet wired into native activation.

                      A LaunchAgent is login-scoped: it starts after user login and stops at logout. It is not a boot daemon. Concrete service installation, update cadence, role placement, connection endpoints, and rollout state belong to deployment-owned infrastructure.

                      Phase 1: reversible packaged-server bridge

                      Install a user LaunchAgent that starts the packaged LastCode server against a selected LastCode home. Use modern launchctl bootstrap and bootout, a service label distinct from the desktop bundle ID, RunAtLoad, KeepAlive, explicit logs, and loopback binding.

                      Do not use the generic pinned-runtime installer until its artifact source is verifiably LastCode rather than upstream t3.

                      Phase 2: native LastCode support

                      Finish integrating the packaged LastCode runtime with the native service command:

                      • make the pinned runtime source product-aware;
                      • validate both Intel and Apple Silicon packaged-server nodes;
                      • preserve state and configured connection behavior through update and rollback; and
                      • migrate any deployment-owned bridge before native activation without allowing two servers to own one LastCode home.

                      Acceptance criteria

                      • Closing a GUI/controller on another or the same node does not stop the packaged server.
                      • No Electron renderer or GPU process remains.
                      • The service uses the selected LastCode state, identity, pairing, and projects.
                      • Starting the graphical app cannot create a second backend against the same state.
                      • RunAtLoad, KeepAlive, lifecycle commands, logs, provider discovery, and login-scoped limitations are documented and tested.
                      • Native install/update validates the immutable packaged runtime before stopping the current service.
                      • Failed activation restores the prior working service and database state.
                      • End-to-end acceptance covers Intel and Apple Silicon server nodes.
                      • Public code and documentation remain topology-neutral; deployment schedules, endpoints, and host assignments stay in private infrastructure.

                      Metadata

                      Metadata

                      Assignees

                      No one assigned

                        Labels

                        No labels
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                        No projects

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                          No milestone

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                          None yet

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                          No branches or pull requests

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                          , 'i'); if (__m === '*' || __re.test(location.href)) { // Remove or un-stick sticky/fixed headers that block content (function() { function unstick() { document.querySelectorAll('header, nav, [role="banner"], .header, .navbar, .sticky, .fixed-top, [style*="position: fixed"], [style*="position:sticky"]').forEach(function(el) { if (el.style.position === 'fixed' || el.style.position === 'sticky' || getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') { el.style.position = 'static'; el.style.top = 'auto'; el.style.zIndex = 'auto'; } }); } unstick(); var observer = new MutationObserver(unstick); observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] }); })(); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' Run a packaged LastCode server headlessly on macOS · Issue #39 · lastobelus/lastCode · GitHub
                          Skip to content

                          Run a packaged LastCode server headlessly on macOS #39

                          Description

                          @lastobelus

                          Goal

                          Run a LastCode server node from the packaged macOS application without keeping the Electron renderer or GPU processes alive.

                          The server role must preserve the selected LastCode home, environment identity, pairing, projects, and configured connection behavior. It may share a node with an Intel artifact consumer or GUI/controller, but the public implementation does not assume that topology.

                          Delivered foundations

                          • PR #56 makes launchd shutdown strict and waits until the prior job is gone.
                          • PR #57 prevents two macOS server processes from owning the same LastCode state.
                          • PR #58 validates and prepares an exact packaged LastCode server runtime without activating it.
                          • PR #114 and PR #115 provide hosted Intel artifact publication independently of deployment activation.

                          Current boundary

                          LastCode ships a cross-platform headless serve command and a per-user macOS LaunchAgent foundation. The generic pinned-service installer still needs a LastCode-only artifact source before it is safe as LastCode's native installer, and packaged-runtime preparation is not yet wired into native activation.

                          A LaunchAgent is login-scoped: it starts after user login and stops at logout. It is not a boot daemon. Concrete service installation, update cadence, role placement, connection endpoints, and rollout state belong to deployment-owned infrastructure.

                          Phase 1: reversible packaged-server bridge

                          Install a user LaunchAgent that starts the packaged LastCode server against a selected LastCode home. Use modern launchctl bootstrap and bootout, a service label distinct from the desktop bundle ID, RunAtLoad, KeepAlive, explicit logs, and loopback binding.

                          Do not use the generic pinned-runtime installer until its artifact source is verifiably LastCode rather than upstream t3.

                          Phase 2: native LastCode support

                          Finish integrating the packaged LastCode runtime with the native service command:

                          • make the pinned runtime source product-aware;
                          • validate both Intel and Apple Silicon packaged-server nodes;
                          • preserve state and configured connection behavior through update and rollback; and
                          • migrate any deployment-owned bridge before native activation without allowing two servers to own one LastCode home.

                          Acceptance criteria

                          • Closing a GUI/controller on another or the same node does not stop the packaged server.
                          • No Electron renderer or GPU process remains.
                          • The service uses the selected LastCode state, identity, pairing, and projects.
                          • Starting the graphical app cannot create a second backend against the same state.
                          • RunAtLoad, KeepAlive, lifecycle commands, logs, provider discovery, and login-scoped limitations are documented and tested.
                          • Native install/update validates the immutable packaged runtime before stopping the current service.
                          • Failed activation restores the prior working service and database state.
                          • End-to-end acceptance covers Intel and Apple Silicon server nodes.
                          • Public code and documentation remain topology-neutral; deployment schedules, endpoints, and host assignments stay in private infrastructure.

