e7 timers #22

Description

@SatchelDragon

I just want to say that you have done an amazing job with both the e7 damage calculator and e7leaks. I was extremely excited to see, yesterday, that you had a countdown until server maintenance on e7leaks! Personally, I have had a lot of trouble keeping up with the times that events start and end. Others in my guild have had similar issues. I was wondering if you would expand e7leaks to contain a list of e7 timers?

Some timers are simple and cycle with server resets like Abyss, login rewards, and Guild check-ins. Others are more complicated such as World Boss, Guild War, hall of trials, Arena, Raid, Mystic summon reset, and Spirit Altars. The worst are events like all-altars-open, free unequip, web events, banners, and side stories that have odd end times. Keeping all the times that things open, close, start, and end is frustrating at best. Daylight savings time switching hours on me doesn't help either, lol.

So a page that simply had a list of ongoing timers like that maintenance timer would be a godsend. I'm sure that its not as simple as I like to think it is but I thought it was worth asking.

Thank you for listening to my request

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    , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
     blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
    }
    } catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
    })();
    (function(){
    try {
    var __m = "github.com";
    var __re = new RegExp('^' + "github\\.com" + '
    
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    e7 timers #22

    Description

    @SatchelDragon

    I just want to say that you have done an amazing job with both the e7 damage calculator and e7leaks. I was extremely excited to see, yesterday, that you had a countdown until server maintenance on e7leaks! Personally, I have had a lot of trouble keeping up with the times that events start and end. Others in my guild have had similar issues. I was wondering if you would expand e7leaks to contain a list of e7 timers?

    Some timers are simple and cycle with server resets like Abyss, login rewards, and Guild check-ins. Others are more complicated such as World Boss, Guild War, hall of trials, Arena, Raid, Mystic summon reset, and Spirit Altars. The worst are events like all-altars-open, free unequip, web events, banners, and side stories that have odd end times. Keeping all the times that things open, close, start, and end is frustrating at best. Daylight savings time switching hours on me doesn't help either, lol.

    So a page that simply had a list of ongoing timers like that maintenance timer would be a godsend. I'm sure that its not as simple as I like to think it is but I thought it was worth asking.

    Thank you for listening to my request

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      , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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      e7 timers #22

      Description

      @SatchelDragon

      I just want to say that you have done an amazing job with both the e7 damage calculator and e7leaks. I was extremely excited to see, yesterday, that you had a countdown until server maintenance on e7leaks! Personally, I have had a lot of trouble keeping up with the times that events start and end. Others in my guild have had similar issues. I was wondering if you would expand e7leaks to contain a list of e7 timers?

      Some timers are simple and cycle with server resets like Abyss, login rewards, and Guild check-ins. Others are more complicated such as World Boss, Guild War, hall of trials, Arena, Raid, Mystic summon reset, and Spirit Altars. The worst are events like all-altars-open, free unequip, web events, banners, and side stories that have odd end times. Keeping all the times that things open, close, start, and end is frustrating at best. Daylight savings time switching hours on me doesn't help either, lol.

      So a page that simply had a list of ongoing timers like that maintenance timer would be a godsend. I'm sure that its not as simple as I like to think it is but I thought it was worth asking.

      Thank you for listening to my request

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        , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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        e7 timers #22

        Description

        @SatchelDragon

        I just want to say that you have done an amazing job with both the e7 damage calculator and e7leaks. I was extremely excited to see, yesterday, that you had a countdown until server maintenance on e7leaks! Personally, I have had a lot of trouble keeping up with the times that events start and end. Others in my guild have had similar issues. I was wondering if you would expand e7leaks to contain a list of e7 timers?

        Some timers are simple and cycle with server resets like Abyss, login rewards, and Guild check-ins. Others are more complicated such as World Boss, Guild War, hall of trials, Arena, Raid, Mystic summon reset, and Spirit Altars. The worst are events like all-altars-open, free unequip, web events, banners, and side stories that have odd end times. Keeping all the times that things open, close, start, and end is frustrating at best. Daylight savings time switching hours on me doesn't help either, lol.

        So a page that simply had a list of ongoing timers like that maintenance timer would be a godsend. I'm sure that its not as simple as I like to think it is but I thought it was worth asking.

