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Barycentric Coordinates of the closest point #7

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@allo-

I will need the barycentric coordinates of the hit point in closest_point. I think of creating some Hit like struct with triangle id, 3D point, barycentric point and possibly distance as well or maybe a pair<Vec3fType, Hit>. What type would you prefer and do I need to care about the API in the develop branch or is it not used, yet?

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