Uh oh!
There was an error while loading. Please reload this page.
crypto: fix KeyObject garbage collection - #35481
Closed
addaleax wants to merge 1 commit into
Closed
Conversation
These objects don’t hold any resources on the event loop, so they should be weak objects that can be garbage collected when nothing refers to them anymore.
nodejs-github-bot
commented
Oct 3, 2020
Collaborator
Review requested:
|
addaleax
commented
Oct 3, 2020
MemberAuthor
I’d be open to fast-tracking so that #35093 can rebase against this |
nodejs-github-bot
commented
Oct 3, 2020
Collaborator
jasnell
approved these changes
Oct 3, 2020
cjihrig
approved these changes
Oct 3, 2020
nodejs-github-bot
commented
Oct 3, 2020
Collaborator
nodejs-github-bot
commented
Oct 3, 2020
Collaborator
addaleax added a commit
that referenced
this pull request
Oct 3, 2020
These objects don’t hold any resources on the event loop, so they should be weak objects that can be garbage collected when nothing refers to them anymore. PR-URL: #35481 Reviewed-By: James M Snell <jasnell@gmail.com> Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
addaleax
commented
Oct 3, 2020
MemberAuthor
Landed in f5c7aa0 |
addaleax added a commit
to addaleax/node
that referenced
this pull request
Oct 3, 2020
When a process exits cleanly, i.e. because the event loop ends up without things to wait for, the Node.js objects that are left on the heap should be: 1. weak, i.e. ready for garbage collection once no longer referenced, or 2. detached, i.e. scheduled for destruction once no longer referenced, or 3. an unrefed libuv handle, i.e. does not keep the event loop alive, or 4. an inactive libuv handle (essentially the same here) There are a few exceptions to this rule, but generally, if there are C++-backed Node.js objects on the heap that do not fall into the above categories, we may be looking at a potential memory leak. Most likely, the cause is a missing `MakeWeak()` call on the corresponding object. In order to avoid this kind of problem, we check the list of BaseObjects for these criteria. In this commit, we only do so when explicitly instructed to or when in debug mode (where --verify-base-objects is always-on). In particular, this avoids the kinds of memory leak issues that were fixed in the PRs referenced below. Refs: nodejs#35488 Refs: nodejs#35487 Refs: nodejs#35481
2 tasks
danielleadams pushed a commit
that referenced
this pull request
Oct 6, 2020
These objects don’t hold any resources on the event loop, so they should be weak objects that can be garbage collected when nothing refers to them anymore. PR-URL: #35481 Reviewed-By: James M Snell <jasnell@gmail.com> Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Merged
addaleax added a commit
that referenced
this pull request
Oct 7, 2020
When a process exits cleanly, i.e. because the event loop ends up without things to wait for, the Node.js objects that are left on the heap should be: 1. weak, i.e. ready for garbage collection once no longer referenced, or 2. detached, i.e. scheduled for destruction once no longer referenced, or 3. an unrefed libuv handle, i.e. does not keep the event loop alive, or 4. an inactive libuv handle (essentially the same here) There are a few exceptions to this rule, but generally, if there are C++-backed Node.js objects on the heap that do not fall into the above categories, we may be looking at a potential memory leak. Most likely, the cause is a missing `MakeWeak()` call on the corresponding object. In order to avoid this kind of problem, we check the list of BaseObjects for these criteria. In this commit, we only do so when explicitly instructed to or when in debug mode (where --verify-base-objects is always-on). In particular, this avoids the kinds of memory leak issues that were fixed in the PRs referenced below. Refs: #35488 Refs: #35487 Refs: #35481 PR-URL: #35490 Reviewed-By: James M Snell <jasnell@gmail.com> Reviewed-By: Matteo Collina <matteo.collina@gmail.com> Reviewed-By: Rich Trott <rtrott@gmail.com> Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com> Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com>
4 tasks
Merged
MylesBorins pushed a commit
that referenced
this pull request
Nov 16, 2020
These objects don’t hold any resources on the event loop, so they should be weak objects that can be garbage collected when nothing refers to them anymore. PR-URL: #35481 Reviewed-By: James M Snell <jasnell@gmail.com> Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
MylesBorins pushed a commit
that referenced
this pull request
Nov 16, 2020
These objects don’t hold any resources on the event loop, so they should be weak objects that can be garbage collected when nothing refers to them anymore. PR-URL: #35481 Reviewed-By: James M Snell <jasnell@gmail.com> Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
joesepi pushed a commit
to joesepi/node
that referenced
this pull request
Jan 8, 2021
These objects don’t hold any resources on the event loop, so they should be weak objects that can be garbage collected when nothing refers to them anymore. PR-URL: nodejs#35481 Reviewed-By: James M Snell <jasnell@gmail.com> Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
joesepi pushed a commit
to joesepi/node
that referenced
this pull request
Jan 8, 2021
When a process exits cleanly, i.e. because the event loop ends up without things to wait for, the Node.js objects that are left on the heap should be: 1. weak, i.e. ready for garbage collection once no longer referenced, or 2. detached, i.e. scheduled for destruction once no longer referenced, or 3. an unrefed libuv handle, i.e. does not keep the event loop alive, or 4. an inactive libuv handle (essentially the same here) There are a few exceptions to this rule, but generally, if there are C++-backed Node.js objects on the heap that do not fall into the above categories, we may be looking at a potential memory leak. Most likely, the cause is a missing `MakeWeak()` call on the corresponding object. In order to avoid this kind of problem, we check the list of BaseObjects for these criteria. In this commit, we only do so when explicitly instructed to or when in debug mode (where --verify-base-objects is always-on). In particular, this avoids the kinds of memory leak issues that were fixed in the PRs referenced below. Refs: nodejs#35488 Refs: nodejs#35487 Refs: nodejs#35481 PR-URL: nodejs#35490 Reviewed-By: James M Snell <jasnell@gmail.com> Reviewed-By: Matteo Collina <matteo.collina@gmail.com> Reviewed-By: Rich Trott <rtrott@gmail.com> Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com> Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com>
addaleax added a commit
to addaleax/node
that referenced
this pull request
May 23, 2021
When a process exits cleanly, i.e. because the event loop ends up without things to wait for, the Node.js objects that are left on the heap should be: 1. weak, i.e. ready for garbage collection once no longer referenced, or 2. detached, i.e. scheduled for destruction once no longer referenced, or 3. an unrefed libuv handle, i.e. does not keep the event loop alive, or 4. an inactive libuv handle (essentially the same here) There are a few exceptions to this rule, but generally, if there are C++-backed Node.js objects on the heap that do not fall into the above categories, we may be looking at a potential memory leak. Most likely, the cause is a missing `MakeWeak()` call on the corresponding object. In order to avoid this kind of problem, we check the list of BaseObjects for these criteria. In this commit, we only do so when explicitly instructed to or when in debug mode (where --verify-base-objects is always-on). In particular, this avoids the kinds of memory leak issues that were fixed in the PRs referenced below. Refs: nodejs#35488 Refs: nodejs#35487 Refs: nodejs#35481 PR-URL: nodejs#35490 Reviewed-By: James M Snell <jasnell@gmail.com> Reviewed-By: Matteo Collina <matteo.collina@gmail.com> Reviewed-By: Rich Trott <rtrott@gmail.com> Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com> Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com>
targos pushed a commit
that referenced
this pull request
May 25, 2021
When a process exits cleanly, i.e. because the event loop ends up without things to wait for, the Node.js objects that are left on the heap should be: 1. weak, i.e. ready for garbage collection once no longer referenced, or 2. detached, i.e. scheduled for destruction once no longer referenced, or 3. an unrefed libuv handle, i.e. does not keep the event loop alive, or 4. an inactive libuv handle (essentially the same here) There are a few exceptions to this rule, but generally, if there are C++-backed Node.js objects on the heap that do not fall into the above categories, we may be looking at a potential memory leak. Most likely, the cause is a missing `MakeWeak()` call on the corresponding object. In order to avoid this kind of problem, we check the list of BaseObjects for these criteria. In this commit, we only do so when explicitly instructed to or when in debug mode (where --verify-base-objects is always-on). In particular, this avoids the kinds of memory leak issues that were fixed in the PRs referenced below. Refs: #35488 Refs: #35487 Refs: #35481 PR-URL: #35490 Backport-PR-URL: #38786 Reviewed-By: James M Snell <jasnell@gmail.com> Reviewed-By: Matteo Collina <matteo.collina@gmail.com> Reviewed-By: Rich Trott <rtrott@gmail.com> Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com> Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com>
targos pushed a commit
that referenced
this pull request
Jun 11, 2021
When a process exits cleanly, i.e. because the event loop ends up without things to wait for, the Node.js objects that are left on the heap should be: 1. weak, i.e. ready for garbage collection once no longer referenced, or 2. detached, i.e. scheduled for destruction once no longer referenced, or 3. an unrefed libuv handle, i.e. does not keep the event loop alive, or 4. an inactive libuv handle (essentially the same here) There are a few exceptions to this rule, but generally, if there are C++-backed Node.js objects on the heap that do not fall into the above categories, we may be looking at a potential memory leak. Most likely, the cause is a missing `MakeWeak()` call on the corresponding object. In order to avoid this kind of problem, we check the list of BaseObjects for these criteria. In this commit, we only do so when explicitly instructed to or when in debug mode (where --verify-base-objects is always-on). In particular, this avoids the kinds of memory leak issues that were fixed in the PRs referenced below. Refs: #35488 Refs: #35487 Refs: #35481 PR-URL: #35490 Backport-PR-URL: #38786 Reviewed-By: James M Snell <jasnell@gmail.com> Reviewed-By: Matteo Collina <matteo.collina@gmail.com> Reviewed-By: Rich Trott <rtrott@gmail.com> Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com> Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com>
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for freeto join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
These objects don’t hold any resources on the event loop, so they
should be weak objects that can be garbage collected when nothing
refers to them anymore.
Checklist
make -j4 test(UNIX), orvcbuild test(Windows) passes