Repository files navigation

Logger

This is a simple, thread-safe Logging framework for Swift.

Usage

Logs can be sent to multiple destinations by adding sinks:

Logger.shared.add(sink: ConsoleSink())

You can add as many sinks as you want, and later remove an instance of a specific sink with remove(sink:):

Logger.shared.remove(sink: mySink)

A log message is sent to all added sinks with log(_:_:data:). The first argument is the log level, the second is the string message and the optional third argument is a dictionary of additional data.

Logger.shared.log(.fatal, "Something catastrophic happened")
Logger.shared.log(.error, "Something bad happened")
Logger.shared.log(.warning, "Something unexpected happened")
Logger.shared.log(.info, "This might be useful for debugging, but isn't pure noise")
Logger.shared.log(.debug, "A probably noisy message for debugging")

.fatal logs are different from the others. A log at this level will be sent to each sink, the sinks will be flushed, and then the Logger will call fatalError() to crash the app.

There are also convenience functions that move the level argument to be the function's name:

Logger.shared.fatal(_:data:) -> Never
Logger.shared.error(_:data:)
Logger.shared.warning(_:data:)
Logger.shared.info(_:data:)
Logger.shared.debug(_:data:)

Note that fatal(_:data:) returns Never, making it useful in situations where the app cannot continue and the function won't return a useful value, but you still want to log details about the problem before crashing.

Finally, if you're logging to the shared instance via .shared, you can use the static functions instead: Logger.error(_:data:), Logger.warning(_:data:), etc.

The logger itself is thread-safe, meaning that you can add/remove sinks and log messages from multiple threads simultaneously without corrupting the internal state of the logger. Individual sinks may impose synchronization of their own to preserve their internal state. For example, ConsoleSink logs via print() and print() (or something it calls) locks internally so that the output from two threads isn't intermixed in the console.

You might be wondering about that third data argument. Historically, logs have been flat text files, but this makes it harder to find things when you have a lot of logs. If you use a structured data storage system such as ElasticSearch, keeping the timestamp, level and other contextual data in a structured form makes searching more efficient. It also aids metrics, because you can put the contextual data that changes from one occurrence to the next in data, while the message is constant.

Available Sinks

ConsoleSink

Sends logs to the console via Swift's print() function. Lines include a timestamp, the identifier of the thread that invoked the log, the log level, message and data (if provided).

The timestamp is formatted using a DateFormatter with the ISO-8601 format. You can change this to something else by assigning a new format to the sink's dateFormat property.

StringSink

Behaves pretty much exactly like ConsoleSink, except logs are appended to the string property on the sink. You can clear the accumulated logs by calling truncate().

Implementing a Custom Sink

LogSink is a very simple protocol with two functions:

func log(timestamp: Date, level: Logger.Level, message: String, data: [String: Any])
func flush()

Sinks are invoked on the same thread that called the logger, so you're responsible for synchronizing access to your sink's internal state.

flush() is called during .fatal logs. Your sink needs to persist any log data it wants to keep before returning.

About

A simple, extensible Swift logging framework

Resources

Stars

2 stars

Watchers

1 watching

Forks

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Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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Logger

This is a simple, thread-safe Logging framework for Swift.

Usage

Logs can be sent to multiple destinations by adding sinks:

Logger.shared.add(sink: ConsoleSink())

You can add as many sinks as you want, and later remove an instance of a specific sink with remove(sink:):

Logger.shared.remove(sink: mySink)

A log message is sent to all added sinks with log(_:_:data:). The first argument is the log level, the second is the string message and the optional third argument is a dictionary of additional data.

Logger.shared.log(.fatal, "Something catastrophic happened")
Logger.shared.log(.error, "Something bad happened")
Logger.shared.log(.warning, "Something unexpected happened")
Logger.shared.log(.info, "This might be useful for debugging, but isn't pure noise")
Logger.shared.log(.debug, "A probably noisy message for debugging")

.fatal logs are different from the others. A log at this level will be sent to each sink, the sinks will be flushed, and then the Logger will call fatalError() to crash the app.

