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CMake

Introduction

CMake is a cross-platform, open-source build system generator. For full documentation visit the CMake Home Page and the CMake Documentation Page. The CMake Community Wiki also references useful guides and recipes.

CMake is maintained and supported by Kitware and developed in collaboration with a productive community of contributors.

License

CMake is distributed under the OSI-approved BSD 3-clause License. See LICENSE.rst for details.

Building CMake

Supported Platforms

  • Microsoft Windows
  • Apple macOS
  • Linux
  • FreeBSD
  • OpenBSD
  • Solaris
  • AIX

Other UNIX-like operating systems may work too out of the box, if not it should not be a major problem to port CMake to this platform. Please post to the CMake Discourse Forum to ask if others have had experience with the platform.

Building CMake with CMake

You can build CMake as any other project with a CMake-based build system: run an already-installed CMake on this source tree with your preferred generator and options. Then build it and install it.

To build the documentation, install Sphinx and configure CMake with -DSPHINX_HTML=ON and/or -DSPHINX_MAN=ON to enable the "html" or "man" builder. Add -DSPHINX_EXECUTABLE=/path/to/sphinx-build if the tool is not found automatically.

To run the test suite, run ctest in the CMake build directory after building. See the CMake Testing Guide for details.

Building CMake from Scratch

UNIX/Mac OSX/MinGW/MSYS/Cygwin

You need to have a C++ compiler (supporting C++11) and a make installed. Run the bootstrap script you find in the source directory of CMake. You can use the --help option to see the supported options. You may use the --prefix=<install_prefix> option to specify a custom installation directory for CMake. Once this has finished successfully, run make and make install.

For example, if you simply want to build and install CMake from source, you can build directly in the source tree:

$ ./bootstrap && make && sudo make install

Or, if you plan to develop CMake or otherwise run the test suite, create a separate build tree:

$ mkdir build && cd build
$ ../bootstrap && make

Windows

There are two ways for building CMake under Windows:

  1. Compile with MSVC from VS 2015 or later. You need to download and install a binary release of CMake. You can get these releases from the CMake Download Page. Then proceed with the instructions above for Building CMake with CMake.

  2. Bootstrap with MinGW under MSYS2. Download and install MSYS2. Then install the required build tools:

    $ pacman -S --needed git base-devel mingw-w64-x86_64-gcc
    

    and bootstrap as above.

Reporting Bugs

If you have found a bug:

  1. If you have a patch, please read the CONTRIBUTING.rst document.
  2. Otherwise, please post to the CMake Discourse Forum and ask about the expected and observed behaviors to determine if it is really a bug.
  3. Finally, if the issue is not resolved by the above steps, open an entry in the CMake Issue Tracker.

Contributing

See CONTRIBUTING.rst for instructions to contribute.

About

CMake, the cross-platform, open-source build system.

Resources

Code of conduct

Contributing

Security policy

Stars

197 stars

Watchers

75 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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CMake

Introduction

CMake is a cross-platform, open-source build system generator. For full documentation visit the CMake Home Page and the CMake Documentation Page. The CMake Community Wiki also references useful guides and recipes.

CMake is maintained and supported by Kitware and developed in collaboration with a productive community of contributors.

License

CMake is distributed under the OSI-approved BSD 3-clause License. See LICENSE.rst for details.

Building CMake

Supported Platforms

  • Microsoft Windows
  • Apple macOS
  • Linux
  • FreeBSD
  • OpenBSD
  • Solaris
  • AIX

Other UNIX-like operating systems may work too out of the box, if not it should not be a major problem to port CMake to this platform. Please post to the CMake Discourse Forum to ask if others have had experience with the platform.

Building CMake with CMake

You can build CMake as any other project with a CMake-based build system: run an already-installed CMake on this source tree with your preferred generator and options. Then build it and install it.

