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ORC - The Oil Runtime Compiler
==============================
(and OIL stands for Optimized Inner Loops)
Orc is the sucessor to Liboil - The Library of Optimized Inner Loops.
Orc is a library and set of tools for compiling and executing
very simple programs that operate on arrays of data. The "language"
is a generic assembly language that represents many of the features
available in SIMD architectures, including saturated addition and
subtraction, and many arithmetic operations.
At this point, developers interested in using Orc should look at the
examples and try out a few Orc programs in an experimental branch
of their own projects. And provide feedback on how it works. There
will likely be some major changes in ease of use from a developer's
perspective over the next few releases.
The 0.4 series of Orc releases will be API and ABI compatible, and
will be incompatible with the 0.5 series when it comes out.
Features:
- Users can create, compile, and run simple programs that use the
vector extensions of the CPU, all directly from an application.
- Users can compile Orc programs to assembly source code to be
compiled and used without linking against the Orc library.
- The generic assembly language can be extended by an application
by adding new opcodes.
- An application can add rules for converting existing or new opcodes
to binary code for a specific target.
- Current targets: SSE, MMX, MIPS, Altivec, NEON, and TI C64x+.
(The c64x target only produces source code.)
- Programs can optionally be emulated, which is useful for testing, or
if no rules are available to convert Orc opcodes to executable code.
More information:
Web : http://gstreamer.freedesktop.org/modules/orc.html
Download : http://gstreamer.freedesktop.org/data/src/orc/
Documentation : http://gstreamer.freedesktop.org/data/doc/orc/
Questions and Answers:
- Q: Why not let gcc vectorize my code?
A: Two reasons: first, since Orc's assembly language is much more
restrictive than C, Orc can generate better code than gcc, and
second, Orc can generate code for functions you define at runtime.
Many algorithms require gluing together several stages of operations,
and if each stage has several options, the total amount of code to
cover all combinations could be inconveniently large.
- Q: Why not use compiler intrinsics for SIMD code?
A: Compiler intrinsics only work for one target, and need to be
hand written. Plus, some compilers are very picky about source
code that uses intrinsics, and will silently produce slow code.
And, of course, you can't compile intrinsics at runtime.
- Q: How big is the Orc library?
A: For embedded users, the orc-backend meson option can
be used to disable irrelvant targets. Compiled with only one target
(SSE), the library size is about 150 kB uncompressed, or 48 kB
compressed. The goal was to keep the uncompressed size under
about 100 kB (but that failed!). A typical build with all targets
and the full ABI is around 350 kB.
Caveats (Known Bugs):
- ?
Future directions (Possibly outdated):
- Addition of more complex loop control and array structures.
- Addition of an option to compile the Orc library with only the
runtime features for a single target, e.g., for embedded systems.
- Addition of rewrite rules, which convert an instruction that cannot
be converted to binary code into a series of instructions that can.
This is necessary since assembly instructions on most targets do
not cover all the features of the Orc assembly language.

