stream.pipeline() can both throw synchronously and invoke the callback reporting success #65127

Description

@shani-singh1

Version

v24.11.1, and main (aed4eaf89dd)

Platform

Reproduced on Windows 11 x64; the code path is platform independent.

Subsystem

stream

What steps will reproduce the bug?

When pipeline() throws synchronously while wiring the streams together, it can also invoke the callback, and the callback reports success. The caller therefore receives the same operation reported twice, once as an exception and once as a successful completion.

import{pipeline,Readable,Transform,PassThrough}from'node:stream';functionrun(label,streams){returnnewPromise((resolve)=>{letthrew=null;constcalls=[];try{pipeline(...streams,(err)=>calls.push(err ? err.code : 'NO ERROR'));}catch(err){threw=err.code;}setTimeout(()=>{console.log(`${label}`);console.log(` threw : ${threw}`);console.log(` callback invoked : ${calls.length} time(s) ${calls.length ? JSON.stringify(calls) : ''}`);resolve();},150);});}// A node stream in the middle wires pipe(), which increments finishCount// before the later stage throws.awaitrun('A. readable -> transform -> bad fn',[Readable.from(['a']),newTransform({transform(c,e,cb){cb(null,c);}}),()=>42,]);// Control: the throw happens before anything increments finishCount.awaitrun('B. readable -> bad fn -> passthrough (control)',[Readable.from(['a']),()=>42,newPassThrough(),]);

How often does it reproduce? Is there a required condition?

Every time, for case A. The condition is that finishCount has already been incremented by an earlier stage before a later stage throws, which happens whenever a node stream is wired before the throwing stage.

What is the expected behavior? Why is that the expected behavior?

A single failure should be reported once. If pipeline() throws synchronously then the callback should not also run, and it certainly should not run with no error, since the pipeline did not succeed.

Case B shows the intended behaviour: the callback is not invoked when pipeline() throws.

What do you see instead?

node v24.11.1
A. readable -> transform -> bad fn
threw : ERR_INVALID_RETURN_VALUE
callback invoked : 1 time(s) ["NO ERROR"]
B. readable -> bad fn -> passthrough (control)
threw : ERR_INVALID_RETURN_VALUE
callback invoked : 0 time(s)

In case A the caller gets an ERR_INVALID_RETURN_VALUE exception and, shortly afterwards, a callback saying the pipeline finished with no error.

Additional information

The wiring loop in pipelineImpl() increments finishCount as it wires each stage, for example finishCount += 2 before pipe() in the node stream branch. If a later stage throws, those already-wired stages remain live. When they subsequently close they call finish(), which decrements finishCount; on reaching zero finishImpl() runs with final true and schedules process.nextTick(callback, error, value).

Because the streams were never destroyed by pipeline() on this path, error is still undefined at that point, so the callback reports success.

In case B the throw happens before any stage incremented finishCount, so nothing later reaches zero and the callback is correctly never scheduled. That difference is what makes the behaviour inconsistent rather than simply undesirable.

This was noticed while working on #65064, which touches the same synchronous-throw path but deliberately does not change this behaviour.

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      , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
       blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
      }
      } catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
      })();
      (function(){
      try {
      var __m = "github.com";
      var __re = new RegExp('^' + "github\\.com" + '
      
      Skip to content

      stream.pipeline() can both throw synchronously and invoke the callback reporting success #65127

      Description

      @shani-singh1

      Version

      v24.11.1, and main (aed4eaf89dd)

      Platform

      Reproduced on Windows 11 x64; the code path is platform independent.

      Subsystem

      stream

      What steps will reproduce the bug?

      When pipeline() throws synchronously while wiring the streams together, it can also invoke the callback, and the callback reports success. The caller therefore receives the same operation reported twice, once as an exception and once as a successful completion.

      import{pipeline,Readable,Transform,PassThrough}from'node:stream';functionrun(label,streams){returnnewPromise((resolve)=>{letthrew=null;constcalls=[];try{pipeline(...streams,(err)=>calls.push(err ? err.code : 'NO ERROR'));}catch(err){threw=err.code;}setTimeout(()=>{console.log(`${label}`);console.log(` threw : ${threw}`);console.log(` callback invoked : ${calls.length} time(s) ${calls.length ? JSON.stringify(calls) : ''}`);resolve();},150);});}// A node stream in the middle wires pipe(), which increments finishCount// before the later stage throws.awaitrun('A. readable -> transform -> bad fn',[Readable.from(['a']),newTransform({transform(c,e,cb){cb(null,c);}}),()=>42,]);// Control: the throw happens before anything increments finishCount.awaitrun('B. readable -> bad fn -> passthrough (control)',[Readable.from(['a']),()=>42,newPassThrough(),]);

      How often does it reproduce? Is there a required condition?

      Every time, for case A. The condition is that finishCount has already been incremented by an earlier stage before a later stage throws, which happens whenever a node stream is wired before the throwing stage.

      What is the expected behavior? Why is that the expected behavior?

      A single failure should be reported once. If pipeline() throws synchronously then the callback should not also run, and it certainly should not run with no error, since the pipeline did not succeed.

      Case B shows the intended behaviour: the callback is not invoked when pipeline() throws.

      What do you see instead?

      node v24.11.1
      A. readable -> transform -> bad fn
      threw : ERR_INVALID_RETURN_VALUE
      callback invoked : 1 time(s) ["NO ERROR"]
      B. readable -> bad fn -> passthrough (control)
      threw : ERR_INVALID_RETURN_VALUE
      callback invoked : 0 time(s)
      

      In case A the caller gets an ERR_INVALID_RETURN_VALUE exception and, shortly afterwards, a callback saying the pipeline finished with no error.

      Additional information

      The wiring loop in pipelineImpl() increments finishCount as it wires each stage, for example finishCount += 2 before pipe() in the node stream branch. If a later stage throws, those already-wired stages remain live. When they subsequently close they call finish(), which decrements finishCount; on reaching zero finishImpl() runs with final true and schedules process.nextTick(callback, error, value).

      Because the streams were never destroyed by pipeline() on this path, error is still undefined at that point, so the callback reports success.

      In case B the throw happens before any stage incremented finishCount, so nothing later reaches zero and the callback is correctly never scheduled. That difference is what makes the behaviour inconsistent rather than simply undesirable.

      This was noticed while working on #65064, which touches the same synchronous-throw path but deliberately does not change this behaviour.

      Activity

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          , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
          Skip to content

          stream.pipeline() can both throw synchronously and invoke the callback reporting success #65127

          Description

          @shani-singh1

          Version

          v24.11.1, and main (aed4eaf89dd)

          Platform

          Reproduced on Windows 11 x64; the code path is platform independent.

          Subsystem

          stream

          What steps will reproduce the bug?

          When pipeline() throws synchronously while wiring the streams together, it can also invoke the callback, and the callback reports success. The caller therefore receives the same operation reported twice, once as an exception and once as a successful completion.

          import{pipeline,Readable,Transform,PassThrough}from'node:stream';functionrun(label,streams){returnnewPromise((resolve)=>{letthrew=null;constcalls=[];try{pipeline(...streams,(err)=>calls.push(err ? err.code : 'NO ERROR'));}catch(err){threw=err.code;}setTimeout(()=>{console.log(`${label}`);console.log(` threw : ${threw}`);console.log(` callback invoked : ${calls.length} time(s) ${calls.length ? JSON.stringify(calls) : ''}`);resolve();},150);});}// A node stream in the middle wires pipe(), which increments finishCount// before the later stage throws.awaitrun('A. readable -> transform -> bad fn',[Readable.from(['a']),newTransform({transform(c,e,cb){cb(null,c);}}),()=>42,]);// Control: the throw happens before anything increments finishCount.awaitrun('B. readable -> bad fn -> passthrough (control)',[Readable.from(['a']),()=>42,newPassThrough(),]);

          How often does it reproduce? Is there a required condition?

          Every time, for case A. The condition is that finishCount has already been incremented by an earlier stage before a later stage throws, which happens whenever a node stream is wired before the throwing stage.

          What is the expected behavior? Why is that the expected behavior?

          A single failure should be reported once. If pipeline() throws synchronously then the callback should not also run, and it certainly should not run with no error, since the pipeline did not succeed.

          Case B shows the intended behaviour: the callback is not invoked when pipeline() throws.

          What do you see instead?

          node v24.11.1
          A. readable -> transform -> bad fn
          threw : ERR_INVALID_RETURN_VALUE
          callback invoked : 1 time(s) ["NO ERROR"]
          B. readable -> bad fn -> passthrough (control)
          threw : ERR_INVALID_RETURN_VALUE
          callback invoked : 0 time(s)
          

          In case A the caller gets an ERR_INVALID_RETURN_VALUE exception and, shortly afterwards, a callback saying the pipeline finished with no error.

          Additional information

          The wiring loop in pipelineImpl() increments finishCount as it wires each stage, for example finishCount += 2 before pipe() in the node stream branch. If a later stage throws, those already-wired stages remain live. When they subsequently close they call finish(), which decrements finishCount; on reaching zero finishImpl() runs with final true and schedules process.nextTick(callback, error, value).

          Because the streams were never destroyed by pipeline() on this path, error is still undefined at that point, so the callback reports success.

          In case B the throw happens before any stage incremented finishCount, so nothing later reaches zero and the callback is correctly never scheduled. That difference is what makes the behaviour inconsistent rather than simply undesirable.

          This was noticed while working on #65064, which touches the same synchronous-throw path but deliberately does not change this behaviour.

          Activity

          Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

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              None yet

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              No branches or pull requests

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              , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
              Skip to content

              stream.pipeline() can both throw synchronously and invoke the callback reporting success #65127

              Description

              @shani-singh1

              Version

              v24.11.1, and main (aed4eaf89dd)

              Platform

              Reproduced on Windows 11 x64; the code path is platform independent.

              Subsystem

              stream

              What steps will reproduce the bug?

              When pipeline() throws synchronously while wiring the streams together, it can also invoke the callback, and the callback reports success. The caller therefore receives the same operation reported twice, once as an exception and once as a successful completion.

              import{pipeline,Readable,Transform,PassThrough}from'node:stream';functionrun(label,streams){returnnewPromise((resolve)=>{letthrew=null;constcalls=[];try{pipeline(...streams,(err)=>calls.push(err ? err.code : 'NO ERROR'));}catch(err){threw=err.code;}setTimeout(()=>{console.log(`${label}`);console.log(` threw : ${threw}`);console.log(` callback invoked : ${calls.length} time(s) ${calls.length ? JSON.stringify(calls) : ''}`);resolve();},150);});}// A node stream in the middle wires pipe(), which increments finishCount// before the later stage throws.awaitrun('A. readable -> transform -> bad fn',[Readable.from(['a']),newTransform({transform(c,e,cb){cb(null,c);}}),()=>42,]);// Control: the throw happens before anything increments finishCount.awaitrun('B. readable -> bad fn -> passthrough (control)',[Readable.from(['a']),()=>42,newPassThrough(),]);

              How often does it reproduce? Is there a required condition?

              Every time, for case A. The condition is that finishCount has already been incremented by an earlier stage before a later stage throws, which happens whenever a node stream is wired before the throwing stage.

              What is the expected behavior? Why is that the expected behavior?

              A single failure should be reported once. If pipeline() throws synchronously then the callback should not also run, and it certainly should not run with no error, since the pipeline did not succeed.

              Case B shows the intended behaviour: the callback is not invoked when pipeline() throws.

              What do you see instead?

              node v24.11.1
              A. readable -> transform -> bad fn
              threw : ERR_INVALID_RETURN_VALUE
              callback invoked : 1 time(s) ["NO ERROR"]
              B. readable -> bad fn -> passthrough (control)
              threw : ERR_INVALID_RETURN_VALUE
              callback invoked : 0 time(s)
              

              In case A the caller gets an ERR_INVALID_RETURN_VALUE exception and, shortly afterwards, a callback saying the pipeline finished with no error.

              Additional information

              The wiring loop in pipelineImpl() increments finishCount as it wires each stage, for example finishCount += 2 before pipe() in the node stream branch. If a later stage throws, those already-wired stages remain live. When they subsequently close they call finish(), which decrements finishCount; on reaching zero finishImpl() runs with final true and schedules process.nextTick(callback, error, value).

              Because the streams were never destroyed by pipeline() on this path, error is still undefined at that point, so the callback reports success.

              In case B the throw happens before any stage incremented finishCount, so nothing later reaches zero and the callback is correctly never scheduled. That difference is what makes the behaviour inconsistent rather than simply undesirable.

              This was noticed while working on #65064, which touches the same synchronous-throw path but deliberately does not change this behaviour.

              Activity

              Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

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              No one assigned

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                No labels

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                No type

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                  No milestone

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                  None yet

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                  No branches or pull requests

                  Issue actions

                  , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
                  Skip to content

                  stream.pipeline() can both throw synchronously and invoke the callback reporting success #65127

                  Description

                  @shani-singh1

                  Version

                  v24.11.1, and main (aed4eaf89dd)

                  Platform

                  Reproduced on Windows 11 x64; the code path is platform independent.

                  Subsystem

                  stream

                  What steps will reproduce the bug?

                  When pipeline() throws synchronously while wiring the streams together, it can also invoke the callback, and the callback reports success. The caller therefore receives the same operation reported twice, once as an exception and once as a successful completion.

                  import{pipeline,Readable,Transform,PassThrough}from'node:stream';functionrun(label,streams){returnnewPromise((resolve)=>{letthrew=null;constcalls=[];try{pipeline(...streams,(err)=>calls.push(err ? err.code : 'NO ERROR'));}catch(err){threw=err.code;}setTimeout(()=>{console.log(`${label}`);console.log(` threw : ${threw}`);console.log(` callback invoked : ${calls.length} time(s) ${calls.length ? JSON.stringify(calls) : ''}`);resolve();},150);});}// A node stream in the middle wires pipe(), which increments finishCount// before the later stage throws.awaitrun('A. readable -> transform -> bad fn',[Readable.from(['a']),newTransform({transform(c,e,cb){cb(null,c);}}),()=>42,]);// Control: the throw happens before anything increments finishCount.awaitrun('B. readable -> bad fn -> passthrough (control)',[Readable.from(['a']),()=>42,newPassThrough(),]);

                  How often does it reproduce? Is there a required condition?

                  Every time, for case A. The condition is that finishCount has already been incremented by an earlier stage before a later stage throws, which happens whenever a node stream is wired before the throwing stage.

                  What is the expected behavior? Why is that the expected behavior?

                  A single failure should be reported once. If pipeline() throws synchronously then the callback should not also run, and it certainly should not run with no error, since the pipeline did not succeed.

                  Case B shows the intended behaviour: the callback is not invoked when pipeline() throws.

                  What do you see instead?

                  node v24.11.1
                  A. readable -> transform -> bad fn
                  threw : ERR_INVALID_RETURN_VALUE
                  callback invoked : 1 time(s) ["NO ERROR"]
                  B. readable -> bad fn -> passthrough (control)
                  threw : ERR_INVALID_RETURN_VALUE
                  callback invoked : 0 time(s)
                  

                  In case A the caller gets an ERR_INVALID_RETURN_VALUE exception and, shortly afterwards, a callback saying the pipeline finished with no error.

                  Additional information

                  The wiring loop in pipelineImpl() increments finishCount as it wires each stage, for example finishCount += 2 before pipe() in the node stream branch. If a later stage throws, those already-wired stages remain live. When they subsequently close they call finish(), which decrements finishCount; on reaching zero finishImpl() runs with final true and schedules process.nextTick(callback, error, value).

                  Because the streams were never destroyed by pipeline() on this path, error is still undefined at that point, so the callback reports success.

                  In case B the throw happens before any stage incremented finishCount, so nothing later reaches zero and the callback is correctly never scheduled. That difference is what makes the behaviour inconsistent rather than simply undesirable.

                  This was noticed while working on #65064, which touches the same synchronous-throw path but deliberately does not change this behaviour.

                  Activity

                  Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

                  Metadata

                  Metadata

                  Assignees

                  No one assigned

                    Labels

                    No labels
                    No labels

                    Type

                    No type

                    Projects

                    No projects

                      Milestone

                      No milestone

                      Relationships

                      None yet

                      Development

                      No branches or pull requests

                      Issue actions

                      , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
                      Skip to content

                      stream.pipeline() can both throw synchronously and invoke the callback reporting success #65127

                      Description

                      @shani-singh1

                      Version

                      v24.11.1, and main (aed4eaf89dd)

                      Platform

                      Reproduced on Windows 11 x64; the code path is platform independent.

                      Subsystem

                      stream

                      What steps will reproduce the bug?

                      When pipeline() throws synchronously while wiring the streams together, it can also invoke the callback, and the callback reports success. The caller therefore receives the same operation reported twice, once as an exception and once as a successful completion.

                      import{pipeline,Readable,Transform,PassThrough}from'node:stream';functionrun(label,streams){returnnewPromise((resolve)=>{letthrew=null;constcalls=[];try{pipeline(...streams,(err)=>calls.push(err ? err.code : 'NO ERROR'));}catch(err){threw=err.code;}setTimeout(()=>{console.log(`${label}`);console.log(` threw : ${threw}`);console.log(` callback invoked : ${calls.length} time(s) ${calls.length ? JSON.stringify(calls) : ''}`);resolve();},150);});}// A node stream in the middle wires pipe(), which increments finishCount// before the later stage throws.awaitrun('A. readable -> transform -> bad fn',[Readable.from(['a']),newTransform({transform(c,e,cb){cb(null,c);}}),()=>42,]);// Control: the throw happens before anything increments finishCount.awaitrun('B. readable -> bad fn -> passthrough (control)',[Readable.from(['a']),()=>42,newPassThrough(),]);

                      How often does it reproduce? Is there a required condition?

