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FunctionStomping

imageimageimage

Description

This is a brand-new technique for shellcode injection to evade AVs and EDRs. This technique is inspired by Module Stomping and has some similarities. As to this date (23-01-2022) also hollows-hunter doesn't find it.

The big advantage of this technique is that it isn't overwritting an entire module or pe, just one function and the target process can still use any other function from the target module.

The disadvantage is that it won't work for every function in the wild (but it will work for most of them), the exact explanation is in my blog: The Good, The Bad And The Stomped Function.

Usage

You either include the header to your program like this:

#include"functionstomping.hpp"intmain() {
// Just get the pid in any way and pass it to the function.DWORD pid = 3110;
FunctionStomping(pid);
return0;
}

Or use the rust program:

cd functionstomping
cargo b
functionstomping.exe <pid>

ToDo

  • Turn the rust implementation to library.
  • Change the shellcode limit

Setup

Currently, the shellcode to run is just to pop a calculator, but all you need to do is replace the unsigned char shellcode[] with your shellcode. I used C++ 17 and VS2019 to compile the program with the C++ header and rust version 2021 to compile the rust program (you can see the dependencies in the Cargo.toml).

POC

Disclaimer

I'm not responsible in any way for any kind of damage that is done to your computer / program as cause of this project. I'm happily accept contribution, make a pull request and I will review it!
If you found someone that published about this method before today (23-01-2022) please let me know so I can add an acknowledgment.

Acknowledgments

https://github.com/countercept/ModuleStomping
https://www.cyberark.com/resources/threat-research-blog/masking-malicious-memory-artifacts-part-iii-bypassing-defensive-scanners

About

A new shellcode injection technique. Given as C++ header or standalone Rust program.

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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FunctionStomping

imageimageimage

Description

This is a brand-new technique for shellcode injection to evade AVs and EDRs. This technique is inspired by Module Stomping and has some similarities. As to this date (23-01-2022) also hollows-hunter doesn't find it.

The big advantage of this technique is that it isn't overwritting an entire module or pe, just one function and the target process can still use any other function from the target module.

The disadvantage is that it won't work for every function in the wild (but it will work for most of them), the exact explanation is in my blog: The Good, The Bad And The Stomped Function.

Usage

You either include the header to your program like this:

#include"functionstomping.hpp"intmain() {
// Just get the pid in any way and pass it to the function.DWORD pid = 3110;
FunctionStomping(pid);
return0;
}

Or use the rust program:

cd functionstomping
cargo b
functionstomping.exe <pid>

ToDo

  • Turn the rust implementation to library.
  • Change the shellcode limit

Setup

Currently, the shellcode to run is just to pop a calculator, but all you need to do is replace the unsigned char shellcode[] with your shellcode. I used C++ 17 and VS2019 to compile the program with the C++ header and rust version 2021 to compile the rust program (you can see the dependencies in the Cargo.toml).

POC

Disclaimer

I'm not responsible in any way for any kind of damage that is done to your computer / program as cause of this project. I'm happily accept contribution, make a pull request and I will review it!
If you found someone that published about this method before today (23-01-2022) please let me know so I can add an acknowledgment.

Acknowledgments

https://github.com/countercept/ModuleStomping
https://www.cyberark.com/resources/threat-research-blog/masking-malicious-memory-artifacts-part-iii-bypassing-defensive-scanners

About

A new shellcode injection technique. Given as C++ header or standalone Rust program.

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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FunctionStomping

imageimageimage

Description

This is a brand-new technique for shellcode injection to evade AVs and EDRs. This technique is inspired by Module Stomping and has some similarities. As to this date (23-01-2022) also hollows-hunter doesn't find it.

The big advantage of this technique is that it isn't overwritting an entire module or pe, just one function and the target process can still use any other function from the target module.

The disadvantage is that it won't work for every function in the wild (but it will work for most of them), the exact explanation is in my blog: The Good, The Bad And The Stomped Function.

Usage

You either include the header to your program like this:

#include"functionstomping.hpp"intmain() {
// Just get the pid in any way and pass it to the function.DWORD pid = 3110;
FunctionStomping(pid);
return0;
}

Or use the rust program:

cd functionstomping
cargo b
functionstomping.exe <pid>

ToDo

  • Turn the rust implementation to library.
  • Change the shellcode limit

Setup

Currently, the shellcode to run is just to pop a calculator, but all you need to do is replace the unsigned char shellcode[] with your shellcode. I used C++ 17 and VS2019 to compile the program with the C++ header and rust version 2021 to compile the rust program (you can see the dependencies in the Cargo.toml).

