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Pipe connectors and assembling machines graphics update - #626

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Qatavin wants to merge 19 commits into
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Qatavin:pipe-connectors-update
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Qatavin wants to merge 19 commits into
modded-factorio:dev2.1from
Qatavin:pipe-connectors-update

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@Qatavin

@Qatavin Qatavin commented Sep 7, 2026

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Addresses most of #604.

Adds multiple sets of pipe connector graphics to boblibrary, so that they can be uses non-redundantly by the multiple mods that need them.

Old connectors are the ones previously used by Assembling Machine 2, and are applied to the Steam Assembling Machine. The universal connectors are based on the old Assembling Machine 3 connectors, but have been modified to fill in some of the holes they had. The thin connectors were modified in the same way, and are based on the 2.1 Assembler 3 connectors. The "short" connectors come from the same source, and are used specifically for Electronics Assemblers, which none of the other connectors fit on in a way that looks remotely reasonable. Even then, I needed to increase the size of the machines to scale = 0.38 (a scale already used for AAI Loaders) in order to make things fit.

Also adds new graphics for Assembling Machines. Since color masks are unfeasible, I made recolors of the full animation set. Not as much work as it sounds. However, hue-shifting doesn't work on the new Assembling Machine 3 graphics, so our Assembling Machines 2-5 are now all using the Assembling Machine 2 graphics.

Made a slight adjustment to the graphics of the Stone Chemical Furnace to hide a visible incomplete pipe that shows up when you build it in a flipped orientation. Stone Chemical Furnace and the two Small Storage Tanks are the only entities that still use the base game's pipe connectors - they seem to look perfectly fine as they are.

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