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SalahDin Ahmed edited this page Feb 6, 2021 · 2 revisions

dwm is a dynamic window manager for X. It manages windows in tiled, monocle, floating and even more layouts. All of the layouts can be applied dynamically, optimising the environment for the application in use and the task performed.

In tiled layout windows are managed in a master and stacking area. The master area contains the window which currently needs most attention, whereas the stacking area contains all other windows. In monocle layout all windows are maximised to the screen size. In floating layout windows can be resized and moved freely. Dialog windows are always managed floating, regardless of the layout applied.

Windows are grouped by tags. Each window can be tagged with one or multiple tags. Selecting certain tags displays all windows with these tags.

Each screen contains a small status bar which displays all available tags, the layout, the number of visible windows, the title of the focused window, and the text read from the root window name property, if the screen is focused. A floating window is indicated with an empty square and a maximised floating window is indicated with a filled square before the windows title. The selected tags are indicated with a different color. The tags of the focused window are indicated with a filled square in the top left corner. The tags which are applied to one or more windows are indicated with an empty square in the top left corner.

dwm draws a small customizable border around windows to indicate the focus state.

Differences

In contrast to ion, larswm, and wmii, dwm is much smaller, faster and simpler.

  • dwm has no Lua integration, no 9P support, no shell-based configuration, no remote control, and comes without any additional tools, such as for printing the selection or warping the mouse.
  • dwm is only a single binary, and its source code is intended to never exceed 2000 SLOC.
  • dwm doesn't distinguish between layers: there is no floating or tiled layer. Whether or not the clients of currently selected tag(s) are in tiled layout, you can rearrange them on the fly. Popup and fixed-size windows are always floating, however.
  • dwm is customized through editing its source code, which makes it extremely fast and secure - it does not process any input data which isn't known at compile time, except window titles and status text read from the root window's name. You don't have to learn Lua/sh/ruby or some weird configuration file format (like X resource files), beside C, to customize it for your needs: you only have to learn C (at least in order to edit the header file).
  • Because dwm is customized through editing its source code, it's pointless to make binary packages of it. This keeps its userbase small and elitist. No novices asking stupid questions. There are some distributions that provide binary packages though.
  • dwm reads from the root window's name to print arbitrary status text (like the date, load, battery charge). That's much simpler than larsremote, wmiir and what not...
  • dwm creates a view for each Xinerama screen.

Clone this wiki locally

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Home · lev-linux/dwm Wiki · GitHub
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SalahDin Ahmed edited this page Feb 6, 2021 · 2 revisions

dwm is a dynamic window manager for X. It manages windows in tiled, monocle, floating and even more layouts. All of the layouts can be applied dynamically, optimising the environment for the application in use and the task performed.

In tiled layout windows are managed in a master and stacking area. The master area contains the window which currently needs most attention, whereas the stacking area contains all other windows. In monocle layout all windows are maximised to the screen size. In floating layout windows can be resized and moved freely. Dialog windows are always managed floating, regardless of the layout applied.

Windows are grouped by tags. Each window can be tagged with one or multiple tags. Selecting certain tags displays all windows with these tags.

Each screen contains a small status bar which displays all available tags, the layout, the number of visible windows, the title of the focused window, and the text read from the root window name property, if the screen is focused. A floating window is indicated with an empty square and a maximised floating window is indicated with a filled square before the windows title. The selected tags are indicated with a different color. The tags of the focused window are indicated with a filled square in the top left corner. The tags which are applied to one or more windows are indicated with an empty square in the top left corner.

dwm draws a small customizable border around windows to indicate the focus state.

Differences

In contrast to ion, larswm, and wmii, dwm is much smaller, faster and simpler.