POC

Disclaimer

I'm not responsible in any way for any kind of damage that is done to your computer / program as cause of this project. I'm happily accept contribution, make a pull request and I will review it!
If you found someone that published about this method before today (23-01-2022) please let me know so I can add an acknowledgment.

Acknowledgments

https://github.com/countercept/ModuleStomping
https://www.cyberark.com/resources/threat-research-blog/masking-malicious-memory-artifacts-part-iii-bypassing-defensive-scanners

About

A new shellcode injection technique. Given as C++ header or standalone Rust program.

Resources

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0 stars

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0 watching

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Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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FunctionStomping

imageimageimage

Description

This is a brand-new technique for shellcode injection to evade AVs and EDRs. This technique is inspired by Module Stomping and has some similarities. As to this date (23-01-2022) also hollows-hunter doesn't find it.

The big advantage of this technique is that it isn't overwritting an entire module or pe, just one function and the target process can still use any other function from the target module.

The disadvantage is that it won't work for every function in the wild (but it will work for most of them), the exact explanation is in my blog: The Good, The Bad And The Stomped Function.

Usage

You either include the header to your program like this:

#include"functionstomping.hpp"intmain() {
// Just get the pid in any way and pass it to the function.DWORD pid = 3110;
FunctionStomping(pid);
return0;
}

Or use the rust program:

cd functionstomping
cargo b
functionstomping.exe <pid>

ToDo

  • Turn the rust implementation to library.
  • Change the shellcode limit

Setup

Currently, the shellcode to run is just to pop a calculator, but all you need to do is replace the unsigned char shellcode[] with your shellcode. I used C++ 17 and VS2019 to compile the program with the C++ header and rust version 2021 to compile the rust program (you can see the dependencies in the Cargo.toml).

POC

Disclaimer

I'm not responsible in any way for any kind of damage that is done to your computer / program as cause of this project. I'm happily accept contribution, make a pull request and I will review it!
If you found someone that published about this method before today (23-01-2022) please let me know so I can add an acknowledgment.

Acknowledgments

https://github.com/countercept/ModuleStomping
https://www.cyberark.com/resources/threat-research-blog/masking-malicious-memory-artifacts-part-iii-bypassing-defensive-scanners

About

A new shellcode injection technique. Given as C++ header or standalone Rust program.

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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FunctionStomping

imageimageimage

Description

This is a brand-new technique for shellcode injection to evade AVs and EDRs. This technique is inspired by Module Stomping and has some similarities. As to this date (23-01-2022) also hollows-hunter doesn't find it.

The big advantage of this technique is that it isn't overwritting an entire module or pe, just one function and the target process can still use any other function from the target module.

The disadvantage is that it won't work for every function in the wild (but it will work for most of them), the exact explanation is in my blog: The Good, The Bad And The Stomped Function.

Usage

You either include the header to your program like this:

#include"functionstomping.hpp"intmain() {
// Just get the pid in any way and pass it to the function.DWORD pid = 3110;
FunctionStomping(pid);
return0;
}

Or use the rust program:

cd functionstomping
cargo b
functionstomping.exe <pid>

ToDo

  • Turn the rust implementation to library.
  • Change the shellcode limit

Setup

Currently, the shellcode to run is just to pop a calculator, but all you need to do is replace the unsigned char shellcode[] with your shellcode. I used C++ 17 and VS2019 to compile the program with the C++ header and rust version 2021 to compile the rust program (you can see the dependencies in the Cargo.toml).

POC

Disclaimer

I'm not responsible in any way for any kind of damage that is done to your computer / program as cause of this project. I'm happily accept contribution, make a pull request and I will review it!
If you found someone that published about this method before today (23-01-2022) please let me know so I can add an acknowledgment.

Acknowledgments

https://github.com/countercept/ModuleStomping
https://www.cyberark.com/resources/threat-research-blog/masking-malicious-memory-artifacts-part-iii-bypassing-defensive-scanners

About

A new shellcode injection technique. Given as C++ header or standalone Rust program.

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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FunctionStomping

imageimageimage

Description

This is a brand-new technique for shellcode injection to evade AVs and EDRs. This technique is inspired by Module Stomping and has some similarities. As to this date (23-01-2022) also hollows-hunter doesn't find it.

The big advantage of this technique is that it isn't overwritting an entire module or pe, just one function and the target process can still use any other function from the target module.

The disadvantage is that it won't work for every function in the wild (but it will work for most of them), the exact explanation is in my blog: The Good, The Bad And The Stomped Function.

