Correct peer_handler::test_process_events_multithreaded - #3254

Merged
valentinewallace merged 1 commit into
lightningdevkit:mainfrom
TheBlueMatt:2024-08-flaky-test
Aug 20, 2024
Merged

Correct peer_handler::test_process_events_multithreaded#3254
valentinewallace merged 1 commit into
lightningdevkit:mainfrom
TheBlueMatt:2024-08-flaky-test

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This test was added some time ago in
0c034e9, but never made any sense. PeerManager::process_events will go around its loop as many times is required to ensure we've always processed all events which were pending prior to a process_events call, so having a test that checks that we never go around more than twice is obviously broken.

And, indeed, in CI this tests fails with some regularity.

Instead, the test here is changed to ensure that we detectably go around the loop again at least once.

Fixes#2385

@codecov

codecovBot commented Aug 19, 2024

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Codecov Report

All modified and coverable lines are covered by tests ✅

Project coverage is 90.23%. Comparing base (05ed0db) to head (e34519b).
Report is 15 commits behind head on main.

Additional details and impacted files
@@ Coverage Diff @@## main #3254 +/- ##
==========================================
+ Coverage 89.65% 90.23% +0.58% 
==========================================
Files 125 125 Lines 102546 105713 +3167 Branches 102546 105713 +3167 ==========================================
+ Hits 91936 95395 +3459 + Misses 7904 7727 -177 + Partials 2706 2591 -115 

☔ View full report in Codecov by Sentry.
📢 Have feedback on the report? Share it here.

Comment threadlightning/src/ln/peer_handler.rs Outdated
while start_time.elapsed() < Duration::from_millis(100) {
let val = cfg[0].chan_handler.message_fetch_counter.load(Ordering::Acquire);
assert!(val <= 2);
std::thread::yield_now(); // Winblowz seemingly doesn't ever interrupt threads?!

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Do we still need this fix?

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No, none of the threads completely busy-loop now, they all sleep which should yield++.

This test was added some time ago in
0c034e9, but never made any sense.
`PeerManager::process_events` will go around its loop as many times
is required to ensure we've always processed all events which were
pending prior to a `process_events` call, so having a test that
checks that we never go around more than twice is obviously broken.
And, indeed, in CI this tests fails with some regularity.
Instead, the test here is changed to ensure that we detectably go
around the loop again at least once.
Fixeslightningdevkit#2385
@TheBlueMatt

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Squash-pushed with only the spelling change.

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LGTM. Merging with 1 ack since it's just a test change

@valentinewallace
valentinewallace merged commit b2cdc2c into lightningdevkit:mainAug 20, 2024
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Process_events_multithreaded is flaky

2 participants

@TheBlueMatt@valentinewallace
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
Skip to content

Correct peer_handler::test_process_events_multithreaded - #3254

Merged
valentinewallace merged 1 commit into
lightningdevkit:mainfrom
TheBlueMatt:2024-08-flaky-test
Aug 20, 2024
Merged

Correct peer_handler::test_process_events_multithreaded#3254
valentinewallace merged 1 commit into
lightningdevkit:mainfrom
TheBlueMatt:2024-08-flaky-test

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@TheBlueMatt

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This test was added some time ago in
0c034e9, but never made any sense. PeerManager::process_events will go around its loop as many times is required to ensure we've always processed all events which were pending prior to a process_events call, so having a test that checks that we never go around more than twice is obviously broken.

And, indeed, in CI this tests fails with some regularity.

Instead, the test here is changed to ensure that we detectably go around the loop again at least once.

Fixes#2385

@codecov

codecovBot commented Aug 19, 2024

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Codecov Report

All modified and coverable lines are covered by tests ✅

Project coverage is 90.23%. Comparing base (05ed0db) to head (e34519b).
Report is 15 commits behind head on main.

Additional details and impacted files
@@ Coverage Diff @@## main #3254 +/- ##
==========================================
+ Coverage 89.65% 90.23% +0.58% 
==========================================
Files 125 125 Lines 102546 105713 +3167 Branches 102546 105713 +3167 ==========================================
+ Hits 91936 95395 +3459 + Misses 7904 7727 -177 + Partials 2706 2591 -115 

☔ View full report in Codecov by Sentry.
📢 Have feedback on the report? Share it here.

Comment threadlightning/src/ln/peer_handler.rs Outdated
while start_time.elapsed() < Duration::from_millis(100) {
let val = cfg[0].chan_handler.message_fetch_counter.load(Ordering::Acquire);
assert!(val <= 2);
std::thread::yield_now(); // Winblowz seemingly doesn't ever interrupt threads?!

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Do we still need this fix?

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No, none of the threads completely busy-loop now, they all sleep which should yield++.

This test was added some time ago in
0c034e9, but never made any sense.
`PeerManager::process_events` will go around its loop as many times
is required to ensure we've always processed all events which were
pending prior to a `process_events` call, so having a test that
checks that we never go around more than twice is obviously broken.
And, indeed, in CI this tests fails with some regularity.
Instead, the test here is changed to ensure that we detectably go
around the loop again at least once.
Fixeslightningdevkit#2385
@TheBlueMatt

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Squash-pushed with only the spelling change.

@valentinewallacevalentinewallace left a comment

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LGTM. Merging with 1 ack since it's just a test change

@valentinewallace
valentinewallace merged commit b2cdc2c into lightningdevkit:mainAug 20, 2024
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Process_events_multithreaded is flaky

2 participants

@TheBlueMatt@valentinewallace
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Correct peer_handler::test_process_events_multithreaded - #3254

Merged
valentinewallace merged 1 commit into
lightningdevkit:mainfrom
TheBlueMatt:2024-08-flaky-test
Aug 20, 2024
Merged

Correct peer_handler::test_process_events_multithreaded#3254
valentinewallace merged 1 commit into
lightningdevkit:mainfrom
TheBlueMatt:2024-08-flaky-test

Conversation

@TheBlueMatt

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This test was added some time ago in
0c034e9, but never made any sense. PeerManager::process_events will go around its loop as many times is required to ensure we've always processed all events which were pending prior to a process_events call, so having a test that checks that we never go around more than twice is obviously broken.

And, indeed, in CI this tests fails with some regularity.

Instead, the test here is changed to ensure that we detectably go around the loop again at least once.

Fixes#2385

@codecov

codecovBot commented Aug 19, 2024

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Codecov Report

All modified and coverable lines are covered by tests ✅

Project coverage is 90.23%. Comparing base (05ed0db) to head (e34519b).
Report is 15 commits behind head on main.

Additional details and impacted files
@@ Coverage Diff @@## main #3254 +/- ##
==========================================
+ Coverage 89.65% 90.23% +0.58% 
==========================================
Files 125 125 Lines 102546 105713 +3167 Branches 102546 105713 +3167 ==========================================
+ Hits 91936 95395 +3459 + Misses 7904 7727 -177 + Partials 2706 2591 -115 

☔ View full report in Codecov by Sentry.
📢 Have feedback on the report? Share it here.

Comment threadlightning/src/ln/peer_handler.rs Outdated
while start_time.elapsed() < Duration::from_millis(100) {
let val = cfg[0].chan_handler.message_fetch_counter.load(Ordering::Acquire);
assert!(val <= 2);
std::thread::yield_now(); // Winblowz seemingly doesn't ever interrupt threads?!

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Do we still need this fix?

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No, none of the threads completely busy-loop now, they all sleep which should yield++.

This test was added some time ago in
0c034e9, but never made any sense.
`PeerManager::process_events` will go around its loop as many times
is required to ensure we've always processed all events which were
pending prior to a `process_events` call, so having a test that
checks that we never go around more than twice is obviously broken.
And, indeed, in CI this tests fails with some regularity.
Instead, the test here is changed to ensure that we detectably go
around the loop again at least once.
Fixeslightningdevkit#2385
@TheBlueMatt

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Squash-pushed with only the spelling change.

@valentinewallacevalentinewallace left a comment

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LGTM. Merging with 1 ack since it's just a test change

@valentinewallace
valentinewallace merged commit b2cdc2c into lightningdevkit:mainAug 20, 2024
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Process_events_multithreaded is flaky

2 participants

@TheBlueMatt@valentinewallace
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Correct peer_handler::test_process_events_multithreaded - #3254

Merged
valentinewallace merged 1 commit into
lightningdevkit:mainfrom
TheBlueMatt:2024-08-flaky-test
Aug 20, 2024
Merged

Correct peer_handler::test_process_events_multithreaded#3254
valentinewallace merged 1 commit into
lightningdevkit:mainfrom
TheBlueMatt:2024-08-flaky-test

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@TheBlueMatt

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This test was added some time ago in
0c034e9, but never made any sense. PeerManager::process_events will go around its loop as many times is required to ensure we've always processed all events which were pending prior to a process_events call, so having a test that checks that we never go around more than twice is obviously broken.

And, indeed, in CI this tests fails with some regularity.

Instead, the test here is changed to ensure that we detectably go around the loop again at least once.

Fixes#2385

@codecov

codecovBot commented Aug 19, 2024

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Codecov Report

All modified and coverable lines are covered by tests ✅

Project coverage is 90.23%. Comparing base (05ed0db) to head (e34519b).
Report is 15 commits behind head on main.

Additional details and impacted files
@@ Coverage Diff @@## main #3254 +/- ##
==========================================
+ Coverage 89.65% 90.23% +0.58% 
==========================================
Files 125 125 Lines 102546 105713 +3167 Branches 102546 105713 +3167 ==========================================
+ Hits 91936 95395 +3459 + Misses 7904 7727 -177 + Partials 2706 2591 -115 

☔ View full report in Codecov by Sentry.
📢 Have feedback on the report? Share it here.

Comment threadlightning/src/ln/peer_handler.rs Outdated
while start_time.elapsed() < Duration::from_millis(100) {
let val = cfg[0].chan_handler.message_fetch_counter.load(Ordering::Acquire);
assert!(val <= 2);
std::thread::yield_now(); // Winblowz seemingly doesn't ever interrupt threads?!

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Do we still need this fix?

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CollaboratorAuthor

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No, none of the threads completely busy-loop now, they all sleep which should yield++.

This test was added some time ago in
0c034e9, but never made any sense.
`PeerManager::process_events` will go around its loop as many times
is required to ensure we've always processed all events which were
pending prior to a `process_events` call, so having a test that
checks that we never go around more than twice is obviously broken.
And, indeed, in CI this tests fails with some regularity.
Instead, the test here is changed to ensure that we detectably go
around the loop again at least once.
Fixeslightningdevkit#2385
@TheBlueMatt

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Squash-pushed with only the spelling change.

@valentinewallacevalentinewallace left a comment

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LGTM. Merging with 1 ack since it's just a test change

@valentinewallace
valentinewallace merged commit b2cdc2c into lightningdevkit:mainAug 20, 2024
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Process_events_multithreaded is flaky

2 participants

@TheBlueMatt@valentinewallace
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

Correct peer_handler::test_process_events_multithreaded - #3254

Merged
valentinewallace merged 1 commit into
lightningdevkit:mainfrom
TheBlueMatt:2024-08-flaky-test
Aug 20, 2024
Merged

Correct peer_handler::test_process_events_multithreaded#3254
valentinewallace merged 1 commit into
lightningdevkit:mainfrom
TheBlueMatt:2024-08-flaky-test

Conversation

@TheBlueMatt

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This test was added some time ago in
0c034e9, but never made any sense. PeerManager::process_events will go around its loop as many times is required to ensure we've always processed all events which were pending prior to a process_events call, so having a test that checks that we never go around more than twice is obviously broken.

And, indeed, in CI this tests fails with some regularity.

Instead, the test here is changed to ensure that we detectably go around the loop again at least once.

Fixes#2385

@codecov

codecovBot commented Aug 19, 2024

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Codecov Report

All modified and coverable lines are covered by tests ✅

Project coverage is 90.23%. Comparing base (05ed0db) to head (e34519b).
Report is 15 commits behind head on main.

Additional details and impacted files
@@ Coverage Diff @@## main #3254 +/- ##
==========================================
+ Coverage 89.65% 90.23% +0.58% 
==========================================
Files 125 125 Lines 102546 105713 +3167 Branches 102546 105713 +3167 ==========================================
+ Hits 91936 95395 +3459 + Misses 7904 7727 -177 + Partials 2706 2591 -115 

☔ View full report in Codecov by Sentry.
📢 Have feedback on the report? Share it here.

Comment threadlightning/src/ln/peer_handler.rs Outdated
while start_time.elapsed() < Duration::from_millis(100) {
let val = cfg[0].chan_handler.message_fetch_counter.load(Ordering::Acquire);
assert!(val <= 2);
std::thread::yield_now(); // Winblowz seemingly doesn't ever interrupt threads?!

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Do we still need this fix?

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No, none of the threads completely busy-loop now, they all sleep which should yield++.

This test was added some time ago in
0c034e9, but never made any sense.
`PeerManager::process_events` will go around its loop as many times
is required to ensure we've always processed all events which were
pending prior to a `process_events` call, so having a test that
checks that we never go around more than twice is obviously broken.
And, indeed, in CI this tests fails with some regularity.
Instead, the test here is changed to ensure that we detectably go
around the loop again at least once.
Fixeslightningdevkit#2385
@TheBlueMatt

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Squash-pushed with only the spelling change.

@valentinewallacevalentinewallace left a comment

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LGTM. Merging with 1 ack since it's just a test change

@valentinewallace
valentinewallace merged commit b2cdc2c into lightningdevkit:mainAug 20, 2024
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Process_events_multithreaded is flaky

2 participants

@TheBlueMatt@valentinewallace
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Correct peer_handler::test_process_events_multithreaded - #3254

Merged
valentinewallace merged 1 commit into
lightningdevkit:mainfrom
TheBlueMatt:2024-08-flaky-test
Aug 20, 2024
Merged

Correct peer_handler::test_process_events_multithreaded#3254
valentinewallace merged 1 commit into
lightningdevkit:mainfrom
TheBlueMatt:2024-08-flaky-test

Conversation

@TheBlueMatt

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This test was added some time ago in
0c034e9, but never made any sense. PeerManager::process_events will go around its loop as many times is required to ensure we've always processed all events which were pending prior to a process_events call, so having a test that checks that we never go around more than twice is obviously broken.

And, indeed, in CI this tests fails with some regularity.

Instead, the test here is changed to ensure that we detectably go around the loop again at least once.

Fixes#2385

@codecov

codecovBot commented Aug 19, 2024

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Codecov Report

All modified and coverable lines are covered by tests ✅

Project coverage is 90.23%. Comparing base (05ed0db) to head (e34519b).
Report is 15 commits behind head on main.

Additional details and impacted files
@@ Coverage Diff @@## main #3254 +/- ##
==========================================
+ Coverage 89.65% 90.23% +0.58% 
==========================================
Files 125 125 Lines 102546 105713 +3167 Branches 102546 105713 +3167 ==========================================
+ Hits 91936 95395 +3459 + Misses 7904 7727 -177 + Partials 2706 2591 -115 

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Comment threadlightning/src/ln/peer_handler.rs Outdated
while start_time.elapsed() < Duration::from_millis(100) {
let val = cfg[0].chan_handler.message_fetch_counter.load(Ordering::Acquire);
assert!(val <= 2);
std::thread::yield_now(); // Winblowz seemingly doesn't ever interrupt threads?!

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Do we still need this fix?

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No, none of the threads completely busy-loop now, they all sleep which should yield++.

This test was added some time ago in
0c034e9, but never made any sense.
`PeerManager::process_events` will go around its loop as many times
is required to ensure we've always processed all events which were
pending prior to a `process_events` call, so having a test that
checks that we never go around more than twice is obviously broken.
And, indeed, in CI this tests fails with some regularity.
Instead, the test here is changed to ensure that we detectably go
around the loop again at least once.
Fixeslightningdevkit#2385
@TheBlueMatt

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Squash-pushed with only the spelling change.

@valentinewallacevalentinewallace left a comment

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LGTM. Merging with 1 ack since it's just a test change

@valentinewallace
valentinewallace merged commit b2cdc2c into lightningdevkit:mainAug 20, 2024
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Process_events_multithreaded is flaky

2 participants

@TheBlueMatt@valentinewallace
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Correct peer_handler::test_process_events_multithreaded - #3254

Merged
valentinewallace merged 1 commit into
lightningdevkit:mainfrom
TheBlueMatt:2024-08-flaky-test
Aug 20, 2024
Merged

Correct peer_handler::test_process_events_multithreaded#3254
valentinewallace merged 1 commit into
lightningdevkit:mainfrom
TheBlueMatt:2024-08-flaky-test

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@TheBlueMatt

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This test was added some time ago in
0c034e9, but never made any sense. PeerManager::process_events will go around its loop as many times is required to ensure we've always processed all events which were pending prior to a process_events call, so having a test that checks that we never go around more than twice is obviously broken.

And, indeed, in CI this tests fails with some regularity.

Instead, the test here is changed to ensure that we detectably go around the loop again at least once.

Fixes#2385

@codecov

codecovBot commented Aug 19, 2024

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Codecov Report

All modified and coverable lines are covered by tests ✅

Project coverage is 90.23%. Comparing base (05ed0db) to head (e34519b).
Report is 15 commits behind head on main.

Additional details and impacted files
@@ Coverage Diff @@## main #3254 +/- ##
==========================================
+ Coverage 89.65% 90.23% +0.58% 
==========================================
Files 125 125 Lines 102546 105713 +3167 Branches 102546 105713 +3167 ==========================================
+ Hits 91936 95395 +3459 + Misses 7904 7727 -177 + Partials 2706 2591 -115 

☔ View full report in Codecov by Sentry.
📢 Have feedback on the report? Share it here.

Comment threadlightning/src/ln/peer_handler.rs Outdated
while start_time.elapsed() < Duration::from_millis(100) {
let val = cfg[0].chan_handler.message_fetch_counter.load(Ordering::Acquire);
assert!(val <= 2);
std::thread::yield_now(); // Winblowz seemingly doesn't ever interrupt threads?!

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Do we still need this fix?

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CollaboratorAuthor

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No, none of the threads completely busy-loop now, they all sleep which should yield++.

This test was added some time ago in
0c034e9, but never made any sense.
`PeerManager::process_events` will go around its loop as many times
is required to ensure we've always processed all events which were
pending prior to a `process_events` call, so having a test that
checks that we never go around more than twice is obviously broken.
And, indeed, in CI this tests fails with some regularity.
Instead, the test here is changed to ensure that we detectably go
around the loop again at least once.
Fixeslightningdevkit#2385
@TheBlueMatt

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Squash-pushed with only the spelling change.

@valentinewallacevalentinewallace left a comment

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LGTM. Merging with 1 ack since it's just a test change

@valentinewallace
valentinewallace merged commit b2cdc2c into lightningdevkit:mainAug 20, 2024
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Successfully merging this pull request may close these issues.

Process_events_multithreaded is flaky

2 participants

@TheBlueMatt@valentinewallace
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content

Correct peer_handler::test_process_events_multithreaded - #3254

Merged
valentinewallace merged 1 commit into
lightningdevkit:mainfrom
TheBlueMatt:2024-08-flaky-test
Aug 20, 2024
Merged

Correct peer_handler::test_process_events_multithreaded#3254
valentinewallace merged 1 commit into
lightningdevkit:mainfrom
TheBlueMatt:2024-08-flaky-test

Conversation

@TheBlueMatt

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This test was added some time ago in
0c034e9, but never made any sense. PeerManager::process_events will go around its loop as many times is required to ensure we've always processed all events which were pending prior to a process_events call, so having a test that checks that we never go around more than twice is obviously broken.

And, indeed, in CI this tests fails with some regularity.

Instead, the test here is changed to ensure that we detectably go around the loop again at least once.

Fixes#2385

@codecov

codecovBot commented Aug 19, 2024

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Codecov Report

All modified and coverable lines are covered by tests ✅

Project coverage is 90.23%. Comparing base (05ed0db) to head (e34519b).
Report is 15 commits behind head on main.

Additional details and impacted files
@@ Coverage Diff @@## main #3254 +/- ##
==========================================
+ Coverage 89.65% 90.23% +0.58% 
==========================================
Files 125 125 Lines 102546 105713 +3167 Branches 102546 105713 +3167 ==========================================
+ Hits 91936 95395 +3459 + Misses 7904 7727 -177 + Partials 2706 2591 -115 

☔ View full report in Codecov by Sentry.
📢 Have feedback on the report? Share it here.

Comment threadlightning/src/ln/peer_handler.rs Outdated
while start_time.elapsed() < Duration::from_millis(100) {
let val = cfg[0].chan_handler.message_fetch_counter.load(Ordering::Acquire);
assert!(val <= 2);
std::thread::yield_now(); // Winblowz seemingly doesn't ever interrupt threads?!

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Contributor

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Do we still need this fix?

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CollaboratorAuthor

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No, none of the threads completely busy-loop now, they all sleep which should yield++.

This test was added some time ago in
0c034e9, but never made any sense.
`PeerManager::process_events` will go around its loop as many times
is required to ensure we've always processed all events which were
pending prior to a `process_events` call, so having a test that
checks that we never go around more than twice is obviously broken.
And, indeed, in CI this tests fails with some regularity.
Instead, the test here is changed to ensure that we detectably go
around the loop again at least once.
Fixeslightningdevkit#2385
@TheBlueMatt

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CollaboratorAuthor

Squash-pushed with only the spelling change.

@valentinewallacevalentinewallace left a comment

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LGTM. Merging with 1 ack since it's just a test change

@valentinewallace
valentinewallace merged commit b2cdc2c into lightningdevkit:mainAug 20, 2024
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Successfully merging this pull request may close these issues.

Process_events_multithreaded is flaky

2 participants

@TheBlueMatt@valentinewallace