- 🧠 Interested in scalable backend systems, game servers, and system design
- 🛠 Languages: Golang (main), JavaScript/TypeScript
- 🎯 Strengths: Fast prototyping, clean architecture, and high stability code
fibril
A WebSocket hub solution based on GoFiber, designed for efficient real-time communication.shardingmap
A simple and flexible sharding logic implementation in Go.pubsub
A lightweight in-process publish-subscribe system with topic-based subscription and built-in unsubscribe logic.


