Repository files navigation

Asset World System

The plugin is designed for clustering objects with further use and convenient tag search.
The plugin is made for UE5

API Storage

APIDescription
RegisterStorageAssetRegister an object in the subsystem
RegisterStorageAssetStaticRegister an object in the subsystem STATIC
FindStorageAssetSearch for a registered object in the subsystem
FindStorageAssetStaticSearch for a registered object in the subsystem STATIC
GetTypeStorageAssetGetting the type of storage
GetTypeStorageAssetStaticGetting the type of storage STATIC
RemoveStorageAssetDeleting an object from the storage
RemoveStorageAssetStaticDeleting an object from the storage STATIC

APIStorage Image

API Load Objects

APIDescription
SyncObjectLoadingSynchronous object loading
SyncArrayObjectLoadingSynchronous array object loading
SyncClassLoadingSynchronous class loading
SyncArrayClassLoadingSynchronous array class loading
AsyncObjectLoadingAsynchronous object loading
AsyncObjectLoadingWithCallbackAsynchronous object loading with callback delegate
AsyncClassLoadingAsynchronous class loading
AsyncClassLoadingWithCallbackAsynchronous class loading with callback delegate

APILoadObjects Image

Signatures

SignaturesDescription
OnAsyncLoadingObjectCompletedNotification of completion of asynchronous object loading
OnAsyncLoadingClassCompletedNotification of completion of asynchronous UClass loading
OnRegisterAssetCompletedNotification of registration of objects in the storage
OnAssetRemovedNotification on deleting objects from storage

APILoadObjects Image

📫 Other

Attention: If you have changes, use PullRequest.

Authors:
Mark Veligod

About

Plugin UE5 for convenient search and loading of objects

Resources

Stars

2 stars

Watchers

1 watching

Forks

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
Skip to content

Repository files navigation

Asset World System

The plugin is designed for clustering objects with further use and convenient tag search.
The plugin is made for UE5

API Storage

APIDescription
RegisterStorageAssetRegister an object in the subsystem
RegisterStorageAssetStaticRegister an object in the subsystem STATIC
FindStorageAssetSearch for a registered object in the subsystem
FindStorageAssetStaticSearch for a registered object in the subsystem STATIC
GetTypeStorageAssetGetting the type of storage
GetTypeStorageAssetStaticGetting the type of storage STATIC
RemoveStorageAssetDeleting an object from the storage
RemoveStorageAssetStaticDeleting an object from the storage STATIC

APIStorage Image

API Load Objects

APIDescription
SyncObjectLoadingSynchronous object loading
SyncArrayObjectLoadingSynchronous array object loading
SyncClassLoadingSynchronous class loading
SyncArrayClassLoadingSynchronous array class loading
AsyncObjectLoadingAsynchronous object loading
AsyncObjectLoadingWithCallbackAsynchronous object loading with callback delegate
AsyncClassLoadingAsynchronous class loading
AsyncClassLoadingWithCallbackAsynchronous class loading with callback delegate

APILoadObjects Image

Signatures

SignaturesDescription
OnAsyncLoadingObjectCompletedNotification of completion of asynchronous object loading
OnAsyncLoadingClassCompletedNotification of completion of asynchronous UClass loading
OnRegisterAssetCompletedNotification of registration of objects in the storage
OnAssetRemovedNotification on deleting objects from storage

APILoadObjects Image

📫 Other

Attention: If you have changes, use PullRequest.

Authors:
Mark Veligod

About

Plugin UE5 for convenient search and loading of objects

Resources

Stars

2 stars

Watchers

1 watching

Forks

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

Asset World System

The plugin is designed for clustering objects with further use and convenient tag search.
The plugin is made for UE5

API Storage

APIDescription
RegisterStorageAssetRegister an object in the subsystem
RegisterStorageAssetStaticRegister an object in the subsystem STATIC
FindStorageAssetSearch for a registered object in the subsystem
FindStorageAssetStaticSearch for a registered object in the subsystem STATIC
GetTypeStorageAssetGetting the type of storage
GetTypeStorageAssetStaticGetting the type of storage STATIC
RemoveStorageAssetDeleting an object from the storage
RemoveStorageAssetStaticDeleting an object from the storage STATIC

APIStorage Image

API Load Objects

APIDescription
SyncObjectLoadingSynchronous object loading
SyncArrayObjectLoadingSynchronous array object loading
SyncClassLoadingSynchronous class loading
SyncArrayClassLoadingSynchronous array class loading
AsyncObjectLoadingAsynchronous object loading
AsyncObjectLoadingWithCallbackAsynchronous object loading with callback delegate
AsyncClassLoadingAsynchronous class loading
AsyncClassLoadingWithCallbackAsynchronous class loading with callback delegate

APILoadObjects Image

Signatures

SignaturesDescription
OnAsyncLoadingObjectCompletedNotification of completion of asynchronous object loading
OnAsyncLoadingClassCompletedNotification of completion of asynchronous UClass loading
OnRegisterAssetCompletedNotification of registration of objects in the storage
OnAssetRemovedNotification on deleting objects from storage

APILoadObjects Image

📫 Other

Attention: If you have changes, use PullRequest.

Authors:
Mark Veligod

About

Plugin UE5 for convenient search and loading of objects

Resources

Stars

2 stars

Watchers

1 watching

Forks

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

Asset World System

The plugin is designed for clustering objects with further use and convenient tag search.
The plugin is made for UE5

API Storage

APIDescription
RegisterStorageAssetRegister an object in the subsystem
RegisterStorageAssetStaticRegister an object in the subsystem STATIC
FindStorageAssetSearch for a registered object in the subsystem
FindStorageAssetStaticSearch for a registered object in the subsystem STATIC
GetTypeStorageAssetGetting the type of storage
GetTypeStorageAssetStaticGetting the type of storage STATIC
RemoveStorageAssetDeleting an object from the storage
RemoveStorageAssetStaticDeleting an object from the storage STATIC

APIStorage Image

API Load Objects

APIDescription
SyncObjectLoadingSynchronous object loading
SyncArrayObjectLoadingSynchronous array object loading
SyncClassLoadingSynchronous class loading
SyncArrayClassLoadingSynchronous array class loading
AsyncObjectLoadingAsynchronous object loading
AsyncObjectLoadingWithCallbackAsynchronous object loading with callback delegate
AsyncClassLoadingAsynchronous class loading
AsyncClassLoadingWithCallbackAsynchronous class loading with callback delegate

APILoadObjects Image

Signatures

SignaturesDescription
OnAsyncLoadingObjectCompletedNotification of completion of asynchronous object loading
OnAsyncLoadingClassCompletedNotification of completion of asynchronous UClass loading
OnRegisterAssetCompletedNotification of registration of objects in the storage
OnAssetRemovedNotification on deleting objects from storage

APILoadObjects Image

📫 Other

Attention: If you have changes, use PullRequest.

Authors:
Mark Veligod

About

Plugin UE5 for convenient search and loading of objects

Resources

Stars

2 stars

Watchers

1 watching

Forks

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

Repository files navigation

Asset World System

The plugin is designed for clustering objects with further use and convenient tag search.
The plugin is made for UE5

API Storage

APIDescription
RegisterStorageAssetRegister an object in the subsystem
RegisterStorageAssetStaticRegister an object in the subsystem STATIC
FindStorageAssetSearch for a registered object in the subsystem
FindStorageAssetStaticSearch for a registered object in the subsystem STATIC
GetTypeStorageAssetGetting the type of storage
GetTypeStorageAssetStaticGetting the type of storage STATIC
RemoveStorageAssetDeleting an object from the storage
RemoveStorageAssetStaticDeleting an object from the storage STATIC

APIStorage Image

API Load Objects

APIDescription
SyncObjectLoadingSynchronous object loading
SyncArrayObjectLoadingSynchronous array object loading
SyncClassLoadingSynchronous class loading
SyncArrayClassLoadingSynchronous array class loading
AsyncObjectLoadingAsynchronous object loading
AsyncObjectLoadingWithCallbackAsynchronous object loading with callback delegate
AsyncClassLoadingAsynchronous class loading
AsyncClassLoadingWithCallbackAsynchronous class loading with callback delegate

APILoadObjects Image

Signatures

SignaturesDescription
OnAsyncLoadingObjectCompletedNotification of completion of asynchronous object loading
OnAsyncLoadingClassCompletedNotification of completion of asynchronous UClass loading
OnRegisterAssetCompletedNotification of registration of objects in the storage
OnAssetRemovedNotification on deleting objects from storage

APILoadObjects Image

📫 Other

Attention: If you have changes, use PullRequest.

Authors:
Mark Veligod

About

Plugin UE5 for convenient search and loading of objects

Resources

Stars

2 stars

Watchers

1 watching

Forks

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

Asset World System

The plugin is designed for clustering objects with further use and convenient tag search.
The plugin is made for UE5

API Storage

APIDescription
RegisterStorageAssetRegister an object in the subsystem
RegisterStorageAssetStaticRegister an object in the subsystem STATIC
FindStorageAssetSearch for a registered object in the subsystem
FindStorageAssetStaticSearch for a registered object in the subsystem STATIC
GetTypeStorageAssetGetting the type of storage
GetTypeStorageAssetStaticGetting the type of storage STATIC
RemoveStorageAssetDeleting an object from the storage
RemoveStorageAssetStaticDeleting an object from the storage STATIC

APIStorage Image

API Load Objects

APIDescription
SyncObjectLoadingSynchronous object loading
SyncArrayObjectLoadingSynchronous array object loading
SyncClassLoadingSynchronous class loading
SyncArrayClassLoadingSynchronous array class loading
AsyncObjectLoadingAsynchronous object loading
AsyncObjectLoadingWithCallbackAsynchronous object loading with callback delegate
AsyncClassLoadingAsynchronous class loading
AsyncClassLoadingWithCallbackAsynchronous class loading with callback delegate

APILoadObjects Image

Signatures

SignaturesDescription
OnAsyncLoadingObjectCompletedNotification of completion of asynchronous object loading
OnAsyncLoadingClassCompletedNotification of completion of asynchronous UClass loading
OnRegisterAssetCompletedNotification of registration of objects in the storage
OnAssetRemovedNotification on deleting objects from storage

APILoadObjects Image

📫 Other

Attention: If you have changes, use PullRequest.

Authors:
Mark Veligod

About

Plugin UE5 for convenient search and loading of objects

Resources

Stars

2 stars

Watchers

1 watching

Forks

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

Asset World System

The plugin is designed for clustering objects with further use and convenient tag search.
The plugin is made for UE5

API Storage

APIDescription
RegisterStorageAssetRegister an object in the subsystem
RegisterStorageAssetStaticRegister an object in the subsystem STATIC
FindStorageAssetSearch for a registered object in the subsystem
FindStorageAssetStaticSearch for a registered object in the subsystem STATIC
GetTypeStorageAssetGetting the type of storage
GetTypeStorageAssetStaticGetting the type of storage STATIC
RemoveStorageAssetDeleting an object from the storage
RemoveStorageAssetStaticDeleting an object from the storage STATIC

APIStorage Image

API Load Objects

APIDescription
SyncObjectLoadingSynchronous object loading
SyncArrayObjectLoadingSynchronous array object loading
SyncClassLoadingSynchronous class loading
SyncArrayClassLoadingSynchronous array class loading
AsyncObjectLoadingAsynchronous object loading
AsyncObjectLoadingWithCallbackAsynchronous object loading with callback delegate
AsyncClassLoadingAsynchronous class loading
AsyncClassLoadingWithCallbackAsynchronous class loading with callback delegate

APILoadObjects Image

Signatures

SignaturesDescription
OnAsyncLoadingObjectCompletedNotification of completion of asynchronous object loading
OnAsyncLoadingClassCompletedNotification of completion of asynchronous UClass loading
OnRegisterAssetCompletedNotification of registration of objects in the storage
OnAssetRemovedNotification on deleting objects from storage

APILoadObjects Image

📫 Other

Attention: If you have changes, use PullRequest.

Authors:
Mark Veligod

About

Plugin UE5 for convenient search and loading of objects

Resources

Stars

2 stars

Watchers

1 watching

Forks

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content

Repository files navigation

Asset World System

The plugin is designed for clustering objects with further use and convenient tag search.
The plugin is made for UE5

API Storage

APIDescription
RegisterStorageAssetRegister an object in the subsystem
RegisterStorageAssetStaticRegister an object in the subsystem STATIC
FindStorageAssetSearch for a registered object in the subsystem
FindStorageAssetStaticSearch for a registered object in the subsystem STATIC
GetTypeStorageAssetGetting the type of storage
GetTypeStorageAssetStaticGetting the type of storage STATIC
RemoveStorageAssetDeleting an object from the storage
RemoveStorageAssetStaticDeleting an object from the storage STATIC

APIStorage Image

API Load Objects

APIDescription
SyncObjectLoadingSynchronous object loading
SyncArrayObjectLoadingSynchronous array object loading
SyncClassLoadingSynchronous class loading
SyncArrayClassLoadingSynchronous array class loading
AsyncObjectLoadingAsynchronous object loading
AsyncObjectLoadingWithCallbackAsynchronous object loading with callback delegate
AsyncClassLoadingAsynchronous class loading
AsyncClassLoadingWithCallbackAsynchronous class loading with callback delegate

APILoadObjects Image

Signatures

SignaturesDescription
OnAsyncLoadingObjectCompletedNotification of completion of asynchronous object loading
OnAsyncLoadingClassCompletedNotification of completion of asynchronous UClass loading
OnRegisterAssetCompletedNotification of registration of objects in the storage
OnAssetRemovedNotification on deleting objects from storage

APILoadObjects Image

📫 Other

Attention: If you have changes, use PullRequest.

Authors:
Mark Veligod

About

Plugin UE5 for convenient search and loading of objects

Resources

Stars

2 stars

Watchers

1 watching

Forks

Contributors

Languages