        Thank you for listening to my request

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          , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
          Skip to content

          e7 timers #22

          Description

          @SatchelDragon

          I just want to say that you have done an amazing job with both the e7 damage calculator and e7leaks. I was extremely excited to see, yesterday, that you had a countdown until server maintenance on e7leaks! Personally, I have had a lot of trouble keeping up with the times that events start and end. Others in my guild have had similar issues. I was wondering if you would expand e7leaks to contain a list of e7 timers?

          Some timers are simple and cycle with server resets like Abyss, login rewards, and Guild check-ins. Others are more complicated such as World Boss, Guild War, hall of trials, Arena, Raid, Mystic summon reset, and Spirit Altars. The worst are events like all-altars-open, free unequip, web events, banners, and side stories that have odd end times. Keeping all the times that things open, close, start, and end is frustrating at best. Daylight savings time switching hours on me doesn't help either, lol.

          So a page that simply had a list of ongoing timers like that maintenance timer would be a godsend. I'm sure that its not as simple as I like to think it is but I thought it was worth asking.

          Thank you for listening to my request

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            , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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            e7 timers #22

            Description

            @SatchelDragon

            I just want to say that you have done an amazing job with both the e7 damage calculator and e7leaks. I was extremely excited to see, yesterday, that you had a countdown until server maintenance on e7leaks! Personally, I have had a lot of trouble keeping up with the times that events start and end. Others in my guild have had similar issues. I was wondering if you would expand e7leaks to contain a list of e7 timers?

            Some timers are simple and cycle with server resets like Abyss, login rewards, and Guild check-ins. Others are more complicated such as World Boss, Guild War, hall of trials, Arena, Raid, Mystic summon reset, and Spirit Altars. The worst are events like all-altars-open, free unequip, web events, banners, and side stories that have odd end times. Keeping all the times that things open, close, start, and end is frustrating at best. Daylight savings time switching hours on me doesn't help either, lol.

            So a page that simply had a list of ongoing timers like that maintenance timer would be a godsend. I'm sure that its not as simple as I like to think it is but I thought it was worth asking.

            Thank you for listening to my request

            Metadata

            Metadata

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              , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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              e7 timers #22

              Description

              @SatchelDragon

              I just want to say that you have done an amazing job with both the e7 damage calculator and e7leaks. I was extremely excited to see, yesterday, that you had a countdown until server maintenance on e7leaks! Personally, I have had a lot of trouble keeping up with the times that events start and end. Others in my guild have had similar issues. I was wondering if you would expand e7leaks to contain a list of e7 timers?

              Some timers are simple and cycle with server resets like Abyss, login rewards, and Guild check-ins. Others are more complicated such as World Boss, Guild War, hall of trials, Arena, Raid, Mystic summon reset, and Spirit Altars. The worst are events like all-altars-open, free unequip, web events, banners, and side stories that have odd end times. Keeping all the times that things open, close, start, and end is frustrating at best. Daylight savings time switching hours on me doesn't help either, lol.

              So a page that simply had a list of ongoing timers like that maintenance timer would be a godsend. I'm sure that its not as simple as I like to think it is but I thought it was worth asking.

              Thank you for listening to my request

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                , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
                Skip to content

                e7 timers #22

                Description

                @SatchelDragon

                I just want to say that you have done an amazing job with both the e7 damage calculator and e7leaks. I was extremely excited to see, yesterday, that you had a countdown until server maintenance on e7leaks! Personally, I have had a lot of trouble keeping up with the times that events start and end. Others in my guild have had similar issues. I was wondering if you would expand e7leaks to contain a list of e7 timers?

                Some timers are simple and cycle with server resets like Abyss, login rewards, and Guild check-ins. Others are more complicated such as World Boss, Guild War, hall of trials, Arena, Raid, Mystic summon reset, and Spirit Altars. The worst are events like all-altars-open, free unequip, web events, banners, and side stories that have odd end times. Keeping all the times that things open, close, start, and end is frustrating at best. Daylight savings time switching hours on me doesn't help either, lol.

                So a page that simply had a list of ongoing timers like that maintenance timer would be a godsend. I'm sure that its not as simple as I like to think it is but I thought it was worth asking.

                Thank you for listening to my request

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