- AndEngine has to be build with ADT-17 or higher!
- AndEngine relies on ADT to auto-generate a "BuildConfig" class. IntelliJ IDEA (as of 11.1.1) has not fully integrated with ADT-17+. In order to build AndEngine with IntelliJ IDEA, you can simply add the following class yourself in the root package (org.andengine):
packageorg.andengine;
publicfinalclassBuildConfig { publicfinalstaticbooleanDEBUG = true;
}- OpenGL ES 2:
- Support: [> 93% of all Android devices (Apr. 2012)
- Branch:
GLES2-AnchorCenter- Active development.
- The leatest and greatest.
- More
cocos2d-ish (Coordinate-System in the lower left corner, powerful AnchorCenter system.)
- Branch:
GLES2- Not in active development.
- OpenGL ES 1:
- Branch:
master - Not in active development.
- Support: > 99.0% of all Android devices (Apr. 2012)