Latest commit

History

626 Commits

Folders and files

NameName
Last commit message
Last commit date

Repository files navigation

.NET Standard

This repository contains the principles and definition of the .NET Standard.

.NET Standard solves the code sharing problem for .NET developers across all platforms by bringing all the APIs that you expect and love across the environments that you need: desktop applications, mobile apps & games, and cloud services:

  • .NET Standard is a set of APIs that all .NET platforms have to implement. This unifies the .NET platforms and prevents future fragmentation.
  • .NET Standard 2.0 will be implemented by .NET Framework, .NET Core, and Xamarin. For .NET Core, this will add many of the existing APIs that have been requested.
  • .NET Standard 2.0 includes a compatibility shim for .NET Framework binaries, significantly increasing the set of libraries that you can reference from your .NET Standard libraries.
  • .NET Standard will replace Portable Class Libraries (PCLs) as the tooling story for building multi-platform .NET libraries.

How to Engage, Contribute and Provide Feedback

You are also encouraged to start a discussion by filing an issue.

This project has adopted the code of conduct defined by the Contributor Covenant to clarify expected behavior in our community. For more information, see the .NET Foundation Code of Conduct.

Learning More

Currently defined versions of the .NET Standard can be located in the Versions document.

For more information, check out the FAQ. It should answer any questions you have not covered by the versions documentation.

About

This repo is building the .NET Standard

Resources

Contributing

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
Skip to content

Latest commit

History

626 Commits

Folders and files

NameName
Last commit message
Last commit date

Repository files navigation

.NET Standard

This repository contains the principles and definition of the .NET Standard.

.NET Standard solves the code sharing problem for .NET developers across all platforms by bringing all the APIs that you expect and love across the environments that you need: desktop applications, mobile apps & games, and cloud services:

  • .NET Standard is a set of APIs that all .NET platforms have to implement. This unifies the .NET platforms and prevents future fragmentation.
  • .NET Standard 2.0 will be implemented by .NET Framework, .NET Core, and Xamarin. For .NET Core, this will add many of the existing APIs that have been requested.
  • .NET Standard 2.0 includes a compatibility shim for .NET Framework binaries, significantly increasing the set of libraries that you can reference from your .NET Standard libraries.
  • .NET Standard will replace Portable Class Libraries (PCLs) as the tooling story for building multi-platform .NET libraries.

How to Engage, Contribute and Provide Feedback

You are also encouraged to start a discussion by filing an issue.

This project has adopted the code of conduct defined by the Contributor Covenant to clarify expected behavior in our community. For more information, see the .NET Foundation Code of Conduct.

Learning More

Currently defined versions of the .NET Standard can be located in the Versions document.

For more information, check out the FAQ. It should answer any questions you have not covered by the versions documentation.

About

This repo is building the .NET Standard

Resources

Contributing

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Latest commit

History

626 Commits

Folders and files

NameName
Last commit message
Last commit date

Repository files navigation

.NET Standard

This repository contains the principles and definition of the .NET Standard.

.NET Standard solves the code sharing problem for .NET developers across all platforms by bringing all the APIs that you expect and love across the environments that you need: desktop applications, mobile apps & games, and cloud services:

  • .NET Standard is a set of APIs that all .NET platforms have to implement. This unifies the .NET platforms and prevents future fragmentation.
  • .NET Standard 2.0 will be implemented by .NET Framework, .NET Core, and Xamarin. For .NET Core, this will add many of the existing APIs that have been requested.
  • .NET Standard 2.0 includes a compatibility shim for .NET Framework binaries, significantly increasing the set of libraries that you can reference from your .NET Standard libraries.
  • .NET Standard will replace Portable Class Libraries (PCLs) as the tooling story for building multi-platform .NET libraries.

How to Engage, Contribute and Provide Feedback

You are also encouraged to start a discussion by filing an issue.

This project has adopted the code of conduct defined by the Contributor Covenant to clarify expected behavior in our community. For more information, see the .NET Foundation Code of Conduct.

Learning More

Currently defined versions of the .NET Standard can be located in the Versions document.

For more information, check out the FAQ. It should answer any questions you have not covered by the versions documentation.

About

This repo is building the .NET Standard

Resources

Contributing

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Latest commit

History

626 Commits

Folders and files

NameName
Last commit message
Last commit date

Repository files navigation

.NET Standard

This repository contains the principles and definition of the .NET Standard.

.NET Standard solves the code sharing problem for .NET developers across all platforms by bringing all the APIs that you expect and love across the environments that you need: desktop applications, mobile apps & games, and cloud services:

  • .NET Standard is a set of APIs that all .NET platforms have to implement. This unifies the .NET platforms and prevents future fragmentation.
  • .NET Standard 2.0 will be implemented by .NET Framework, .NET Core, and Xamarin. For .NET Core, this will add many of the existing APIs that have been requested.
  • .NET Standard 2.0 includes a compatibility shim for .NET Framework binaries, significantly increasing the set of libraries that you can reference from your .NET Standard libraries.
  • .NET Standard will replace Portable Class Libraries (PCLs) as the tooling story for building multi-platform .NET libraries.

How to Engage, Contribute and Provide Feedback

You are also encouraged to start a discussion by filing an issue.

This project has adopted the code of conduct defined by the Contributor Covenant to clarify expected behavior in our community. For more information, see the .NET Foundation Code of Conduct.

Learning More

Currently defined versions of the .NET Standard can be located in the Versions document.

For more information, check out the FAQ. It should answer any questions you have not covered by the versions documentation.

About

This repo is building the .NET Standard

Resources

Contributing

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

Latest commit

History

626 Commits

Folders and files

NameName
Last commit message
Last commit date

Repository files navigation

.NET Standard

This repository contains the principles and definition of the .NET Standard.

.NET Standard solves the code sharing problem for .NET developers across all platforms by bringing all the APIs that you expect and love across the environments that you need: desktop applications, mobile apps & games, and cloud services:

  • .NET Standard is a set of APIs that all .NET platforms have to implement. This unifies the .NET platforms and prevents future fragmentation.
  • .NET Standard 2.0 will be implemented by .NET Framework, .NET Core, and Xamarin. For .NET Core, this will add many of the existing APIs that have been requested.
  • .NET Standard 2.0 includes a compatibility shim for .NET Framework binaries, significantly increasing the set of libraries that you can reference from your .NET Standard libraries.
  • .NET Standard will replace Portable Class Libraries (PCLs) as the tooling story for building multi-platform .NET libraries.

How to Engage, Contribute and Provide Feedback

You are also encouraged to start a discussion by filing an issue.

This project has adopted the code of conduct defined by the Contributor Covenant to clarify expected behavior in our community. For more information, see the .NET Foundation Code of Conduct.

Learning More

Currently defined versions of the .NET Standard can be located in the Versions document.

For more information, check out the FAQ. It should answer any questions you have not covered by the versions documentation.

About

This repo is building the .NET Standard

Resources

Contributing

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Latest commit

History

626 Commits

Folders and files

NameName
Last commit message
Last commit date

Repository files navigation

.NET Standard

This repository contains the principles and definition of the .NET Standard.

.NET Standard solves the code sharing problem for .NET developers across all platforms by bringing all the APIs that you expect and love across the environments that you need: desktop applications, mobile apps & games, and cloud services:

  • .NET Standard is a set of APIs that all .NET platforms have to implement. This unifies the .NET platforms and prevents future fragmentation.
  • .NET Standard 2.0 will be implemented by .NET Framework, .NET Core, and Xamarin. For .NET Core, this will add many of the existing APIs that have been requested.
  • .NET Standard 2.0 includes a compatibility shim for .NET Framework binaries, significantly increasing the set of libraries that you can reference from your .NET Standard libraries.
  • .NET Standard will replace Portable Class Libraries (PCLs) as the tooling story for building multi-platform .NET libraries.

How to Engage, Contribute and Provide Feedback

You are also encouraged to start a discussion by filing an issue.

This project has adopted the code of conduct defined by the Contributor Covenant to clarify expected behavior in our community. For more information, see the .NET Foundation Code of Conduct.

Learning More

Currently defined versions of the .NET Standard can be located in the Versions document.

For more information, check out the FAQ. It should answer any questions you have not covered by the versions documentation.

About

This repo is building the .NET Standard

Resources

Contributing

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Latest commit

History

626 Commits

Folders and files

NameName
Last commit message
Last commit date

Repository files navigation

.NET Standard

This repository contains the principles and definition of the .NET Standard.

.NET Standard solves the code sharing problem for .NET developers across all platforms by bringing all the APIs that you expect and love across the environments that you need: desktop applications, mobile apps & games, and cloud services:

  • .NET Standard is a set of APIs that all .NET platforms have to implement. This unifies the .NET platforms and prevents future fragmentation.
  • .NET Standard 2.0 will be implemented by .NET Framework, .NET Core, and Xamarin. For .NET Core, this will add many of the existing APIs that have been requested.
  • .NET Standard 2.0 includes a compatibility shim for .NET Framework binaries, significantly increasing the set of libraries that you can reference from your .NET Standard libraries.
  • .NET Standard will replace Portable Class Libraries (PCLs) as the tooling story for building multi-platform .NET libraries.

How to Engage, Contribute and Provide Feedback

You are also encouraged to start a discussion by filing an issue.

This project has adopted the code of conduct defined by the Contributor Covenant to clarify expected behavior in our community. For more information, see the .NET Foundation Code of Conduct.

Learning More

Currently defined versions of the .NET Standard can be located in the Versions document.

For more information, check out the FAQ. It should answer any questions you have not covered by the versions documentation.

About

This repo is building the .NET Standard

Resources

Contributing

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content

Latest commit

History

626 Commits

Folders and files

NameName
Last commit message
Last commit date

Repository files navigation

.NET Standard

This repository contains the principles and definition of the .NET Standard.

.NET Standard solves the code sharing problem for .NET developers across all platforms by bringing all the APIs that you expect and love across the environments that you need: desktop applications, mobile apps & games, and cloud services:

  • .NET Standard is a set of APIs that all .NET platforms have to implement. This unifies the .NET platforms and prevents future fragmentation.
  • .NET Standard 2.0 will be implemented by .NET Framework, .NET Core, and Xamarin. For .NET Core, this will add many of the existing APIs that have been requested.
  • .NET Standard 2.0 includes a compatibility shim for .NET Framework binaries, significantly increasing the set of libraries that you can reference from your .NET Standard libraries.
  • .NET Standard will replace Portable Class Libraries (PCLs) as the tooling story for building multi-platform .NET libraries.

How to Engage, Contribute and Provide Feedback

You are also encouraged to start a discussion by filing an issue.

This project has adopted the code of conduct defined by the Contributor Covenant to clarify expected behavior in our community. For more information, see the .NET Foundation Code of Conduct.

Learning More

Currently defined versions of the .NET Standard can be located in the Versions document.

For more information, check out the FAQ. It should answer any questions you have not covered by the versions documentation.

About

This repo is building the .NET Standard

Resources

Contributing

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages