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Swap NetworkGraph PublicKeys for [u8; 33] #960

Description

@TheBlueMatt

Deserializing the network graph takes quite a while, of which my initial testing shows 80+% of the time is spent deserializing the publickeys from compressed 33-byte form into secp 64-byte form (and presumably verifying they are on the curve). There is relatively little reason to be verifying all the public keys, let alone using them in 64 byte format everywhere in the network graph in memory. We should instead simply use [u8; 33] for them, checking their correctness only after we've built a route with them and need to construct a Route object. Note that I'd think this may also represent a material speedup for route finding as pubkey comparison can be inlined instead of needing to call out to C code due to lack of cross-language LTO in most builds.

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      Swap NetworkGraph `PublicKey`s for `[u8; 33]` · Issue #960 · lightningdevkit/rust-lightning · GitHub
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      Swap NetworkGraph PublicKeys for [u8; 33] #960

      Description

      @TheBlueMatt

      Deserializing the network graph takes quite a while, of which my initial testing shows 80+% of the time is spent deserializing the publickeys from compressed 33-byte form into secp 64-byte form (and presumably verifying they are on the curve). There is relatively little reason to be verifying all the public keys, let alone using them in 64 byte format everywhere in the network graph in memory. We should instead simply use [u8; 33] for them, checking their correctness only after we've built a route with them and need to construct a Route object. Note that I'd think this may also represent a material speedup for route finding as pubkey comparison can be inlined instead of needing to call out to C code due to lack of cross-language LTO in most builds.

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          Swap NetworkGraph PublicKeys for [u8; 33] #960

          Description

          @TheBlueMatt

          Deserializing the network graph takes quite a while, of which my initial testing shows 80+% of the time is spent deserializing the publickeys from compressed 33-byte form into secp 64-byte form (and presumably verifying they are on the curve). There is relatively little reason to be verifying all the public keys, let alone using them in 64 byte format everywhere in the network graph in memory. We should instead simply use [u8; 33] for them, checking their correctness only after we've built a route with them and need to construct a Route object. Note that I'd think this may also represent a material speedup for route finding as pubkey comparison can be inlined instead of needing to call out to C code due to lack of cross-language LTO in most builds.

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              Swap NetworkGraph PublicKeys for [u8; 33] #960

              Description

              @TheBlueMatt

              Deserializing the network graph takes quite a while, of which my initial testing shows 80+% of the time is spent deserializing the publickeys from compressed 33-byte form into secp 64-byte form (and presumably verifying they are on the curve). There is relatively little reason to be verifying all the public keys, let alone using them in 64 byte format everywhere in the network graph in memory. We should instead simply use [u8; 33] for them, checking their correctness only after we've built a route with them and need to construct a Route object. Note that I'd think this may also represent a material speedup for route finding as pubkey comparison can be inlined instead of needing to call out to C code due to lack of cross-language LTO in most builds.

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                  , 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + ' Swap NetworkGraph `PublicKey`s for `[u8; 33]` · Issue #960 · lightningdevkit/rust-lightning · GitHub
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                  Swap NetworkGraph PublicKeys for [u8; 33] #960

                  Description

                  @TheBlueMatt

                  Deserializing the network graph takes quite a while, of which my initial testing shows 80+% of the time is spent deserializing the publickeys from compressed 33-byte form into secp 64-byte form (and presumably verifying they are on the curve). There is relatively little reason to be verifying all the public keys, let alone using them in 64 byte format everywhere in the network graph in memory. We should instead simply use [u8; 33] for them, checking their correctness only after we've built a route with them and need to construct a Route object. Note that I'd think this may also represent a material speedup for route finding as pubkey comparison can be inlined instead of needing to call out to C code due to lack of cross-language LTO in most builds.

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                      , 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' Swap NetworkGraph `PublicKey`s for `[u8; 33]` · Issue #960 · lightningdevkit/rust-lightning · GitHub
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                      Swap NetworkGraph PublicKeys for [u8; 33] #960

                      Description

                      @TheBlueMatt

                      Deserializing the network graph takes quite a while, of which my initial testing shows 80+% of the time is spent deserializing the publickeys from compressed 33-byte form into secp 64-byte form (and presumably verifying they are on the curve). There is relatively little reason to be verifying all the public keys, let alone using them in 64 byte format everywhere in the network graph in memory. We should instead simply use [u8; 33] for them, checking their correctness only after we've built a route with them and need to construct a Route object. Note that I'd think this may also represent a material speedup for route finding as pubkey comparison can be inlined instead of needing to call out to C code due to lack of cross-language LTO in most builds.

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                          Swap NetworkGraph PublicKeys for [u8; 33] #960

                          Description

                          @TheBlueMatt

                          Deserializing the network graph takes quite a while, of which my initial testing shows 80+% of the time is spent deserializing the publickeys from compressed 33-byte form into secp 64-byte form (and presumably verifying they are on the curve). There is relatively little reason to be verifying all the public keys, let alone using them in 64 byte format everywhere in the network graph in memory. We should instead simply use [u8; 33] for them, checking their correctness only after we've built a route with them and need to construct a Route object. Note that I'd think this may also represent a material speedup for route finding as pubkey comparison can be inlined instead of needing to call out to C code due to lack of cross-language LTO in most builds.

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                              Swap NetworkGraph PublicKeys for [u8; 33] #960

                              Description

                              @TheBlueMatt

                              Deserializing the network graph takes quite a while, of which my initial testing shows 80+% of the time is spent deserializing the publickeys from compressed 33-byte form into secp 64-byte form (and presumably verifying they are on the curve). There is relatively little reason to be verifying all the public keys, let alone using them in 64 byte format everywhere in the network graph in memory. We should instead simply use [u8; 33] for them, checking their correctness only after we've built a route with them and need to construct a Route object. Note that I'd think this may also represent a material speedup for route finding as pubkey comparison can be inlined instead of needing to call out to C code due to lack of cross-language LTO in most builds.

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