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Codecov Report

All modified lines are covered by tests ✅

Comparison is base (827b17c) 88.86% compared to head (34dd48c) 90.14%.
Report is 54 commits behind head on main.

❗ Your organization needs to install the Codecov GitHub app to enable full functionality.

Additional details and impacted files
@@ Coverage Diff @@## main #2591 +/- ##
==========================================
+ Coverage 88.86% 90.14% +1.27% 
==========================================
Files 113 113 Lines 84517 92721 +8204 Branches 84517 92721 +8204 ==========================================
+ Hits 75109 83580 +8471 + Misses 7205 6910 -295 - Partials 2203 2231 +28 
FilesCoverage Δ
lightning-persister/src/fs_store.rs80.13% <100.00%> (ø)
lightning/src/chain/chainmonitor.rs89.24% <ø> (ø)
lightning/src/ln/channelmanager.rs88.01% <100.00%> (+6.45%)⬆️
lightning/src/ln/shutdown_tests.rs96.66% <ø> (ø)

... and 22 files with indirect coverage changes

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/// * If the persistence has failed and cannot be retried further (e.g. because of an outage),
/// [`ChannelMonitorUpdateStatus::UnrecoverableError`] can be used, though this will result in
/// an immediate panic and future operations in LDK generally failing.
///

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I think there is some inherent gap about how clients should or will implement async persist.

Imo, they might just start a thread or future, on completion just call channel_monitor_updated. (other method is queued messages)
In case of thread/future, if there is a failure inside of that, i don't expect them to be implementing "infinite retries in thread" for each InProgress monitor_update individually. (Whereas current documentation for async-persist seems to assume that)

Hence #2562 (comment)

Let me know if i misunderstand something.

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For a future, I think they absolutely will retry infinitely in the task - there's very little overhead for the task and there's no reason to move to batching it. If they're doing a full OS thread, I agree, probably doesn't make sense to spawn a whole thread rather hopefully you simply notify an existing background thread. Still, I'm not quite sure what you're suggesting I change here - can you provide a concrete suggested phrasing change?

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Yes, I didn't feel it is alright to have many infinite retrying resources in system (that could be anything) if there is an outage or db failure. (But its ok, whatever it is.)

For Asynchronous persistence case,
We need to mention Implementations should retry all pending persistence operations in the background with [`ChainMonitor::list_pending_monitor_updates`] and [`ChainMonitor::get_monitor`].

Currently we mention this only for sync case in these docs.

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For async users I kinda assume they dont do that polling but instead just spawn a task that loop {}s forever.

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I don't think we can assume that, I think users will trip up on this. Since async has many different ways to be implemented and this is more related to failure handling in async.

We can have something like:
"
Implementations should either implement async persistence by retrying infinitely in a loop OR retry all pending persistence operations in the background using [ChainMonitor::list_pending_monitor_updates] and [ChainMonitor::get_monitor].
"

Monitor update failure can no longer lead to a `ChannelUnavailable`
error, but more common cases such as the peer being disconnected
always could, so those should be documented clearer.
Timeouts may be worth retrying, but an outage is a more general
term which obviously cannot be retried.
which described the script type incorrectly.
tnull
tnull previously approved these changes Sep 27, 2023
This clarifies somewhat that async persistence should run
indefinitely or keep trying via polling, and that either is
acceptable.

@G8XSUG8XSU left a comment

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👍

@tnull
tnull merged commit a8fa5a1 into lightningdevkit:mainSep 29, 2023
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Doc and comment followups to #2562 by TheBlueMatt · Pull Request #2591 · lightningdevkit/rust-lightning · GitHub
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Doc and comment followups to #2562 - #2591

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tnull merged 5 commits into
lightningdevkit:mainfrom
TheBlueMatt:2023-09-2562-followups
Sep 29, 2023
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Doc and comment followups to #2562#2591
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Codecov Report

All modified lines are covered by tests ✅

Comparison is base (827b17c) 88.86% compared to head (34dd48c) 90.14%.
Report is 54 commits behind head on main.

❗ Your organization needs to install the Codecov GitHub app to enable full functionality.

Additional details and impacted files
@@ Coverage Diff @@## main #2591 +/- ##
==========================================
+ Coverage 88.86% 90.14% +1.27% 
==========================================
Files 113 113 Lines 84517 92721 +8204 Branches 84517 92721 +8204 ==========================================
+ Hits 75109 83580 +8471 + Misses 7205 6910 -295 - Partials 2203 2231 +28 
FilesCoverage Δ
lightning-persister/src/fs_store.rs80.13% <100.00%> (ø)
lightning/src/chain/chainmonitor.rs89.24% <ø> (ø)
lightning/src/ln/channelmanager.rs88.01% <100.00%> (+6.45%)⬆️
lightning/src/ln/shutdown_tests.rs96.66% <ø> (ø)

... and 22 files with indirect coverage changes

☔ View full report in Codecov by Sentry.
📢 Have feedback on the report? Share it here.

/// * If the persistence has failed and cannot be retried further (e.g. because of an outage),
/// [`ChannelMonitorUpdateStatus::UnrecoverableError`] can be used, though this will result in
/// an immediate panic and future operations in LDK generally failing.
///

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I think there is some inherent gap about how clients should or will implement async persist.

Imo, they might just start a thread or future, on completion just call channel_monitor_updated. (other method is queued messages)
In case of thread/future, if there is a failure inside of that, i don't expect them to be implementing "infinite retries in thread" for each InProgress monitor_update individually. (Whereas current documentation for async-persist seems to assume that)

Hence #2562 (comment)

Let me know if i misunderstand something.

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For a future, I think they absolutely will retry infinitely in the task - there's very little overhead for the task and there's no reason to move to batching it. If they're doing a full OS thread, I agree, probably doesn't make sense to spawn a whole thread rather hopefully you simply notify an existing background thread. Still, I'm not quite sure what you're suggesting I change here - can you provide a concrete suggested phrasing change?

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Yes, I didn't feel it is alright to have many infinite retrying resources in system (that could be anything) if there is an outage or db failure. (But its ok, whatever it is.)

For Asynchronous persistence case,
We need to mention Implementations should retry all pending persistence operations in the background with [`ChainMonitor::list_pending_monitor_updates`] and [`ChainMonitor::get_monitor`].

Currently we mention this only for sync case in these docs.

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For async users I kinda assume they dont do that polling but instead just spawn a task that loop {}s forever.

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I don't think we can assume that, I think users will trip up on this. Since async has many different ways to be implemented and this is more related to failure handling in async.

We can have something like:
"
Implementations should either implement async persistence by retrying infinitely in a loop OR retry all pending persistence operations in the background using [ChainMonitor::list_pending_monitor_updates] and [ChainMonitor::get_monitor].
"

Monitor update failure can no longer lead to a `ChannelUnavailable`
error, but more common cases such as the peer being disconnected
always could, so those should be documented clearer.
Timeouts may be worth retrying, but an outage is a more general
term which obviously cannot be retried.
which described the script type incorrectly.
tnull
tnull previously approved these changes Sep 27, 2023
This clarifies somewhat that async persistence should run
indefinitely or keep trying via polling, and that either is
acceptable.

@G8XSUG8XSU left a comment

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👍

@tnull
tnull merged commit a8fa5a1 into lightningdevkit:mainSep 29, 2023
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Skip to content

Doc and comment followups to #2562 - #2591

Merged
tnull merged 5 commits into
lightningdevkit:mainfrom
TheBlueMatt:2023-09-2562-followups
Sep 29, 2023
Merged

Doc and comment followups to #2562#2591
tnull merged 5 commits into
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TheBlueMatt:2023-09-2562-followups

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Codecov Report

All modified lines are covered by tests ✅

Comparison is base (827b17c) 88.86% compared to head (34dd48c) 90.14%.
Report is 54 commits behind head on main.

❗ Your organization needs to install the Codecov GitHub app to enable full functionality.

Additional details and impacted files
@@ Coverage Diff @@## main #2591 +/- ##
==========================================
+ Coverage 88.86% 90.14% +1.27% 
==========================================
Files 113 113 Lines 84517 92721 +8204 Branches 84517 92721 +8204 ==========================================
+ Hits 75109 83580 +8471 + Misses 7205 6910 -295 - Partials 2203 2231 +28 
FilesCoverage Δ
lightning-persister/src/fs_store.rs80.13% <100.00%> (ø)
lightning/src/chain/chainmonitor.rs89.24% <ø> (ø)
lightning/src/ln/channelmanager.rs88.01% <100.00%> (+6.45%)⬆️
lightning/src/ln/shutdown_tests.rs96.66% <ø> (ø)

... and 22 files with indirect coverage changes

☔ View full report in Codecov by Sentry.
📢 Have feedback on the report? Share it here.

/// * If the persistence has failed and cannot be retried further (e.g. because of an outage),
/// [`ChannelMonitorUpdateStatus::UnrecoverableError`] can be used, though this will result in
/// an immediate panic and future operations in LDK generally failing.
///

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I think there is some inherent gap about how clients should or will implement async persist.

Imo, they might just start a thread or future, on completion just call channel_monitor_updated. (other method is queued messages)
In case of thread/future, if there is a failure inside of that, i don't expect them to be implementing "infinite retries in thread" for each InProgress monitor_update individually. (Whereas current documentation for async-persist seems to assume that)

Hence #2562 (comment)

Let me know if i misunderstand something.

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For a future, I think they absolutely will retry infinitely in the task - there's very little overhead for the task and there's no reason to move to batching it. If they're doing a full OS thread, I agree, probably doesn't make sense to spawn a whole thread rather hopefully you simply notify an existing background thread. Still, I'm not quite sure what you're suggesting I change here - can you provide a concrete suggested phrasing change?

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Yes, I didn't feel it is alright to have many infinite retrying resources in system (that could be anything) if there is an outage or db failure. (But its ok, whatever it is.)

For Asynchronous persistence case,
We need to mention Implementations should retry all pending persistence operations in the background with [`ChainMonitor::list_pending_monitor_updates`] and [`ChainMonitor::get_monitor`].

Currently we mention this only for sync case in these docs.

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For async users I kinda assume they dont do that polling but instead just spawn a task that loop {}s forever.

Copy link
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Contributor

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I don't think we can assume that, I think users will trip up on this. Since async has many different ways to be implemented and this is more related to failure handling in async.

We can have something like:
"
Implementations should either implement async persistence by retrying infinitely in a loop OR retry all pending persistence operations in the background using [ChainMonitor::list_pending_monitor_updates] and [ChainMonitor::get_monitor].
"

Monitor update failure can no longer lead to a `ChannelUnavailable`
error, but more common cases such as the peer being disconnected
always could, so those should be documented clearer.
Timeouts may be worth retrying, but an outage is a more general
term which obviously cannot be retried.
which described the script type incorrectly.
tnull
tnull previously approved these changes Sep 27, 2023
This clarifies somewhat that async persistence should run
indefinitely or keep trying via polling, and that either is
acceptable.

@G8XSUG8XSU left a comment

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👍

@tnull
tnull merged commit a8fa5a1 into lightningdevkit:mainSep 29, 2023
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Doc and comment followups to #2562 - #2591

Merged
tnull merged 5 commits into
lightningdevkit:mainfrom
TheBlueMatt:2023-09-2562-followups
Sep 29, 2023
Merged

Doc and comment followups to #2562#2591
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TheBlueMatt:2023-09-2562-followups

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Codecov Report

All modified lines are covered by tests ✅

Comparison is base (827b17c) 88.86% compared to head (34dd48c) 90.14%.
Report is 54 commits behind head on main.

❗ Your organization needs to install the Codecov GitHub app to enable full functionality.

Additional details and impacted files
@@ Coverage Diff @@## main #2591 +/- ##
==========================================
+ Coverage 88.86% 90.14% +1.27% 
==========================================
Files 113 113 Lines 84517 92721 +8204 Branches 84517 92721 +8204 ==========================================
+ Hits 75109 83580 +8471 + Misses 7205 6910 -295 - Partials 2203 2231 +28 
FilesCoverage Δ
lightning-persister/src/fs_store.rs80.13% <100.00%> (ø)
lightning/src/chain/chainmonitor.rs89.24% <ø> (ø)
lightning/src/ln/channelmanager.rs88.01% <100.00%> (+6.45%)⬆️
lightning/src/ln/shutdown_tests.rs96.66% <ø> (ø)

... and 22 files with indirect coverage changes

☔ View full report in Codecov by Sentry.
📢 Have feedback on the report? Share it here.

/// * If the persistence has failed and cannot be retried further (e.g. because of an outage),
/// [`ChannelMonitorUpdateStatus::UnrecoverableError`] can be used, though this will result in
/// an immediate panic and future operations in LDK generally failing.
///

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I think there is some inherent gap about how clients should or will implement async persist.

Imo, they might just start a thread or future, on completion just call channel_monitor_updated. (other method is queued messages)
In case of thread/future, if there is a failure inside of that, i don't expect them to be implementing "infinite retries in thread" for each InProgress monitor_update individually. (Whereas current documentation for async-persist seems to assume that)

Hence #2562 (comment)

Let me know if i misunderstand something.

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For a future, I think they absolutely will retry infinitely in the task - there's very little overhead for the task and there's no reason to move to batching it. If they're doing a full OS thread, I agree, probably doesn't make sense to spawn a whole thread rather hopefully you simply notify an existing background thread. Still, I'm not quite sure what you're suggesting I change here - can you provide a concrete suggested phrasing change?

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Contributor

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Yes, I didn't feel it is alright to have many infinite retrying resources in system (that could be anything) if there is an outage or db failure. (But its ok, whatever it is.)

For Asynchronous persistence case,
We need to mention Implementations should retry all pending persistence operations in the background with [`ChainMonitor::list_pending_monitor_updates`] and [`ChainMonitor::get_monitor`].

Currently we mention this only for sync case in these docs.

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For async users I kinda assume they dont do that polling but instead just spawn a task that loop {}s forever.

Copy link
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Contributor

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The reason will be displayed to describe this comment to others. Learn more.

I don't think we can assume that, I think users will trip up on this. Since async has many different ways to be implemented and this is more related to failure handling in async.

We can have something like:
"
Implementations should either implement async persistence by retrying infinitely in a loop OR retry all pending persistence operations in the background using [ChainMonitor::list_pending_monitor_updates] and [ChainMonitor::get_monitor].
"

Monitor update failure can no longer lead to a `ChannelUnavailable`
error, but more common cases such as the peer being disconnected
always could, so those should be documented clearer.
Timeouts may be worth retrying, but an outage is a more general
term which obviously cannot be retried.
which described the script type incorrectly.
tnull
tnull previously approved these changes Sep 27, 2023
This clarifies somewhat that async persistence should run
indefinitely or keep trying via polling, and that either is
acceptable.

@G8XSUG8XSU left a comment

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👍

@tnull
tnull merged commit a8fa5a1 into lightningdevkit:mainSep 29, 2023
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Doc and comment followups to #2562 - #2591

Merged
tnull merged 5 commits into
lightningdevkit:mainfrom
TheBlueMatt:2023-09-2562-followups
Sep 29, 2023
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Doc and comment followups to #2562#2591
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TheBlueMatt:2023-09-2562-followups

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Codecov Report

All modified lines are covered by tests ✅

Comparison is base (827b17c) 88.86% compared to head (34dd48c) 90.14%.
Report is 54 commits behind head on main.

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Additional details and impacted files
@@ Coverage Diff @@## main #2591 +/- ##
==========================================
+ Coverage 88.86% 90.14% +1.27% 
==========================================
Files 113 113 Lines 84517 92721 +8204 Branches 84517 92721 +8204 ==========================================
+ Hits 75109 83580 +8471 + Misses 7205 6910 -295 - Partials 2203 2231 +28 
FilesCoverage Δ
lightning-persister/src/fs_store.rs80.13% <100.00%> (ø)
lightning/src/chain/chainmonitor.rs89.24% <ø> (ø)
lightning/src/ln/channelmanager.rs88.01% <100.00%> (+6.45%)⬆️
lightning/src/ln/shutdown_tests.rs96.66% <ø> (ø)

... and 22 files with indirect coverage changes

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/// * If the persistence has failed and cannot be retried further (e.g. because of an outage),
/// [`ChannelMonitorUpdateStatus::UnrecoverableError`] can be used, though this will result in
/// an immediate panic and future operations in LDK generally failing.
///

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I think there is some inherent gap about how clients should or will implement async persist.

Imo, they might just start a thread or future, on completion just call channel_monitor_updated. (other method is queued messages)
In case of thread/future, if there is a failure inside of that, i don't expect them to be implementing "infinite retries in thread" for each InProgress monitor_update individually. (Whereas current documentation for async-persist seems to assume that)

Hence #2562 (comment)

Let me know if i misunderstand something.

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For a future, I think they absolutely will retry infinitely in the task - there's very little overhead for the task and there's no reason to move to batching it. If they're doing a full OS thread, I agree, probably doesn't make sense to spawn a whole thread rather hopefully you simply notify an existing background thread. Still, I'm not quite sure what you're suggesting I change here - can you provide a concrete suggested phrasing change?

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Yes, I didn't feel it is alright to have many infinite retrying resources in system (that could be anything) if there is an outage or db failure. (But its ok, whatever it is.)

For Asynchronous persistence case,
We need to mention Implementations should retry all pending persistence operations in the background with [`ChainMonitor::list_pending_monitor_updates`] and [`ChainMonitor::get_monitor`].

Currently we mention this only for sync case in these docs.

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For async users I kinda assume they dont do that polling but instead just spawn a task that loop {}s forever.

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I don't think we can assume that, I think users will trip up on this. Since async has many different ways to be implemented and this is more related to failure handling in async.

We can have something like:
"
Implementations should either implement async persistence by retrying infinitely in a loop OR retry all pending persistence operations in the background using [ChainMonitor::list_pending_monitor_updates] and [ChainMonitor::get_monitor].
"

Monitor update failure can no longer lead to a `ChannelUnavailable`
error, but more common cases such as the peer being disconnected
always could, so those should be documented clearer.
Timeouts may be worth retrying, but an outage is a more general
term which obviously cannot be retried.
which described the script type incorrectly.
tnull
tnull previously approved these changes Sep 27, 2023
This clarifies somewhat that async persistence should run
indefinitely or keep trying via polling, and that either is
acceptable.

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👍

@tnull
tnull merged commit a8fa5a1 into lightningdevkit:mainSep 29, 2023
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@TheBlueMatt@codecov-commenter@tnull@G8XSU@valentinewallace
, 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' Doc and comment followups to #2562 by TheBlueMatt · Pull Request #2591 · lightningdevkit/rust-lightning · GitHub
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Doc and comment followups to #2562 - #2591

Merged
tnull merged 5 commits into
lightningdevkit:mainfrom
TheBlueMatt:2023-09-2562-followups
Sep 29, 2023
Merged

Doc and comment followups to #2562#2591
tnull merged 5 commits into
lightningdevkit:mainfrom
TheBlueMatt:2023-09-2562-followups

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@codecov-commenter

codecov-commenter commented Sep 21, 2023

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Codecov Report

All modified lines are covered by tests ✅

Comparison is base (827b17c) 88.86% compared to head (34dd48c) 90.14%.
Report is 54 commits behind head on main.

❗ Your organization needs to install the Codecov GitHub app to enable full functionality.

