Stop using a constant for monitor update_ids after closure - #3355

Merged
TheBlueMatt merged 8 commits into
lightningdevkit:mainfrom
TheBlueMatt:2024-10-mon-ids-after-close
Nov 14, 2024
Merged

Stop using a constant for monitor update_ids after closure#3355
TheBlueMatt merged 8 commits into
lightningdevkit:mainfrom
TheBlueMatt:2024-10-mon-ids-after-close

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@TheBlueMatt

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Because `ChannelManager` doesn't have a corresponding `Channel`
after the channels are closed, we'd always used an `update_id` of
`u64::MAX` for any `ChannelMonitorUpdate`s we need to build after
the channel is closed.
This completely breaks the abstraction of `update_id`s and leaks
into persistence logic - because we might have more than one
`ChannelMonitorUpdate` with the same (`u64::MAX`) value, suddenly
instead of being able to safely use `update_id` as IDs, the
`MonitorUpdatingPersister` has to have special logic to handle
this.
Worse, because we don't have a unique ID with which to refer to
post-close `ChannelMonitorUpdate`s we cannot track when they
complete async persistence. This means we cannot properly support
async persist for forwarded payments where the inbound edge has hit
the chain prior to the preimage coming to us.
Here we rectify this by using consistent `update_id`s even after a
channel has closed. In order to do so we have to keep some state
for all channels for which the `ChannelMonitor` has not been
archived (after which point we can be confident we will not need to
update them). While this violates our long-standing policy of
having no state at all in `ChannelManager`s for closed channels,
its only a `(ChannelId, u64)` pair per channel, so shouldn't be
problematic for any of our users (as they already store a whole
honkin `ChannelMonitor` for these channels anyway).
While limited changes are made to the connection-count-limiting
logic, reviewers should carefully analyze the interactions the new
map created here has with that logic.

Sadly, this requires some very annoying upgrade semantics - users cannot upgrade directly from 0.0.123 and earlier to 0.1 as long as they have pending forwarded HTLCs which have not yet been resolved. Instead, all HTLCs must be resolved (and any new HTLCs must have been forwarded using LDK 0.0.124) prior to the upgrade. I'm not particularly happy about this, but in practice I think its okay - those using LDK with forwarding are generally pretty active and upgrade quickly, or at least have the engineering chops to figure out the upgrade pattern (and could backport the inclusion of counterparty_node_id in HTLC forwarding).

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@TheBlueMatt@valentinewallace@G8XSU@jkczyz
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
Skip to content

Stop using a constant for monitor update_ids after closure - #3355

Merged
TheBlueMatt merged 8 commits into
lightningdevkit:mainfrom
TheBlueMatt:2024-10-mon-ids-after-close
Nov 14, 2024
Merged

Stop using a constant for monitor update_ids after closure#3355
TheBlueMatt merged 8 commits into
lightningdevkit:mainfrom
TheBlueMatt:2024-10-mon-ids-after-close

Conversation

@TheBlueMatt

Copy link
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Collaborator
Because `ChannelManager` doesn't have a corresponding `Channel`
after the channels are closed, we'd always used an `update_id` of
`u64::MAX` for any `ChannelMonitorUpdate`s we need to build after
the channel is closed.
This completely breaks the abstraction of `update_id`s and leaks
into persistence logic - because we might have more than one
`ChannelMonitorUpdate` with the same (`u64::MAX`) value, suddenly
instead of being able to safely use `update_id` as IDs, the
`MonitorUpdatingPersister` has to have special logic to handle
this.
Worse, because we don't have a unique ID with which to refer to
post-close `ChannelMonitorUpdate`s we cannot track when they
complete async persistence. This means we cannot properly support
async persist for forwarded payments where the inbound edge has hit
the chain prior to the preimage coming to us.
Here we rectify this by using consistent `update_id`s even after a
channel has closed. In order to do so we have to keep some state
for all channels for which the `ChannelMonitor` has not been
archived (after which point we can be confident we will not need to
update them). While this violates our long-standing policy of
having no state at all in `ChannelManager`s for closed channels,
its only a `(ChannelId, u64)` pair per channel, so shouldn't be
problematic for any of our users (as they already store a whole
honkin `ChannelMonitor` for these channels anyway).
While limited changes are made to the connection-count-limiting
logic, reviewers should carefully analyze the interactions the new
map created here has with that logic.

