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process: start coverage collection before bootstrap#26006
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,168 @@ | ||
| #include "base_object-inl.h" | ||
| #include "debug_utils.h" | ||
| #include "inspector_agent.h" | ||
| #include "node_internals.h" | ||
| #include "v8-inspector.h" | ||
| namespace node { | ||
| namespace coverage { | ||
| using v8::Context; | ||
| using v8::Function; | ||
| using v8::FunctionCallbackInfo; | ||
| using v8::HandleScope; | ||
| using v8::Isolate; | ||
| using v8::Local; | ||
| using v8::MaybeLocal; | ||
| using v8::NewStringType; | ||
| using v8::Object; | ||
| using v8::ObjectTemplate; | ||
| using v8::String; | ||
| using v8::Value; | ||
| using v8_inspector::StringBuffer; | ||
| using v8_inspector::StringView; | ||
| std::unique_ptr<StringBuffer> ToProtocolString(Isolate* isolate, | ||
| Local<Value> value) { | ||
| TwoByteValue buffer(isolate, value); | ||
| return StringBuffer::create(StringView(*buffer, buffer.length())); | ||
| } | ||
| class V8CoverageConnection : public BaseObject { | ||
| public: | ||
| class V8CoverageSessionDelegate : public inspector::InspectorSessionDelegate { | ||
| public: | ||
| explicit V8CoverageSessionDelegate(V8CoverageConnection* connection) | ||
| : connection_(connection) {} | ||
| void SendMessageToFrontend( | ||
Contributor There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. nice, seems like a huge benefit to move coverage standup and teardown into C++. | ||
| const v8_inspector::StringView& message) override { | ||
| Environment* env = connection_->env(); | ||
| Local<Function> fn = connection_->env()->on_coverage_message_function(); | ||
| bool ending = !fn.IsEmpty(); | ||
| Debug(env, | ||
| DebugCategory::COVERAGE, | ||
| "Sending message to frontend, ending = %s\n", | ||
| ending ? "true" : "false"); | ||
| if (!ending) { | ||
| return; | ||
| } | ||
| Isolate* isolate = env->isolate(); | ||
| HandleScope handle_scope(isolate); | ||
| Context::Scope context_scope(env->context()); | ||
| MaybeLocal<String> v8string = | ||
| String::NewFromTwoByte(isolate, | ||
| message.characters16(), | ||
| NewStringType::kNormal, | ||
| message.length()); | ||
| Local<Value> args[] = {v8string.ToLocalChecked().As<Value>()}; | ||
| USE(MakeCallback(isolate, | ||
| connection_->object(), | ||
| fn, | ||
| arraysize(args), | ||
| args, | ||
| async_context{0, 0})); | ||
| } | ||
| private: | ||
| V8CoverageConnection* connection_; | ||
| }; | ||
| SET_MEMORY_INFO_NAME(V8CoverageConnection) | ||
| SET_SELF_SIZE(V8CoverageConnection) | ||
| void MemoryInfo(MemoryTracker* tracker) const override { | ||
| tracker->TrackFieldWithSize( | ||
| "session", sizeof(*session_), "InspectorSession"); | ||
| } | ||
| explicit V8CoverageConnection(Environment* env) | ||
| : BaseObject(env, env->coverage_connection()), session_(nullptr) { | ||
| inspector::Agent* inspector = env->inspector_agent(); | ||
| std::unique_ptr<inspector::InspectorSession> session = inspector->Connect( | ||
| std::make_unique<V8CoverageSessionDelegate>(this), false); | ||
| session_ = std::move(session); | ||
| MakeWeak(); | ||
| } | ||
| void Start() { | ||
| Debug(this->env(), | ||
| DebugCategory::COVERAGE, | ||
| "Sending Profiler.startPreciseCoverage\n"); | ||
| Isolate* isolate = this->env()->isolate(); | ||
| Local<Value> enable = FIXED_ONE_BYTE_STRING( | ||
| isolate, "{\"id\": 1, \"method\": \"Profiler.enable\"}"); | ||
| Local<Value> start = FIXED_ONE_BYTE_STRING( | ||
| isolate, | ||
| "{" | ||
| "\"id\": 2," | ||
| "\"method\": \"Profiler.startPreciseCoverage\"," | ||
| "\"params\": {\"callCount\": true, \"detailed\": true}" | ||
| "}"); | ||
| session_->Dispatch(ToProtocolString(isolate, enable)->string()); | ||
| session_->Dispatch(ToProtocolString(isolate, start)->string()); | ||
| } | ||
| void End() { | ||
| Debug(this->env(), | ||
| DebugCategory::COVERAGE, | ||
| "Sending Profiler.takePreciseCoverage\n"); | ||
| Isolate* isolate = this->env()->isolate(); | ||
| Local<Value> end = | ||
| FIXED_ONE_BYTE_STRING(isolate, | ||
| "{" | ||
| "\"id\": 3," | ||
| "\"method\": \"Profiler.takePreciseCoverage\"" | ||
| "}"); | ||
| session_->Dispatch(ToProtocolString(isolate, end)->string()); | ||
| } | ||
| friend class V8CoverageSessionDelegate; | ||
| private: | ||
| std::unique_ptr<inspector::InspectorSession> session_; | ||
| }; | ||
| bool StartCoverageCollection(Environment* env) { | ||
| HandleScope scope(env->isolate()); | ||
| Local<ObjectTemplate> t = ObjectTemplate::New(env->isolate()); | ||
| t->SetInternalFieldCount(1); | ||
| Local<Object> obj; | ||
| if (!t->NewInstance(env->context()).ToLocal(&obj)) { | ||
| return false; | ||
| } | ||
| obj->SetAlignedPointerInInternalField(0, nullptr); | ||
| CHECK(env->coverage_connection().IsEmpty()); | ||
| env->set_coverage_connection(obj); | ||
| V8CoverageConnection* connection = new V8CoverageConnection(env); | ||
| connection->Start(); | ||
| return true; | ||
| } | ||
| static void EndCoverageCollection(const FunctionCallbackInfo<Value>& args) { | ||
| Environment* env = Environment::GetCurrent(args); | ||
| CHECK(args[0]->IsFunction()); | ||
| Debug(env, DebugCategory::COVERAGE, "Ending coverage collection\n"); | ||
| env->set_on_coverage_message_function(args[0].As<Function>()); | ||
| V8CoverageConnection* connection = | ||
| Unwrap<V8CoverageConnection>(env->coverage_connection()); | ||
| CHECK_NOT_NULL(connection); | ||
| connection->End(); | ||
| } | ||
| static void Initialize(Local<Object> target, | ||
| Local<Value> unused, | ||
| Local<Context> context, | ||
| void* priv) { | ||
| Environment* env = Environment::GetCurrent(context); | ||
| env->SetMethod(target, "end", EndCoverageCollection); | ||
| } | ||
| } // namespace coverage | ||
| } // namespace node | ||
| NODE_MODULE_CONTEXT_AWARE_INTERNAL(coverage, node::coverage::Initialize) | ||
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this seems to be async now? should the try/catch be moved to the callback?