Bug or breaking change in super constructors? #12669

Description

@Elephant-Vessel

TypeScript Version: 2.1.1 and nightly (2.2.0-dev.20161205)

Code

abstractclassAnimal{constructor(someStr){}publicGetName(){return"test";}}classDogextendsAnimal{constructor(){super(super.GetName());vartest=super.GetName();}}

Expected behavior: (As per 2.0.10 and Playground)

varDog=(function(_super){__extends(Dog,_super);functionDog(){_super.call(this,_super.prototype.GetName.call(this));// <= Look herevartest=_super.prototype.GetName.call(this);}returnDog;}(Animal));

Actual behavior:

varDog=(function(_super){__extends(Dog,_super);functionDog(){var_this=_super.call(this,_super.GetName.call(_this))||this;// <= Look herevartest=_super.prototype.GetName.call(_this);return_this;}returnDog;}(Animal));

Notice the difference in the compiled call to _super.GetName/_super.prototype.GetName when super.GetName occurs in the super-constructor, while calls to _super.GetName outside of the constructor always gets compiled to _super.prototype.GetName.

GetName is always attached to the prototype, so the _super.GetName is breaking runtime.

Is there an intention, which would make sense, to disallow calls to super until after the constructor is run, only allowing static calls? Nevertheless, the generated code don't make sense and no compiler error is shown.

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    , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
     blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
    }
    } catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
    })();
    (function(){
    try {
    var __m = "github.com";
    var __re = new RegExp('^' + "github\\.com" + '
    
    Skip to content

    Bug or breaking change in super constructors? #12669

    Description

    @Elephant-Vessel

    TypeScript Version: 2.1.1 and nightly (2.2.0-dev.20161205)

    Code

    abstractclassAnimal{constructor(someStr){}publicGetName(){return"test";}}classDogextendsAnimal{constructor(){super(super.GetName());vartest=super.GetName();}}

    Expected behavior: (As per 2.0.10 and Playground)

    varDog=(function(_super){__extends(Dog,_super);functionDog(){_super.call(this,_super.prototype.GetName.call(this));// <= Look herevartest=_super.prototype.GetName.call(this);}returnDog;}(Animal));

    Actual behavior:

    varDog=(function(_super){__extends(Dog,_super);functionDog(){var_this=_super.call(this,_super.GetName.call(_this))||this;// <= Look herevartest=_super.prototype.GetName.call(_this);return_this;}returnDog;}(Animal));

    Notice the difference in the compiled call to _super.GetName/_super.prototype.GetName when super.GetName occurs in the super-constructor, while calls to _super.GetName outside of the constructor always gets compiled to _super.prototype.GetName.

    GetName is always attached to the prototype, so the _super.GetName is breaking runtime.

    Is there an intention, which would make sense, to disallow calls to super until after the constructor is run, only allowing static calls? Nevertheless, the generated code don't make sense and no compiler error is shown.

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      , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
      Skip to content

      Bug or breaking change in super constructors? #12669

      Description

      @Elephant-Vessel

      TypeScript Version: 2.1.1 and nightly (2.2.0-dev.20161205)

      Code

      abstractclassAnimal{constructor(someStr){}publicGetName(){return"test";}}classDogextendsAnimal{constructor(){super(super.GetName());vartest=super.GetName();}}

      Expected behavior: (As per 2.0.10 and Playground)

      varDog=(function(_super){__extends(Dog,_super);functionDog(){_super.call(this,_super.prototype.GetName.call(this));// <= Look herevartest=_super.prototype.GetName.call(this);}returnDog;}(Animal));

      Actual behavior:

      varDog=(function(_super){__extends(Dog,_super);functionDog(){var_this=_super.call(this,_super.GetName.call(_this))||this;// <= Look herevartest=_super.prototype.GetName.call(_this);return_this;}returnDog;}(Animal));

      Notice the difference in the compiled call to _super.GetName/_super.prototype.GetName when super.GetName occurs in the super-constructor, while calls to _super.GetName outside of the constructor always gets compiled to _super.prototype.GetName.

      GetName is always attached to the prototype, so the _super.GetName is breaking runtime.

      Is there an intention, which would make sense, to disallow calls to super until after the constructor is run, only allowing static calls? Nevertheless, the generated code don't make sense and no compiler error is shown.

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        , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
        Skip to content

        Bug or breaking change in super constructors? #12669

        Description

        @Elephant-Vessel

        TypeScript Version: 2.1.1 and nightly (2.2.0-dev.20161205)

        Code

        abstractclassAnimal{constructor(someStr){}publicGetName(){return"test";}}classDogextendsAnimal{constructor(){super(super.GetName());vartest=super.GetName();}}

        Expected behavior: (As per 2.0.10 and Playground)

        varDog=(function(_super){__extends(Dog,_super);functionDog(){_super.call(this,_super.prototype.GetName.call(this));// <= Look herevartest=_super.prototype.GetName.call(this);}returnDog;}(Animal));

        Actual behavior:

        varDog=(function(_super){__extends(Dog,_super);functionDog(){var_this=_super.call(this,_super.GetName.call(_this))||this;// <= Look herevartest=_super.prototype.GetName.call(_this);return_this;}returnDog;}(Animal));

        Notice the difference in the compiled call to _super.GetName/_super.prototype.GetName when super.GetName occurs in the super-constructor, while calls to _super.GetName outside of the constructor always gets compiled to _super.prototype.GetName.

        GetName is always attached to the prototype, so the _super.GetName is breaking runtime.

        Is there an intention, which would make sense, to disallow calls to super until after the constructor is run, only allowing static calls? Nevertheless, the generated code don't make sense and no compiler error is shown.

        Metadata

        Metadata

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        No type

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        No projects

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          None yet

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          No branches or pull requests

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          , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
          Skip to content

          Bug or breaking change in super constructors? #12669

          Description

          @Elephant-Vessel

          TypeScript Version: 2.1.1 and nightly (2.2.0-dev.20161205)

          Code

          abstractclassAnimal{constructor(someStr){}publicGetName(){return"test";}}classDogextendsAnimal{constructor(){super(super.GetName());vartest=super.GetName();}}

          Expected behavior: (As per 2.0.10 and Playground)

          varDog=(function(_super){__extends(Dog,_super);functionDog(){_super.call(this,_super.prototype.GetName.call(this));// <= Look herevartest=_super.prototype.GetName.call(this);}returnDog;}(Animal));

          Actual behavior:

          varDog=(function(_super){__extends(Dog,_super);functionDog(){var_this=_super.call(this,_super.GetName.call(_this))||this;// <= Look herevartest=_super.prototype.GetName.call(_this);return_this;}returnDog;}(Animal));

          Notice the difference in the compiled call to _super.GetName/_super.prototype.GetName when super.GetName occurs in the super-constructor, while calls to _super.GetName outside of the constructor always gets compiled to _super.prototype.GetName.

          GetName is always attached to the prototype, so the _super.GetName is breaking runtime.

          Is there an intention, which would make sense, to disallow calls to super until after the constructor is run, only allowing static calls? Nevertheless, the generated code don't make sense and no compiler error is shown.

          Metadata

          Metadata

          Labels

          Type

          No type

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          No projects

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            None yet

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            No branches or pull requests

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            , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
            Skip to content

            Bug or breaking change in super constructors? #12669

            Description

            @Elephant-Vessel

            TypeScript Version: 2.1.1 and nightly (2.2.0-dev.20161205)

            Code

            abstractclassAnimal{constructor(someStr){}publicGetName(){return"test";}}classDogextendsAnimal{constructor(){super(super.GetName());vartest=super.GetName();}}

            Expected behavior: (As per 2.0.10 and Playground)

            varDog=(function(_super){__extends(Dog,_super);functionDog(){_super.call(this,_super.prototype.GetName.call(this));// <= Look herevartest=_super.prototype.GetName.call(this);}returnDog;}(Animal));

            Actual behavior:

            varDog=(function(_super){__extends(Dog,_super);functionDog(){var_this=_super.call(this,_super.GetName.call(_this))||this;// <= Look herevartest=_super.prototype.GetName.call(_this);return_this;}returnDog;}(Animal));

            Notice the difference in the compiled call to _super.GetName/_super.prototype.GetName when super.GetName occurs in the super-constructor, while calls to _super.GetName outside of the constructor always gets compiled to _super.prototype.GetName.

            GetName is always attached to the prototype, so the _super.GetName is breaking runtime.

            Is there an intention, which would make sense, to disallow calls to super until after the constructor is run, only allowing static calls? Nevertheless, the generated code don't make sense and no compiler error is shown.

            Metadata

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            No type

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            No projects

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              , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
              Skip to content

              Bug or breaking change in super constructors? #12669

              Description

              @Elephant-Vessel

              TypeScript Version: 2.1.1 and nightly (2.2.0-dev.20161205)

              Code

              abstractclassAnimal{constructor(someStr){}publicGetName(){return"test";}}classDogextendsAnimal{constructor(){super(super.GetName());vartest=super.GetName();}}

              Expected behavior: (As per 2.0.10 and Playground)

              varDog=(function(_super){__extends(Dog,_super);functionDog(){_super.call(this,_super.prototype.GetName.call(this));// <= Look herevartest=_super.prototype.GetName.call(this);}returnDog;}(Animal));

              Actual behavior:

              varDog=(function(_super){__extends(Dog,_super);functionDog(){var_this=_super.call(this,_super.GetName.call(_this))||this;// <= Look herevartest=_super.prototype.GetName.call(_this);return_this;}returnDog;}(Animal));

              Notice the difference in the compiled call to _super.GetName/_super.prototype.GetName when super.GetName occurs in the super-constructor, while calls to _super.GetName outside of the constructor always gets compiled to _super.prototype.GetName.

              GetName is always attached to the prototype, so the _super.GetName is breaking runtime.

              Is there an intention, which would make sense, to disallow calls to super until after the constructor is run, only allowing static calls? Nevertheless, the generated code don't make sense and no compiler error is shown.

              Metadata

              Metadata

              Labels

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              No type

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              No projects

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                None yet

                Development

                No branches or pull requests

                Issue actions

                , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
                Skip to content

                Bug or breaking change in super constructors? #12669

                Description

                @Elephant-Vessel

                TypeScript Version: 2.1.1 and nightly (2.2.0-dev.20161205)

                Code

                abstractclassAnimal{constructor(someStr){}publicGetName(){return"test";}}classDogextendsAnimal{constructor(){super(super.GetName());vartest=super.GetName();}}

                Expected behavior: (As per 2.0.10 and Playground)

                varDog=(function(_super){__extends(Dog,_super);functionDog(){_super.call(this,_super.prototype.GetName.call(this));// <= Look herevartest=_super.prototype.GetName.call(this);}returnDog;}(Animal));

                Actual behavior:

                varDog=(function(_super){__extends(Dog,_super);functionDog(){var_this=_super.call(this,_super.GetName.call(_this))||this;// <= Look herevartest=_super.prototype.GetName.call(_this);return_this;}returnDog;}(Animal));

                Notice the difference in the compiled call to _super.GetName/_super.prototype.GetName when super.GetName occurs in the super-constructor, while calls to _super.GetName outside of the constructor always gets compiled to _super.prototype.GetName.

                GetName is always attached to the prototype, so the _super.GetName is breaking runtime.

                Is there an intention, which would make sense, to disallow calls to super until after the constructor is run, only allowing static calls? Nevertheless, the generated code don't make sense and no compiler error is shown.

                Metadata

                Metadata

                Labels

                Type

                No type

                Projects

                No projects

                  Relationships

                  None yet

                  Development

                  No branches or pull requests

                  Issue actions