To build the documentation, install Sphinx and configure CMake with -DSPHINX_HTML=ON and/or -DSPHINX_MAN=ON to enable the "html" or "man" builder. Add -DSPHINX_EXECUTABLE=/path/to/sphinx-build if the tool is not found automatically.

To run the test suite, run ctest in the CMake build directory after building. See the CMake Testing Guide for details.

Building CMake from Scratch

UNIX/Mac OSX/MinGW/MSYS/Cygwin

You need to have a C++ compiler (supporting C++11) and a make installed. Run the bootstrap script you find in the source directory of CMake. You can use the --help option to see the supported options. You may use the --prefix=<install_prefix> option to specify a custom installation directory for CMake. Once this has finished successfully, run make and make install.

For example, if you simply want to build and install CMake from source, you can build directly in the source tree:

$ ./bootstrap && make && sudo make install

Or, if you plan to develop CMake or otherwise run the test suite, create a separate build tree:

$ mkdir build && cd build
$ ../bootstrap && make

Windows

There are two ways for building CMake under Windows:

  1. Compile with MSVC from VS 2015 or later. You need to download and install a binary release of CMake. You can get these releases from the CMake Download Page. Then proceed with the instructions above for Building CMake with CMake.

  2. Bootstrap with MinGW under MSYS2. Download and install MSYS2. Then install the required build tools:

    $ pacman -S --needed git base-devel mingw-w64-x86_64-gcc
    

    and bootstrap as above.

Reporting Bugs

If you have found a bug:

  1. If you have a patch, please read the CONTRIBUTING.rst document.
  2. Otherwise, please post to the CMake Discourse Forum and ask about the expected and observed behaviors to determine if it is really a bug.
  3. Finally, if the issue is not resolved by the above steps, open an entry in the CMake Issue Tracker.

Contributing

See CONTRIBUTING.rst for instructions to contribute.

About

CMake, the cross-platform, open-source build system.

Resources

Code of conduct

Contributing

Security policy

Stars

197 stars

Watchers

75 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

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CMake

Introduction

CMake is a cross-platform, open-source build system generator. For full documentation visit the CMake Home Page and the CMake Documentation Page. The CMake Community Wiki also references useful guides and recipes.

CMake is maintained and supported by Kitware and developed in collaboration with a productive community of contributors.

License

CMake is distributed under the OSI-approved BSD 3-clause License. See LICENSE.rst for details.

Building CMake

Supported Platforms

  • Microsoft Windows
  • Apple macOS
  • Linux
  • FreeBSD
  • OpenBSD
  • Solaris
  • AIX

Other UNIX-like operating systems may work too out of the box, if not it should not be a major problem to port CMake to this platform. Please post to the CMake Discourse Forum to ask if others have had experience with the platform.

Building CMake with CMake

You can build CMake as any other project with a CMake-based build system: run an already-installed CMake on this source tree with your preferred generator and options. Then build it and install it.

To build the documentation, install Sphinx and configure CMake with -DSPHINX_HTML=ON and/or -DSPHINX_MAN=ON to enable the "html" or "man" builder. Add -DSPHINX_EXECUTABLE=/path/to/sphinx-build if the tool is not found automatically.

To run the test suite, run ctest in the CMake build directory after building. See the CMake Testing Guide for details.

Building CMake from Scratch

UNIX/Mac OSX/MinGW/MSYS/Cygwin

You need to have a C++ compiler (supporting C++11) and a make installed. Run the bootstrap script you find in the source directory of CMake. You can use the --help option to see the supported options. You may use the --prefix=<install_prefix> option to specify a custom installation directory for CMake. Once this has finished successfully, run make and make install.

For example, if you simply want to build and install CMake from source, you can build directly in the source tree:

$ ./bootstrap && make && sudo make install

Or, if you plan to develop CMake or otherwise run the test suite, create a separate build tree:

$ mkdir build && cd build
$ ../bootstrap && make

Windows

There are two ways for building CMake under Windows:

  1. Compile with MSVC from VS 2015 or later. You need to download and install a binary release of CMake. You can get these releases from the CMake Download Page. Then proceed with the instructions above for Building CMake with CMake.

  2. Bootstrap with MinGW under MSYS2. Download and install MSYS2. Then install the required build tools:

    $ pacman -S --needed git base-devel mingw-w64-x86_64-gcc
    

    and bootstrap as above.

Reporting Bugs

If you have found a bug:

  1. If you have a patch, please read the CONTRIBUTING.rst document.
  2. Otherwise, please post to the CMake Discourse Forum and ask about the expected and observed behaviors to determine if it is really a bug.
  3. Finally, if the issue is not resolved by the above steps, open an entry in the CMake Issue Tracker.

Contributing

See CONTRIBUTING.rst for instructions to contribute.

About

CMake, the cross-platform, open-source build system.

Resources

Code of conduct

Contributing

Security policy

Stars

197 stars

Watchers

75 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

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74,939 Commits

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CMake

Introduction

CMake is a cross-platform, open-source build system generator. For full documentation visit the CMake Home Page and the CMake Documentation Page. The CMake Community Wiki also references useful guides and recipes.

CMake is maintained and supported by Kitware and developed in collaboration with a productive community of contributors.

License

CMake is distributed under the OSI-approved BSD 3-clause License. See LICENSE.rst for details.

Building CMake

Supported Platforms

  • Microsoft Windows
  • Apple macOS
  • Linux
  • FreeBSD
  • OpenBSD
  • Solaris
  • AIX

Other UNIX-like operating systems may work too out of the box, if not it should not be a major problem to port CMake to this platform. Please post to the CMake Discourse Forum to ask if others have had experience with the platform.

Building CMake with CMake

You can build CMake as any other project with a CMake-based build system: run an already-installed CMake on this source tree with your preferred generator and options. Then build it and install it.

To build the documentation, install Sphinx and configure CMake with -DSPHINX_HTML=ON and/or -DSPHINX_MAN=ON to enable the "html" or "man" builder. Add -DSPHINX_EXECUTABLE=/path/to/sphinx-build if the tool is not found automatically.

To run the test suite, run ctest in the CMake build directory after building. See the CMake Testing Guide for details.

Building CMake from Scratch

UNIX/Mac OSX/MinGW/MSYS/Cygwin

You need to have a C++ compiler (supporting C++11) and a make installed. Run the bootstrap script you find in the source directory of CMake. You can use the --help option to see the supported options. You may use the --prefix=<install_prefix> option to specify a custom installation directory for CMake. Once this has finished successfully, run make and make install.

For example, if you simply want to build and install CMake from source, you can build directly in the source tree:

$ ./bootstrap && make && sudo make install

Or, if you plan to develop CMake or otherwise run the test suite, create a separate build tree:

$ mkdir build && cd build
$ ../bootstrap && make

Windows

There are two ways for building CMake under Windows:

  1. Compile with MSVC from VS 2015 or later. You need to download and install a binary release of CMake. You can get these releases from the CMake Download Page. Then proceed with the instructions above for Building CMake with CMake.

  2. Bootstrap with MinGW under MSYS2. Download and install MSYS2. Then install the required build tools:

    $ pacman -S --needed git base-devel mingw-w64-x86_64-gcc
    

    and bootstrap as above.

Reporting Bugs

If you have found a bug:

  1. If you have a patch, please read the CONTRIBUTING.rst document.
  2. Otherwise, please post to the CMake Discourse Forum and ask about the expected and observed behaviors to determine if it is really a bug.
  3. Finally, if the issue is not resolved by the above steps, open an entry in the CMake Issue Tracker.

Contributing

See CONTRIBUTING.rst for instructions to contribute.

About

CMake, the cross-platform, open-source build system.

Resources

Code of conduct

Contributing

Security policy

Stars

197 stars

Watchers

75 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

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74,939 Commits

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NameName
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CMake

Introduction

CMake is a cross-platform, open-source build system generator. For full documentation visit the CMake Home Page and the CMake Documentation Page. The CMake Community Wiki also references useful guides and recipes.

CMake is maintained and supported by Kitware and developed in collaboration with a productive community of contributors.

License

CMake is distributed under the OSI-approved BSD 3-clause License. See LICENSE.rst for details.

Building CMake

Supported Platforms

  • Microsoft Windows
  • Apple macOS
  • Linux
  • FreeBSD
  • OpenBSD
  • Solaris
  • AIX

Other UNIX-like operating systems may work too out of the box, if not it should not be a major problem to port CMake to this platform. Please post to the CMake Discourse Forum to ask if others have had experience with the platform.

Building CMake with CMake

You can build CMake as any other project with a CMake-based build system: run an already-installed CMake on this source tree with your preferred generator and options. Then build it and install it.

To build the documentation, install Sphinx and configure CMake with -DSPHINX_HTML=ON and/or -DSPHINX_MAN=ON to enable the "html" or "man" builder. Add -DSPHINX_EXECUTABLE=/path/to/sphinx-build if the tool is not found automatically.

To run the test suite, run ctest in the CMake build directory after building. See the CMake Testing Guide for details.

Building CMake from Scratch

UNIX/Mac OSX/MinGW/MSYS/Cygwin

You need to have a C++ compiler (supporting C++11) and a make installed. Run the bootstrap script you find in the source directory of CMake. You can use the --help option to see the supported options. You may use the --prefix=<install_prefix> option to specify a custom installation directory for CMake. Once this has finished successfully, run make and make install.

For example, if you simply want to build and install CMake from source, you can build directly in the source tree:

$ ./bootstrap && make && sudo make install

Or, if you plan to develop CMake or otherwise run the test suite, create a separate build tree:

$ mkdir build && cd build
$ ../bootstrap && make

Windows

There are two ways for building CMake under Windows:

  1. Compile with MSVC from VS 2015 or later. You need to download and install a binary release of CMake. You can get these releases from the CMake Download Page. Then proceed with the instructions above for Building CMake with CMake.

  2. Bootstrap with MinGW under MSYS2. Download and install MSYS2. Then install the required build tools:

    $ pacman -S --needed git base-devel mingw-w64-x86_64-gcc
    

    and bootstrap as above.

Reporting Bugs

If you have found a bug:

  1. If you have a patch, please read the CONTRIBUTING.rst document.
  2. Otherwise, please post to the CMake Discourse Forum and ask about the expected and observed behaviors to determine if it is really a bug.
  3. Finally, if the issue is not resolved by the above steps, open an entry in the CMake Issue Tracker.

Contributing

See CONTRIBUTING.rst for instructions to contribute.

About

CMake, the cross-platform, open-source build system.

Resources

Code of conduct

Contributing

Security policy

Stars

197 stars

Watchers

75 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Latest commit

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74,939 Commits

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CMake

Introduction

CMake is a cross-platform, open-source build system generator. For full documentation visit the CMake Home Page and the CMake Documentation Page. The CMake Community Wiki also references useful guides and recipes.

CMake is maintained and supported by Kitware and developed in collaboration with a productive community of contributors.

License

CMake is distributed under the OSI-approved BSD 3-clause License. See LICENSE.rst for details.

Building CMake

Supported Platforms

  • Microsoft Windows
  • Apple macOS
  • Linux
  • FreeBSD
  • OpenBSD
  • Solaris
  • AIX

Other UNIX-like operating systems may work too out of the box, if not it should not be a major problem to port CMake to this platform. Please post to the CMake Discourse Forum to ask if others have had experience with the platform.

Building CMake with CMake

You can build CMake as any other project with a CMake-based build system: run an already-installed CMake on this source tree with your preferred generator and options. Then build it and install it.

To build the documentation, install Sphinx and configure CMake with -DSPHINX_HTML=ON and/or -DSPHINX_MAN=ON to enable the "html" or "man" builder. Add -DSPHINX_EXECUTABLE=/path/to/sphinx-build if the tool is not found automatically.

To run the test suite, run ctest in the CMake build directory after building. See the CMake Testing Guide for details.

Building CMake from Scratch

UNIX/Mac OSX/MinGW/MSYS/Cygwin

You need to have a C++ compiler (supporting C++11) and a make installed. Run the bootstrap script you find in the source directory of CMake. You can use the --help option to see the supported options. You may use the --prefix=<install_prefix> option to specify a custom installation directory for CMake. Once this has finished successfully, run make and make install.

For example, if you simply want to build and install CMake from source, you can build directly in the source tree:

$ ./bootstrap && make && sudo make install

Or, if you plan to develop CMake or otherwise run the test suite, create a separate build tree:

$ mkdir build && cd build
$ ../bootstrap && make

Windows

There are two ways for building CMake under Windows:

  1. Compile with MSVC from VS 2015 or later. You need to download and install a binary release of CMake. You can get these releases from the CMake Download Page. Then proceed with the instructions above for Building CMake with CMake.

  2. Bootstrap with MinGW under MSYS2. Download and install MSYS2. Then install the required build tools:

    $ pacman -S --needed git base-devel mingw-w64-x86_64-gcc
    

    and bootstrap as above.

Reporting Bugs

If you have found a bug:

  1. If you have a patch, please read the CONTRIBUTING.rst document.
  2. Otherwise, please post to the CMake Discourse Forum and ask about the expected and observed behaviors to determine if it is really a bug.
  3. Finally, if the issue is not resolved by the above steps, open an entry in the CMake Issue Tracker.

Contributing

See CONTRIBUTING.rst for instructions to contribute.

About

CMake, the cross-platform, open-source build system.

Resources

Code of conduct

Contributing

Security policy

Stars

197 stars

Watchers

75 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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CMake

Introduction

CMake is a cross-platform, open-source build system generator. For full documentation visit the CMake Home Page and the CMake Documentation Page. The CMake Community Wiki also references useful guides and recipes.

CMake is maintained and supported by Kitware and developed in collaboration with a productive community of contributors.

License

CMake is distributed under the OSI-approved BSD 3-clause License. See LICENSE.rst for details.

Building CMake

Supported Platforms

  • Microsoft Windows
  • Apple macOS
  • Linux
  • FreeBSD
  • OpenBSD
  • Solaris
  • AIX

Other UNIX-like operating systems may work too out of the box, if not it should not be a major problem to port CMake to this platform. Please post to the CMake Discourse Forum to ask if others have had experience with the platform.

Building CMake with CMake

You can build CMake as any other project with a CMake-based build system: run an already-installed CMake on this source tree with your preferred generator and options. Then build it and install it.

To build the documentation, install Sphinx and configure CMake with -DSPHINX_HTML=ON and/or -DSPHINX_MAN=ON to enable the "html" or "man" builder. Add -DSPHINX_EXECUTABLE=/path/to/sphinx-build if the tool is not found automatically.

To run the test suite, run ctest in the CMake build directory after building. See the CMake Testing Guide for details.

Building CMake from Scratch

UNIX/Mac OSX/MinGW/MSYS/Cygwin

You need to have a C++ compiler (supporting C++11) and a make installed. Run the bootstrap script you find in the source directory of CMake. You can use the --help option to see the supported options. You may use the --prefix=<install_prefix> option to specify a custom installation directory for CMake. Once this has finished successfully, run make and make install.

For example, if you simply want to build and install CMake from source, you can build directly in the source tree:

$ ./bootstrap && make && sudo make install

Or, if you plan to develop CMake or otherwise run the test suite, create a separate build tree:

$ mkdir build && cd build
$ ../bootstrap && make

Windows

There are two ways for building CMake under Windows:

  1. Compile with MSVC from VS 2015 or later. You need to download and install a binary release of CMake. You can get these releases from the CMake Download Page. Then proceed with the instructions above for Building CMake with CMake.

  2. Bootstrap with MinGW under MSYS2. Download and install MSYS2. Then install the required build tools:

    $ pacman -S --needed git base-devel mingw-w64-x86_64-gcc
    

    and bootstrap as above.

Reporting Bugs

If you have found a bug:

  1. If you have a patch, please read the CONTRIBUTING.rst document.
  2. Otherwise, please post to the CMake Discourse Forum and ask about the expected and observed behaviors to determine if it is really a bug.
  3. Finally, if the issue is not resolved by the above steps, open an entry in the CMake Issue Tracker.

Contributing

See CONTRIBUTING.rst for instructions to contribute.

About

CMake, the cross-platform, open-source build system.

Resources

Code of conduct

Contributing

Security policy

Stars

197 stars

Watchers

75 watching

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Releases

Packages

Used by

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Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content

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74,939 Commits

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NameName
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CMake

Introduction

CMake is a cross-platform, open-source build system generator. For full documentation visit the CMake Home Page and the CMake Documentation Page. The CMake Community Wiki also references useful guides and recipes.

CMake is maintained and supported by Kitware and developed in collaboration with a productive community of contributors.

License

CMake is distributed under the OSI-approved BSD 3-clause License. See LICENSE.rst for details.

Building CMake

Supported Platforms

  • Microsoft Windows
  • Apple macOS
  • Linux
  • FreeBSD
  • OpenBSD
  • Solaris
  • AIX

Other UNIX-like operating systems may work too out of the box, if not it should not be a major problem to port CMake to this platform. Please post to the CMake Discourse Forum to ask if others have had experience with the platform.

Building CMake with CMake

You can build CMake as any other project with a CMake-based build system: run an already-installed CMake on this source tree with your preferred generator and options. Then build it and install it.

To build the documentation, install Sphinx and configure CMake with -DSPHINX_HTML=ON and/or -DSPHINX_MAN=ON to enable the "html" or "man" builder. Add -DSPHINX_EXECUTABLE=/path/to/sphinx-build if the tool is not found automatically.

To run the test suite, run ctest in the CMake build directory after building. See the CMake Testing Guide for details.

Building CMake from Scratch

UNIX/Mac OSX/MinGW/MSYS/Cygwin

You need to have a C++ compiler (supporting C++11) and a make installed. Run the bootstrap script you find in the source directory of CMake. You can use the --help option to see the supported options. You may use the --prefix=<install_prefix> option to specify a custom installation directory for CMake. Once this has finished successfully, run make and make install.

For example, if you simply want to build and install CMake from source, you can build directly in the source tree:

$ ./bootstrap && make && sudo make install

Or, if you plan to develop CMake or otherwise run the test suite, create a separate build tree:

$ mkdir build && cd build
$ ../bootstrap && make

Windows

There are two ways for building CMake under Windows:

  1. Compile with MSVC from VS 2015 or later. You need to download and install a binary release of CMake. You can get these releases from the CMake Download Page. Then proceed with the instructions above for Building CMake with CMake.

  2. Bootstrap with MinGW under MSYS2. Download and install MSYS2. Then install the required build tools:

    $ pacman -S --needed git base-devel mingw-w64-x86_64-gcc
    

    and bootstrap as above.

Reporting Bugs

If you have found a bug:

  1. If you have a patch, please read the CONTRIBUTING.rst document.
  2. Otherwise, please post to the CMake Discourse Forum and ask about the expected and observed behaviors to determine if it is really a bug.
  3. Finally, if the issue is not resolved by the above steps, open an entry in the CMake Issue Tracker.

Contributing

See CONTRIBUTING.rst for instructions to contribute.

About

CMake, the cross-platform, open-source build system.

Resources

Code of conduct

Contributing

Security policy

Stars

197 stars

Watchers

75 watching

Forks

Releases

Packages

Used by

Contributors

Languages