Welcome to my GitHub profile!
Working primarily in a UNIX-based environment, leveraging tools like the ZHS shell to optimize workflows.
Software Developer passionate about creating interactive and accessible experiences through code.
Fascinated by low-level programming, minimalist game design, game design, and command line interaction.
Currently exploring COBOL, Ruby, and designing tools for the DragonRuby game engine.
Love working on projects like small video games and Ruby gems.
- Building practical tools like my
Command** class** to simplify shell script creation. - 🎮 Designing tools for the DragonRuby game engine to support game developers.
- Exploring COBOL and potential mainframe development.
- Interested in creating programming languages to make coding more intuitive.
- 🚀 Diving deeper into mainframe development and assembly languages.
- Refining UML diagramming and structured design processes.
- Exploring Rust as a potential third language.
- Advancing in 2D game development and technical writing.
- Environment: Experienced in UNIX-based systems for development.
- Languages: Ruby, COBOL, and learning Assembly and Rust.
- Tools: Git, Sublime Text, Obsidian, DragonRuby, RubyMine.
- Development Focus: Interactive software, system tools, and games.
- Shell: ZHS
- Inspired by retro technologies like the 6502 instruction set and Gameboy programming.
- 💡 Exploring ideas to make COBOL more accessible through creative syntax and design improvements in the future.
- Strong advocate of structured workflows to create clean, maintainable software.