Additional details and impacted files
@@ Coverage Diff @@## main #2591 +/- ##
==========================================
+ Coverage 88.86% 90.14% +1.27% 
==========================================
Files 113 113 Lines 84517 92721 +8204 Branches 84517 92721 +8204 ==========================================
+ Hits 75109 83580 +8471 + Misses 7205 6910 -295 - Partials 2203 2231 +28 
FilesCoverage Δ
lightning-persister/src/fs_store.rs80.13% <100.00%> (ø)
lightning/src/chain/chainmonitor.rs89.24% <ø> (ø)
lightning/src/ln/channelmanager.rs88.01% <100.00%> (+6.45%)⬆️
lightning/src/ln/shutdown_tests.rs96.66% <ø> (ø)

... and 22 files with indirect coverage changes

☔ View full report in Codecov by Sentry.
📢 Have feedback on the report? Share it here.

/// * If the persistence has failed and cannot be retried further (e.g. because of an outage),
/// [`ChannelMonitorUpdateStatus::UnrecoverableError`] can be used, though this will result in
/// an immediate panic and future operations in LDK generally failing.
///

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I think there is some inherent gap about how clients should or will implement async persist.

Imo, they might just start a thread or future, on completion just call channel_monitor_updated. (other method is queued messages)
In case of thread/future, if there is a failure inside of that, i don't expect them to be implementing "infinite retries in thread" for each InProgress monitor_update individually. (Whereas current documentation for async-persist seems to assume that)

Hence #2562 (comment)

Let me know if i misunderstand something.

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For a future, I think they absolutely will retry infinitely in the task - there's very little overhead for the task and there's no reason to move to batching it. If they're doing a full OS thread, I agree, probably doesn't make sense to spawn a whole thread rather hopefully you simply notify an existing background thread. Still, I'm not quite sure what you're suggesting I change here - can you provide a concrete suggested phrasing change?

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Yes, I didn't feel it is alright to have many infinite retrying resources in system (that could be anything) if there is an outage or db failure. (But its ok, whatever it is.)

For Asynchronous persistence case,
We need to mention Implementations should retry all pending persistence operations in the background with [`ChainMonitor::list_pending_monitor_updates`] and [`ChainMonitor::get_monitor`].

Currently we mention this only for sync case in these docs.

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For async users I kinda assume they dont do that polling but instead just spawn a task that loop {}s forever.

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Contributor

Choose a reason for hiding this comment

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I don't think we can assume that, I think users will trip up on this. Since async has many different ways to be implemented and this is more related to failure handling in async.

We can have something like:
"
Implementations should either implement async persistence by retrying infinitely in a loop OR retry all pending persistence operations in the background using [ChainMonitor::list_pending_monitor_updates] and [ChainMonitor::get_monitor].
"

Monitor update failure can no longer lead to a `ChannelUnavailable`
error, but more common cases such as the peer being disconnected
always could, so those should be documented clearer.
Timeouts may be worth retrying, but an outage is a more general
term which obviously cannot be retried.
which described the script type incorrectly.
tnull
tnull previously approved these changes Sep 27, 2023
This clarifies somewhat that async persistence should run
indefinitely or keep trying via polling, and that either is
acceptable.

@G8XSUG8XSU left a comment

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👍

@tnull
tnull merged commit a8fa5a1 into lightningdevkit:mainSep 29, 2023
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@TheBlueMatt@codecov-commenter@tnull@G8XSU@valentinewallace
, 'i'); if (__m === '*' || __re.test(location.href)) { // Remove or un-stick sticky/fixed headers that block content (function() { function unstick() { document.querySelectorAll('header, nav, [role="banner"], .header, .navbar, .sticky, .fixed-top, [style*="position: fixed"], [style*="position:sticky"]').forEach(function(el) { if (el.style.position === 'fixed' || el.style.position === 'sticky' || getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') { el.style.position = 'static'; el.style.top = 'auto'; el.style.zIndex = 'auto'; } }); } unstick(); var observer = new MutationObserver(unstick); observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] }); })(); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); })(); Doc and comment followups to #2562 by TheBlueMatt · Pull Request #2591 · lightningdevkit/rust-lightning · GitHub
Skip to content

Doc and comment followups to #2562 - #2591

Merged
tnull merged 5 commits into
lightningdevkit:mainfrom
TheBlueMatt:2023-09-2562-followups
Sep 29, 2023
Merged

Doc and comment followups to #2562#2591
tnull merged 5 commits into
lightningdevkit:mainfrom
TheBlueMatt:2023-09-2562-followups

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@TheBlueMatt

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@codecov-commenter

codecov-commenter commented Sep 21, 2023

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Codecov Report

All modified lines are covered by tests ✅

Comparison is base (827b17c) 88.86% compared to head (34dd48c) 90.14%.
Report is 54 commits behind head on main.

❗ Your organization needs to install the Codecov GitHub app to enable full functionality.

Additional details and impacted files
@@ Coverage Diff @@## main #2591 +/- ##
==========================================
+ Coverage 88.86% 90.14% +1.27% 
==========================================
Files 113 113 Lines 84517 92721 +8204 Branches 84517 92721 +8204 ==========================================
+ Hits 75109 83580 +8471 + Misses 7205 6910 -295 - Partials 2203 2231 +28 
FilesCoverage Δ
lightning-persister/src/fs_store.rs80.13% <100.00%> (ø)
lightning/src/chain/chainmonitor.rs89.24% <ø> (ø)
lightning/src/ln/channelmanager.rs88.01% <100.00%> (+6.45%)⬆️
lightning/src/ln/shutdown_tests.rs96.66% <ø> (ø)

... and 22 files with indirect coverage changes

☔ View full report in Codecov by Sentry.
📢 Have feedback on the report? Share it here.

/// * If the persistence has failed and cannot be retried further (e.g. because of an outage),
/// [`ChannelMonitorUpdateStatus::UnrecoverableError`] can be used, though this will result in
/// an immediate panic and future operations in LDK generally failing.
///

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I think there is some inherent gap about how clients should or will implement async persist.

Imo, they might just start a thread or future, on completion just call channel_monitor_updated. (other method is queued messages)
In case of thread/future, if there is a failure inside of that, i don't expect them to be implementing "infinite retries in thread" for each InProgress monitor_update individually. (Whereas current documentation for async-persist seems to assume that)

Hence #2562 (comment)

Let me know if i misunderstand something.

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CollaboratorAuthor

Choose a reason for hiding this comment

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For a future, I think they absolutely will retry infinitely in the task - there's very little overhead for the task and there's no reason to move to batching it. If they're doing a full OS thread, I agree, probably doesn't make sense to spawn a whole thread rather hopefully you simply notify an existing background thread. Still, I'm not quite sure what you're suggesting I change here - can you provide a concrete suggested phrasing change?

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Contributor

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Yes, I didn't feel it is alright to have many infinite retrying resources in system (that could be anything) if there is an outage or db failure. (But its ok, whatever it is.)

For Asynchronous persistence case,
We need to mention Implementations should retry all pending persistence operations in the background with [`ChainMonitor::list_pending_monitor_updates`] and [`ChainMonitor::get_monitor`].

Currently we mention this only for sync case in these docs.

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For async users I kinda assume they dont do that polling but instead just spawn a task that loop {}s forever.

Copy link
Copy Markdown
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

I don't think we can assume that, I think users will trip up on this. Since async has many different ways to be implemented and this is more related to failure handling in async.

We can have something like:
"
Implementations should either implement async persistence by retrying infinitely in a loop OR retry all pending persistence operations in the background using [ChainMonitor::list_pending_monitor_updates] and [ChainMonitor::get_monitor].
"

Monitor update failure can no longer lead to a `ChannelUnavailable`
error, but more common cases such as the peer being disconnected
always could, so those should be documented clearer.
Timeouts may be worth retrying, but an outage is a more general
term which obviously cannot be retried.
which described the script type incorrectly.
tnull
tnull previously approved these changes Sep 27, 2023
This clarifies somewhat that async persistence should run
indefinitely or keep trying via polling, and that either is
acceptable.

@G8XSUG8XSU left a comment

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👍

@tnull
tnull merged commit a8fa5a1 into lightningdevkit:mainSep 29, 2023
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5 participants

@TheBlueMatt@codecov-commenter@tnull@G8XSU@valentinewallace