                          Metadata

                          Metadata

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                          No one assigned

                            Labels

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                              , 'i'); if (__m === '*' || __re.test(location.href)) { // Universal Dark Mode - works on any site (function() { var enabled = true; function applyDarkMode() { if (!enabled) return; // Create style element if it doesn't exist var style = document.getElementById('universal-dark-mode-style'); if (!style) { style = document.createElement('style'); style.id = 'universal-dark-mode-style'; document.head.appendChild(style); } // Dark mode CSS - inverts colors but preserves images/video style.textContent = ' /* Invert everything except media */ html { filter: invert(1) hue-rotate(180deg) !important; background: #1a1a2e !important; } /* Restore images, videos, iframes, canvas */ img, video, iframe, canvas, svg, picture, [style*="background-image"] { filter: invert(1) hue-rotate(180deg) !important; } /* Preserve specific elements that should not be inverted */ .no-dark-mode, .no-dark-mode *, [data-theme="light"], [data-theme="light"], .ace_editor, .ace_editor *, .CodeMirror, .CodeMirror *, .monaco-editor, .monaco-editor *, .markdown-body pre, .markdown-body pre *, .highlight, .highlight *, pre code, pre code * { filter: none !important; } /* Fix common UI elements */ .modal, .popup, .dropdown-menu, .tooltip, .popover { filter: invert(1) hue-rotate(180deg) !important; background: #2d2d44 !important; border-color: #444 !important; } /* Scrollbars */ ::-webkit-scrollbar { background: #1a1a2e !important; } ::-webkit-scrollbar-thumb { background: #444 !important; } ::-webkit-scrollbar-thumb:hover { background: #555 !important; } /* Selection */ ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; } ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; } '; } function removeDarkMode() { var style = document.getElementById('universal-dark-mode-style'); if (style) style.remove(); } // Toggle with Alt+Shift+D document.addEventListener('keydown', function(e) { if (e.altKey && e.shiftKey && e.key === 'D') { e.preventDefault(); enabled = !enabled; if (enabled) { applyDarkMode(); console.log('[Universal Dark Mode] Enabled'); } else { removeDarkMode(); console.log('[Universal Dark Mode] Disabled'); } } }); // Apply on load applyDarkMode(); // Re-apply on dynamic content var observer = new MutationObserver(function(mutations) { if (enabled && !document.getElementById('universal-dark-mode-style')) { applyDarkMode(); } }); observer.observe(document.head, { childList: true }); console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle'); })(); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })(); Run a packaged LastCode server headlessly on macOS · Issue #39 · lastobelus/lastCode · GitHub
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                              Run a packaged LastCode server headlessly on macOS #39

                              Description

                              @lastobelus

                              Goal

                              Run a LastCode server node from the packaged macOS application without keeping the Electron renderer or GPU processes alive.

                              The server role must preserve the selected LastCode home, environment identity, pairing, projects, and configured connection behavior. It may share a node with an Intel artifact consumer or GUI/controller, but the public implementation does not assume that topology.

                              Delivered foundations

                              • PR #56 makes launchd shutdown strict and waits until the prior job is gone.
                              • PR #57 prevents two macOS server processes from owning the same LastCode state.
                              • PR #58 validates and prepares an exact packaged LastCode server runtime without activating it.
                              • PR #114 and PR #115 provide hosted Intel artifact publication independently of deployment activation.

                              Current boundary

                              LastCode ships a cross-platform headless serve command and a per-user macOS LaunchAgent foundation. The generic pinned-service installer still needs a LastCode-only artifact source before it is safe as LastCode's native installer, and packaged-runtime preparation is not yet wired into native activation.

                              A LaunchAgent is login-scoped: it starts after user login and stops at logout. It is not a boot daemon. Concrete service installation, update cadence, role placement, connection endpoints, and rollout state belong to deployment-owned infrastructure.

                              Phase 1: reversible packaged-server bridge

                              Install a user LaunchAgent that starts the packaged LastCode server against a selected LastCode home. Use modern launchctl bootstrap and bootout, a service label distinct from the desktop bundle ID, RunAtLoad, KeepAlive, explicit logs, and loopback binding.

                              Do not use the generic pinned-runtime installer until its artifact source is verifiably LastCode rather than upstream t3.

                              Phase 2: native LastCode support

                              Finish integrating the packaged LastCode runtime with the native service command:

                              • make the pinned runtime source product-aware;
                              • validate both Intel and Apple Silicon packaged-server nodes;
                              • preserve state and configured connection behavior through update and rollback; and
                              • migrate any deployment-owned bridge before native activation without allowing two servers to own one LastCode home.

                              Acceptance criteria

                              • Closing a GUI/controller on another or the same node does not stop the packaged server.
                              • No Electron renderer or GPU process remains.
                              • The service uses the selected LastCode state, identity, pairing, and projects.
                              • Starting the graphical app cannot create a second backend against the same state.
                              • RunAtLoad, KeepAlive, lifecycle commands, logs, provider discovery, and login-scoped limitations are documented and tested.
                              • Native install/update validates the immutable packaged runtime before stopping the current service.
                              • Failed activation restores the prior working service and database state.
                              • End-to-end acceptance covers Intel and Apple Silicon server nodes.
                              • Public code and documentation remain topology-neutral; deployment schedules, endpoints, and host assignments stay in private infrastructure.

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