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ha! sigh... I had uint8 on the brain I guess. good catch.
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Also
-0could be a factor, but I'm not sure. Any way, tests are a bit non-deterministic, since even if there is no actual zero filling, there is still a chance that some allocations would be zerosThere was a problem hiding this comment.
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Yeah, that came up in the original review. It's not a great test. The plan was to revisit to see if the test can be made more robust.
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Also for some reason this bug is hard to reproduce with small
Uint8Array.There was a problem hiding this comment.
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Looking at it now this one should have been obvious :-/. The bug only shows up after doing a pooled unsafeAlloc allocation because the zero fill flag was never being reset (because a real allocation wasn't being done).
(update: ha! I see you noted that in your commit log... it's definitely a friday)