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  1. FluorescenceFluorescencePublic

    Fluorescence is a sandbox for fast prototyping and development of GPU-driven projects like rendering technique studies, GPU driven simulations, and procedural art.

    GLSL 2

  2. AltheaAltheaPublic

    Althea is a glTF-based rendering engine built in Vulkan.

    C++ 21

  3. PiesPiesPublic

    Pies is a constraint- and particle-based, soft-body physics engine.

    C++ 15 2

  4. PiesForMayaPiesForMayaPublic

    Pies for Maya is a plugin integration of our soft-body physics engine Pies into Autodesk Maya.

    C++ 9 1

  5. Kinect-RenderingKinect-RenderingPublic

    Project to explore the mapping and rendering of raw data retrieved using a Microsoft Kinect sensor.

    C++ 1

  6. MRI-ImagingMRI-ImagingPublic

    GPU implementation of marching cubes to reconstruct MRI scans and other voxelized data in 3D.

    C++ 2