Usage

You either include the header to your program like this:

#include"functionstomping.hpp"intmain() {
// Just get the pid in any way and pass it to the function.DWORD pid = 3110;
FunctionStomping(pid);
return0;
}

Or use the rust program:

cd functionstomping
cargo b
functionstomping.exe <pid>

ToDo

  • Turn the rust implementation to library.
  • Change the shellcode limit

Setup

Currently, the shellcode to run is just to pop a calculator, but all you need to do is replace the unsigned char shellcode[] with your shellcode. I used C++ 17 and VS2019 to compile the program with the C++ header and rust version 2021 to compile the rust program (you can see the dependencies in the Cargo.toml).

POC

Disclaimer

I'm not responsible in any way for any kind of damage that is done to your computer / program as cause of this project. I'm happily accept contribution, make a pull request and I will review it!
If you found someone that published about this method before today (23-01-2022) please let me know so I can add an acknowledgment.

Acknowledgments

https://github.com/countercept/ModuleStomping
https://www.cyberark.com/resources/threat-research-blog/masking-malicious-memory-artifacts-part-iii-bypassing-defensive-scanners

About

A new shellcode injection technique. Given as C++ header or standalone Rust program.

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

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16 Commits

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NameName
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FunctionStomping

imageimageimage

Description

This is a brand-new technique for shellcode injection to evade AVs and EDRs. This technique is inspired by Module Stomping and has some similarities. As to this date (23-01-2022) also hollows-hunter doesn't find it.

The big advantage of this technique is that it isn't overwritting an entire module or pe, just one function and the target process can still use any other function from the target module.

The disadvantage is that it won't work for every function in the wild (but it will work for most of them), the exact explanation is in my blog: The Good, The Bad And The Stomped Function.

Usage

You either include the header to your program like this:

#include"functionstomping.hpp"intmain() {
// Just get the pid in any way and pass it to the function.DWORD pid = 3110;
FunctionStomping(pid);
return0;
}

Or use the rust program:

cd functionstomping
cargo b
functionstomping.exe <pid>

ToDo

  • Turn the rust implementation to library.
  • Change the shellcode limit

Setup

Currently, the shellcode to run is just to pop a calculator, but all you need to do is replace the unsigned char shellcode[] with your shellcode. I used C++ 17 and VS2019 to compile the program with the C++ header and rust version 2021 to compile the rust program (you can see the dependencies in the Cargo.toml).

POC

Disclaimer

I'm not responsible in any way for any kind of damage that is done to your computer / program as cause of this project. I'm happily accept contribution, make a pull request and I will review it!
If you found someone that published about this method before today (23-01-2022) please let me know so I can add an acknowledgment.

Acknowledgments

https://github.com/countercept/ModuleStomping
https://www.cyberark.com/resources/threat-research-blog/masking-malicious-memory-artifacts-part-iii-bypassing-defensive-scanners

About

A new shellcode injection technique. Given as C++ header or standalone Rust program.

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

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Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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FunctionStomping

imageimageimage

Description

This is a brand-new technique for shellcode injection to evade AVs and EDRs. This technique is inspired by Module Stomping and has some similarities. As to this date (23-01-2022) also hollows-hunter doesn't find it.

The big advantage of this technique is that it isn't overwritting an entire module or pe, just one function and the target process can still use any other function from the target module.

The disadvantage is that it won't work for every function in the wild (but it will work for most of them), the exact explanation is in my blog: The Good, The Bad And The Stomped Function.

Usage

You either include the header to your program like this:

#include"functionstomping.hpp"intmain() {
// Just get the pid in any way and pass it to the function.DWORD pid = 3110;
FunctionStomping(pid);
return0;
}

Or use the rust program:

cd functionstomping
cargo b
functionstomping.exe <pid>

ToDo

  • Turn the rust implementation to library.
  • Change the shellcode limit

Setup

Currently, the shellcode to run is just to pop a calculator, but all you need to do is replace the unsigned char shellcode[] with your shellcode. I used C++ 17 and VS2019 to compile the program with the C++ header and rust version 2021 to compile the rust program (you can see the dependencies in the Cargo.toml).

POC

Disclaimer

I'm not responsible in any way for any kind of damage that is done to your computer / program as cause of this project. I'm happily accept contribution, make a pull request and I will review it!
If you found someone that published about this method before today (23-01-2022) please let me know so I can add an acknowledgment.

Acknowledgments

https://github.com/countercept/ModuleStomping
https://www.cyberark.com/resources/threat-research-blog/masking-malicious-memory-artifacts-part-iii-bypassing-defensive-scanners

About

A new shellcode injection technique. Given as C++ header or standalone Rust program.

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