There are also convenience functions that move the level argument to be the function's name:

Logger.shared.fatal(_:data:) -> Never
Logger.shared.error(_:data:)
Logger.shared.warning(_:data:)
Logger.shared.info(_:data:)
Logger.shared.debug(_:data:)

Note that fatal(_:data:) returns Never, making it useful in situations where the app cannot continue and the function won't return a useful value, but you still want to log details about the problem before crashing.

Finally, if you're logging to the shared instance via .shared, you can use the static functions instead: Logger.error(_:data:), Logger.warning(_:data:), etc.

The logger itself is thread-safe, meaning that you can add/remove sinks and log messages from multiple threads simultaneously without corrupting the internal state of the logger. Individual sinks may impose synchronization of their own to preserve their internal state. For example, ConsoleSink logs via print() and print() (or something it calls) locks internally so that the output from two threads isn't intermixed in the console.

You might be wondering about that third data argument. Historically, logs have been flat text files, but this makes it harder to find things when you have a lot of logs. If you use a structured data storage system such as ElasticSearch, keeping the timestamp, level and other contextual data in a structured form makes searching more efficient. It also aids metrics, because you can put the contextual data that changes from one occurrence to the next in data, while the message is constant.

Available Sinks

ConsoleSink

Sends logs to the console via Swift's print() function. Lines include a timestamp, the identifier of the thread that invoked the log, the log level, message and data (if provided).

The timestamp is formatted using a DateFormatter with the ISO-8601 format. You can change this to something else by assigning a new format to the sink's dateFormat property.

StringSink

Behaves pretty much exactly like ConsoleSink, except logs are appended to the string property on the sink. You can clear the accumulated logs by calling truncate().

Implementing a Custom Sink

LogSink is a very simple protocol with two functions:

func log(timestamp: Date, level: Logger.Level, message: String, data: [String: Any])
func flush()

Sinks are invoked on the same thread that called the logger, so you're responsible for synchronizing access to your sink's internal state.

flush() is called during .fatal logs. Your sink needs to persist any log data it wants to keep before returning.

About

A simple, extensible Swift logging framework

Resources

Stars

2 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Repository files navigation

Logger

This is a simple, thread-safe Logging framework for Swift.

Usage

Logs can be sent to multiple destinations by adding sinks:

Logger.shared.add(sink: ConsoleSink())

You can add as many sinks as you want, and later remove an instance of a specific sink with remove(sink:):

Logger.shared.remove(sink: mySink)

A log message is sent to all added sinks with log(_:_:data:). The first argument is the log level, the second is the string message and the optional third argument is a dictionary of additional data.

Logger.shared.log(.fatal, "Something catastrophic happened")
Logger.shared.log(.error, "Something bad happened")
Logger.shared.log(.warning, "Something unexpected happened")
Logger.shared.log(.info, "This might be useful for debugging, but isn't pure noise")
Logger.shared.log(.debug, "A probably noisy message for debugging")

.fatal logs are different from the others. A log at this level will be sent to each sink, the sinks will be flushed, and then the Logger will call fatalError() to crash the app.

There are also convenience functions that move the level argument to be the function's name:

Logger.shared.fatal(_:data:) -> Never
Logger.shared.error(_:data:)
Logger.shared.warning(_:data:)
Logger.shared.info(_:data:)
Logger.shared.debug(_:data:)

Note that fatal(_:data:) returns Never, making it useful in situations where the app cannot continue and the function won't return a useful value, but you still want to log details about the problem before crashing.

Finally, if you're logging to the shared instance via .shared, you can use the static functions instead: Logger.error(_:data:), Logger.warning(_:data:), etc.

The logger itself is thread-safe, meaning that you can add/remove sinks and log messages from multiple threads simultaneously without corrupting the internal state of the logger. Individual sinks may impose synchronization of their own to preserve their internal state. For example, ConsoleSink logs via print() and print() (or something it calls) locks internally so that the output from two threads isn't intermixed in the console.

You might be wondering about that third data argument. Historically, logs have been flat text files, but this makes it harder to find things when you have a lot of logs. If you use a structured data storage system such as ElasticSearch, keeping the timestamp, level and other contextual data in a structured form makes searching more efficient. It also aids metrics, because you can put the contextual data that changes from one occurrence to the next in data, while the message is constant.

Available Sinks

ConsoleSink

Sends logs to the console via Swift's print() function. Lines include a timestamp, the identifier of the thread that invoked the log, the log level, message and data (if provided).

The timestamp is formatted using a DateFormatter with the ISO-8601 format. You can change this to something else by assigning a new format to the sink's dateFormat property.

StringSink

Behaves pretty much exactly like ConsoleSink, except logs are appended to the string property on the sink. You can clear the accumulated logs by calling truncate().

Implementing a Custom Sink

LogSink is a very simple protocol with two functions:

func log(timestamp: Date, level: Logger.Level, message: String, data: [String: Any])
func flush()

Sinks are invoked on the same thread that called the logger, so you're responsible for synchronizing access to your sink's internal state.

flush() is called during .fatal logs. Your sink needs to persist any log data it wants to keep before returning.

About

A simple, extensible Swift logging framework

Resources

Stars

2 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Repository files navigation

Logger

This is a simple, thread-safe Logging framework for Swift.

Usage

Logs can be sent to multiple destinations by adding sinks:

Logger.shared.add(sink: ConsoleSink())

You can add as many sinks as you want, and later remove an instance of a specific sink with remove(sink:):

Logger.shared.remove(sink: mySink)

A log message is sent to all added sinks with log(_:_:data:). The first argument is the log level, the second is the string message and the optional third argument is a dictionary of additional data.

Logger.shared.log(.fatal, "Something catastrophic happened")
Logger.shared.log(.error, "Something bad happened")
Logger.shared.log(.warning, "Something unexpected happened")
Logger.shared.log(.info, "This might be useful for debugging, but isn't pure noise")
Logger.shared.log(.debug, "A probably noisy message for debugging")

.fatal logs are different from the others. A log at this level will be sent to each sink, the sinks will be flushed, and then the Logger will call fatalError() to crash the app.

There are also convenience functions that move the level argument to be the function's name:

Logger.shared.fatal(_:data:) -> Never
Logger.shared.error(_:data:)
Logger.shared.warning(_:data:)
Logger.shared.info(_:data:)
Logger.shared.debug(_:data:)

Note that fatal(_:data:) returns Never, making it useful in situations where the app cannot continue and the function won't return a useful value, but you still want to log details about the problem before crashing.

Finally, if you're logging to the shared instance via .shared, you can use the static functions instead: Logger.error(_:data:), Logger.warning(_:data:), etc.

The logger itself is thread-safe, meaning that you can add/remove sinks and log messages from multiple threads simultaneously without corrupting the internal state of the logger. Individual sinks may impose synchronization of their own to preserve their internal state. For example, ConsoleSink logs via print() and print() (or something it calls) locks internally so that the output from two threads isn't intermixed in the console.

You might be wondering about that third data argument. Historically, logs have been flat text files, but this makes it harder to find things when you have a lot of logs. If you use a structured data storage system such as ElasticSearch, keeping the timestamp, level and other contextual data in a structured form makes searching more efficient. It also aids metrics, because you can put the contextual data that changes from one occurrence to the next in data, while the message is constant.

Available Sinks

ConsoleSink

Sends logs to the console via Swift's print() function. Lines include a timestamp, the identifier of the thread that invoked the log, the log level, message and data (if provided).

The timestamp is formatted using a DateFormatter with the ISO-8601 format. You can change this to something else by assigning a new format to the sink's dateFormat property.

StringSink

Behaves pretty much exactly like ConsoleSink, except logs are appended to the string property on the sink. You can clear the accumulated logs by calling truncate().

Implementing a Custom Sink

LogSink is a very simple protocol with two functions:

func log(timestamp: Date, level: Logger.Level, message: String, data: [String: Any])
func flush()

Sinks are invoked on the same thread that called the logger, so you're responsible for synchronizing access to your sink's internal state.

flush() is called during .fatal logs. Your sink needs to persist any log data it wants to keep before returning.

About

A simple, extensible Swift logging framework

Resources

Stars

2 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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Repository files navigation

Logger

This is a simple, thread-safe Logging framework for Swift.

Usage

Logs can be sent to multiple destinations by adding sinks:

Logger.shared.add(sink: ConsoleSink())

You can add as many sinks as you want, and later remove an instance of a specific sink with remove(sink:):

Logger.shared.remove(sink: mySink)

A log message is sent to all added sinks with log(_:_:data:). The first argument is the log level, the second is the string message and the optional third argument is a dictionary of additional data.

Logger.shared.log(.fatal, "Something catastrophic happened")
Logger.shared.log(.error, "Something bad happened")
Logger.shared.log(.warning, "Something unexpected happened")
Logger.shared.log(.info, "This might be useful for debugging, but isn't pure noise")
Logger.shared.log(.debug, "A probably noisy message for debugging")

.fatal logs are different from the others. A log at this level will be sent to each sink, the sinks will be flushed, and then the Logger will call fatalError() to crash the app.

There are also convenience functions that move the level argument to be the function's name:

Logger.shared.fatal(_:data:) -> Never
Logger.shared.error(_:data:)
Logger.shared.warning(_:data:)
Logger.shared.info(_:data:)
Logger.shared.debug(_:data:)

Note that fatal(_:data:) returns Never, making it useful in situations where the app cannot continue and the function won't return a useful value, but you still want to log details about the problem before crashing.

Finally, if you're logging to the shared instance via .shared, you can use the static functions instead: Logger.error(_:data:), Logger.warning(_:data:), etc.

The logger itself is thread-safe, meaning that you can add/remove sinks and log messages from multiple threads simultaneously without corrupting the internal state of the logger. Individual sinks may impose synchronization of their own to preserve their internal state. For example, ConsoleSink logs via print() and print() (or something it calls) locks internally so that the output from two threads isn't intermixed in the console.

You might be wondering about that third data argument. Historically, logs have been flat text files, but this makes it harder to find things when you have a lot of logs. If you use a structured data storage system such as ElasticSearch, keeping the timestamp, level and other contextual data in a structured form makes searching more efficient. It also aids metrics, because you can put the contextual data that changes from one occurrence to the next in data, while the message is constant.

Available Sinks

ConsoleSink

Sends logs to the console via Swift's print() function. Lines include a timestamp, the identifier of the thread that invoked the log, the log level, message and data (if provided).

The timestamp is formatted using a DateFormatter with the ISO-8601 format. You can change this to something else by assigning a new format to the sink's dateFormat property.

StringSink

Behaves pretty much exactly like ConsoleSink, except logs are appended to the string property on the sink. You can clear the accumulated logs by calling truncate().

Implementing a Custom Sink

LogSink is a very simple protocol with two functions:

func log(timestamp: Date, level: Logger.Level, message: String, data: [String: Any])
func flush()

Sinks are invoked on the same thread that called the logger, so you're responsible for synchronizing access to your sink's internal state.

flush() is called during .fatal logs. Your sink needs to persist any log data it wants to keep before returning.

About

A simple, extensible Swift logging framework

Resources

Stars

2 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

Logger

This is a simple, thread-safe Logging framework for Swift.

Usage

Logs can be sent to multiple destinations by adding sinks:

Logger.shared.add(sink: ConsoleSink())

You can add as many sinks as you want, and later remove an instance of a specific sink with remove(sink:):

Logger.shared.remove(sink: mySink)

A log message is sent to all added sinks with log(_:_:data:). The first argument is the log level, the second is the string message and the optional third argument is a dictionary of additional data.

Logger.shared.log(.fatal, "Something catastrophic happened")
Logger.shared.log(.error, "Something bad happened")
Logger.shared.log(.warning, "Something unexpected happened")
Logger.shared.log(.info, "This might be useful for debugging, but isn't pure noise")
Logger.shared.log(.debug, "A probably noisy message for debugging")

.fatal logs are different from the others. A log at this level will be sent to each sink, the sinks will be flushed, and then the Logger will call fatalError() to crash the app.

There are also convenience functions that move the level argument to be the function's name:

Logger.shared.fatal(_:data:) -> Never
Logger.shared.error(_:data:)
Logger.shared.warning(_:data:)
Logger.shared.info(_:data:)
Logger.shared.debug(_:data:)

Note that fatal(_:data:) returns Never, making it useful in situations where the app cannot continue and the function won't return a useful value, but you still want to log details about the problem before crashing.

Finally, if you're logging to the shared instance via .shared, you can use the static functions instead: Logger.error(_:data:), Logger.warning(_:data:), etc.

The logger itself is thread-safe, meaning that you can add/remove sinks and log messages from multiple threads simultaneously without corrupting the internal state of the logger. Individual sinks may impose synchronization of their own to preserve their internal state. For example, ConsoleSink logs via print() and print() (or something it calls) locks internally so that the output from two threads isn't intermixed in the console.

You might be wondering about that third data argument. Historically, logs have been flat text files, but this makes it harder to find things when you have a lot of logs. If you use a structured data storage system such as ElasticSearch, keeping the timestamp, level and other contextual data in a structured form makes searching more efficient. It also aids metrics, because you can put the contextual data that changes from one occurrence to the next in data, while the message is constant.

Available Sinks

ConsoleSink

Sends logs to the console via Swift's print() function. Lines include a timestamp, the identifier of the thread that invoked the log, the log level, message and data (if provided).

The timestamp is formatted using a DateFormatter with the ISO-8601 format. You can change this to something else by assigning a new format to the sink's dateFormat property.

StringSink

Behaves pretty much exactly like ConsoleSink, except logs are appended to the string property on the sink. You can clear the accumulated logs by calling truncate().

Implementing a Custom Sink

LogSink is a very simple protocol with two functions:

func log(timestamp: Date, level: Logger.Level, message: String, data: [String: Any])
func flush()

Sinks are invoked on the same thread that called the logger, so you're responsible for synchronizing access to your sink's internal state.

flush() is called during .fatal logs. Your sink needs to persist any log data it wants to keep before returning.

About

A simple, extensible Swift logging framework

Resources

Stars

2 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Logger

This is a simple, thread-safe Logging framework for Swift.

Usage

Logs can be sent to multiple destinations by adding sinks:

Logger.shared.add(sink: ConsoleSink())

You can add as many sinks as you want, and later remove an instance of a specific sink with remove(sink:):

Logger.shared.remove(sink: mySink)

A log message is sent to all added sinks with log(_:_:data:). The first argument is the log level, the second is the string message and the optional third argument is a dictionary of additional data.

Logger.shared.log(.fatal, "Something catastrophic happened")
Logger.shared.log(.error, "Something bad happened")
Logger.shared.log(.warning, "Something unexpected happened")
Logger.shared.log(.info, "This might be useful for debugging, but isn't pure noise")
Logger.shared.log(.debug, "A probably noisy message for debugging")

.fatal logs are different from the others. A log at this level will be sent to each sink, the sinks will be flushed, and then the Logger will call fatalError() to crash the app.

There are also convenience functions that move the level argument to be the function's name:

Logger.shared.fatal(_:data:) -> Never
Logger.shared.error(_:data:)
Logger.shared.warning(_:data:)
Logger.shared.info(_:data:)
Logger.shared.debug(_:data:)

Note that fatal(_:data:) returns Never, making it useful in situations where the app cannot continue and the function won't return a useful value, but you still want to log details about the problem before crashing.

Finally, if you're logging to the shared instance via .shared, you can use the static functions instead: Logger.error(_:data:), Logger.warning(_:data:), etc.

The logger itself is thread-safe, meaning that you can add/remove sinks and log messages from multiple threads simultaneously without corrupting the internal state of the logger. Individual sinks may impose synchronization of their own to preserve their internal state. For example, ConsoleSink logs via print() and print() (or something it calls) locks internally so that the output from two threads isn't intermixed in the console.

You might be wondering about that third data argument. Historically, logs have been flat text files, but this makes it harder to find things when you have a lot of logs. If you use a structured data storage system such as ElasticSearch, keeping the timestamp, level and other contextual data in a structured form makes searching more efficient. It also aids metrics, because you can put the contextual data that changes from one occurrence to the next in data, while the message is constant.

Available Sinks

ConsoleSink

Sends logs to the console via Swift's print() function. Lines include a timestamp, the identifier of the thread that invoked the log, the log level, message and data (if provided).

The timestamp is formatted using a DateFormatter with the ISO-8601 format. You can change this to something else by assigning a new format to the sink's dateFormat property.

StringSink

Behaves pretty much exactly like ConsoleSink, except logs are appended to the string property on the sink. You can clear the accumulated logs by calling truncate().

Implementing a Custom Sink

LogSink is a very simple protocol with two functions:

func log(timestamp: Date, level: Logger.Level, message: String, data: [String: Any])
func flush()

Sinks are invoked on the same thread that called the logger, so you're responsible for synchronizing access to your sink's internal state.

flush() is called during .fatal logs. Your sink needs to persist any log data it wants to keep before returning.

About

A simple, extensible Swift logging framework

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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Logger

This is a simple, thread-safe Logging framework for Swift.

Usage

Logs can be sent to multiple destinations by adding sinks:

Logger.shared.add(sink: ConsoleSink())

You can add as many sinks as you want, and later remove an instance of a specific sink with remove(sink:):

Logger.shared.remove(sink: mySink)

A log message is sent to all added sinks with log(_:_:data:). The first argument is the log level, the second is the string message and the optional third argument is a dictionary of additional data.

Logger.shared.log(.fatal, "Something catastrophic happened")
Logger.shared.log(.error, "Something bad happened")
Logger.shared.log(.warning, "Something unexpected happened")
Logger.shared.log(.info, "This might be useful for debugging, but isn't pure noise")
Logger.shared.log(.debug, "A probably noisy message for debugging")

.fatal logs are different from the others. A log at this level will be sent to each sink, the sinks will be flushed, and then the Logger will call fatalError() to crash the app.

There are also convenience functions that move the level argument to be the function's name:

Logger.shared.fatal(_:data:) -> Never
Logger.shared.error(_:data:)
Logger.shared.warning(_:data:)
Logger.shared.info(_:data:)
Logger.shared.debug(_:data:)

Note that fatal(_:data:) returns Never, making it useful in situations where the app cannot continue and the function won't return a useful value, but you still want to log details about the problem before crashing.

Finally, if you're logging to the shared instance via .shared, you can use the static functions instead: Logger.error(_:data:), Logger.warning(_:data:), etc.

The logger itself is thread-safe, meaning that you can add/remove sinks and log messages from multiple threads simultaneously without corrupting the internal state of the logger. Individual sinks may impose synchronization of their own to preserve their internal state. For example, ConsoleSink logs via print() and print() (or something it calls) locks internally so that the output from two threads isn't intermixed in the console.

You might be wondering about that third data argument. Historically, logs have been flat text files, but this makes it harder to find things when you have a lot of logs. If you use a structured data storage system such as ElasticSearch, keeping the timestamp, level and other contextual data in a structured form makes searching more efficient. It also aids metrics, because you can put the contextual data that changes from one occurrence to the next in data, while the message is constant.

Available Sinks

ConsoleSink

Sends logs to the console via Swift's print() function. Lines include a timestamp, the identifier of the thread that invoked the log, the log level, message and data (if provided).

The timestamp is formatted using a DateFormatter with the ISO-8601 format. You can change this to something else by assigning a new format to the sink's dateFormat property.

StringSink

Behaves pretty much exactly like ConsoleSink, except logs are appended to the string property on the sink. You can clear the accumulated logs by calling truncate().

Implementing a Custom Sink

LogSink is a very simple protocol with two functions:

func log(timestamp: Date, level: Logger.Level, message: String, data: [String: Any])
func flush()

Sinks are invoked on the same thread that called the logger, so you're responsible for synchronizing access to your sink's internal state.

flush() is called during .fatal logs. Your sink needs to persist any log data it wants to keep before returning.

About

A simple, extensible Swift logging framework

Resources

Stars

2 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages