If you rename a script, it will no longer work properly
- Player bans for all identifiers and `Player Tokens`
- Discord Webhook logs when a player tries to trigger an event with no arguments / or with an invalid token
- Using State Bags for storing data
- Fully standalone
- Well optimized ~0.00ms
exports["secured"]:call(eventName, [, ...])exports["secured"]:call("Test", "test1")exports["secured"]:handler(eventName, callback)callback: The function to run when the event is called.
exports["secured"]:handler("Test", function(arg)
localplayer=sourceifarg~="test" thenreturnfalseendreturntrueend)