A very light weight script system. Mainly for Unity. But also usable in any C# projects.
//Notice: following code samples are not supposed to run in a same method. Judge the place where codes should run by yourself.//To read a script file.WScriptscript=newWScript(File.ReadAllText("C:\\scr.txt"));//To create a new ScriptRunner with deltaTime always been 0.1WUScriptRunnerrunner=newWUScriptRunner(()=>0.1f);//Run a script.runner.Run(script);For more information about how to use WScriptSystem, check the project called WScriptTest.