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Visual Studio Cordova Request launch on remote iOS device fail #58

Description

@borothana

Hi,
I've encountered an issue that I cannot debug in a real iPhone when I use VS 2017. I connect my iPhone to my Mac. If I create another application in Xcode and run it, it works fine. I assume that Xcode could connect to my device, but somehow remotebuild could not do so.

I use VS 2017, macOS High Sierra Version 10.13.4, Xcode 9.4.1, iPhone 8plus with iOS 11.4.1. I could build successfully with Simulator.

I've tried to follow this the instruction in this post #14, but it still failed:

=====Message in VS 2017=====
Requesting launch on remote iOS device for buildNumber 4819 on server https://Borothanas-Air.domain:3000/cordova...
https://Borothanas-Air.domain:3000/cordova/build/4819/run The remote server returned an error: (404) Not Found.
Requesting debug on remote iOS device for buildNumber 4819 on server https://Borothanas-Air.domain:3000/cordova...
https://Borothanas-Air.domain:3000/cordova/build/4819/debug The remote server returned an error: (500) Internal Server Error.

=====Message in remotebuild====
Done with current build. Checking for next build in queue.
GET /cordova/build/tasks/5984 200 1.994 ms - 726
GET /cordova/build/tasks/5984/log 200 119.399 ms - -
GET /cordova/build/5984/download 200 2225.050 ms - -
GET /cordova/build/5984/deploy 200 98.147 ms - 763
GET /cordova/build/5984/run 404 10541.186 ms - 35
GET /cordova/build/5984/debug 500 10015.724 ms - 88

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    , 'i'); if (__m === '*' || __re.test(location.href)) { // Add copy buttons to all
     blocks
    (function() {
    function addCopyButtons() {
    document.querySelectorAll('pre code').forEach(function(codeBlock) {
    if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;
    codeBlock.parentElement.setAttribute('data-copy-added', 'true');
    var btn = document.createElement('button');
    btn.textContent = 'Copy';
    btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';
    btn.onmouseover = function() { this.style.opacity = '1'; };
    btn.onmouseout = function() { this.style.opacity = '0.7'; };
    btn.onclick = function() {
    navigator.clipboard.writeText(codeBlock.textContent).then(function() {
    btn.textContent = 'Copied!';
    setTimeout(function() { btn.textContent = 'Copy'; }, 1500);
    });
    };
    codeBlock.parentElement.style.position = 'relative';
    codeBlock.parentElement.appendChild(btn);
    });
    }
    addCopyButtons();
    // Re-run on dynamic content
    var observer = new MutationObserver(addCopyButtons);
    observer.observe(document.body, { childList: true, subtree: true });
    })();
    }
    } catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
    })();
    (function(){
    try {
    var __m = "github.com";
    var __re = new RegExp('^' + "github\\.com" + '
    Visual Studio Cordova Request launch on remote iOS device fail · Issue #58 · microsoft/remotebuild · GitHub
    Skip to content
    This repository was archived by the owner on Jan 6, 2021. It is now read-only.
    This repository was archived by the owner on Jan 6, 2021. It is now read-only.

    Visual Studio Cordova Request launch on remote iOS device fail #58

    Description

    @borothana

    Hi,
    I've encountered an issue that I cannot debug in a real iPhone when I use VS 2017. I connect my iPhone to my Mac. If I create another application in Xcode and run it, it works fine. I assume that Xcode could connect to my device, but somehow remotebuild could not do so.

    I use VS 2017, macOS High Sierra Version 10.13.4, Xcode 9.4.1, iPhone 8plus with iOS 11.4.1. I could build successfully with Simulator.

    I've tried to follow this the instruction in this post #14, but it still failed:

    =====Message in VS 2017=====
    Requesting launch on remote iOS device for buildNumber 4819 on server https://Borothanas-Air.domain:3000/cordova...
    https://Borothanas-Air.domain:3000/cordova/build/4819/run The remote server returned an error: (404) Not Found.
    Requesting debug on remote iOS device for buildNumber 4819 on server https://Borothanas-Air.domain:3000/cordova...
    https://Borothanas-Air.domain:3000/cordova/build/4819/debug The remote server returned an error: (500) Internal Server Error.

    =====Message in remotebuild====
    Done with current build. Checking for next build in queue.
    GET /cordova/build/tasks/5984 200 1.994 ms - 726
    GET /cordova/build/tasks/5984/log 200 119.399 ms - -
    GET /cordova/build/5984/download 200 2225.050 ms - -
    GET /cordova/build/5984/deploy 200 98.147 ms - 763
    GET /cordova/build/5984/run 404 10541.186 ms - 35
    GET /cordova/build/5984/debug 500 10015.724 ms - 88

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      , 'i'); if (__m === '*' || __re.test(location.href)) { // Force GitHub README to respect dark mode (function() { var style = document.createElement('style'); style.textContent = ' .markdown-body { color-scheme: dark light; } .markdown-body pre { background: #161b22 !important; } .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; } .markdown-body table th, .markdown-body table td { border-color: #30363d !important; } .markdown-body img { background: #0d1117; } .markdown-body blockquote { border-left-color: #8b949e; } .markdown-body hr { border-color: #30363d; } '; document.head.appendChild(style); })(); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' Visual Studio Cordova Request launch on remote iOS device fail · Issue #58 · microsoft/remotebuild · GitHub
      Skip to content
      This repository was archived by the owner on Jan 6, 2021. It is now read-only.
      This repository was archived by the owner on Jan 6, 2021. It is now read-only.

      Visual Studio Cordova Request launch on remote iOS device fail #58

      Description

      @borothana

      Hi,
      I've encountered an issue that I cannot debug in a real iPhone when I use VS 2017. I connect my iPhone to my Mac. If I create another application in Xcode and run it, it works fine. I assume that Xcode could connect to my device, but somehow remotebuild could not do so.

      I use VS 2017, macOS High Sierra Version 10.13.4, Xcode 9.4.1, iPhone 8plus with iOS 11.4.1. I could build successfully with Simulator.

      I've tried to follow this the instruction in this post #14, but it still failed:

      =====Message in VS 2017=====
      Requesting launch on remote iOS device for buildNumber 4819 on server https://Borothanas-Air.domain:3000/cordova...
      https://Borothanas-Air.domain:3000/cordova/build/4819/run The remote server returned an error: (404) Not Found.
      Requesting debug on remote iOS device for buildNumber 4819 on server https://Borothanas-Air.domain:3000/cordova...
      https://Borothanas-Air.domain:3000/cordova/build/4819/debug The remote server returned an error: (500) Internal Server Error.

      =====Message in remotebuild====
      Done with current build. Checking for next build in queue.
      GET /cordova/build/tasks/5984 200 1.994 ms - 726
      GET /cordova/build/tasks/5984/log 200 119.399 ms - -
      GET /cordova/build/5984/download 200 2225.050 ms - -
      GET /cordova/build/5984/deploy 200 98.147 ms - 763
      GET /cordova/build/5984/run 404 10541.186 ms - 35
      GET /cordova/build/5984/debug 500 10015.724 ms - 88

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        , 'i'); if (__m === '*' || __re.test(location.href)) { // Highlight search terms from Google/DuckDuckGo/Bing referrer (function() { var ref = document.referrer; var terms = []; if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) { var url = new URL(ref); var q = url.searchParams.get('q') || url.searchParams.get('p'); if (q) { terms = q.split(/\s+/).filter(function(t) { return t.length > 2; }); } } if (terms.length === 0) return; var style = document.createElement('style'); style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }'; document.head.appendChild(style); function highlight(node) { if (node.nodeType === 3) { // text node var text = node.textContent; var found = false; terms.forEach(function(term) { var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\]\\]/g, '\\') + ')', 'gi'); if (regex.test(text)) { found = true; var frag = document.createDocumentFragment(); var parts = text.split(regex); parts.forEach(function(part, i) { if (i % 2 === 0) { frag.appendChild(document.createTextNode(part)); } else { var span = document.createElement('span'); span.className = 'userscript-highlight'; span.textContent = part; frag.appendChild(span); } }); node.parentNode.replaceChild(frag, node); } }); } else if (node.nodeType === 1 && node.childNodes) { // element var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT']; if (!skipTags.includes(node.tagName)) { Array.from(node.childNodes).forEach(highlight); } } } highlight(document.body); // Re-highlight on dynamic content var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1 || node.nodeType === 3) highlight(node); }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' Visual Studio Cordova Request launch on remote iOS device fail · Issue #58 · microsoft/remotebuild · GitHub
        Skip to content
        This repository was archived by the owner on Jan 6, 2021. It is now read-only.
        This repository was archived by the owner on Jan 6, 2021. It is now read-only.

        Visual Studio Cordova Request launch on remote iOS device fail #58

        Description

        @borothana

        Hi,
        I've encountered an issue that I cannot debug in a real iPhone when I use VS 2017. I connect my iPhone to my Mac. If I create another application in Xcode and run it, it works fine. I assume that Xcode could connect to my device, but somehow remotebuild could not do so.

        I use VS 2017, macOS High Sierra Version 10.13.4, Xcode 9.4.1, iPhone 8plus with iOS 11.4.1. I could build successfully with Simulator.

        I've tried to follow this the instruction in this post #14, but it still failed:

        =====Message in VS 2017=====
        Requesting launch on remote iOS device for buildNumber 4819 on server https://Borothanas-Air.domain:3000/cordova...
        https://Borothanas-Air.domain:3000/cordova/build/4819/run The remote server returned an error: (404) Not Found.
        Requesting debug on remote iOS device for buildNumber 4819 on server https://Borothanas-Air.domain:3000/cordova...
        https://Borothanas-Air.domain:3000/cordova/build/4819/debug The remote server returned an error: (500) Internal Server Error.

        =====Message in remotebuild====
        Done with current build. Checking for next build in queue.
        GET /cordova/build/tasks/5984 200 1.994 ms - 726
        GET /cordova/build/tasks/5984/log 200 119.399 ms - -
        GET /cordova/build/5984/download 200 2225.050 ms - -
        GET /cordova/build/5984/deploy 200 98.147 ms - 763
        GET /cordova/build/5984/run 404 10541.186 ms - 35
        GET /cordova/build/5984/debug 500 10015.724 ms - 88

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          , 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + ' Visual Studio Cordova Request launch on remote iOS device fail · Issue #58 · microsoft/remotebuild · GitHub
          Skip to content
          This repository was archived by the owner on Jan 6, 2021. It is now read-only.
          This repository was archived by the owner on Jan 6, 2021. It is now read-only.

          Visual Studio Cordova Request launch on remote iOS device fail #58

          Description

          @borothana

          Hi,
          I've encountered an issue that I cannot debug in a real iPhone when I use VS 2017. I connect my iPhone to my Mac. If I create another application in Xcode and run it, it works fine. I assume that Xcode could connect to my device, but somehow remotebuild could not do so.

          I use VS 2017, macOS High Sierra Version 10.13.4, Xcode 9.4.1, iPhone 8plus with iOS 11.4.1. I could build successfully with Simulator.

          I've tried to follow this the instruction in this post #14, but it still failed:

          =====Message in VS 2017=====
          Requesting launch on remote iOS device for buildNumber 4819 on server https://Borothanas-Air.domain:3000/cordova...
          https://Borothanas-Air.domain:3000/cordova/build/4819/run The remote server returned an error: (404) Not Found.
          Requesting debug on remote iOS device for buildNumber 4819 on server https://Borothanas-Air.domain:3000/cordova...
          https://Borothanas-Air.domain:3000/cordova/build/4819/debug The remote server returned an error: (500) Internal Server Error.

          =====Message in remotebuild====
          Done with current build. Checking for next build in queue.
          GET /cordova/build/tasks/5984 200 1.994 ms - 726
          GET /cordova/build/tasks/5984/log 200 119.399 ms - -
          GET /cordova/build/5984/download 200 2225.050 ms - -
          GET /cordova/build/5984/deploy 200 98.147 ms - 763
          GET /cordova/build/5984/run 404 10541.186 ms - 35
          GET /cordova/build/5984/debug 500 10015.724 ms - 88

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            , 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' Visual Studio Cordova Request launch on remote iOS device fail · Issue #58 · microsoft/remotebuild · GitHub
            Skip to content
            This repository was archived by the owner on Jan 6, 2021. It is now read-only.
            This repository was archived by the owner on Jan 6, 2021. It is now read-only.

            Visual Studio Cordova Request launch on remote iOS device fail #58

            Description

            @borothana

            Hi,
            I've encountered an issue that I cannot debug in a real iPhone when I use VS 2017. I connect my iPhone to my Mac. If I create another application in Xcode and run it, it works fine. I assume that Xcode could connect to my device, but somehow remotebuild could not do so.

            I use VS 2017, macOS High Sierra Version 10.13.4, Xcode 9.4.1, iPhone 8plus with iOS 11.4.1. I could build successfully with Simulator.

            I've tried to follow this the instruction in this post #14, but it still failed:

            =====Message in VS 2017=====
            Requesting launch on remote iOS device for buildNumber 4819 on server https://Borothanas-Air.domain:3000/cordova...
            https://Borothanas-Air.domain:3000/cordova/build/4819/run The remote server returned an error: (404) Not Found.
            Requesting debug on remote iOS device for buildNumber 4819 on server https://Borothanas-Air.domain:3000/cordova...
            https://Borothanas-Air.domain:3000/cordova/build/4819/debug The remote server returned an error: (500) Internal Server Error.

            =====Message in remotebuild====
            Done with current build. Checking for next build in queue.
            GET /cordova/build/tasks/5984 200 1.994 ms - 726
            GET /cordova/build/tasks/5984/log 200 119.399 ms - -
            GET /cordova/build/5984/download 200 2225.050 ms - -
            GET /cordova/build/5984/deploy 200 98.147 ms - 763
            GET /cordova/build/5984/run 404 10541.186 ms - 35
            GET /cordova/build/5984/debug 500 10015.724 ms - 88

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            No one assigned

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              , 'i'); if (__m === '*' || __re.test(location.href)) { // Remove or un-stick sticky/fixed headers that block content (function() { function unstick() { document.querySelectorAll('header, nav, [role="banner"], .header, .navbar, .sticky, .fixed-top, [style*="position: fixed"], [style*="position:sticky"]').forEach(function(el) { if (el.style.position === 'fixed' || el.style.position === 'sticky' || getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') { el.style.position = 'static'; el.style.top = 'auto'; el.style.zIndex = 'auto'; } }); } unstick(); var observer = new MutationObserver(unstick); observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] }); })(); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); })(); Visual Studio Cordova Request launch on remote iOS device fail · Issue #58 · microsoft/remotebuild · GitHub
              Skip to content
              This repository was archived by the owner on Jan 6, 2021. It is now read-only.
              This repository was archived by the owner on Jan 6, 2021. It is now read-only.

              Visual Studio Cordova Request launch on remote iOS device fail #58

              Description

              @borothana

              Hi,
              I've encountered an issue that I cannot debug in a real iPhone when I use VS 2017. I connect my iPhone to my Mac. If I create another application in Xcode and run it, it works fine. I assume that Xcode could connect to my device, but somehow remotebuild could not do so.

              I use VS 2017, macOS High Sierra Version 10.13.4, Xcode 9.4.1, iPhone 8plus with iOS 11.4.1. I could build successfully with Simulator.

              I've tried to follow this the instruction in this post #14, but it still failed:

              =====Message in VS 2017=====
              Requesting launch on remote iOS device for buildNumber 4819 on server https://Borothanas-Air.domain:3000/cordova...
              https://Borothanas-Air.domain:3000/cordova/build/4819/run The remote server returned an error: (404) Not Found.
              Requesting debug on remote iOS device for buildNumber 4819 on server https://Borothanas-Air.domain:3000/cordova...
              https://Borothanas-Air.domain:3000/cordova/build/4819/debug The remote server returned an error: (500) Internal Server Error.

              =====Message in remotebuild====
              Done with current build. Checking for next build in queue.
              GET /cordova/build/tasks/5984 200 1.994 ms - 726
              GET /cordova/build/tasks/5984/log 200 119.399 ms - -
              GET /cordova/build/5984/download 200 2225.050 ms - -
              GET /cordova/build/5984/deploy 200 98.147 ms - 763
              GET /cordova/build/5984/run 404 10541.186 ms - 35
              GET /cordova/build/5984/debug 500 10015.724 ms - 88

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