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NativeUI

NativeUI Example

NativeUI is a ScriptHookDotNet based library that helps you quickly and easily build Rockstar-like menus.

Documentation

Take a look at our wiki page.

Features

  • Support for simple buttons, checkboxes and lists.
  • Support for custom banners from game sprites and your own textures.
  • Easy nested menus for fast and painless nested menu system.
  • Controller support.
  • Mouse controls.
  • Custom instructional buttons.
  • Support for all screen resolutions.
  • Item descriptions.
  • Rebindable keys and controls.
  • Badges to decorate your items.
  • Event-based callbacks.

Distribution

Please, do not distribute the .dll with your mod. This causes many old versions floating around on the internet. Instead, point your users to this post.

Special Thanks

Thanks to jedijosh920 for helping out on natives and making it look a lot more like Rockstar, thanks man.

License

Copyright (C) 2015 Philipp

This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

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UI library for Grand Theft Auto V

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Add copy buttons to all
 blocks
(function() {
function addCopyButtons() {
document.querySelectorAll('pre code').forEach(function(codeBlock) {
if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;
codeBlock.parentElement.setAttribute('data-copy-added', 'true');
var btn = document.createElement('button');
btn.textContent = 'Copy';
btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';
btn.onmouseover = function() { this.style.opacity = '1'; };
btn.onmouseout = function() { this.style.opacity = '0.7'; };
btn.onclick = function() {
navigator.clipboard.writeText(codeBlock.textContent).then(function() {
btn.textContent = 'Copied!';
setTimeout(function() { btn.textContent = 'Copy'; }, 1500);
});
};
codeBlock.parentElement.style.position = 'relative';
codeBlock.parentElement.appendChild(btn);
});
}
addCopyButtons();
// Re-run on dynamic content
var observer = new MutationObserver(addCopyButtons);
observer.observe(document.body, { childList: true, subtree: true });
})();
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
GitHub - njames93/NativeUI: UI library for Grand Theft Auto V · GitHub
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Repository files navigation

NativeUI

NativeUI Example

NativeUI is a ScriptHookDotNet based library that helps you quickly and easily build Rockstar-like menus.

Documentation

Take a look at our wiki page.

Features

  • Support for simple buttons, checkboxes and lists.
  • Support for custom banners from game sprites and your own textures.
  • Easy nested menus for fast and painless nested menu system.
  • Controller support.
  • Mouse controls.
  • Custom instructional buttons.
  • Support for all screen resolutions.
  • Item descriptions.
  • Rebindable keys and controls.
  • Badges to decorate your items.
  • Event-based callbacks.

Distribution

Please, do not distribute the .dll with your mod. This causes many old versions floating around on the internet. Instead, point your users to this post.

Special Thanks

Thanks to jedijosh920 for helping out on natives and making it look a lot more like Rockstar, thanks man.

License

Copyright (C) 2015 Philipp

This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

About

UI library for Grand Theft Auto V

Resources

Stars

1 star

Watchers

1 watching

Forks

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Packages

Contributors

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Force GitHub README to respect dark mode (function() { var style = document.createElement('style'); style.textContent = ' .markdown-body { color-scheme: dark light; } .markdown-body pre { background: #161b22 !important; } .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; } .markdown-body table th, .markdown-body table td { border-color: #30363d !important; } .markdown-body img { background: #0d1117; } .markdown-body blockquote { border-left-color: #8b949e; } .markdown-body hr { border-color: #30363d; } '; document.head.appendChild(style); })(); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - njames93/NativeUI: UI library for Grand Theft Auto V · GitHub
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Repository files navigation

NativeUI

NativeUI Example

NativeUI is a ScriptHookDotNet based library that helps you quickly and easily build Rockstar-like menus.

Documentation

Take a look at our wiki page.

Features

  • Support for simple buttons, checkboxes and lists.
  • Support for custom banners from game sprites and your own textures.
  • Easy nested menus for fast and painless nested menu system.
  • Controller support.
  • Mouse controls.
  • Custom instructional buttons.
  • Support for all screen resolutions.
  • Item descriptions.
  • Rebindable keys and controls.
  • Badges to decorate your items.
  • Event-based callbacks.

Distribution

Please, do not distribute the .dll with your mod. This causes many old versions floating around on the internet. Instead, point your users to this post.

Special Thanks

Thanks to jedijosh920 for helping out on natives and making it look a lot more like Rockstar, thanks man.

License

Copyright (C) 2015 Philipp

This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

About

UI library for Grand Theft Auto V

Resources

Stars

1 star

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Highlight search terms from Google/DuckDuckGo/Bing referrer (function() { var ref = document.referrer; var terms = []; if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) { var url = new URL(ref); var q = url.searchParams.get('q') || url.searchParams.get('p'); if (q) { terms = q.split(/\s+/).filter(function(t) { return t.length > 2; }); } } if (terms.length === 0) return; var style = document.createElement('style'); style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }'; document.head.appendChild(style); function highlight(node) { if (node.nodeType === 3) { // text node var text = node.textContent; var found = false; terms.forEach(function(term) { var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\]\\]/g, '\\') + ')', 'gi'); if (regex.test(text)) { found = true; var frag = document.createDocumentFragment(); var parts = text.split(regex); parts.forEach(function(part, i) { if (i % 2 === 0) { frag.appendChild(document.createTextNode(part)); } else { var span = document.createElement('span'); span.className = 'userscript-highlight'; span.textContent = part; frag.appendChild(span); } }); node.parentNode.replaceChild(frag, node); } }); } else if (node.nodeType === 1 && node.childNodes) { // element var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT']; if (!skipTags.includes(node.tagName)) { Array.from(node.childNodes).forEach(highlight); } } } highlight(document.body); // Re-highlight on dynamic content var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1 || node.nodeType === 3) highlight(node); }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - njames93/NativeUI: UI library for Grand Theft Auto V · GitHub
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Repository files navigation

NativeUI

NativeUI Example

NativeUI is a ScriptHookDotNet based library that helps you quickly and easily build Rockstar-like menus.

Documentation

Take a look at our wiki page.

Features

  • Support for simple buttons, checkboxes and lists.
  • Support for custom banners from game sprites and your own textures.
  • Easy nested menus for fast and painless nested menu system.
  • Controller support.
  • Mouse controls.
  • Custom instructional buttons.
  • Support for all screen resolutions.
  • Item descriptions.
  • Rebindable keys and controls.
  • Badges to decorate your items.
  • Event-based callbacks.

Distribution

Please, do not distribute the .dll with your mod. This causes many old versions floating around on the internet. Instead, point your users to this post.

Special Thanks

Thanks to jedijosh920 for helping out on natives and making it look a lot more like Rockstar, thanks man.

License

Copyright (C) 2015 Philipp

This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

About

UI library for Grand Theft Auto V

Resources

Stars

1 star

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + ' GitHub - njames93/NativeUI: UI library for Grand Theft Auto V · GitHub
Skip to content

Repository files navigation

NativeUI

NativeUI Example

NativeUI is a ScriptHookDotNet based library that helps you quickly and easily build Rockstar-like menus.

Documentation

Take a look at our wiki page.

Features

  • Support for simple buttons, checkboxes and lists.
  • Support for custom banners from game sprites and your own textures.
  • Easy nested menus for fast and painless nested menu system.
  • Controller support.
  • Mouse controls.
  • Custom instructional buttons.
  • Support for all screen resolutions.
  • Item descriptions.
  • Rebindable keys and controls.
  • Badges to decorate your items.
  • Event-based callbacks.

Distribution

Please, do not distribute the .dll with your mod. This causes many old versions floating around on the internet. Instead, point your users to this post.

Special Thanks

Thanks to jedijosh920 for helping out on natives and making it look a lot more like Rockstar, thanks man.

License

Copyright (C) 2015 Philipp

This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

About

UI library for Grand Theft Auto V

Resources

Stars

1 star

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - njames93/NativeUI: UI library for Grand Theft Auto V · GitHub
Skip to content

Repository files navigation

NativeUI

NativeUI Example

NativeUI is a ScriptHookDotNet based library that helps you quickly and easily build Rockstar-like menus.

Documentation

Take a look at our wiki page.

Features

  • Support for simple buttons, checkboxes and lists.
  • Support for custom banners from game sprites and your own textures.
  • Easy nested menus for fast and painless nested menu system.
  • Controller support.
  • Mouse controls.
  • Custom instructional buttons.
  • Support for all screen resolutions.
  • Item descriptions.
  • Rebindable keys and controls.
  • Badges to decorate your items.
  • Event-based callbacks.

Distribution

Please, do not distribute the .dll with your mod. This causes many old versions floating around on the internet. Instead, point your users to this post.

Special Thanks

Thanks to jedijosh920 for helping out on natives and making it look a lot more like Rockstar, thanks man.

License

Copyright (C) 2015 Philipp

This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

About

UI library for Grand Theft Auto V

Resources

Stars

1 star

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Remove or un-stick sticky/fixed headers that block content (function() { function unstick() { document.querySelectorAll('header, nav, [role="banner"], .header, .navbar, .sticky, .fixed-top, [style*="position: fixed"], [style*="position:sticky"]').forEach(function(el) { if (el.style.position === 'fixed' || el.style.position === 'sticky' || getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') { el.style.position = 'static'; el.style.top = 'auto'; el.style.zIndex = 'auto'; } }); } unstick(); var observer = new MutationObserver(unstick); observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] }); })(); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - njames93/NativeUI: UI library for Grand Theft Auto V · GitHub
Skip to content

Repository files navigation

NativeUI

NativeUI Example

NativeUI is a ScriptHookDotNet based library that helps you quickly and easily build Rockstar-like menus.

Documentation

Take a look at our wiki page.

Features

  • Support for simple buttons, checkboxes and lists.
  • Support for custom banners from game sprites and your own textures.
  • Easy nested menus for fast and painless nested menu system.
  • Controller support.
  • Mouse controls.
  • Custom instructional buttons.
  • Support for all screen resolutions.
  • Item descriptions.
  • Rebindable keys and controls.
  • Badges to decorate your items.
  • Event-based callbacks.

Distribution

Please, do not distribute the .dll with your mod. This causes many old versions floating around on the internet. Instead, point your users to this post.

Special Thanks

Thanks to jedijosh920 for helping out on natives and making it look a lot more like Rockstar, thanks man.

License

Copyright (C) 2015 Philipp

This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

About

UI library for Grand Theft Auto V

Resources

Stars

1 star

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Universal Dark Mode - works on any site (function() { var enabled = true; function applyDarkMode() { if (!enabled) return; // Create style element if it doesn't exist var style = document.getElementById('universal-dark-mode-style'); if (!style) { style = document.createElement('style'); style.id = 'universal-dark-mode-style'; document.head.appendChild(style); } // Dark mode CSS - inverts colors but preserves images/video style.textContent = ' /* Invert everything except media */ html { filter: invert(1) hue-rotate(180deg) !important; background: #1a1a2e !important; } /* Restore images, videos, iframes, canvas */ img, video, iframe, canvas, svg, picture, [style*="background-image"] { filter: invert(1) hue-rotate(180deg) !important; } /* Preserve specific elements that should not be inverted */ .no-dark-mode, .no-dark-mode *, [data-theme="light"], [data-theme="light"], .ace_editor, .ace_editor *, .CodeMirror, .CodeMirror *, .monaco-editor, .monaco-editor *, .markdown-body pre, .markdown-body pre *, .highlight, .highlight *, pre code, pre code * { filter: none !important; } /* Fix common UI elements */ .modal, .popup, .dropdown-menu, .tooltip, .popover { filter: invert(1) hue-rotate(180deg) !important; background: #2d2d44 !important; border-color: #444 !important; } /* Scrollbars */ ::-webkit-scrollbar { background: #1a1a2e !important; } ::-webkit-scrollbar-thumb { background: #444 !important; } ::-webkit-scrollbar-thumb:hover { background: #555 !important; } /* Selection */ ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; } ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; } '; } function removeDarkMode() { var style = document.getElementById('universal-dark-mode-style'); if (style) style.remove(); } // Toggle with Alt+Shift+D document.addEventListener('keydown', function(e) { if (e.altKey && e.shiftKey && e.key === 'D') { e.preventDefault(); enabled = !enabled; if (enabled) { applyDarkMode(); console.log('[Universal Dark Mode] Enabled'); } else { removeDarkMode(); console.log('[Universal Dark Mode] Disabled'); } } }); // Apply on load applyDarkMode(); // Re-apply on dynamic content var observer = new MutationObserver(function(mutations) { if (enabled && !document.getElementById('universal-dark-mode-style')) { applyDarkMode(); } }); observer.observe(document.head, { childList: true }); console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle'); })(); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })(); GitHub - njames93/NativeUI: UI library for Grand Theft Auto V · GitHub
Skip to content

Repository files navigation

NativeUI

NativeUI Example

NativeUI is a ScriptHookDotNet based library that helps you quickly and easily build Rockstar-like menus.

Documentation

Take a look at our wiki page.

Features

  • Support for simple buttons, checkboxes and lists.
  • Support for custom banners from game sprites and your own textures.
  • Easy nested menus for fast and painless nested menu system.
  • Controller support.
  • Mouse controls.
  • Custom instructional buttons.
  • Support for all screen resolutions.
  • Item descriptions.
  • Rebindable keys and controls.
  • Badges to decorate your items.
  • Event-based callbacks.

Distribution

Please, do not distribute the .dll with your mod. This causes many old versions floating around on the internet. Instead, point your users to this post.

Special Thanks

Thanks to jedijosh920 for helping out on natives and making it look a lot more like Rockstar, thanks man.

License

Copyright (C) 2015 Philipp

This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

About

UI library for Grand Theft Auto V

Resources

Stars

1 star

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages