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ZSocket

ZSocket is a library that wraps the linux zero-copy socket syscall to create a ring buffer in a memory mapped file. It also contains some utility functions and types to help with a handful of layer 2, 3, and 4 types. It is a lot like libcap, except it has easy to understand facilities for writing (injecting packets) to an interface.

ZSocket doesn't contain or wrap any C/C++, and it is lock free and thread safe.

The following program prints out all know layer types to ZSocket on a given interface:

package main
import (
"fmt""github.com/newtools/zsocket""github.com/newtools/zsocket/nettypes"
)
funcmain() {
// args: interfaceIndex, options, maxFrameSize, and maxTotalFrames// inerfaceIndex: the index of the net device you want to open a raw socket to// options: RX and TX, or just one or the other?// maxFrameSize: must be a power of 2, bigger than zsocket.MinimumFrameSize,// and smaller than maximum frame size// maxTotalFrames: must be at least 16, and be a multiple of 8.zs, err:=zsocket.NewZSocket(14, zsocket.EnableRX, 2048, 64, nettypes.All)
// the above will result in a ring buffer of 64 frames at// (2048 - zsocket.PacketOffset()) *writeable* bytes each// for a total of 2048*64 bytes of *unswappable* system memory consumed.iferr!=nil {
panic(err)
}
zs.Listen(func(f*nettypes.Frame, frameLen, capturedLenuint16) {
fmt.Printf(f.String(capturedLen, 0))
})
}
  1. See the examples folder for more simple programs that do various things with ZSocket.

  2. Learn how to set up a docker container with a custom veth-pair in the utils folder (useful for setting up complex virtual networking scenarios)

  3. Play around with FakeInterface to (and its examples folder) to play around with networking protocols.

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Zero-copy sockets for Linux in Golang

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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ZSocket

ZSocket is a library that wraps the linux zero-copy socket syscall to create a ring buffer in a memory mapped file. It also contains some utility functions and types to help with a handful of layer 2, 3, and 4 types. It is a lot like libcap, except it has easy to understand facilities for writing (injecting packets) to an interface.

ZSocket doesn't contain or wrap any C/C++, and it is lock free and thread safe.

The following program prints out all know layer types to ZSocket on a given interface:

package main
import (
"fmt""github.com/newtools/zsocket""github.com/newtools/zsocket/nettypes"
)
funcmain() {
// args: interfaceIndex, options, maxFrameSize, and maxTotalFrames// inerfaceIndex: the index of the net device you want to open a raw socket to// options: RX and TX, or just one or the other?// maxFrameSize: must be a power of 2, bigger than zsocket.MinimumFrameSize,// and smaller than maximum frame size// maxTotalFrames: must be at least 16, and be a multiple of 8.zs, err:=zsocket.NewZSocket(14, zsocket.EnableRX, 2048, 64, nettypes.All)
// the above will result in a ring buffer of 64 frames at// (2048 - zsocket.PacketOffset()) *writeable* bytes each// for a total of 2048*64 bytes of *unswappable* system memory consumed.iferr!=nil {
panic(err)
}
zs.Listen(func(f*nettypes.Frame, frameLen, capturedLenuint16) {
fmt.Printf(f.String(capturedLen, 0))
})
}
  1. See the examples folder for more simple programs that do various things with ZSocket.

  2. Learn how to set up a docker container with a custom veth-pair in the utils folder (useful for setting up complex virtual networking scenarios)

  3. Play around with FakeInterface to (and its examples folder) to play around with networking protocols.

About

Zero-copy sockets for Linux in Golang

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830 stars

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1 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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ZSocket

ZSocket is a library that wraps the linux zero-copy socket syscall to create a ring buffer in a memory mapped file. It also contains some utility functions and types to help with a handful of layer 2, 3, and 4 types. It is a lot like libcap, except it has easy to understand facilities for writing (injecting packets) to an interface.

ZSocket doesn't contain or wrap any C/C++, and it is lock free and thread safe.

The following program prints out all know layer types to ZSocket on a given interface:

package main
import (
"fmt""github.com/newtools/zsocket""github.com/newtools/zsocket/nettypes"
)
funcmain() {
// args: interfaceIndex, options, maxFrameSize, and maxTotalFrames// inerfaceIndex: the index of the net device you want to open a raw socket to// options: RX and TX, or just one or the other?// maxFrameSize: must be a power of 2, bigger than zsocket.MinimumFrameSize,// and smaller than maximum frame size// maxTotalFrames: must be at least 16, and be a multiple of 8.zs, err:=zsocket.NewZSocket(14, zsocket.EnableRX, 2048, 64, nettypes.All)
// the above will result in a ring buffer of 64 frames at// (2048 - zsocket.PacketOffset()) *writeable* bytes each// for a total of 2048*64 bytes of *unswappable* system memory consumed.iferr!=nil {
panic(err)
}
zs.Listen(func(f*nettypes.Frame, frameLen, capturedLenuint16) {
fmt.Printf(f.String(capturedLen, 0))
})
}
  1. See the examples folder for more simple programs that do various things with ZSocket.

  2. Learn how to set up a docker container with a custom veth-pair in the utils folder (useful for setting up complex virtual networking scenarios)

  3. Play around with FakeInterface to (and its examples folder) to play around with networking protocols.

About

Zero-copy sockets for Linux in Golang

Topics

Resources

Stars

830 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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This repository was archived by the owner on Aug 26, 2025. It is now read-only.

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ZSocket

ZSocket is a library that wraps the linux zero-copy socket syscall to create a ring buffer in a memory mapped file. It also contains some utility functions and types to help with a handful of layer 2, 3, and 4 types. It is a lot like libcap, except it has easy to understand facilities for writing (injecting packets) to an interface.

ZSocket doesn't contain or wrap any C/C++, and it is lock free and thread safe.

The following program prints out all know layer types to ZSocket on a given interface:

package main
import (
"fmt""github.com/newtools/zsocket""github.com/newtools/zsocket/nettypes"
)
funcmain() {
// args: interfaceIndex, options, maxFrameSize, and maxTotalFrames// inerfaceIndex: the index of the net device you want to open a raw socket to// options: RX and TX, or just one or the other?// maxFrameSize: must be a power of 2, bigger than zsocket.MinimumFrameSize,// and smaller than maximum frame size// maxTotalFrames: must be at least 16, and be a multiple of 8.zs, err:=zsocket.NewZSocket(14, zsocket.EnableRX, 2048, 64, nettypes.All)
// the above will result in a ring buffer of 64 frames at// (2048 - zsocket.PacketOffset()) *writeable* bytes each// for a total of 2048*64 bytes of *unswappable* system memory consumed.iferr!=nil {
panic(err)
}
zs.Listen(func(f*nettypes.Frame, frameLen, capturedLenuint16) {
fmt.Printf(f.String(capturedLen, 0))
})
}
  1. See the examples folder for more simple programs that do various things with ZSocket.

  2. Learn how to set up a docker container with a custom veth-pair in the utils folder (useful for setting up complex virtual networking scenarios)

  3. Play around with FakeInterface to (and its examples folder) to play around with networking protocols.

About

Zero-copy sockets for Linux in Golang

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830 stars

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1 watching

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Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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This repository was archived by the owner on Aug 26, 2025. It is now read-only.

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ZSocket

ZSocket is a library that wraps the linux zero-copy socket syscall to create a ring buffer in a memory mapped file. It also contains some utility functions and types to help with a handful of layer 2, 3, and 4 types. It is a lot like libcap, except it has easy to understand facilities for writing (injecting packets) to an interface.

ZSocket doesn't contain or wrap any C/C++, and it is lock free and thread safe.

The following program prints out all know layer types to ZSocket on a given interface:

package main
import (
"fmt""github.com/newtools/zsocket""github.com/newtools/zsocket/nettypes"
)
funcmain() {
// args: interfaceIndex, options, maxFrameSize, and maxTotalFrames// inerfaceIndex: the index of the net device you want to open a raw socket to// options: RX and TX, or just one or the other?// maxFrameSize: must be a power of 2, bigger than zsocket.MinimumFrameSize,// and smaller than maximum frame size// maxTotalFrames: must be at least 16, and be a multiple of 8.zs, err:=zsocket.NewZSocket(14, zsocket.EnableRX, 2048, 64, nettypes.All)
// the above will result in a ring buffer of 64 frames at// (2048 - zsocket.PacketOffset()) *writeable* bytes each// for a total of 2048*64 bytes of *unswappable* system memory consumed.iferr!=nil {
panic(err)
}
zs.Listen(func(f*nettypes.Frame, frameLen, capturedLenuint16) {
fmt.Printf(f.String(capturedLen, 0))
})
}
  1. See the examples folder for more simple programs that do various things with ZSocket.

  2. Learn how to set up a docker container with a custom veth-pair in the utils folder (useful for setting up complex virtual networking scenarios)

  3. Play around with FakeInterface to (and its examples folder) to play around with networking protocols.

About

Zero-copy sockets for Linux in Golang

Topics

Resources

Stars

830 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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This repository was archived by the owner on Aug 26, 2025. It is now read-only.

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83 Commits

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ZSocket

ZSocket is a library that wraps the linux zero-copy socket syscall to create a ring buffer in a memory mapped file. It also contains some utility functions and types to help with a handful of layer 2, 3, and 4 types. It is a lot like libcap, except it has easy to understand facilities for writing (injecting packets) to an interface.

ZSocket doesn't contain or wrap any C/C++, and it is lock free and thread safe.

The following program prints out all know layer types to ZSocket on a given interface:

package main
import (
"fmt""github.com/newtools/zsocket""github.com/newtools/zsocket/nettypes"
)
funcmain() {
// args: interfaceIndex, options, maxFrameSize, and maxTotalFrames// inerfaceIndex: the index of the net device you want to open a raw socket to// options: RX and TX, or just one or the other?// maxFrameSize: must be a power of 2, bigger than zsocket.MinimumFrameSize,// and smaller than maximum frame size// maxTotalFrames: must be at least 16, and be a multiple of 8.zs, err:=zsocket.NewZSocket(14, zsocket.EnableRX, 2048, 64, nettypes.All)
// the above will result in a ring buffer of 64 frames at// (2048 - zsocket.PacketOffset()) *writeable* bytes each// for a total of 2048*64 bytes of *unswappable* system memory consumed.iferr!=nil {
panic(err)
}
zs.Listen(func(f*nettypes.Frame, frameLen, capturedLenuint16) {
fmt.Printf(f.String(capturedLen, 0))
})
}
  1. See the examples folder for more simple programs that do various things with ZSocket.

  2. Learn how to set up a docker container with a custom veth-pair in the utils folder (useful for setting up complex virtual networking scenarios)

  3. Play around with FakeInterface to (and its examples folder) to play around with networking protocols.

About

Zero-copy sockets for Linux in Golang

Topics

Resources

Stars

830 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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This repository was archived by the owner on Aug 26, 2025. It is now read-only.

Latest commit

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83 Commits

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NameName
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ZSocket

ZSocket is a library that wraps the linux zero-copy socket syscall to create a ring buffer in a memory mapped file. It also contains some utility functions and types to help with a handful of layer 2, 3, and 4 types. It is a lot like libcap, except it has easy to understand facilities for writing (injecting packets) to an interface.

ZSocket doesn't contain or wrap any C/C++, and it is lock free and thread safe.

The following program prints out all know layer types to ZSocket on a given interface:

package main
import (
"fmt""github.com/newtools/zsocket""github.com/newtools/zsocket/nettypes"
)
funcmain() {
// args: interfaceIndex, options, maxFrameSize, and maxTotalFrames// inerfaceIndex: the index of the net device you want to open a raw socket to// options: RX and TX, or just one or the other?// maxFrameSize: must be a power of 2, bigger than zsocket.MinimumFrameSize,// and smaller than maximum frame size// maxTotalFrames: must be at least 16, and be a multiple of 8.zs, err:=zsocket.NewZSocket(14, zsocket.EnableRX, 2048, 64, nettypes.All)
// the above will result in a ring buffer of 64 frames at// (2048 - zsocket.PacketOffset()) *writeable* bytes each// for a total of 2048*64 bytes of *unswappable* system memory consumed.iferr!=nil {
panic(err)
}
zs.Listen(func(f*nettypes.Frame, frameLen, capturedLenuint16) {
fmt.Printf(f.String(capturedLen, 0))
})
}
  1. See the examples folder for more simple programs that do various things with ZSocket.

  2. Learn how to set up a docker container with a custom veth-pair in the utils folder (useful for setting up complex virtual networking scenarios)

  3. Play around with FakeInterface to (and its examples folder) to play around with networking protocols.

About

Zero-copy sockets for Linux in Golang

Topics

Resources

Stars

830 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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ZSocket

ZSocket is a library that wraps the linux zero-copy socket syscall to create a ring buffer in a memory mapped file. It also contains some utility functions and types to help with a handful of layer 2, 3, and 4 types. It is a lot like libcap, except it has easy to understand facilities for writing (injecting packets) to an interface.

ZSocket doesn't contain or wrap any C/C++, and it is lock free and thread safe.

The following program prints out all know layer types to ZSocket on a given interface:

package main
import (
"fmt""github.com/newtools/zsocket""github.com/newtools/zsocket/nettypes"
)
funcmain() {
// args: interfaceIndex, options, maxFrameSize, and maxTotalFrames// inerfaceIndex: the index of the net device you want to open a raw socket to// options: RX and TX, or just one or the other?// maxFrameSize: must be a power of 2, bigger than zsocket.MinimumFrameSize,// and smaller than maximum frame size// maxTotalFrames: must be at least 16, and be a multiple of 8.zs, err:=zsocket.NewZSocket(14, zsocket.EnableRX, 2048, 64, nettypes.All)
// the above will result in a ring buffer of 64 frames at// (2048 - zsocket.PacketOffset()) *writeable* bytes each// for a total of 2048*64 bytes of *unswappable* system memory consumed.iferr!=nil {
panic(err)
}
zs.Listen(func(f*nettypes.Frame, frameLen, capturedLenuint16) {
fmt.Printf(f.String(capturedLen, 0))
})
}
  1. See the examples folder for more simple programs that do various things with ZSocket.

  2. Learn how to set up a docker container with a custom veth-pair in the utils folder (useful for setting up complex virtual networking scenarios)

  3. Play around with FakeInterface to (and its examples folder) to play around with networking protocols.

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Zero-copy sockets for Linux in Golang

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