UI Component. This is a copy swipe-panel from app: https://www.apple.com/ios/maps/
It can:
- Animately move top / middle / bottom
- Add multiple ContainerControlleron top of each other in self.view
- Add any type of ScrollView: Table / Collection / Text
- Control Gesture or Scroll
- Pin HeaderView to top / pin FooterView to bottom,
- Add Background Color / background blur transparency
- Adjust cornerRadius edges
- Adjust container shadow
- When raised to top = Add background shadow -
- Has the ability to adjust Left / Right margins
- And adjust Left / Right margins for landscape state.
Examples of use (ui swipe component ContainerController) in popular design applications.
It is used in different categories apps:
- Maps / Menu / Player Music / Market / Sports News / Taxi / Finance Banks Stock / Wallets / Analytics / Notes
- Alerts / Popups / Notifications
- Requirements
- Installation
- Design examples
- Getting Started
- Action
- Adding possible custom subviews in ContainerController view
- Settings ⚙️
- ContainerController
Delegate - Author
- License
✏️ ContainerController is written in Swift 5.0+. It can be built by Xcode 11 or later. Compatible with iOS 13.0+.
ContainerControllerSwift is available through CocoaPods. To install it, simply add the following line to your Podfile:
pod'ContainerControllerSwift'dependencies: [.package(url: "https://github.com/mrustaa/ContainerController.git")]Follow this doc.
Designs are borrowed from Dribbble
To get the design, you need to add a branch ui_examples
git clone https://github.com/mrustaa/ContainerController.git
cd ContainerController/
git checkout ui_examplesURLs Author:
GIF Previews:
import UIKit
import ContainerControllerSwift
classViewController:UIViewController,ContainerControllerDelegate{varcontainer:ContainerController!overridefunc viewDidLoad(){
super.viewDidLoad()
// Create ContainerController Layout object
letlayout=ContainerLayout()
layout.startPosition =.hide
layout.backgroundShadowShow =true
layout.positions =ContainerPosition(top:70, middle:250, bottom:70)
// Create ContainerController object, along with the container.view
// Pass the current UIViewController letcontainer=ContainerController(addTo:self, layout: layout)
container.view.cornerRadius =15
container.view.addShadow()
// Create subclass scrollView
lettableView=UITableView()
tableView.register(UITableViewCell.self, forCellReuseIdentifier:"cell")
tableView.delegate =self
tableView.dataSource =self
// Add scrollView to container
container.add(scrollView: tableView)
// Finishing settings ContainerController,
// Animated move position Top
container.move(type:.top)}overridefunc viewDidDisappear(_ animated:Bool){
super.viewDidDisappear(animated)
// Remove the subviews ContainerController
container.remove()
container =nil}}container.move(type:.top)
container.move(type:.middle)
container.move(type:.bottom)lettableView=UITableView()
tableView.register(UITableViewCell.self, forCellReuseIdentifier:"cell")
tableView.backgroundColor =.clear
tableView.tableFooterView =UIView()
tableView.delegate =self
tableView.dataSource =self
// Add scrollView to container
container.add(scrollView: tableView)If you implement delegate ScrollView (TableView, CollectionView, TextView) to self, then you need to call 4 functions in ContainerController
extensionViewController:UIScrollViewDelegate{func scrollViewDidScroll(_ scrollView:UIScrollView){
container.scrollViewDidScroll(scrollView)}func scrollViewWillBeginDragging(_ scrollView:UIScrollView){
container.scrollViewWillBeginDragging(scrollView)}func scrollViewDidEndDecelerating(_ scrollView:UIScrollView){
container.scrollViewDidEndDecelerating(scrollView)}func scrollViewDidEndDragging(_ scrollView:UIScrollView, willDecelerate decelerate:Bool){
container.scrollViewDidEndDragging(scrollView, willDecelerate: decelerate)}}extensionViewController:UITableViewDelegate{...}extensionViewController:UITableViewDataSource{...}letheaderView=ExampleHeaderGripView()
headerView.height =20
container.add(headerView: headerView)lettabBarView=HeaderTabBarView()
tabBarView.height =49.0
container.add(footerView: tabBarView)// Add custom shadow
letlayer= container.view.layer
layer.shadowOpacity =0.5
layer.shadowColor =UIColor.red.cgColor
layer.shadowOffset =CGSize(width:1, height:4)
layer.shadowRadius =5
// Add view in container.view
letviewRed=UIView(frame:CGRect(x:50, y:50, width:50, height:50))
viewRed.backgroundColor =.systemRed
container.view.addSubview(viewRed)
// Add view under scrollView container.view
letviewGreen=UIView(frame:CGRect(x:25, y:25, width:50, height:50))
viewGreen.backgroundColor =.systemGreen
container.view.insertSubview(viewGreen, at:0)classNewContainerLayout:ContainerLayout{overrideinit(){
super.init()
// Initialization start position.
startPosition =.hide
// Disables any moving with gestures.
movingEnabled =true
// Sets the new value for positions of animated movement (top, middle, bottom).
positions =ContainerPosition(top:70, middle:250, bottom:70)
// Sets insets container.view (left, right).
insets =ContainerInsets(right:20, left:20)}}classViewController:UIViewController{varcontainer:ContainerController!overridefunc viewDidLoad(){
super.viewDidLoad()
container =ContainerController(addTo:self, layout:NewContainerLayout())
container.move(type:.top)}}overridefunc viewDidLoad(){
super.viewDidLoad()
// Create ContainerController Layout object
letlayout=ContainerLayout()
layout.startPosition =.hide
layout.backgroundShadowShow =true
layout.positions =ContainerPosition(top:70, middle:250, bottom:70)
container =ContainerController(addTo:self, layout: layout)}// Properties
container.set(movingEnabled:true)
container.set(trackingPosition:false)
container.set(footerPadding:100)
// Add ScrollInsets Top/Bottom
container.set(scrollIndicatorTop:5) // ↓
container.set(scrollIndicatorBottom:5) // ↑
// Positions
container.set(top:70) // ↓
container.set(middle:250) // ↑
container.set(bottom:80) // ↑
// Middle Enable/Disable
container.set(middle:250)
container.set(middle:nil)
// Background Shadow
container.set(backgroundShadowShow:true)
// Insets View
container.set(left:5) // →
container.set(right:5) // ←
// Landscape params
container.setLandscape(top:30)
container.setLandscape(middle:150)
container.setLandscape(bottom:70)
container.setLandscape(middle:nil)
container.setLandscape(backgroundShadowShow:false)
container.setLandscape(left:10)
container.setLandscape(right:100)ContainerView is generated automatically when you create ContainerController
Use a ready-made solution to change the radius, add shadow, and blur.
// Change cornerRadius global for all subviews
container.view.cornerRadius =15container.view.addShadow(opacity:0.1)// add blur UIVisualEffectView
container.view.addBlur(style:.dark)// These parameters set the new position value.
container.layout.positions =ContainerPosition(top:70, middle:250, bottom:70)
// Change settings right away
container.set(top:70) // ↓
container.set(middle:250) // ↑
container.set(bottom:80) // ↑// Sets insets container.view (left, right).
container.layout.insets =ContainerInsets(right:20, left:20)
container.layout.landscapeInsets =ContainerInsets(right:20, left:100)
// Change settings right away
container.set(left:5) // →
container.set(right:5) // ←
container.setLandscape(left:10)
container.setLandscape(right:100)// Sets the background shadow under container. (Default: backgroundShadowShow).
container.layout.landscapeBackgroundShadowShow =false
// Sets the new value for positions of animated movement (top, middle, bottom). (Default: positions).
container.layout.landscapePositions =ContainerPosition(top:20, middle:150, bottom:70)
// Sets insets container.view (left, right). (Default: insets).
container.layout.landscapeInsets =ContainerInsets(right:20, left:100)
// Change settings right away
container.setLandscape(top:30)
container.setLandscape(middle:150)
container.setLandscape(bottom:70)
container.setLandscape(middle:nil)
container.setLandscape(backgroundShadowShow:false)
container.setLandscape(left:10)
container.setLandscape(right:100)// Padding-top from container.view, if headerView is added, then its + height is summed.
container.layout.footerPadding =100
// Tracking position container.view during animated movement.
container.layout.trackingPosition =false
// Change settings right away
container.set(footerPadding:100)
container.set(trackingPosition:false)classViewController:UIViewController,ContainerControllerDelegate{overridefunc viewDidLoad(){
super.viewDidLoad()letcontainer=ContainerController(addTo:self, layout: layout)
container.delegate =self}}
/// Reports rotation and orientation changes
func containerControllerRotation(_ containerController:ContainerController){...}
/// Reports a click on the background shadow
func containerControllerShadowClick(_ containerController:ContainerController){...}
/// Reports the changes current position of the container, after its use
func containerControllerMove(_ containerController:ContainerController, position:CGFloat, type:ContainerMoveType, animation:Bool){...}motionrustam@gmail.com 📩| mrustaa JUNE 2020
ContainerController is available under the MIT license. See the LICENSE file for more info.