                      Every time, for case A. The condition is that finishCount has already been incremented by an earlier stage before a later stage throws, which happens whenever a node stream is wired before the throwing stage.

                      What is the expected behavior? Why is that the expected behavior?

                      A single failure should be reported once. If pipeline() throws synchronously then the callback should not also run, and it certainly should not run with no error, since the pipeline did not succeed.

                      Case B shows the intended behaviour: the callback is not invoked when pipeline() throws.

                      What do you see instead?

                      node v24.11.1
                      A. readable -> transform -> bad fn
                      threw : ERR_INVALID_RETURN_VALUE
                      callback invoked : 1 time(s) ["NO ERROR"]
                      B. readable -> bad fn -> passthrough (control)
                      threw : ERR_INVALID_RETURN_VALUE
                      callback invoked : 0 time(s)
                      

                      In case A the caller gets an ERR_INVALID_RETURN_VALUE exception and, shortly afterwards, a callback saying the pipeline finished with no error.

                      Additional information

                      The wiring loop in pipelineImpl() increments finishCount as it wires each stage, for example finishCount += 2 before pipe() in the node stream branch. If a later stage throws, those already-wired stages remain live. When they subsequently close they call finish(), which decrements finishCount; on reaching zero finishImpl() runs with final true and schedules process.nextTick(callback, error, value).

                      Because the streams were never destroyed by pipeline() on this path, error is still undefined at that point, so the callback reports success.

                      In case B the throw happens before any stage incremented finishCount, so nothing later reaches zero and the callback is correctly never scheduled. That difference is what makes the behaviour inconsistent rather than simply undesirable.

                      This was noticed while working on #65064, which touches the same synchronous-throw path but deliberately does not change this behaviour.

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                          , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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                          stream.pipeline() can both throw synchronously and invoke the callback reporting success #65127

                          Description

                          @shani-singh1

                          Version

                          v24.11.1, and main (aed4eaf89dd)

                          Platform

                          Reproduced on Windows 11 x64; the code path is platform independent.

                          Subsystem

                          stream

                          What steps will reproduce the bug?

                          When pipeline() throws synchronously while wiring the streams together, it can also invoke the callback, and the callback reports success. The caller therefore receives the same operation reported twice, once as an exception and once as a successful completion.

                          import{pipeline,Readable,Transform,PassThrough}from'node:stream';functionrun(label,streams){returnnewPromise((resolve)=>{letthrew=null;constcalls=[];try{pipeline(...streams,(err)=>calls.push(err ? err.code : 'NO ERROR'));}catch(err){threw=err.code;}setTimeout(()=>{console.log(`${label}`);console.log(` threw : ${threw}`);console.log(` callback invoked : ${calls.length} time(s) ${calls.length ? JSON.stringify(calls) : ''}`);resolve();},150);});}// A node stream in the middle wires pipe(), which increments finishCount// before the later stage throws.awaitrun('A. readable -> transform -> bad fn',[Readable.from(['a']),newTransform({transform(c,e,cb){cb(null,c);}}),()=>42,]);// Control: the throw happens before anything increments finishCount.awaitrun('B. readable -> bad fn -> passthrough (control)',[Readable.from(['a']),()=>42,newPassThrough(),]);

                          How often does it reproduce? Is there a required condition?

                          Every time, for case A. The condition is that finishCount has already been incremented by an earlier stage before a later stage throws, which happens whenever a node stream is wired before the throwing stage.

                          What is the expected behavior? Why is that the expected behavior?

                          A single failure should be reported once. If pipeline() throws synchronously then the callback should not also run, and it certainly should not run with no error, since the pipeline did not succeed.

                          Case B shows the intended behaviour: the callback is not invoked when pipeline() throws.

                          What do you see instead?

                          node v24.11.1
                          A. readable -> transform -> bad fn
                          threw : ERR_INVALID_RETURN_VALUE
                          callback invoked : 1 time(s) ["NO ERROR"]
                          B. readable -> bad fn -> passthrough (control)
                          threw : ERR_INVALID_RETURN_VALUE
                          callback invoked : 0 time(s)
                          

                          In case A the caller gets an ERR_INVALID_RETURN_VALUE exception and, shortly afterwards, a callback saying the pipeline finished with no error.

                          Additional information

                          The wiring loop in pipelineImpl() increments finishCount as it wires each stage, for example finishCount += 2 before pipe() in the node stream branch. If a later stage throws, those already-wired stages remain live. When they subsequently close they call finish(), which decrements finishCount; on reaching zero finishImpl() runs with final true and schedules process.nextTick(callback, error, value).

                          Because the streams were never destroyed by pipeline() on this path, error is still undefined at that point, so the callback reports success.

                          In case B the throw happens before any stage incremented finishCount, so nothing later reaches zero and the callback is correctly never scheduled. That difference is what makes the behaviour inconsistent rather than simply undesirable.

                          This was noticed while working on #65064, which touches the same synchronous-throw path but deliberately does not change this behaviour.

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                              , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
                              Skip to content

                              stream.pipeline() can both throw synchronously and invoke the callback reporting success #65127

                              Description

                              @shani-singh1

                              Version

                              v24.11.1, and main (aed4eaf89dd)

                              Platform

                              Reproduced on Windows 11 x64; the code path is platform independent.

                              Subsystem

                              stream

                              What steps will reproduce the bug?

                              When pipeline() throws synchronously while wiring the streams together, it can also invoke the callback, and the callback reports success. The caller therefore receives the same operation reported twice, once as an exception and once as a successful completion.

                              import{pipeline,Readable,Transform,PassThrough}from'node:stream';functionrun(label,streams){returnnewPromise((resolve)=>{letthrew=null;constcalls=[];try{pipeline(...streams,(err)=>calls.push(err ? err.code : 'NO ERROR'));}catch(err){threw=err.code;}setTimeout(()=>{console.log(`${label}`);console.log(` threw : ${threw}`);console.log(` callback invoked : ${calls.length} time(s) ${calls.length ? JSON.stringify(calls) : ''}`);resolve();},150);});}// A node stream in the middle wires pipe(), which increments finishCount// before the later stage throws.awaitrun('A. readable -> transform -> bad fn',[Readable.from(['a']),newTransform({transform(c,e,cb){cb(null,c);}}),()=>42,]);// Control: the throw happens before anything increments finishCount.awaitrun('B. readable -> bad fn -> passthrough (control)',[Readable.from(['a']),()=>42,newPassThrough(),]);

                              How often does it reproduce? Is there a required condition?

                              Every time, for case A. The condition is that finishCount has already been incremented by an earlier stage before a later stage throws, which happens whenever a node stream is wired before the throwing stage.

                              What is the expected behavior? Why is that the expected behavior?

                              A single failure should be reported once. If pipeline() throws synchronously then the callback should not also run, and it certainly should not run with no error, since the pipeline did not succeed.

                              Case B shows the intended behaviour: the callback is not invoked when pipeline() throws.

                              What do you see instead?

                              node v24.11.1
                              A. readable -> transform -> bad fn
                              threw : ERR_INVALID_RETURN_VALUE
                              callback invoked : 1 time(s) ["NO ERROR"]
                              B. readable -> bad fn -> passthrough (control)
                              threw : ERR_INVALID_RETURN_VALUE
                              callback invoked : 0 time(s)
                              

                              In case A the caller gets an ERR_INVALID_RETURN_VALUE exception and, shortly afterwards, a callback saying the pipeline finished with no error.

                              Additional information

                              The wiring loop in pipelineImpl() increments finishCount as it wires each stage, for example finishCount += 2 before pipe() in the node stream branch. If a later stage throws, those already-wired stages remain live. When they subsequently close they call finish(), which decrements finishCount; on reaching zero finishImpl() runs with final true and schedules process.nextTick(callback, error, value).

                              Because the streams were never destroyed by pipeline() on this path, error is still undefined at that point, so the callback reports success.

                              In case B the throw happens before any stage incremented finishCount, so nothing later reaches zero and the callback is correctly never scheduled. That difference is what makes the behaviour inconsistent rather than simply undesirable.

                              This was noticed while working on #65064, which touches the same synchronous-throw path but deliberately does not change this behaviour.

                              Activity

                              Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

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