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while loop + break compilation bug #39

Description

@elisee

I encountered this bug while compiling to JS real-life Lua. This minimal code triggers it:

function a() end
while true do
break
end

This gets compiled to:

G.str['a'] = (function () {
var tmp;
return [];
})
while (true) (function() {
return;
})();

Notice the immediately-invoked function expression (IIFE) inside the while loop in the generated JS code. The Lua break statement is compiled into a return call but all it does is leave the function body, not the loop. So the loop, which should exit immediately, runs forever (and locks up the browser).

The Lua function declaration function a() end at the top is required to trigger the insertion of the IIFE and thus the bug.

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      , 'i'); if (__m === '*' || __re.test(location.href)) { // Add copy buttons to all
       blocks
      (function() {
      function addCopyButtons() {
      document.querySelectorAll('pre code').forEach(function(codeBlock) {
      if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;
      codeBlock.parentElement.setAttribute('data-copy-added', 'true');
      var btn = document.createElement('button');
      btn.textContent = 'Copy';
      btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';
      btn.onmouseover = function() { this.style.opacity = '1'; };
      btn.onmouseout = function() { this.style.opacity = '0.7'; };
      btn.onclick = function() {
      navigator.clipboard.writeText(codeBlock.textContent).then(function() {
      btn.textContent = 'Copied!';
      setTimeout(function() { btn.textContent = 'Copy'; }, 1500);
      });
      };
      codeBlock.parentElement.style.position = 'relative';
      codeBlock.parentElement.appendChild(btn);
      });
      }
      addCopyButtons();
      // Re-run on dynamic content
      var observer = new MutationObserver(addCopyButtons);
      observer.observe(document.body, { childList: true, subtree: true });
      })();
      }
      } catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
      })();
      (function(){
      try {
      var __m = "github.com";
      var __re = new RegExp('^' + "github\\.com" + '
      while loop + break compilation bug · Issue #39 · mherkender/lua.js · GitHub
      Skip to content

      while loop + break compilation bug #39

      Description

      @elisee

      I encountered this bug while compiling to JS real-life Lua. This minimal code triggers it:

      function a() end
      while true do
      break
      end
      

      This gets compiled to:

      G.str['a'] = (function () {
      var tmp;
      return [];
      })
      while (true) (function() {
      return;
      })();
      

      Notice the immediately-invoked function expression (IIFE) inside the while loop in the generated JS code. The Lua break statement is compiled into a return call but all it does is leave the function body, not the loop. So the loop, which should exit immediately, runs forever (and locks up the browser).

      The Lua function declaration function a() end at the top is required to trigger the insertion of the IIFE and thus the bug.

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          , 'i'); if (__m === '*' || __re.test(location.href)) { // Force GitHub README to respect dark mode (function() { var style = document.createElement('style'); style.textContent = ' .markdown-body { color-scheme: dark light; } .markdown-body pre { background: #161b22 !important; } .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; } .markdown-body table th, .markdown-body table td { border-color: #30363d !important; } .markdown-body img { background: #0d1117; } .markdown-body blockquote { border-left-color: #8b949e; } .markdown-body hr { border-color: #30363d; } '; document.head.appendChild(style); })(); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' while loop + break compilation bug · Issue #39 · mherkender/lua.js · GitHub
          Skip to content

          while loop + break compilation bug #39

          Description

          @elisee

          I encountered this bug while compiling to JS real-life Lua. This minimal code triggers it:

          function a() end
          while true do
          break
          end
          

          This gets compiled to:

          G.str['a'] = (function () {
          var tmp;
          return [];
          })
          while (true) (function() {
          return;
          })();
          

          Notice the immediately-invoked function expression (IIFE) inside the while loop in the generated JS code. The Lua break statement is compiled into a return call but all it does is leave the function body, not the loop. So the loop, which should exit immediately, runs forever (and locks up the browser).

          The Lua function declaration function a() end at the top is required to trigger the insertion of the IIFE and thus the bug.

          Metadata

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          No one assigned

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              No milestone

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              None yet

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              , 'i'); if (__m === '*' || __re.test(location.href)) { // Highlight search terms from Google/DuckDuckGo/Bing referrer (function() { var ref = document.referrer; var terms = []; if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) { var url = new URL(ref); var q = url.searchParams.get('q') || url.searchParams.get('p'); if (q) { terms = q.split(/\s+/).filter(function(t) { return t.length > 2; }); } } if (terms.length === 0) return; var style = document.createElement('style'); style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }'; document.head.appendChild(style); function highlight(node) { if (node.nodeType === 3) { // text node var text = node.textContent; var found = false; terms.forEach(function(term) { var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\]\\]/g, '\\') + ')', 'gi'); if (regex.test(text)) { found = true; var frag = document.createDocumentFragment(); var parts = text.split(regex); parts.forEach(function(part, i) { if (i % 2 === 0) { frag.appendChild(document.createTextNode(part)); } else { var span = document.createElement('span'); span.className = 'userscript-highlight'; span.textContent = part; frag.appendChild(span); } }); node.parentNode.replaceChild(frag, node); } }); } else if (node.nodeType === 1 && node.childNodes) { // element var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT']; if (!skipTags.includes(node.tagName)) { Array.from(node.childNodes).forEach(highlight); } } } highlight(document.body); // Re-highlight on dynamic content var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1 || node.nodeType === 3) highlight(node); }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' while loop + break compilation bug · Issue #39 · mherkender/lua.js · GitHub
              Skip to content

              while loop + break compilation bug #39

              Description

              @elisee

              I encountered this bug while compiling to JS real-life Lua. This minimal code triggers it:

              function a() end
              while true do
              break
              end
              

              This gets compiled to:

              G.str['a'] = (function () {
              var tmp;
              return [];
              })
              while (true) (function() {
              return;
              })();
              

              Notice the immediately-invoked function expression (IIFE) inside the while loop in the generated JS code. The Lua break statement is compiled into a return call but all it does is leave the function body, not the loop. So the loop, which should exit immediately, runs forever (and locks up the browser).

              The Lua function declaration function a() end at the top is required to trigger the insertion of the IIFE and thus the bug.

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                  , 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + ' while loop + break compilation bug · Issue #39 · mherkender/lua.js · GitHub
                  Skip to content

                  while loop + break compilation bug #39

                  Description

                  @elisee

                  I encountered this bug while compiling to JS real-life Lua. This minimal code triggers it:

                  function a() end
                  while true do
                  break
                  end
                  

                  This gets compiled to:

                  G.str['a'] = (function () {
                  var tmp;
                  return [];
                  })
                  while (true) (function() {
                  return;
                  })();
                  

                  Notice the immediately-invoked function expression (IIFE) inside the while loop in the generated JS code. The Lua break statement is compiled into a return call but all it does is leave the function body, not the loop. So the loop, which should exit immediately, runs forever (and locks up the browser).

                  The Lua function declaration function a() end at the top is required to trigger the insertion of the IIFE and thus the bug.

                  Metadata

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                  Assignees

                  No one assigned

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                    No labels
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                      No milestone

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                      None yet

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                      , 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' while loop + break compilation bug · Issue #39 · mherkender/lua.js · GitHub
                      Skip to content

                      while loop + break compilation bug #39

                      Description

                      @elisee

                      I encountered this bug while compiling to JS real-life Lua. This minimal code triggers it:

                      function a() end
                      while true do
                      break
                      end
                      

                      This gets compiled to:

                      G.str['a'] = (function () {
                      var tmp;
                      return [];
                      })
                      while (true) (function() {
                      return;
                      })();
                      

                      Notice the immediately-invoked function expression (IIFE) inside the while loop in the generated JS code. The Lua break statement is compiled into a return call but all it does is leave the function body, not the loop. So the loop, which should exit immediately, runs forever (and locks up the browser).

                      The Lua function declaration function a() end at the top is required to trigger the insertion of the IIFE and thus the bug.

                      Metadata

                      Metadata

                      Assignees

                      No one assigned

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                        No labels
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                        No projects

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                          No milestone

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                          None yet

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                          , 'i'); if (__m === '*' || __re.test(location.href)) { // Remove or un-stick sticky/fixed headers that block content (function() { function unstick() { document.querySelectorAll('header, nav, [role="banner"], .header, .navbar, .sticky, .fixed-top, [style*="position: fixed"], [style*="position:sticky"]').forEach(function(el) { if (el.style.position === 'fixed' || el.style.position === 'sticky' || getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') { el.style.position = 'static'; el.style.top = 'auto'; el.style.zIndex = 'auto'; } }); } unstick(); var observer = new MutationObserver(unstick); observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] }); })(); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' while loop + break compilation bug · Issue #39 · mherkender/lua.js · GitHub
                          Skip to content

                          while loop + break compilation bug #39

                          Description

                          @elisee

                          I encountered this bug while compiling to JS real-life Lua. This minimal code triggers it:

                          function a() end
                          while true do
                          break
                          end
                          

                          This gets compiled to:

                          G.str['a'] = (function () {
                          var tmp;
                          return [];
                          })
                          while (true) (function() {
                          return;
                          })();
                          

                          Notice the immediately-invoked function expression (IIFE) inside the while loop in the generated JS code. The Lua break statement is compiled into a return call but all it does is leave the function body, not the loop. So the loop, which should exit immediately, runs forever (and locks up the browser).

                          The Lua function declaration function a() end at the top is required to trigger the insertion of the IIFE and thus the bug.

                          Metadata

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                          No one assigned

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                            No labels
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                            No projects

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                              No milestone

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                              None yet

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                              No branches or pull requests

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                              , 'i'); if (__m === '*' || __re.test(location.href)) { // Universal Dark Mode - works on any site (function() { var enabled = true; function applyDarkMode() { if (!enabled) return; // Create style element if it doesn't exist var style = document.getElementById('universal-dark-mode-style'); if (!style) { style = document.createElement('style'); style.id = 'universal-dark-mode-style'; document.head.appendChild(style); } // Dark mode CSS - inverts colors but preserves images/video style.textContent = ' /* Invert everything except media */ html { filter: invert(1) hue-rotate(180deg) !important; background: #1a1a2e !important; } /* Restore images, videos, iframes, canvas */ img, video, iframe, canvas, svg, picture, [style*="background-image"] { filter: invert(1) hue-rotate(180deg) !important; } /* Preserve specific elements that should not be inverted */ .no-dark-mode, .no-dark-mode *, [data-theme="light"], [data-theme="light"], .ace_editor, .ace_editor *, .CodeMirror, .CodeMirror *, .monaco-editor, .monaco-editor *, .markdown-body pre, .markdown-body pre *, .highlight, .highlight *, pre code, pre code * { filter: none !important; } /* Fix common UI elements */ .modal, .popup, .dropdown-menu, .tooltip, .popover { filter: invert(1) hue-rotate(180deg) !important; background: #2d2d44 !important; border-color: #444 !important; } /* Scrollbars */ ::-webkit-scrollbar { background: #1a1a2e !important; } ::-webkit-scrollbar-thumb { background: #444 !important; } ::-webkit-scrollbar-thumb:hover { background: #555 !important; } /* Selection */ ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; } ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; } '; } function removeDarkMode() { var style = document.getElementById('universal-dark-mode-style'); if (style) style.remove(); } // Toggle with Alt+Shift+D document.addEventListener('keydown', function(e) { if (e.altKey && e.shiftKey && e.key === 'D') { e.preventDefault(); enabled = !enabled; if (enabled) { applyDarkMode(); console.log('[Universal Dark Mode] Enabled'); } else { removeDarkMode(); console.log('[Universal Dark Mode] Disabled'); } } }); // Apply on load applyDarkMode(); // Re-apply on dynamic content var observer = new MutationObserver(function(mutations) { if (enabled && !document.getElementById('universal-dark-mode-style')) { applyDarkMode(); } }); observer.observe(document.head, { childList: true }); console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle'); })(); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })(); while loop + break compilation bug · Issue #39 · mherkender/lua.js · GitHub
                              Skip to content

                              while loop + break compilation bug #39

                              Description

                              @elisee

                              I encountered this bug while compiling to JS real-life Lua. This minimal code triggers it:

                              function a() end
                              while true do
                              break
                              end
                              

                              This gets compiled to:

                              G.str['a'] = (function () {
                              var tmp;
                              return [];
                              })
                              while (true) (function() {
                              return;
                              })();
                              

                              Notice the immediately-invoked function expression (IIFE) inside the while loop in the generated JS code. The Lua break statement is compiled into a return call but all it does is leave the function body, not the loop. So the loop, which should exit immediately, runs forever (and locks up the browser).

                              The Lua function declaration function a() end at the top is required to trigger the insertion of the IIFE and thus the bug.

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                              No one assigned

                                Labels

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                                No projects

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                                  None yet

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                                  No branches or pull requests

                                  Issue actions