I'm using json object with Electronic Arts' EASTL library, just like in #2059, and after a recent json update, I get:
1>P:\bcview\external\json\include\nlohmann\detail\input\input_adapters.hpp(377,1): error C2668: 'eastl::begin': ambiguous call to overloaded function (compiling source file ..\src\materialcache.cpp)
1>P:\bcview\external\EASTL\include\EASTL\iterator.h(1074,34): message : could be 'const char *eastl::begin<ContainerType>(const Container &)' [found using argument-dependent lookup]
1> with
1> [
1> ContainerType=bc9::stdstring,
1> Container=bc9::stdstring
1> ] (compiling source file ..\src\materialcache.cpp)
1>C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.26.28801\include\xutility(1966,30): message : or 'const char *std::begin<ContainerType>(const _Container &)'
1> with
1> [
1> ContainerType=bc9::stdstring,
1> _Container=bc9::stdstring
1> ] (compiling source file ..\src\materialcache.cpp)
1>P:\bcview\external\json\include\nlohmann\detail\input\input_adapters.hpp(377,1): message : while trying to match the argument list '(const ContainerType)'
It seems to be having a problem here (in input_adapters.hpp):
template<typename ContainerType>
auto input_adapter(const ContainerType& container) -> decltype(input_adapter(begin(container), end(container)))
{
// Enable ADL
using std::begin;
using std::end;
return input_adapter(begin(container), end(container));
}
I worked around the issue locally by just adding std::
return input_adapter(std::begin(container), std::end(container));
but doesn't seem like I should've had to do that?
I've got json commit 7444c7, Windows 10, MSVC 2019.
I'm using json object with Electronic Arts' EASTL library, just like in #2059, and after a recent json update, I get:
It seems to be having a problem here (in input_adapters.hpp):
I worked around the issue locally by just adding std::
return input_adapter(std::begin(container), std::end(container));but doesn't seem like I should've had to do that?
I've got json commit 7444c7, Windows 10, MSVC 2019.