Sadly, this requires some very annoying upgrade semantics - users cannot upgrade directly from 0.0.123 and earlier to 0.1 as long as they have pending forwarded HTLCs which have not yet been resolved. Instead, all HTLCs must be resolved (and any new HTLCs must have been forwarded using LDK 0.0.124) prior to the upgrade. I'm not particularly happy about this, but in practice I think its okay - those using LDK with forwarding are generally pretty active and upgrade quickly, or at least have the engineering chops to figure out the upgrade pattern (and could backport the inclusion of counterparty_node_id in HTLC forwarding).

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4 participants

@TheBlueMatt@valentinewallace@G8XSU@jkczyz
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Stop using a constant for monitor update_ids after closure - #3355

Merged
TheBlueMatt merged 8 commits into
lightningdevkit:mainfrom
TheBlueMatt:2024-10-mon-ids-after-close
Nov 14, 2024
Merged

Stop using a constant for monitor update_ids after closure#3355
TheBlueMatt merged 8 commits into
lightningdevkit:mainfrom
TheBlueMatt:2024-10-mon-ids-after-close

Conversation

@TheBlueMatt

Copy link
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Collaborator
Because `ChannelManager` doesn't have a corresponding `Channel`
after the channels are closed, we'd always used an `update_id` of
`u64::MAX` for any `ChannelMonitorUpdate`s we need to build after
the channel is closed.
This completely breaks the abstraction of `update_id`s and leaks
into persistence logic - because we might have more than one
`ChannelMonitorUpdate` with the same (`u64::MAX`) value, suddenly
instead of being able to safely use `update_id` as IDs, the
`MonitorUpdatingPersister` has to have special logic to handle
this.
Worse, because we don't have a unique ID with which to refer to
post-close `ChannelMonitorUpdate`s we cannot track when they
complete async persistence. This means we cannot properly support
async persist for forwarded payments where the inbound edge has hit
the chain prior to the preimage coming to us.
Here we rectify this by using consistent `update_id`s even after a
channel has closed. In order to do so we have to keep some state
for all channels for which the `ChannelMonitor` has not been
archived (after which point we can be confident we will not need to
update them). While this violates our long-standing policy of
having no state at all in `ChannelManager`s for closed channels,
its only a `(ChannelId, u64)` pair per channel, so shouldn't be
problematic for any of our users (as they already store a whole
honkin `ChannelMonitor` for these channels anyway).
While limited changes are made to the connection-count-limiting
logic, reviewers should carefully analyze the interactions the new
map created here has with that logic.

Sadly, this requires some very annoying upgrade semantics - users cannot upgrade directly from 0.0.123 and earlier to 0.1 as long as they have pending forwarded HTLCs which have not yet been resolved. Instead, all HTLCs must be resolved (and any new HTLCs must have been forwarded using LDK 0.0.124) prior to the upgrade. I'm not particularly happy about this, but in practice I think its okay - those using LDK with forwarding are generally pretty active and upgrade quickly, or at least have the engineering chops to figure out the upgrade pattern (and could backport the inclusion of counterparty_node_id in HTLC forwarding).

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4 participants

@TheBlueMatt@valentinewallace@G8XSU@jkczyz
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Stop using a constant for monitor update_ids after closure - #3355

Merged
TheBlueMatt merged 8 commits into
lightningdevkit:mainfrom
TheBlueMatt:2024-10-mon-ids-after-close
Nov 14, 2024
Merged

Stop using a constant for monitor update_ids after closure#3355
TheBlueMatt merged 8 commits into
lightningdevkit:mainfrom
TheBlueMatt:2024-10-mon-ids-after-close

Conversation

@TheBlueMatt

Copy link
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Collaborator
Because `ChannelManager` doesn't have a corresponding `Channel`
after the channels are closed, we'd always used an `update_id` of
`u64::MAX` for any `ChannelMonitorUpdate`s we need to build after
the channel is closed.
This completely breaks the abstraction of `update_id`s and leaks
into persistence logic - because we might have more than one
`ChannelMonitorUpdate` with the same (`u64::MAX`) value, suddenly
instead of being able to safely use `update_id` as IDs, the
`MonitorUpdatingPersister` has to have special logic to handle
this.
Worse, because we don't have a unique ID with which to refer to
post-close `ChannelMonitorUpdate`s we cannot track when they
complete async persistence. This means we cannot properly support
async persist for forwarded payments where the inbound edge has hit
the chain prior to the preimage coming to us.
Here we rectify this by using consistent `update_id`s even after a
channel has closed. In order to do so we have to keep some state
for all channels for which the `ChannelMonitor` has not been
archived (after which point we can be confident we will not need to
update them). While this violates our long-standing policy of
having no state at all in `ChannelManager`s for closed channels,
its only a `(ChannelId, u64)` pair per channel, so shouldn't be
problematic for any of our users (as they already store a whole
honkin `ChannelMonitor` for these channels anyway).
While limited changes are made to the connection-count-limiting
logic, reviewers should carefully analyze the interactions the new
map created here has with that logic.

Sadly, this requires some very annoying upgrade semantics - users cannot upgrade directly from 0.0.123 and earlier to 0.1 as long as they have pending forwarded HTLCs which have not yet been resolved. Instead, all HTLCs must be resolved (and any new HTLCs must have been forwarded using LDK 0.0.124) prior to the upgrade. I'm not particularly happy about this, but in practice I think its okay - those using LDK with forwarding are generally pretty active and upgrade quickly, or at least have the engineering chops to figure out the upgrade pattern (and could backport the inclusion of counterparty_node_id in HTLC forwarding).

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4 participants

@TheBlueMatt@valentinewallace@G8XSU@jkczyz
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

Stop using a constant for monitor update_ids after closure - #3355

Merged
TheBlueMatt merged 8 commits into
lightningdevkit:mainfrom
TheBlueMatt:2024-10-mon-ids-after-close
Nov 14, 2024
Merged

Stop using a constant for monitor update_ids after closure#3355
TheBlueMatt merged 8 commits into
lightningdevkit:mainfrom
TheBlueMatt:2024-10-mon-ids-after-close

Conversation

@TheBlueMatt

Copy link
Copy Markdown
Collaborator
Because `ChannelManager` doesn't have a corresponding `Channel`
after the channels are closed, we'd always used an `update_id` of
`u64::MAX` for any `ChannelMonitorUpdate`s we need to build after
the channel is closed.
This completely breaks the abstraction of `update_id`s and leaks
into persistence logic - because we might have more than one
`ChannelMonitorUpdate` with the same (`u64::MAX`) value, suddenly
instead of being able to safely use `update_id` as IDs, the
`MonitorUpdatingPersister` has to have special logic to handle
this.
Worse, because we don't have a unique ID with which to refer to
post-close `ChannelMonitorUpdate`s we cannot track when they
complete async persistence. This means we cannot properly support
async persist for forwarded payments where the inbound edge has hit
the chain prior to the preimage coming to us.
Here we rectify this by using consistent `update_id`s even after a
channel has closed. In order to do so we have to keep some state
for all channels for which the `ChannelMonitor` has not been
archived (after which point we can be confident we will not need to
update them). While this violates our long-standing policy of
having no state at all in `ChannelManager`s for closed channels,
its only a `(ChannelId, u64)` pair per channel, so shouldn't be
problematic for any of our users (as they already store a whole
honkin `ChannelMonitor` for these channels anyway).
While limited changes are made to the connection-count-limiting
logic, reviewers should carefully analyze the interactions the new
map created here has with that logic.

Sadly, this requires some very annoying upgrade semantics - users cannot upgrade directly from 0.0.123 and earlier to 0.1 as long as they have pending forwarded HTLCs which have not yet been resolved. Instead, all HTLCs must be resolved (and any new HTLCs must have been forwarded using LDK 0.0.124) prior to the upgrade. I'm not particularly happy about this, but in practice I think its okay - those using LDK with forwarding are generally pretty active and upgrade quickly, or at least have the engineering chops to figure out the upgrade pattern (and could backport the inclusion of counterparty_node_id in HTLC forwarding).

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4 participants

@TheBlueMatt@valentinewallace@G8XSU@jkczyz
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Stop using a constant for monitor update_ids after closure - #3355

Merged
TheBlueMatt merged 8 commits into
lightningdevkit:mainfrom
TheBlueMatt:2024-10-mon-ids-after-close
Nov 14, 2024
Merged

Stop using a constant for monitor update_ids after closure#3355
TheBlueMatt merged 8 commits into
lightningdevkit:mainfrom
TheBlueMatt:2024-10-mon-ids-after-close

Conversation

@TheBlueMatt

Copy link
Copy Markdown
Collaborator
Because `ChannelManager` doesn't have a corresponding `Channel`
after the channels are closed, we'd always used an `update_id` of
`u64::MAX` for any `ChannelMonitorUpdate`s we need to build after
the channel is closed.
This completely breaks the abstraction of `update_id`s and leaks
into persistence logic - because we might have more than one
`ChannelMonitorUpdate` with the same (`u64::MAX`) value, suddenly
instead of being able to safely use `update_id` as IDs, the
`MonitorUpdatingPersister` has to have special logic to handle
this.
Worse, because we don't have a unique ID with which to refer to
post-close `ChannelMonitorUpdate`s we cannot track when they
complete async persistence. This means we cannot properly support
async persist for forwarded payments where the inbound edge has hit
the chain prior to the preimage coming to us.
Here we rectify this by using consistent `update_id`s even after a
channel has closed. In order to do so we have to keep some state
for all channels for which the `ChannelMonitor` has not been
archived (after which point we can be confident we will not need to
update them). While this violates our long-standing policy of
having no state at all in `ChannelManager`s for closed channels,
its only a `(ChannelId, u64)` pair per channel, so shouldn't be
problematic for any of our users (as they already store a whole
honkin `ChannelMonitor` for these channels anyway).
While limited changes are made to the connection-count-limiting
logic, reviewers should carefully analyze the interactions the new
map created here has with that logic.

Sadly, this requires some very annoying upgrade semantics - users cannot upgrade directly from 0.0.123 and earlier to 0.1 as long as they have pending forwarded HTLCs which have not yet been resolved. Instead, all HTLCs must be resolved (and any new HTLCs must have been forwarded using LDK 0.0.124) prior to the upgrade. I'm not particularly happy about this, but in practice I think its okay - those using LDK with forwarding are generally pretty active and upgrade quickly, or at least have the engineering chops to figure out the upgrade pattern (and could backport the inclusion of counterparty_node_id in HTLC forwarding).

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@TheBlueMatt@valentinewallace@G8XSU@jkczyz
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Stop using a constant for monitor update_ids after closure - #3355

Merged
TheBlueMatt merged 8 commits into
lightningdevkit:mainfrom
TheBlueMatt:2024-10-mon-ids-after-close
Nov 14, 2024
Merged

Stop using a constant for monitor update_ids after closure#3355
TheBlueMatt merged 8 commits into
lightningdevkit:mainfrom
TheBlueMatt:2024-10-mon-ids-after-close

Conversation

@TheBlueMatt

Copy link
Copy Markdown
Collaborator
Because `ChannelManager` doesn't have a corresponding `Channel`
after the channels are closed, we'd always used an `update_id` of
`u64::MAX` for any `ChannelMonitorUpdate`s we need to build after
the channel is closed.
This completely breaks the abstraction of `update_id`s and leaks
into persistence logic - because we might have more than one
`ChannelMonitorUpdate` with the same (`u64::MAX`) value, suddenly
instead of being able to safely use `update_id` as IDs, the
`MonitorUpdatingPersister` has to have special logic to handle
this.
Worse, because we don't have a unique ID with which to refer to
post-close `ChannelMonitorUpdate`s we cannot track when they
complete async persistence. This means we cannot properly support
async persist for forwarded payments where the inbound edge has hit
the chain prior to the preimage coming to us.
Here we rectify this by using consistent `update_id`s even after a
channel has closed. In order to do so we have to keep some state
for all channels for which the `ChannelMonitor` has not been
archived (after which point we can be confident we will not need to
update them). While this violates our long-standing policy of
having no state at all in `ChannelManager`s for closed channels,
its only a `(ChannelId, u64)` pair per channel, so shouldn't be
problematic for any of our users (as they already store a whole
honkin `ChannelMonitor` for these channels anyway).
While limited changes are made to the connection-count-limiting
logic, reviewers should carefully analyze the interactions the new
map created here has with that logic.

Sadly, this requires some very annoying upgrade semantics - users cannot upgrade directly from 0.0.123 and earlier to 0.1 as long as they have pending forwarded HTLCs which have not yet been resolved. Instead, all HTLCs must be resolved (and any new HTLCs must have been forwarded using LDK 0.0.124) prior to the upgrade. I'm not particularly happy about this, but in practice I think its okay - those using LDK with forwarding are generally pretty active and upgrade quickly, or at least have the engineering chops to figure out the upgrade pattern (and could backport the inclusion of counterparty_node_id in HTLC forwarding).

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4 participants

@TheBlueMatt@valentinewallace@G8XSU@jkczyz
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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Stop using a constant for monitor update_ids after closure - #3355

Merged
TheBlueMatt merged 8 commits into
lightningdevkit:mainfrom
TheBlueMatt:2024-10-mon-ids-after-close
Nov 14, 2024
Merged

Stop using a constant for monitor update_ids after closure#3355
TheBlueMatt merged 8 commits into
lightningdevkit:mainfrom
TheBlueMatt:2024-10-mon-ids-after-close

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@TheBlueMatt

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Because `ChannelManager` doesn't have a corresponding `Channel`
after the channels are closed, we'd always used an `update_id` of
`u64::MAX` for any `ChannelMonitorUpdate`s we need to build after
the channel is closed.
This completely breaks the abstraction of `update_id`s and leaks
into persistence logic - because we might have more than one
`ChannelMonitorUpdate` with the same (`u64::MAX`) value, suddenly
instead of being able to safely use `update_id` as IDs, the
`MonitorUpdatingPersister` has to have special logic to handle
this.
Worse, because we don't have a unique ID with which to refer to
post-close `ChannelMonitorUpdate`s we cannot track when they
complete async persistence. This means we cannot properly support
async persist for forwarded payments where the inbound edge has hit
the chain prior to the preimage coming to us.
Here we rectify this by using consistent `update_id`s even after a
channel has closed. In order to do so we have to keep some state
for all channels for which the `ChannelMonitor` has not been
archived (after which point we can be confident we will not need to
update them). While this violates our long-standing policy of
having no state at all in `ChannelManager`s for closed channels,
its only a `(ChannelId, u64)` pair per channel, so shouldn't be
problematic for any of our users (as they already store a whole
honkin `ChannelMonitor` for these channels anyway).
While limited changes are made to the connection-count-limiting
logic, reviewers should carefully analyze the interactions the new
map created here has with that logic.

Sadly, this requires some very annoying upgrade semantics - users cannot upgrade directly from 0.0.123 and earlier to 0.1 as long as they have pending forwarded HTLCs which have not yet been resolved. Instead, all HTLCs must be resolved (and any new HTLCs must have been forwarded using LDK 0.0.124) prior to the upgrade. I'm not particularly happy about this, but in practice I think its okay - those using LDK with forwarding are generally pretty active and upgrade quickly, or at least have the engineering chops to figure out the upgrade pattern (and could backport the inclusion of counterparty_node_id in HTLC forwarding).

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4 participants

@TheBlueMatt@valentinewallace@G8XSU@jkczyz