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Qt Library Sample

In this project, a library is built with Qt and an output is provided that can be used in any other project. Cmake is used in this library.

MyLib Project
MyLibTest Project
Usage

MyLib Project

To build an exportable library, the following are required.

CMakeLists.txt

set(PROJECT_NAME "MyLib")
set(CMAKE_INSTALL_DIR "${CMAKE_CURRENT_SOURCE_DIR}/../Release")
set(CMAKE_INSTALL_BINDIR "${CMAKE_INSTALL_DIR}/bin")
set(CMAKE_INSTALL_INCLUDEDIR "${CMAKE_INSTALL_DIR}/include")
set(CMAKE_INSTALL_LIBDIR "${CMAKE_INSTALL_DIR}/lib")
set_target_properties(MyLib PROPERTIES OUTPUT_NAME "${PROJECT_NAME}")
install(TARGETS MyLib
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
install(DIRECTORY / DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}
FILE_PERMISSIONS
OWNER_READ OWNER_EXECUTE OWNER_WRITE
GROUP_READ GROUP_EXECUTE
WORLD_READ WORLD_EXECUTE
DIRECTORY_PERMISSIONS
OWNER_READ OWNER_EXECUTE OWNER_WRITE
GROUP_READ GROUP_EXECUTE GROUP_WRITE
WORLD_READ WORLD_EXECUTE
FILES_MATCHING PATTERN "*.h")

Note: It is possible to do the same for files of different types. In this section, it adds "*.h" extension files inside the project to the final Release folder of the library.

Now use "MYLIB_EXPORT" in classes for export.

class MYLIB_EXPORT MyLib
{
...
}

MyLibTest Project

To use the output of the "MyLib" library, follow the steps below.

CMakeLists.txt

set(MyLib_PATH "${CMAKE_CURRENT_SOURCE_DIR}/../Release")
add_library(MyLib SHARED IMPORTED)
set_property(TARGET MyLib PROPERTY IMPORTED_LOCATION "${MyLib_PATH}/bin/MyLib.dll")
set_property(TARGET MyLib PROPERTY IMPORTED_IMPLIB "${MyLib_PATH}/lib/MyLib.lib")
target_include_directories(MyLib INTERFACE "${MyLib_PATH}/include")

Add "MyLib" in target_link_libraries.

target_link_libraries(MyLibTest Qt${QT_VERSION_MAJOR}::Core MyLib)

Now use library in main.cpp .

#include <QCoreApplication>
#include <mylib.h>
int main(int argc, char *argv[])
{
QCoreApplication a(argc, argv);
MyLib mylib;
mylib.Test_1();
mylib.Test_2();
return a.exec();
}

Usage

Step 1

After building the MyLib library, you must run the following command in that folder.

cmake --install ./

Note: That Cmake must be installed on your system before that.

Now you will have a folder called Release in the folder next to "MyLib", where the library outputs are placed.

Release Folder Structure

└── bin
| └── MyLib.dll
└── include
| ├── MyLib_global.h
| └── mylib.h
└── lib
└── MyLib.lib

Step 2

Now you can use this library by running the MyLibTest project using the Release folder.

About

Here I built a library in Qt using CMake and used its output in another project.

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Add copy buttons to all
 blocks
(function() {
function addCopyButtons() {
document.querySelectorAll('pre code').forEach(function(codeBlock) {
if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;
codeBlock.parentElement.setAttribute('data-copy-added', 'true');
var btn = document.createElement('button');
btn.textContent = 'Copy';
btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';
btn.onmouseover = function() { this.style.opacity = '1'; };
btn.onmouseout = function() { this.style.opacity = '0.7'; };
btn.onclick = function() {
navigator.clipboard.writeText(codeBlock.textContent).then(function() {
btn.textContent = 'Copied!';
setTimeout(function() { btn.textContent = 'Copy'; }, 1500);
});
};
codeBlock.parentElement.style.position = 'relative';
codeBlock.parentElement.appendChild(btn);
});
}
addCopyButtons();
// Re-run on dynamic content
var observer = new MutationObserver(addCopyButtons);
observer.observe(document.body, { childList: true, subtree: true });
})();
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
GitHub - mohamadhpp/QtLibrarySample: Here I built a library in Qt using CMake and used its output in another project. · GitHub
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Qt Library Sample

In this project, a library is built with Qt and an output is provided that can be used in any other project. Cmake is used in this library.

MyLib Project
MyLibTest Project
Usage

MyLib Project

To build an exportable library, the following are required.

CMakeLists.txt

set(PROJECT_NAME "MyLib")
set(CMAKE_INSTALL_DIR "${CMAKE_CURRENT_SOURCE_DIR}/../Release")
set(CMAKE_INSTALL_BINDIR "${CMAKE_INSTALL_DIR}/bin")
set(CMAKE_INSTALL_INCLUDEDIR "${CMAKE_INSTALL_DIR}/include")
set(CMAKE_INSTALL_LIBDIR "${CMAKE_INSTALL_DIR}/lib")
set_target_properties(MyLib PROPERTIES OUTPUT_NAME "${PROJECT_NAME}")
install(TARGETS MyLib
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
install(DIRECTORY / DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}
FILE_PERMISSIONS
OWNER_READ OWNER_EXECUTE OWNER_WRITE
GROUP_READ GROUP_EXECUTE
WORLD_READ WORLD_EXECUTE
DIRECTORY_PERMISSIONS
OWNER_READ OWNER_EXECUTE OWNER_WRITE
GROUP_READ GROUP_EXECUTE GROUP_WRITE
WORLD_READ WORLD_EXECUTE
FILES_MATCHING PATTERN "*.h")

Note: It is possible to do the same for files of different types. In this section, it adds "*.h" extension files inside the project to the final Release folder of the library.

Now use "MYLIB_EXPORT" in classes for export.

class MYLIB_EXPORT MyLib
{
...
}

MyLibTest Project

To use the output of the "MyLib" library, follow the steps below.

CMakeLists.txt

set(MyLib_PATH "${CMAKE_CURRENT_SOURCE_DIR}/../Release")
add_library(MyLib SHARED IMPORTED)
set_property(TARGET MyLib PROPERTY IMPORTED_LOCATION "${MyLib_PATH}/bin/MyLib.dll")
set_property(TARGET MyLib PROPERTY IMPORTED_IMPLIB "${MyLib_PATH}/lib/MyLib.lib")
target_include_directories(MyLib INTERFACE "${MyLib_PATH}/include")

Add "MyLib" in target_link_libraries.

target_link_libraries(MyLibTest Qt${QT_VERSION_MAJOR}::Core MyLib)

Now use library in main.cpp .

#include <QCoreApplication>
#include <mylib.h>
int main(int argc, char *argv[])
{
QCoreApplication a(argc, argv);
MyLib mylib;
mylib.Test_1();
mylib.Test_2();
return a.exec();
}

Usage

Step 1

After building the MyLib library, you must run the following command in that folder.

cmake --install ./

Note: That Cmake must be installed on your system before that.

Now you will have a folder called Release in the folder next to "MyLib", where the library outputs are placed.

Release Folder Structure

└── bin
| └── MyLib.dll
└── include
| ├── MyLib_global.h
| └── mylib.h
└── lib
└── MyLib.lib

Step 2

Now you can use this library by running the MyLibTest project using the Release folder.

About

Here I built a library in Qt using CMake and used its output in another project.

Topics

Resources

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0 stars

Watchers

1 watching

Forks

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Force GitHub README to respect dark mode (function() { var style = document.createElement('style'); style.textContent = ' .markdown-body { color-scheme: dark light; } .markdown-body pre { background: #161b22 !important; } .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; } .markdown-body table th, .markdown-body table td { border-color: #30363d !important; } .markdown-body img { background: #0d1117; } .markdown-body blockquote { border-left-color: #8b949e; } .markdown-body hr { border-color: #30363d; } '; document.head.appendChild(style); })(); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - mohamadhpp/QtLibrarySample: Here I built a library in Qt using CMake and used its output in another project. · GitHub
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Qt Library Sample

In this project, a library is built with Qt and an output is provided that can be used in any other project. Cmake is used in this library.

MyLib Project
MyLibTest Project
Usage

MyLib Project

To build an exportable library, the following are required.

CMakeLists.txt

set(PROJECT_NAME "MyLib")
set(CMAKE_INSTALL_DIR "${CMAKE_CURRENT_SOURCE_DIR}/../Release")
set(CMAKE_INSTALL_BINDIR "${CMAKE_INSTALL_DIR}/bin")
set(CMAKE_INSTALL_INCLUDEDIR "${CMAKE_INSTALL_DIR}/include")
set(CMAKE_INSTALL_LIBDIR "${CMAKE_INSTALL_DIR}/lib")
set_target_properties(MyLib PROPERTIES OUTPUT_NAME "${PROJECT_NAME}")
install(TARGETS MyLib
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
install(DIRECTORY / DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}
FILE_PERMISSIONS
OWNER_READ OWNER_EXECUTE OWNER_WRITE
GROUP_READ GROUP_EXECUTE
WORLD_READ WORLD_EXECUTE
DIRECTORY_PERMISSIONS
OWNER_READ OWNER_EXECUTE OWNER_WRITE
GROUP_READ GROUP_EXECUTE GROUP_WRITE
WORLD_READ WORLD_EXECUTE
FILES_MATCHING PATTERN "*.h")

Note: It is possible to do the same for files of different types. In this section, it adds "*.h" extension files inside the project to the final Release folder of the library.

Now use "MYLIB_EXPORT" in classes for export.

class MYLIB_EXPORT MyLib
{
...
}

MyLibTest Project

To use the output of the "MyLib" library, follow the steps below.

CMakeLists.txt

set(MyLib_PATH "${CMAKE_CURRENT_SOURCE_DIR}/../Release")
add_library(MyLib SHARED IMPORTED)
set_property(TARGET MyLib PROPERTY IMPORTED_LOCATION "${MyLib_PATH}/bin/MyLib.dll")
set_property(TARGET MyLib PROPERTY IMPORTED_IMPLIB "${MyLib_PATH}/lib/MyLib.lib")
target_include_directories(MyLib INTERFACE "${MyLib_PATH}/include")

Add "MyLib" in target_link_libraries.

target_link_libraries(MyLibTest Qt${QT_VERSION_MAJOR}::Core MyLib)

Now use library in main.cpp .

#include <QCoreApplication>
#include <mylib.h>
int main(int argc, char *argv[])
{
QCoreApplication a(argc, argv);
MyLib mylib;
mylib.Test_1();
mylib.Test_2();
return a.exec();
}

Usage

Step 1

After building the MyLib library, you must run the following command in that folder.

cmake --install ./

Note: That Cmake must be installed on your system before that.

Now you will have a folder called Release in the folder next to "MyLib", where the library outputs are placed.

Release Folder Structure

└── bin
| └── MyLib.dll
└── include
| ├── MyLib_global.h
| └── mylib.h
└── lib
└── MyLib.lib

Step 2

Now you can use this library by running the MyLibTest project using the Release folder.

About

Here I built a library in Qt using CMake and used its output in another project.

Topics

Resources

Stars

0 stars

Watchers

1 watching

Forks

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Highlight search terms from Google/DuckDuckGo/Bing referrer (function() { var ref = document.referrer; var terms = []; if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) { var url = new URL(ref); var q = url.searchParams.get('q') || url.searchParams.get('p'); if (q) { terms = q.split(/\s+/).filter(function(t) { return t.length > 2; }); } } if (terms.length === 0) return; var style = document.createElement('style'); style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }'; document.head.appendChild(style); function highlight(node) { if (node.nodeType === 3) { // text node var text = node.textContent; var found = false; terms.forEach(function(term) { var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\]\\]/g, '\\') + ')', 'gi'); if (regex.test(text)) { found = true; var frag = document.createDocumentFragment(); var parts = text.split(regex); parts.forEach(function(part, i) { if (i % 2 === 0) { frag.appendChild(document.createTextNode(part)); } else { var span = document.createElement('span'); span.className = 'userscript-highlight'; span.textContent = part; frag.appendChild(span); } }); node.parentNode.replaceChild(frag, node); } }); } else if (node.nodeType === 1 && node.childNodes) { // element var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT']; if (!skipTags.includes(node.tagName)) { Array.from(node.childNodes).forEach(highlight); } } } highlight(document.body); // Re-highlight on dynamic content var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1 || node.nodeType === 3) highlight(node); }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - mohamadhpp/QtLibrarySample: Here I built a library in Qt using CMake and used its output in another project. · GitHub
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Qt Library Sample

In this project, a library is built with Qt and an output is provided that can be used in any other project. Cmake is used in this library.

MyLib Project
MyLibTest Project
Usage

MyLib Project

To build an exportable library, the following are required.

CMakeLists.txt

set(PROJECT_NAME "MyLib")
set(CMAKE_INSTALL_DIR "${CMAKE_CURRENT_SOURCE_DIR}/../Release")
set(CMAKE_INSTALL_BINDIR "${CMAKE_INSTALL_DIR}/bin")
set(CMAKE_INSTALL_INCLUDEDIR "${CMAKE_INSTALL_DIR}/include")
set(CMAKE_INSTALL_LIBDIR "${CMAKE_INSTALL_DIR}/lib")
set_target_properties(MyLib PROPERTIES OUTPUT_NAME "${PROJECT_NAME}")
install(TARGETS MyLib
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
install(DIRECTORY / DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}
FILE_PERMISSIONS
OWNER_READ OWNER_EXECUTE OWNER_WRITE
GROUP_READ GROUP_EXECUTE
WORLD_READ WORLD_EXECUTE
DIRECTORY_PERMISSIONS
OWNER_READ OWNER_EXECUTE OWNER_WRITE
GROUP_READ GROUP_EXECUTE GROUP_WRITE
WORLD_READ WORLD_EXECUTE
FILES_MATCHING PATTERN "*.h")

Note: It is possible to do the same for files of different types. In this section, it adds "*.h" extension files inside the project to the final Release folder of the library.

Now use "MYLIB_EXPORT" in classes for export.

class MYLIB_EXPORT MyLib
{
...
}

MyLibTest Project

To use the output of the "MyLib" library, follow the steps below.

CMakeLists.txt

set(MyLib_PATH "${CMAKE_CURRENT_SOURCE_DIR}/../Release")
add_library(MyLib SHARED IMPORTED)
set_property(TARGET MyLib PROPERTY IMPORTED_LOCATION "${MyLib_PATH}/bin/MyLib.dll")
set_property(TARGET MyLib PROPERTY IMPORTED_IMPLIB "${MyLib_PATH}/lib/MyLib.lib")
target_include_directories(MyLib INTERFACE "${MyLib_PATH}/include")

Add "MyLib" in target_link_libraries.

target_link_libraries(MyLibTest Qt${QT_VERSION_MAJOR}::Core MyLib)

Now use library in main.cpp .

#include <QCoreApplication>
#include <mylib.h>
int main(int argc, char *argv[])
{
QCoreApplication a(argc, argv);
MyLib mylib;
mylib.Test_1();
mylib.Test_2();
return a.exec();
}

Usage

Step 1

After building the MyLib library, you must run the following command in that folder.

cmake --install ./

Note: That Cmake must be installed on your system before that.

Now you will have a folder called Release in the folder next to "MyLib", where the library outputs are placed.

Release Folder Structure

└── bin
| └── MyLib.dll
└── include
| ├── MyLib_global.h
| └── mylib.h
└── lib
└── MyLib.lib

Step 2

Now you can use this library by running the MyLibTest project using the Release folder.

About

Here I built a library in Qt using CMake and used its output in another project.

Topics

Resources

Stars

0 stars

Watchers

1 watching

Forks

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + ' GitHub - mohamadhpp/QtLibrarySample: Here I built a library in Qt using CMake and used its output in another project. · GitHub
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Qt Library Sample

In this project, a library is built with Qt and an output is provided that can be used in any other project. Cmake is used in this library.

MyLib Project
MyLibTest Project
Usage

MyLib Project

To build an exportable library, the following are required.

CMakeLists.txt

set(PROJECT_NAME "MyLib")
set(CMAKE_INSTALL_DIR "${CMAKE_CURRENT_SOURCE_DIR}/../Release")
set(CMAKE_INSTALL_BINDIR "${CMAKE_INSTALL_DIR}/bin")
set(CMAKE_INSTALL_INCLUDEDIR "${CMAKE_INSTALL_DIR}/include")
set(CMAKE_INSTALL_LIBDIR "${CMAKE_INSTALL_DIR}/lib")
set_target_properties(MyLib PROPERTIES OUTPUT_NAME "${PROJECT_NAME}")
install(TARGETS MyLib
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
install(DIRECTORY / DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}
FILE_PERMISSIONS
OWNER_READ OWNER_EXECUTE OWNER_WRITE
GROUP_READ GROUP_EXECUTE
WORLD_READ WORLD_EXECUTE
DIRECTORY_PERMISSIONS
OWNER_READ OWNER_EXECUTE OWNER_WRITE
GROUP_READ GROUP_EXECUTE GROUP_WRITE
WORLD_READ WORLD_EXECUTE
FILES_MATCHING PATTERN "*.h")

Note: It is possible to do the same for files of different types. In this section, it adds "*.h" extension files inside the project to the final Release folder of the library.

Now use "MYLIB_EXPORT" in classes for export.

class MYLIB_EXPORT MyLib
{
...
}

MyLibTest Project

To use the output of the "MyLib" library, follow the steps below.

CMakeLists.txt

set(MyLib_PATH "${CMAKE_CURRENT_SOURCE_DIR}/../Release")
add_library(MyLib SHARED IMPORTED)
set_property(TARGET MyLib PROPERTY IMPORTED_LOCATION "${MyLib_PATH}/bin/MyLib.dll")
set_property(TARGET MyLib PROPERTY IMPORTED_IMPLIB "${MyLib_PATH}/lib/MyLib.lib")
target_include_directories(MyLib INTERFACE "${MyLib_PATH}/include")

Add "MyLib" in target_link_libraries.

target_link_libraries(MyLibTest Qt${QT_VERSION_MAJOR}::Core MyLib)

Now use library in main.cpp .

#include <QCoreApplication>
#include <mylib.h>
int main(int argc, char *argv[])
{
QCoreApplication a(argc, argv);
MyLib mylib;
mylib.Test_1();
mylib.Test_2();
return a.exec();
}

Usage

Step 1

After building the MyLib library, you must run the following command in that folder.

cmake --install ./

Note: That Cmake must be installed on your system before that.

Now you will have a folder called Release in the folder next to "MyLib", where the library outputs are placed.

Release Folder Structure

└── bin
| └── MyLib.dll
└── include
| ├── MyLib_global.h
| └── mylib.h
└── lib
└── MyLib.lib

Step 2

Now you can use this library by running the MyLibTest project using the Release folder.

About

Here I built a library in Qt using CMake and used its output in another project.

Topics

Resources

Stars

0 stars

Watchers

1 watching

Forks

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - mohamadhpp/QtLibrarySample: Here I built a library in Qt using CMake and used its output in another project. · GitHub
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Qt Library Sample

In this project, a library is built with Qt and an output is provided that can be used in any other project. Cmake is used in this library.

MyLib Project
MyLibTest Project
Usage

MyLib Project

To build an exportable library, the following are required.

CMakeLists.txt

set(PROJECT_NAME "MyLib")
set(CMAKE_INSTALL_DIR "${CMAKE_CURRENT_SOURCE_DIR}/../Release")
set(CMAKE_INSTALL_BINDIR "${CMAKE_INSTALL_DIR}/bin")
set(CMAKE_INSTALL_INCLUDEDIR "${CMAKE_INSTALL_DIR}/include")
set(CMAKE_INSTALL_LIBDIR "${CMAKE_INSTALL_DIR}/lib")
set_target_properties(MyLib PROPERTIES OUTPUT_NAME "${PROJECT_NAME}")
install(TARGETS MyLib
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
install(DIRECTORY / DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}
FILE_PERMISSIONS
OWNER_READ OWNER_EXECUTE OWNER_WRITE
GROUP_READ GROUP_EXECUTE
WORLD_READ WORLD_EXECUTE
DIRECTORY_PERMISSIONS
OWNER_READ OWNER_EXECUTE OWNER_WRITE
GROUP_READ GROUP_EXECUTE GROUP_WRITE
WORLD_READ WORLD_EXECUTE
FILES_MATCHING PATTERN "*.h")

Note: It is possible to do the same for files of different types. In this section, it adds "*.h" extension files inside the project to the final Release folder of the library.

Now use "MYLIB_EXPORT" in classes for export.

class MYLIB_EXPORT MyLib
{
...
}

MyLibTest Project

To use the output of the "MyLib" library, follow the steps below.

CMakeLists.txt

set(MyLib_PATH "${CMAKE_CURRENT_SOURCE_DIR}/../Release")
add_library(MyLib SHARED IMPORTED)
set_property(TARGET MyLib PROPERTY IMPORTED_LOCATION "${MyLib_PATH}/bin/MyLib.dll")
set_property(TARGET MyLib PROPERTY IMPORTED_IMPLIB "${MyLib_PATH}/lib/MyLib.lib")
target_include_directories(MyLib INTERFACE "${MyLib_PATH}/include")

Add "MyLib" in target_link_libraries.

target_link_libraries(MyLibTest Qt${QT_VERSION_MAJOR}::Core MyLib)

Now use library in main.cpp .

#include <QCoreApplication>
#include <mylib.h>
int main(int argc, char *argv[])
{
QCoreApplication a(argc, argv);
MyLib mylib;
mylib.Test_1();
mylib.Test_2();
return a.exec();
}

Usage

Step 1

After building the MyLib library, you must run the following command in that folder.

cmake --install ./

Note: That Cmake must be installed on your system before that.

Now you will have a folder called Release in the folder next to "MyLib", where the library outputs are placed.

Release Folder Structure

└── bin
| └── MyLib.dll
└── include
| ├── MyLib_global.h
| └── mylib.h
└── lib
└── MyLib.lib

Step 2

Now you can use this library by running the MyLibTest project using the Release folder.

About

Here I built a library in Qt using CMake and used its output in another project.

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Remove or un-stick sticky/fixed headers that block content (function() { function unstick() { document.querySelectorAll('header, nav, [role="banner"], .header, .navbar, .sticky, .fixed-top, [style*="position: fixed"], [style*="position:sticky"]').forEach(function(el) { if (el.style.position === 'fixed' || el.style.position === 'sticky' || getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') { el.style.position = 'static'; el.style.top = 'auto'; el.style.zIndex = 'auto'; } }); } unstick(); var observer = new MutationObserver(unstick); observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] }); })(); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - mohamadhpp/QtLibrarySample: Here I built a library in Qt using CMake and used its output in another project. · GitHub
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Qt Library Sample

In this project, a library is built with Qt and an output is provided that can be used in any other project. Cmake is used in this library.

MyLib Project
MyLibTest Project
Usage

MyLib Project

To build an exportable library, the following are required.

CMakeLists.txt

set(PROJECT_NAME "MyLib")
set(CMAKE_INSTALL_DIR "${CMAKE_CURRENT_SOURCE_DIR}/../Release")
set(CMAKE_INSTALL_BINDIR "${CMAKE_INSTALL_DIR}/bin")
set(CMAKE_INSTALL_INCLUDEDIR "${CMAKE_INSTALL_DIR}/include")
set(CMAKE_INSTALL_LIBDIR "${CMAKE_INSTALL_DIR}/lib")
set_target_properties(MyLib PROPERTIES OUTPUT_NAME "${PROJECT_NAME}")
install(TARGETS MyLib
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
install(DIRECTORY / DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}
FILE_PERMISSIONS
OWNER_READ OWNER_EXECUTE OWNER_WRITE
GROUP_READ GROUP_EXECUTE
WORLD_READ WORLD_EXECUTE
DIRECTORY_PERMISSIONS
OWNER_READ OWNER_EXECUTE OWNER_WRITE
GROUP_READ GROUP_EXECUTE GROUP_WRITE
WORLD_READ WORLD_EXECUTE
FILES_MATCHING PATTERN "*.h")

Note: It is possible to do the same for files of different types. In this section, it adds "*.h" extension files inside the project to the final Release folder of the library.

Now use "MYLIB_EXPORT" in classes for export.

class MYLIB_EXPORT MyLib
{
...
}

MyLibTest Project

To use the output of the "MyLib" library, follow the steps below.

CMakeLists.txt

set(MyLib_PATH "${CMAKE_CURRENT_SOURCE_DIR}/../Release")
add_library(MyLib SHARED IMPORTED)
set_property(TARGET MyLib PROPERTY IMPORTED_LOCATION "${MyLib_PATH}/bin/MyLib.dll")
set_property(TARGET MyLib PROPERTY IMPORTED_IMPLIB "${MyLib_PATH}/lib/MyLib.lib")
target_include_directories(MyLib INTERFACE "${MyLib_PATH}/include")

Add "MyLib" in target_link_libraries.

target_link_libraries(MyLibTest Qt${QT_VERSION_MAJOR}::Core MyLib)

Now use library in main.cpp .

#include <QCoreApplication>
#include <mylib.h>
int main(int argc, char *argv[])
{
QCoreApplication a(argc, argv);
MyLib mylib;
mylib.Test_1();
mylib.Test_2();
return a.exec();
}

Usage

Step 1

After building the MyLib library, you must run the following command in that folder.

cmake --install ./

Note: That Cmake must be installed on your system before that.

Now you will have a folder called Release in the folder next to "MyLib", where the library outputs are placed.

Release Folder Structure

└── bin
| └── MyLib.dll
└── include
| ├── MyLib_global.h
| └── mylib.h
└── lib
└── MyLib.lib

Step 2

Now you can use this library by running the MyLibTest project using the Release folder.

About

Here I built a library in Qt using CMake and used its output in another project.

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0 stars

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1 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Universal Dark Mode - works on any site (function() { var enabled = true; function applyDarkMode() { if (!enabled) return; // Create style element if it doesn't exist var style = document.getElementById('universal-dark-mode-style'); if (!style) { style = document.createElement('style'); style.id = 'universal-dark-mode-style'; document.head.appendChild(style); } // Dark mode CSS - inverts colors but preserves images/video style.textContent = ' /* Invert everything except media */ html { filter: invert(1) hue-rotate(180deg) !important; background: #1a1a2e !important; } /* Restore images, videos, iframes, canvas */ img, video, iframe, canvas, svg, picture, [style*="background-image"] { filter: invert(1) hue-rotate(180deg) !important; } /* Preserve specific elements that should not be inverted */ .no-dark-mode, .no-dark-mode *, [data-theme="light"], [data-theme="light"], .ace_editor, .ace_editor *, .CodeMirror, .CodeMirror *, .monaco-editor, .monaco-editor *, .markdown-body pre, .markdown-body pre *, .highlight, .highlight *, pre code, pre code * { filter: none !important; } /* Fix common UI elements */ .modal, .popup, .dropdown-menu, .tooltip, .popover { filter: invert(1) hue-rotate(180deg) !important; background: #2d2d44 !important; border-color: #444 !important; } /* Scrollbars */ ::-webkit-scrollbar { background: #1a1a2e !important; } ::-webkit-scrollbar-thumb { background: #444 !important; } ::-webkit-scrollbar-thumb:hover { background: #555 !important; } /* Selection */ ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; } ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; } '; } function removeDarkMode() { var style = document.getElementById('universal-dark-mode-style'); if (style) style.remove(); } // Toggle with Alt+Shift+D document.addEventListener('keydown', function(e) { if (e.altKey && e.shiftKey && e.key === 'D') { e.preventDefault(); enabled = !enabled; if (enabled) { applyDarkMode(); console.log('[Universal Dark Mode] Enabled'); } else { removeDarkMode(); console.log('[Universal Dark Mode] Disabled'); } } }); // Apply on load applyDarkMode(); // Re-apply on dynamic content var observer = new MutationObserver(function(mutations) { if (enabled && !document.getElementById('universal-dark-mode-style')) { applyDarkMode(); } }); observer.observe(document.head, { childList: true }); console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle'); })(); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })(); GitHub - mohamadhpp/QtLibrarySample: Here I built a library in Qt using CMake and used its output in another project. · GitHub
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Qt Library Sample

In this project, a library is built with Qt and an output is provided that can be used in any other project. Cmake is used in this library.

MyLib Project
MyLibTest Project
Usage

MyLib Project

To build an exportable library, the following are required.

CMakeLists.txt

set(PROJECT_NAME "MyLib")
set(CMAKE_INSTALL_DIR "${CMAKE_CURRENT_SOURCE_DIR}/../Release")
set(CMAKE_INSTALL_BINDIR "${CMAKE_INSTALL_DIR}/bin")
set(CMAKE_INSTALL_INCLUDEDIR "${CMAKE_INSTALL_DIR}/include")
set(CMAKE_INSTALL_LIBDIR "${CMAKE_INSTALL_DIR}/lib")
set_target_properties(MyLib PROPERTIES OUTPUT_NAME "${PROJECT_NAME}")
install(TARGETS MyLib
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
install(DIRECTORY / DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}
FILE_PERMISSIONS
OWNER_READ OWNER_EXECUTE OWNER_WRITE
GROUP_READ GROUP_EXECUTE
WORLD_READ WORLD_EXECUTE
DIRECTORY_PERMISSIONS
OWNER_READ OWNER_EXECUTE OWNER_WRITE
GROUP_READ GROUP_EXECUTE GROUP_WRITE
WORLD_READ WORLD_EXECUTE
FILES_MATCHING PATTERN "*.h")

Note: It is possible to do the same for files of different types. In this section, it adds "*.h" extension files inside the project to the final Release folder of the library.

Now use "MYLIB_EXPORT" in classes for export.

class MYLIB_EXPORT MyLib
{
...
}

MyLibTest Project

To use the output of the "MyLib" library, follow the steps below.

CMakeLists.txt

set(MyLib_PATH "${CMAKE_CURRENT_SOURCE_DIR}/../Release")
add_library(MyLib SHARED IMPORTED)
set_property(TARGET MyLib PROPERTY IMPORTED_LOCATION "${MyLib_PATH}/bin/MyLib.dll")
set_property(TARGET MyLib PROPERTY IMPORTED_IMPLIB "${MyLib_PATH}/lib/MyLib.lib")
target_include_directories(MyLib INTERFACE "${MyLib_PATH}/include")

Add "MyLib" in target_link_libraries.

target_link_libraries(MyLibTest Qt${QT_VERSION_MAJOR}::Core MyLib)

Now use library in main.cpp .

#include <QCoreApplication>
#include <mylib.h>
int main(int argc, char *argv[])
{
QCoreApplication a(argc, argv);
MyLib mylib;
mylib.Test_1();
mylib.Test_2();
return a.exec();
}

Usage

Step 1

After building the MyLib library, you must run the following command in that folder.

cmake --install ./

Note: That Cmake must be installed on your system before that.

Now you will have a folder called Release in the folder next to "MyLib", where the library outputs are placed.

Release Folder Structure

└── bin
| └── MyLib.dll
└── include
| ├── MyLib_global.h
| └── mylib.h
└── lib
└── MyLib.lib

Step 2

Now you can use this library by running the MyLibTest project using the Release folder.

About

Here I built a library in Qt using CMake and used its output in another project.

Topics

Resources

Stars

0 stars

Watchers

1 watching

Forks

Contributors

Languages