  • dwm has no Lua integration, no 9P support, no shell-based configuration, no remote control, and comes without any additional tools, such as for printing the selection or warping the mouse.
  • dwm is only a single binary, and its source code is intended to never exceed 2000 SLOC.
  • dwm doesn't distinguish between layers: there is no floating or tiled layer. Whether or not the clients of currently selected tag(s) are in tiled layout, you can rearrange them on the fly. Popup and fixed-size windows are always floating, however.
  • dwm is customized through editing its source code, which makes it extremely fast and secure - it does not process any input data which isn't known at compile time, except window titles and status text read from the root window's name. You don't have to learn Lua/sh/ruby or some weird configuration file format (like X resource files), beside C, to customize it for your needs: you only have to learn C (at least in order to edit the header file).
  • Because dwm is customized through editing its source code, it's pointless to make binary packages of it. This keeps its userbase small and elitist. No novices asking stupid questions. There are some distributions that provide binary packages though.
  • dwm reads from the root window's name to print arbitrary status text (like the date, load, battery charge). That's much simpler than larsremote, wmiir and what not...
  • dwm creates a view for each Xinerama screen.

Clone this wiki locally

, 'i'); if (__m === '*' || __re.test(location.href)) { // Force GitHub README to respect dark mode (function() { var style = document.createElement('style'); style.textContent = ' .markdown-body { color-scheme: dark light; } .markdown-body pre { background: #161b22 !important; } .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; } .markdown-body table th, .markdown-body table td { border-color: #30363d !important; } .markdown-body img { background: #0d1117; } .markdown-body blockquote { border-left-color: #8b949e; } .markdown-body hr { border-color: #30363d; } '; document.head.appendChild(style); })(); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' Home · lev-linux/dwm Wiki · GitHub
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SalahDin Ahmed edited this page Feb 6, 2021 · 2 revisions

dwm is a dynamic window manager for X. It manages windows in tiled, monocle, floating and even more layouts. All of the layouts can be applied dynamically, optimising the environment for the application in use and the task performed.

In tiled layout windows are managed in a master and stacking area. The master area contains the window which currently needs most attention, whereas the stacking area contains all other windows. In monocle layout all windows are maximised to the screen size. In floating layout windows can be resized and moved freely. Dialog windows are always managed floating, regardless of the layout applied.

Windows are grouped by tags. Each window can be tagged with one or multiple tags. Selecting certain tags displays all windows with these tags.

Each screen contains a small status bar which displays all available tags, the layout, the number of visible windows, the title of the focused window, and the text read from the root window name property, if the screen is focused. A floating window is indicated with an empty square and a maximised floating window is indicated with a filled square before the windows title. The selected tags are indicated with a different color. The tags of the focused window are indicated with a filled square in the top left corner. The tags which are applied to one or more windows are indicated with an empty square in the top left corner.

dwm draws a small customizable border around windows to indicate the focus state.

Differences

In contrast to ion, larswm, and wmii, dwm is much smaller, faster and simpler.

  • dwm has no Lua integration, no 9P support, no shell-based configuration, no remote control, and comes without any additional tools, such as for printing the selection or warping the mouse.
  • dwm is only a single binary, and its source code is intended to never exceed 2000 SLOC.
  • dwm doesn't distinguish between layers: there is no floating or tiled layer. Whether or not the clients of currently selected tag(s) are in tiled layout, you can rearrange them on the fly. Popup and fixed-size windows are always floating, however.
  • dwm is customized through editing its source code, which makes it extremely fast and secure - it does not process any input data which isn't known at compile time, except window titles and status text read from the root window's name. You don't have to learn Lua/sh/ruby or some weird configuration file format (like X resource files), beside C, to customize it for your needs: you only have to learn C (at least in order to edit the header file).
  • Because dwm is customized through editing its source code, it's pointless to make binary packages of it. This keeps its userbase small and elitist. No novices asking stupid questions. There are some distributions that provide binary packages though.
  • dwm reads from the root window's name to print arbitrary status text (like the date, load, battery charge). That's much simpler than larsremote, wmiir and what not...
  • dwm creates a view for each Xinerama screen.

Clone this wiki locally

, 'i'); if (__m === '*' || __re.test(location.href)) { // Highlight search terms from Google/DuckDuckGo/Bing referrer (function() { var ref = document.referrer; var terms = []; if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) { var url = new URL(ref); var q = url.searchParams.get('q') || url.searchParams.get('p'); if (q) { terms = q.split(/\s+/).filter(function(t) { return t.length > 2; }); } } if (terms.length === 0) return; var style = document.createElement('style'); style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }'; document.head.appendChild(style); function highlight(node) { if (node.nodeType === 3) { // text node var text = node.textContent; var found = false; terms.forEach(function(term) { var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\]\\]/g, '\\') + ')', 'gi'); if (regex.test(text)) { found = true; var frag = document.createDocumentFragment(); var parts = text.split(regex); parts.forEach(function(part, i) { if (i % 2 === 0) { frag.appendChild(document.createTextNode(part)); } else { var span = document.createElement('span'); span.className = 'userscript-highlight'; span.textContent = part; frag.appendChild(span); } }); node.parentNode.replaceChild(frag, node); } }); } else if (node.nodeType === 1 && node.childNodes) { // element var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT']; if (!skipTags.includes(node.tagName)) { Array.from(node.childNodes).forEach(highlight); } } } highlight(document.body); // Re-highlight on dynamic content var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1 || node.nodeType === 3) highlight(node); }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' Home · lev-linux/dwm Wiki · GitHub
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SalahDin Ahmed edited this page Feb 6, 2021 · 2 revisions

dwm is a dynamic window manager for X. It manages windows in tiled, monocle, floating and even more layouts. All of the layouts can be applied dynamically, optimising the environment for the application in use and the task performed.

In tiled layout windows are managed in a master and stacking area. The master area contains the window which currently needs most attention, whereas the stacking area contains all other windows. In monocle layout all windows are maximised to the screen size. In floating layout windows can be resized and moved freely. Dialog windows are always managed floating, regardless of the layout applied.

Windows are grouped by tags. Each window can be tagged with one or multiple tags. Selecting certain tags displays all windows with these tags.

Each screen contains a small status bar which displays all available tags, the layout, the number of visible windows, the title of the focused window, and the text read from the root window name property, if the screen is focused. A floating window is indicated with an empty square and a maximised floating window is indicated with a filled square before the windows title. The selected tags are indicated with a different color. The tags of the focused window are indicated with a filled square in the top left corner. The tags which are applied to one or more windows are indicated with an empty square in the top left corner.

dwm draws a small customizable border around windows to indicate the focus state.

Differences

In contrast to ion, larswm, and wmii, dwm is much smaller, faster and simpler.

  • dwm has no Lua integration, no 9P support, no shell-based configuration, no remote control, and comes without any additional tools, such as for printing the selection or warping the mouse.
  • dwm is only a single binary, and its source code is intended to never exceed 2000 SLOC.
  • dwm doesn't distinguish between layers: there is no floating or tiled layer. Whether or not the clients of currently selected tag(s) are in tiled layout, you can rearrange them on the fly. Popup and fixed-size windows are always floating, however.
  • dwm is customized through editing its source code, which makes it extremely fast and secure - it does not process any input data which isn't known at compile time, except window titles and status text read from the root window's name. You don't have to learn Lua/sh/ruby or some weird configuration file format (like X resource files), beside C, to customize it for your needs: you only have to learn C (at least in order to edit the header file).
  • Because dwm is customized through editing its source code, it's pointless to make binary packages of it. This keeps its userbase small and elitist. No novices asking stupid questions. There are some distributions that provide binary packages though.
  • dwm reads from the root window's name to print arbitrary status text (like the date, load, battery charge). That's much simpler than larsremote, wmiir and what not...
  • dwm creates a view for each Xinerama screen.

Clone this wiki locally

, 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + ' Home · lev-linux/dwm Wiki · GitHub
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SalahDin Ahmed edited this page Feb 6, 2021 · 2 revisions

dwm is a dynamic window manager for X. It manages windows in tiled, monocle, floating and even more layouts. All of the layouts can be applied dynamically, optimising the environment for the application in use and the task performed.

In tiled layout windows are managed in a master and stacking area. The master area contains the window which currently needs most attention, whereas the stacking area contains all other windows. In monocle layout all windows are maximised to the screen size. In floating layout windows can be resized and moved freely. Dialog windows are always managed floating, regardless of the layout applied.

Windows are grouped by tags. Each window can be tagged with one or multiple tags. Selecting certain tags displays all windows with these tags.

Each screen contains a small status bar which displays all available tags, the layout, the number of visible windows, the title of the focused window, and the text read from the root window name property, if the screen is focused. A floating window is indicated with an empty square and a maximised floating window is indicated with a filled square before the windows title. The selected tags are indicated with a different color. The tags of the focused window are indicated with a filled square in the top left corner. The tags which are applied to one or more windows are indicated with an empty square in the top left corner.

dwm draws a small customizable border around windows to indicate the focus state.

Differences

In contrast to ion, larswm, and wmii, dwm is much smaller, faster and simpler.

  • dwm has no Lua integration, no 9P support, no shell-based configuration, no remote control, and comes without any additional tools, such as for printing the selection or warping the mouse.
  • dwm is only a single binary, and its source code is intended to never exceed 2000 SLOC.
  • dwm doesn't distinguish between layers: there is no floating or tiled layer. Whether or not the clients of currently selected tag(s) are in tiled layout, you can rearrange them on the fly. Popup and fixed-size windows are always floating, however.
  • dwm is customized through editing its source code, which makes it extremely fast and secure - it does not process any input data which isn't known at compile time, except window titles and status text read from the root window's name. You don't have to learn Lua/sh/ruby or some weird configuration file format (like X resource files), beside C, to customize it for your needs: you only have to learn C (at least in order to edit the header file).
  • Because dwm is customized through editing its source code, it's pointless to make binary packages of it. This keeps its userbase small and elitist. No novices asking stupid questions. There are some distributions that provide binary packages though.
  • dwm reads from the root window's name to print arbitrary status text (like the date, load, battery charge). That's much simpler than larsremote, wmiir and what not...
  • dwm creates a view for each Xinerama screen.

Clone this wiki locally

, 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' Home · lev-linux/dwm Wiki · GitHub
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SalahDin Ahmed edited this page Feb 6, 2021 · 2 revisions

dwm is a dynamic window manager for X. It manages windows in tiled, monocle, floating and even more layouts. All of the layouts can be applied dynamically, optimising the environment for the application in use and the task performed.

In tiled layout windows are managed in a master and stacking area. The master area contains the window which currently needs most attention, whereas the stacking area contains all other windows. In monocle layout all windows are maximised to the screen size. In floating layout windows can be resized and moved freely. Dialog windows are always managed floating, regardless of the layout applied.

Windows are grouped by tags. Each window can be tagged with one or multiple tags. Selecting certain tags displays all windows with these tags.

Each screen contains a small status bar which displays all available tags, the layout, the number of visible windows, the title of the focused window, and the text read from the root window name property, if the screen is focused. A floating window is indicated with an empty square and a maximised floating window is indicated with a filled square before the windows title. The selected tags are indicated with a different color. The tags of the focused window are indicated with a filled square in the top left corner. The tags which are applied to one or more windows are indicated with an empty square in the top left corner.

dwm draws a small customizable border around windows to indicate the focus state.

Differences

In contrast to ion, larswm, and wmii, dwm is much smaller, faster and simpler.

  • dwm has no Lua integration, no 9P support, no shell-based configuration, no remote control, and comes without any additional tools, such as for printing the selection or warping the mouse.
  • dwm is only a single binary, and its source code is intended to never exceed 2000 SLOC.
  • dwm doesn't distinguish between layers: there is no floating or tiled layer. Whether or not the clients of currently selected tag(s) are in tiled layout, you can rearrange them on the fly. Popup and fixed-size windows are always floating, however.
  • dwm is customized through editing its source code, which makes it extremely fast and secure - it does not process any input data which isn't known at compile time, except window titles and status text read from the root window's name. You don't have to learn Lua/sh/ruby or some weird configuration file format (like X resource files), beside C, to customize it for your needs: you only have to learn C (at least in order to edit the header file).
  • Because dwm is customized through editing its source code, it's pointless to make binary packages of it. This keeps its userbase small and elitist. No novices asking stupid questions. There are some distributions that provide binary packages though.
  • dwm reads from the root window's name to print arbitrary status text (like the date, load, battery charge). That's much simpler than larsremote, wmiir and what not...
  • dwm creates a view for each Xinerama screen.

Clone this wiki locally

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SalahDin Ahmed edited this page Feb 6, 2021 · 2 revisions

dwm is a dynamic window manager for X. It manages windows in tiled, monocle, floating and even more layouts. All of the layouts can be applied dynamically, optimising the environment for the application in use and the task performed.

In tiled layout windows are managed in a master and stacking area. The master area contains the window which currently needs most attention, whereas the stacking area contains all other windows. In monocle layout all windows are maximised to the screen size. In floating layout windows can be resized and moved freely. Dialog windows are always managed floating, regardless of the layout applied.

Windows are grouped by tags. Each window can be tagged with one or multiple tags. Selecting certain tags displays all windows with these tags.

Each screen contains a small status bar which displays all available tags, the layout, the number of visible windows, the title of the focused window, and the text read from the root window name property, if the screen is focused. A floating window is indicated with an empty square and a maximised floating window is indicated with a filled square before the windows title. The selected tags are indicated with a different color. The tags of the focused window are indicated with a filled square in the top left corner. The tags which are applied to one or more windows are indicated with an empty square in the top left corner.

dwm draws a small customizable border around windows to indicate the focus state.

Differences

In contrast to ion, larswm, and wmii, dwm is much smaller, faster and simpler.

  • dwm has no Lua integration, no 9P support, no shell-based configuration, no remote control, and comes without any additional tools, such as for printing the selection or warping the mouse.
  • dwm is only a single binary, and its source code is intended to never exceed 2000 SLOC.
  • dwm doesn't distinguish between layers: there is no floating or tiled layer. Whether or not the clients of currently selected tag(s) are in tiled layout, you can rearrange them on the fly. Popup and fixed-size windows are always floating, however.
  • dwm is customized through editing its source code, which makes it extremely fast and secure - it does not process any input data which isn't known at compile time, except window titles and status text read from the root window's name. You don't have to learn Lua/sh/ruby or some weird configuration file format (like X resource files), beside C, to customize it for your needs: you only have to learn C (at least in order to edit the header file).
  • Because dwm is customized through editing its source code, it's pointless to make binary packages of it. This keeps its userbase small and elitist. No novices asking stupid questions. There are some distributions that provide binary packages though.
  • dwm reads from the root window's name to print arbitrary status text (like the date, load, battery charge). That's much simpler than larsremote, wmiir and what not...
  • dwm creates a view for each Xinerama screen.

Clone this wiki locally

, 'i'); if (__m === '*' || __re.test(location.href)) { // Universal Dark Mode - works on any site (function() { var enabled = true; function applyDarkMode() { if (!enabled) return; // Create style element if it doesn't exist var style = document.getElementById('universal-dark-mode-style'); if (!style) { style = document.createElement('style'); style.id = 'universal-dark-mode-style'; document.head.appendChild(style); } // Dark mode CSS - inverts colors but preserves images/video style.textContent = ' /* Invert everything except media */ html { filter: invert(1) hue-rotate(180deg) !important; background: #1a1a2e !important; } /* Restore images, videos, iframes, canvas */ img, video, iframe, canvas, svg, picture, [style*="background-image"] { filter: invert(1) hue-rotate(180deg) !important; } /* Preserve specific elements that should not be inverted */ .no-dark-mode, .no-dark-mode *, [data-theme="light"], [data-theme="light"], .ace_editor, .ace_editor *, .CodeMirror, .CodeMirror *, .monaco-editor, .monaco-editor *, .markdown-body pre, .markdown-body pre *, .highlight, .highlight *, pre code, pre code * { filter: none !important; } /* Fix common UI elements */ .modal, .popup, .dropdown-menu, .tooltip, .popover { filter: invert(1) hue-rotate(180deg) !important; background: #2d2d44 !important; border-color: #444 !important; } /* Scrollbars */ ::-webkit-scrollbar { background: #1a1a2e !important; } ::-webkit-scrollbar-thumb { background: #444 !important; } ::-webkit-scrollbar-thumb:hover { background: #555 !important; } /* Selection */ ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; } ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; } '; } function removeDarkMode() { var style = document.getElementById('universal-dark-mode-style'); if (style) style.remove(); } // Toggle with Alt+Shift+D document.addEventListener('keydown', function(e) { if (e.altKey && e.shiftKey && e.key === 'D') { e.preventDefault(); enabled = !enabled; if (enabled) { applyDarkMode(); console.log('[Universal Dark Mode] Enabled'); } else { removeDarkMode(); console.log('[Universal Dark Mode] Disabled'); } } }); // Apply on load applyDarkMode(); // Re-apply on dynamic content var observer = new MutationObserver(function(mutations) { if (enabled && !document.getElementById('universal-dark-mode-style')) { applyDarkMode(); } }); observer.observe(document.head, { childList: true }); console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle'); })(); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })(); Home · lev-linux/dwm Wiki · GitHub
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SalahDin Ahmed edited this page Feb 6, 2021 · 2 revisions

dwm is a dynamic window manager for X. It manages windows in tiled, monocle, floating and even more layouts. All of the layouts can be applied dynamically, optimising the environment for the application in use and the task performed.

In tiled layout windows are managed in a master and stacking area. The master area contains the window which currently needs most attention, whereas the stacking area contains all other windows. In monocle layout all windows are maximised to the screen size. In floating layout windows can be resized and moved freely. Dialog windows are always managed floating, regardless of the layout applied.

Windows are grouped by tags. Each window can be tagged with one or multiple tags. Selecting certain tags displays all windows with these tags.

Each screen contains a small status bar which displays all available tags, the layout, the number of visible windows, the title of the focused window, and the text read from the root window name property, if the screen is focused. A floating window is indicated with an empty square and a maximised floating window is indicated with a filled square before the windows title. The selected tags are indicated with a different color. The tags of the focused window are indicated with a filled square in the top left corner. The tags which are applied to one or more windows are indicated with an empty square in the top left corner.

dwm draws a small customizable border around windows to indicate the focus state.

Differences

In contrast to ion, larswm, and wmii, dwm is much smaller, faster and simpler.

  • dwm has no Lua integration, no 9P support, no shell-based configuration, no remote control, and comes without any additional tools, such as for printing the selection or warping the mouse.
  • dwm is only a single binary, and its source code is intended to never exceed 2000 SLOC.
  • dwm doesn't distinguish between layers: there is no floating or tiled layer. Whether or not the clients of currently selected tag(s) are in tiled layout, you can rearrange them on the fly. Popup and fixed-size windows are always floating, however.
  • dwm is customized through editing its source code, which makes it extremely fast and secure - it does not process any input data which isn't known at compile time, except window titles and status text read from the root window's name. You don't have to learn Lua/sh/ruby or some weird configuration file format (like X resource files), beside C, to customize it for your needs: you only have to learn C (at least in order to edit the header file).
  • Because dwm is customized through editing its source code, it's pointless to make binary packages of it. This keeps its userbase small and elitist. No novices asking stupid questions. There are some distributions that provide binary packages though.
  • dwm reads from the root window's name to print arbitrary status text (like the date, load, battery charge). That's much simpler than larsremote, wmiir and what not...
  • dwm creates a view for each Xinerama screen.

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