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
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}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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ORC - The Oil Runtime Compiler
==============================
(and OIL stands for Optimized Inner Loops)
Orc is the sucessor to Liboil - The Library of Optimized Inner Loops.
Orc is a library and set of tools for compiling and executing
very simple programs that operate on arrays of data. The "language"
is a generic assembly language that represents many of the features
available in SIMD architectures, including saturated addition and
subtraction, and many arithmetic operations.
At this point, developers interested in using Orc should look at the
examples and try out a few Orc programs in an experimental branch
of their own projects. And provide feedback on how it works. There
will likely be some major changes in ease of use from a developer's
perspective over the next few releases.
The 0.4 series of Orc releases will be API and ABI compatible, and
will be incompatible with the 0.5 series when it comes out.
Features:
- Users can create, compile, and run simple programs that use the
vector extensions of the CPU, all directly from an application.
- Users can compile Orc programs to assembly source code to be
compiled and used without linking against the Orc library.
- The generic assembly language can be extended by an application
by adding new opcodes.
- An application can add rules for converting existing or new opcodes
to binary code for a specific target.
- Current targets: SSE, MMX, MIPS, Altivec, NEON, and TI C64x+.
(The c64x target only produces source code.)
- Programs can optionally be emulated, which is useful for testing, or
if no rules are available to convert Orc opcodes to executable code.
More information:
Web : http://gstreamer.freedesktop.org/modules/orc.html
Download : http://gstreamer.freedesktop.org/data/src/orc/
Documentation : http://gstreamer.freedesktop.org/data/doc/orc/
Questions and Answers:
- Q: Why not let gcc vectorize my code?
A: Two reasons: first, since Orc's assembly language is much more
restrictive than C, Orc can generate better code than gcc, and
second, Orc can generate code for functions you define at runtime.
Many algorithms require gluing together several stages of operations,
and if each stage has several options, the total amount of code to
cover all combinations could be inconveniently large.
- Q: Why not use compiler intrinsics for SIMD code?
A: Compiler intrinsics only work for one target, and need to be
hand written. Plus, some compilers are very picky about source
code that uses intrinsics, and will silently produce slow code.
And, of course, you can't compile intrinsics at runtime.
- Q: How big is the Orc library?
A: For embedded users, the orc-backend meson option can
be used to disable irrelvant targets. Compiled with only one target
(SSE), the library size is about 150 kB uncompressed, or 48 kB
compressed. The goal was to keep the uncompressed size under
about 100 kB (but that failed!). A typical build with all targets
and the full ABI is around 350 kB.
Caveats (Known Bugs):
- ?
Future directions (Possibly outdated):
- Addition of more complex loop control and array structures.
- Addition of an option to compile the Orc library with only the
runtime features for a single target, e.g., for embedded systems.
- Addition of rewrite rules, which convert an instruction that cannot
be converted to binary code into a series of instructions that can.
This is necessary since assembly instructions on most targets do
not cover all the features of the Orc assembly language.

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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ORC - The Oil Runtime Compiler
==============================
(and OIL stands for Optimized Inner Loops)
Orc is the sucessor to Liboil - The Library of Optimized Inner Loops.
Orc is a library and set of tools for compiling and executing
very simple programs that operate on arrays of data. The "language"
is a generic assembly language that represents many of the features
available in SIMD architectures, including saturated addition and
subtraction, and many arithmetic operations.
At this point, developers interested in using Orc should look at the
examples and try out a few Orc programs in an experimental branch
of their own projects. And provide feedback on how it works. There
will likely be some major changes in ease of use from a developer's
perspective over the next few releases.
The 0.4 series of Orc releases will be API and ABI compatible, and
will be incompatible with the 0.5 series when it comes out.
Features:
- Users can create, compile, and run simple programs that use the
vector extensions of the CPU, all directly from an application.
- Users can compile Orc programs to assembly source code to be
compiled and used without linking against the Orc library.
- The generic assembly language can be extended by an application
by adding new opcodes.
- An application can add rules for converting existing or new opcodes
to binary code for a specific target.
- Current targets: SSE, MMX, MIPS, Altivec, NEON, and TI C64x+.
(The c64x target only produces source code.)
- Programs can optionally be emulated, which is useful for testing, or
if no rules are available to convert Orc opcodes to executable code.
More information:
Web : http://gstreamer.freedesktop.org/modules/orc.html
Download : http://gstreamer.freedesktop.org/data/src/orc/
Documentation : http://gstreamer.freedesktop.org/data/doc/orc/
Questions and Answers:
- Q: Why not let gcc vectorize my code?
A: Two reasons: first, since Orc's assembly language is much more
restrictive than C, Orc can generate better code than gcc, and
second, Orc can generate code for functions you define at runtime.
Many algorithms require gluing together several stages of operations,
and if each stage has several options, the total amount of code to
cover all combinations could be inconveniently large.
- Q: Why not use compiler intrinsics for SIMD code?
A: Compiler intrinsics only work for one target, and need to be
hand written. Plus, some compilers are very picky about source
code that uses intrinsics, and will silently produce slow code.
And, of course, you can't compile intrinsics at runtime.
- Q: How big is the Orc library?
A: For embedded users, the orc-backend meson option can
be used to disable irrelvant targets. Compiled with only one target
(SSE), the library size is about 150 kB uncompressed, or 48 kB
compressed. The goal was to keep the uncompressed size under
about 100 kB (but that failed!). A typical build with all targets
and the full ABI is around 350 kB.
Caveats (Known Bugs):
- ?
Future directions (Possibly outdated):
- Addition of more complex loop control and array structures.
- Addition of an option to compile the Orc library with only the
runtime features for a single target, e.g., for embedded systems.
- Addition of rewrite rules, which convert an instruction that cannot
be converted to binary code into a series of instructions that can.
This is necessary since assembly instructions on most targets do
not cover all the features of the Orc assembly language.

About

Fork of https://gitlab.freedesktop.org/gstreamer/orc . Trying to support aarch64.

Resources

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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ORC - The Oil Runtime Compiler
==============================
(and OIL stands for Optimized Inner Loops)
Orc is the sucessor to Liboil - The Library of Optimized Inner Loops.
Orc is a library and set of tools for compiling and executing
very simple programs that operate on arrays of data. The "language"
is a generic assembly language that represents many of the features
available in SIMD architectures, including saturated addition and
subtraction, and many arithmetic operations.
At this point, developers interested in using Orc should look at the
examples and try out a few Orc programs in an experimental branch
of their own projects. And provide feedback on how it works. There
will likely be some major changes in ease of use from a developer's
perspective over the next few releases.
The 0.4 series of Orc releases will be API and ABI compatible, and
will be incompatible with the 0.5 series when it comes out.
Features:
- Users can create, compile, and run simple programs that use the
vector extensions of the CPU, all directly from an application.
- Users can compile Orc programs to assembly source code to be
compiled and used without linking against the Orc library.
- The generic assembly language can be extended by an application
by adding new opcodes.
- An application can add rules for converting existing or new opcodes
to binary code for a specific target.
- Current targets: SSE, MMX, MIPS, Altivec, NEON, and TI C64x+.
(The c64x target only produces source code.)
- Programs can optionally be emulated, which is useful for testing, or
if no rules are available to convert Orc opcodes to executable code.
More information:
Web : http://gstreamer.freedesktop.org/modules/orc.html
Download : http://gstreamer.freedesktop.org/data/src/orc/
Documentation : http://gstreamer.freedesktop.org/data/doc/orc/
Questions and Answers:
- Q: Why not let gcc vectorize my code?
A: Two reasons: first, since Orc's assembly language is much more
restrictive than C, Orc can generate better code than gcc, and
second, Orc can generate code for functions you define at runtime.
Many algorithms require gluing together several stages of operations,
and if each stage has several options, the total amount of code to
cover all combinations could be inconveniently large.
- Q: Why not use compiler intrinsics for SIMD code?
A: Compiler intrinsics only work for one target, and need to be
hand written. Plus, some compilers are very picky about source
code that uses intrinsics, and will silently produce slow code.
And, of course, you can't compile intrinsics at runtime.
- Q: How big is the Orc library?
A: For embedded users, the orc-backend meson option can
be used to disable irrelvant targets. Compiled with only one target
(SSE), the library size is about 150 kB uncompressed, or 48 kB
compressed. The goal was to keep the uncompressed size under
about 100 kB (but that failed!). A typical build with all targets
and the full ABI is around 350 kB.
Caveats (Known Bugs):
- ?
Future directions (Possibly outdated):
- Addition of more complex loop control and array structures.
- Addition of an option to compile the Orc library with only the
runtime features for a single target, e.g., for embedded systems.
- Addition of rewrite rules, which convert an instruction that cannot
be converted to binary code into a series of instructions that can.
This is necessary since assembly instructions on most targets do
not cover all the features of the Orc assembly language.

About

Fork of https://gitlab.freedesktop.org/gstreamer/orc . Trying to support aarch64.

Resources

Stars

4 stars

Watchers

4 watching

Forks

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Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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ORC - The Oil Runtime Compiler
==============================
(and OIL stands for Optimized Inner Loops)
Orc is the sucessor to Liboil - The Library of Optimized Inner Loops.
Orc is a library and set of tools for compiling and executing
very simple programs that operate on arrays of data. The "language"
is a generic assembly language that represents many of the features
available in SIMD architectures, including saturated addition and
subtraction, and many arithmetic operations.
At this point, developers interested in using Orc should look at the
examples and try out a few Orc programs in an experimental branch
of their own projects. And provide feedback on how it works. There
will likely be some major changes in ease of use from a developer's
perspective over the next few releases.
The 0.4 series of Orc releases will be API and ABI compatible, and
will be incompatible with the 0.5 series when it comes out.
Features:
- Users can create, compile, and run simple programs that use the
vector extensions of the CPU, all directly from an application.
- Users can compile Orc programs to assembly source code to be
compiled and used without linking against the Orc library.
- The generic assembly language can be extended by an application
by adding new opcodes.
- An application can add rules for converting existing or new opcodes
to binary code for a specific target.
- Current targets: SSE, MMX, MIPS, Altivec, NEON, and TI C64x+.
(The c64x target only produces source code.)
- Programs can optionally be emulated, which is useful for testing, or
if no rules are available to convert Orc opcodes to executable code.
More information:
Web : http://gstreamer.freedesktop.org/modules/orc.html
Download : http://gstreamer.freedesktop.org/data/src/orc/
Documentation : http://gstreamer.freedesktop.org/data/doc/orc/
Questions and Answers:
- Q: Why not let gcc vectorize my code?
A: Two reasons: first, since Orc's assembly language is much more
restrictive than C, Orc can generate better code than gcc, and
second, Orc can generate code for functions you define at runtime.
Many algorithms require gluing together several stages of operations,
and if each stage has several options, the total amount of code to
cover all combinations could be inconveniently large.
- Q: Why not use compiler intrinsics for SIMD code?
A: Compiler intrinsics only work for one target, and need to be
hand written. Plus, some compilers are very picky about source
code that uses intrinsics, and will silently produce slow code.
And, of course, you can't compile intrinsics at runtime.
- Q: How big is the Orc library?
A: For embedded users, the orc-backend meson option can
be used to disable irrelvant targets. Compiled with only one target
(SSE), the library size is about 150 kB uncompressed, or 48 kB
compressed. The goal was to keep the uncompressed size under
about 100 kB (but that failed!). A typical build with all targets
and the full ABI is around 350 kB.
Caveats (Known Bugs):
- ?
Future directions (Possibly outdated):
- Addition of more complex loop control and array structures.
- Addition of an option to compile the Orc library with only the
runtime features for a single target, e.g., for embedded systems.
- Addition of rewrite rules, which convert an instruction that cannot
be converted to binary code into a series of instructions that can.
This is necessary since assembly instructions on most targets do
not cover all the features of the Orc assembly language.

About

Fork of https://gitlab.freedesktop.org/gstreamer/orc . Trying to support aarch64.

Resources

Stars

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Watchers

4 watching

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Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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ORC - The Oil Runtime Compiler
==============================
(and OIL stands for Optimized Inner Loops)
Orc is the sucessor to Liboil - The Library of Optimized Inner Loops.
Orc is a library and set of tools for compiling and executing
very simple programs that operate on arrays of data. The "language"
is a generic assembly language that represents many of the features
available in SIMD architectures, including saturated addition and
subtraction, and many arithmetic operations.
At this point, developers interested in using Orc should look at the
examples and try out a few Orc programs in an experimental branch
of their own projects. And provide feedback on how it works. There
will likely be some major changes in ease of use from a developer's
perspective over the next few releases.
The 0.4 series of Orc releases will be API and ABI compatible, and
will be incompatible with the 0.5 series when it comes out.
Features:
- Users can create, compile, and run simple programs that use the
vector extensions of the CPU, all directly from an application.
- Users can compile Orc programs to assembly source code to be
compiled and used without linking against the Orc library.
- The generic assembly language can be extended by an application
by adding new opcodes.
- An application can add rules for converting existing or new opcodes
to binary code for a specific target.
- Current targets: SSE, MMX, MIPS, Altivec, NEON, and TI C64x+.
(The c64x target only produces source code.)
- Programs can optionally be emulated, which is useful for testing, or
if no rules are available to convert Orc opcodes to executable code.
More information:
Web : http://gstreamer.freedesktop.org/modules/orc.html
Download : http://gstreamer.freedesktop.org/data/src/orc/
Documentation : http://gstreamer.freedesktop.org/data/doc/orc/
Questions and Answers:
- Q: Why not let gcc vectorize my code?
A: Two reasons: first, since Orc's assembly language is much more
restrictive than C, Orc can generate better code than gcc, and
second, Orc can generate code for functions you define at runtime.
Many algorithms require gluing together several stages of operations,
and if each stage has several options, the total amount of code to
cover all combinations could be inconveniently large.
- Q: Why not use compiler intrinsics for SIMD code?
A: Compiler intrinsics only work for one target, and need to be
hand written. Plus, some compilers are very picky about source
code that uses intrinsics, and will silently produce slow code.
And, of course, you can't compile intrinsics at runtime.
- Q: How big is the Orc library?
A: For embedded users, the orc-backend meson option can
be used to disable irrelvant targets. Compiled with only one target
(SSE), the library size is about 150 kB uncompressed, or 48 kB
compressed. The goal was to keep the uncompressed size under
about 100 kB (but that failed!). A typical build with all targets
and the full ABI is around 350 kB.
Caveats (Known Bugs):
- ?
Future directions (Possibly outdated):
- Addition of more complex loop control and array structures.
- Addition of an option to compile the Orc library with only the
runtime features for a single target, e.g., for embedded systems.
- Addition of rewrite rules, which convert an instruction that cannot
be converted to binary code into a series of instructions that can.
This is necessary since assembly instructions on most targets do
not cover all the features of the Orc assembly language.

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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ORC - The Oil Runtime Compiler
==============================
(and OIL stands for Optimized Inner Loops)
Orc is the sucessor to Liboil - The Library of Optimized Inner Loops.
Orc is a library and set of tools for compiling and executing
very simple programs that operate on arrays of data. The "language"
is a generic assembly language that represents many of the features
available in SIMD architectures, including saturated addition and
subtraction, and many arithmetic operations.
At this point, developers interested in using Orc should look at the
examples and try out a few Orc programs in an experimental branch
of their own projects. And provide feedback on how it works. There
will likely be some major changes in ease of use from a developer's
perspective over the next few releases.
The 0.4 series of Orc releases will be API and ABI compatible, and
will be incompatible with the 0.5 series when it comes out.
Features:
- Users can create, compile, and run simple programs that use the
vector extensions of the CPU, all directly from an application.
- Users can compile Orc programs to assembly source code to be
compiled and used without linking against the Orc library.
- The generic assembly language can be extended by an application
by adding new opcodes.
- An application can add rules for converting existing or new opcodes
to binary code for a specific target.
- Current targets: SSE, MMX, MIPS, Altivec, NEON, and TI C64x+.
(The c64x target only produces source code.)
- Programs can optionally be emulated, which is useful for testing, or
if no rules are available to convert Orc opcodes to executable code.
More information:
Web : http://gstreamer.freedesktop.org/modules/orc.html
Download : http://gstreamer.freedesktop.org/data/src/orc/
Documentation : http://gstreamer.freedesktop.org/data/doc/orc/
Questions and Answers:
- Q: Why not let gcc vectorize my code?
A: Two reasons: first, since Orc's assembly language is much more
restrictive than C, Orc can generate better code than gcc, and
second, Orc can generate code for functions you define at runtime.
Many algorithms require gluing together several stages of operations,
and if each stage has several options, the total amount of code to
cover all combinations could be inconveniently large.
- Q: Why not use compiler intrinsics for SIMD code?
A: Compiler intrinsics only work for one target, and need to be
hand written. Plus, some compilers are very picky about source
code that uses intrinsics, and will silently produce slow code.
And, of course, you can't compile intrinsics at runtime.
- Q: How big is the Orc library?
A: For embedded users, the orc-backend meson option can
be used to disable irrelvant targets. Compiled with only one target
(SSE), the library size is about 150 kB uncompressed, or 48 kB
compressed. The goal was to keep the uncompressed size under
about 100 kB (but that failed!). A typical build with all targets
and the full ABI is around 350 kB.
Caveats (Known Bugs):
- ?
Future directions (Possibly outdated):
- Addition of more complex loop control and array structures.
- Addition of an option to compile the Orc library with only the
runtime features for a single target, e.g., for embedded systems.
- Addition of rewrite rules, which convert an instruction that cannot
be converted to binary code into a series of instructions that can.
This is necessary since assembly instructions on most targets do
not cover all the features of the Orc assembly language.

About

Fork of https://gitlab.freedesktop.org/gstreamer/orc . Trying to support aarch64.

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4 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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ORC - The Oil Runtime Compiler
==============================
(and OIL stands for Optimized Inner Loops)
Orc is the sucessor to Liboil - The Library of Optimized Inner Loops.
Orc is a library and set of tools for compiling and executing
very simple programs that operate on arrays of data. The "language"
is a generic assembly language that represents many of the features
available in SIMD architectures, including saturated addition and
subtraction, and many arithmetic operations.
At this point, developers interested in using Orc should look at the
examples and try out a few Orc programs in an experimental branch
of their own projects. And provide feedback on how it works. There
will likely be some major changes in ease of use from a developer's
perspective over the next few releases.
The 0.4 series of Orc releases will be API and ABI compatible, and
will be incompatible with the 0.5 series when it comes out.
Features:
- Users can create, compile, and run simple programs that use the
vector extensions of the CPU, all directly from an application.
- Users can compile Orc programs to assembly source code to be
compiled and used without linking against the Orc library.
- The generic assembly language can be extended by an application
by adding new opcodes.
- An application can add rules for converting existing or new opcodes
to binary code for a specific target.
- Current targets: SSE, MMX, MIPS, Altivec, NEON, and TI C64x+.
(The c64x target only produces source code.)
- Programs can optionally be emulated, which is useful for testing, or
if no rules are available to convert Orc opcodes to executable code.
More information:
Web : http://gstreamer.freedesktop.org/modules/orc.html
Download : http://gstreamer.freedesktop.org/data/src/orc/
Documentation : http://gstreamer.freedesktop.org/data/doc/orc/
Questions and Answers:
- Q: Why not let gcc vectorize my code?
A: Two reasons: first, since Orc's assembly language is much more
restrictive than C, Orc can generate better code than gcc, and
second, Orc can generate code for functions you define at runtime.
Many algorithms require gluing together several stages of operations,
and if each stage has several options, the total amount of code to
cover all combinations could be inconveniently large.
- Q: Why not use compiler intrinsics for SIMD code?
A: Compiler intrinsics only work for one target, and need to be
hand written. Plus, some compilers are very picky about source
code that uses intrinsics, and will silently produce slow code.
And, of course, you can't compile intrinsics at runtime.
- Q: How big is the Orc library?
A: For embedded users, the orc-backend meson option can
be used to disable irrelvant targets. Compiled with only one target
(SSE), the library size is about 150 kB uncompressed, or 48 kB
compressed. The goal was to keep the uncompressed size under
about 100 kB (but that failed!). A typical build with all targets
and the full ABI is around 350 kB.
Caveats (Known Bugs):
- ?
Future directions (Possibly outdated):
- Addition of more complex loop control and array structures.
- Addition of an option to compile the Orc library with only the
runtime features for a single target, e.g., for embedded systems.
- Addition of rewrite rules, which convert an instruction that cannot
be converted to binary code into a series of instructions that can.
This is necessary since assembly instructions on most targets do
not cover all the features of the Orc assembly language.

About

Fork of https://gitlab.freedesktop.org/gstreamer/orc . Trying to support aarch64.

Resources

Stars

4 stars

Watchers

4 watching

Forks

Releases

Packages

Used by

Contributors

Languages