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5 changes: 3 additions & 2 deletions doc/api/cli.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -3726,8 +3726,9 @@ Enable the [module compile cache][] for the Node.js instance. See the documentat

### `NODE_COMPILE_CACHE_PORTABLE=1`

When set to 1, the [module compile cache][] can be reused across different directory
locations as long as the module layout relative to the cache directory remains the same.
When set to 1, the [module compile cache][] can be reused across different directory
locations as long as the module layout relative to the cache directory remains the same,
and by any user (the cache subdirectory is not suffixed with the creating user's uid).

### `NODE_DEBUG=module[,…]`

Expand Down
8 changes: 8 additions & 0 deletions doc/api/module.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -407,6 +407,14 @@ to the cache directory remains the same. This would be done on a best-effort bas
Node.js cannot compute the location of a module relative to the cache directory, the module
will not be cached.

A portable cache is also not split by user: on platforms with uids the
cache subdirectory of a non-portable cache is suffixed with the uid of the
user who created it, so it is only found by that user, while a portable
cache uses the same subdirectory for every user. This lets a cache generated
once (for example at build time, then shipped read-only with an application)
be read by whoever runs the code; a user who cannot write to the directory
still reads it, and a failed write only means the module is compiled again.

There are two ways to enable the portable mode:

1. Using the portable option in [`module.enableCompileCache()`][]:
Expand Down
5 changes: 3 additions & 2 deletions doc/node.1
Original file line numberDiff line numberDiff line change
Expand Up@@ -1859,8 +1859,9 @@ Enable the module compile cache for the Node.js instance. See the documentation
module compile cache for details.
.
.It Ev NODE_COMPILE_CACHE_PORTABLE Ar 1
When set to 1, the module compile cache can be reused across different directory
locations as long as the module layout relative to the cache directory remains the same.
When set to 1, the module compile cache can be reused across different directory
locations as long as the module layout relative to the cache directory remains the same,
and by any user (the cache subdirectory is not suffixed with the creating user's uid).
.
.It Ev NODE_DEBUG Ar module[,…]
\fB','\fR-separated list of core modules that should print debug information.
Expand Down
20 changes: 14 additions & 6 deletions src/compile_cache.cc
Original file line numberDiff line numberDiff line change
Expand Up@@ -44,16 +44,23 @@ uint32_t GetHash(const char* data, size_t size) {
return crc32(crc, reinterpret_cast<const Bytef*>(data), size);
}

std::string GetCacheVersionTag() {
std::string GetCacheVersionTag(EnableOption option) {
std::string tag = std::string(NODE_VERSION) + '-' + std::string(NODE_ARCH) +
'-' + Uint32ToHex(ScriptCompiler::CachedDataVersionTag());
#ifdef NODE_IMPLEMENTS_POSIX_CREDENTIALS
// On platforms where uids are available, use different folders for
// different users to avoid cache miss due to permission incompatibility.
// On platforms where uids are not available, bare with the cache miss.
// This should be fine on Windows, as there local directories tend to be
// user-specific.
std::string tag = std::string(NODE_VERSION) + '-' + std::string(NODE_ARCH) +
'-' + Uint32ToHex(ScriptCompiler::CachedDataVersionTag());
#ifdef NODE_IMPLEMENTS_POSIX_CREDENTIALS
tag += '-' + std::to_string(getuid());
// A portable cache is meant to be reused wherever the same layout is
// found, including by other users (e.g. a cache generated at build time
// and shipped read-only with an application), so it is not split by uid:
// a user who cannot write to it still reads it, and a failed write is
// only a cache miss.
if (option != EnableOption::PORTABLE) {
tag += '-' + std::to_string(getuid());
}
#endif
return tag;
}
Expand DownExpand Up@@ -532,11 +539,12 @@ CompileCacheHandler::CompileCacheHandler(Environment* env)
// Directory structure:
// - Compile cache directory (from NODE_COMPILE_CACHE)
// - $NODE_VERSION-$ARCH-$CACHE_DATA_VERSION_TAG-$UID
// ($UID is omitted for a portable cache)
// - $FILENAME_AND_MODULE_TYPE_HASH.cache: a hash of filename + module type
CompileCacheEnableResult CompileCacheHandler::Enable(Environment* env,
const std::string& dir,
EnableOption option) {
std::string cache_tag = GetCacheVersionTag();
std::string cache_tag = GetCacheVersionTag(option);
std::string absolute_cache_dir_base = PathResolve(env, {dir});
std::string cache_dir_with_tag =
absolute_cache_dir_base + kPathSeparator + cache_tag;
Expand Down
8 changes: 8 additions & 0 deletions test/parallel/test-compile-cache-api-portable.js
Original file line numberDiff line numberDiff line change
Expand Up@@ -57,6 +57,14 @@ const NODE_TEST_COMPILE_CACHE_OPTIONS = JSON.stringify({ directory: cacheRel, po
);
}

// The cache subdirectory of a portable cache is not suffixed with the uid,
// so a cache generated by one user is found by another.
{
const [tag] = fs.readdirSync(path.join(workDir, cacheRel));
// $NODE_VERSION-$ARCH-$CACHE_DATA_VERSION_TAG, with no -$UID.
assert.match(tag, new RegExp(`^${process.version}-${process.arch}-[0-9a-f]+$`));
}

// Second run — moved directory, but same relative cache path
{
const movedWorkDir = `${workDir}_moved`;
Expand Down
Loading
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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5 changes: 3 additions & 2 deletions doc/api/cli.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -3726,8 +3726,9 @@ Enable the [module compile cache][] for the Node.js instance. See the documentat

### `NODE_COMPILE_CACHE_PORTABLE=1`

When set to 1, the [module compile cache][] can be reused across different directory
locations as long as the module layout relative to the cache directory remains the same.
When set to 1, the [module compile cache][] can be reused across different directory
locations as long as the module layout relative to the cache directory remains the same,
and by any user (the cache subdirectory is not suffixed with the creating user's uid).

### `NODE_DEBUG=module[,…]`

Expand Down
8 changes: 8 additions & 0 deletions doc/api/module.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -407,6 +407,14 @@ to the cache directory remains the same. This would be done on a best-effort bas
Node.js cannot compute the location of a module relative to the cache directory, the module
will not be cached.

A portable cache is also not split by user: on platforms with uids the
cache subdirectory of a non-portable cache is suffixed with the uid of the
user who created it, so it is only found by that user, while a portable
cache uses the same subdirectory for every user. This lets a cache generated
once (for example at build time, then shipped read-only with an application)
be read by whoever runs the code; a user who cannot write to the directory
still reads it, and a failed write only means the module is compiled again.

There are two ways to enable the portable mode:

1. Using the portable option in [`module.enableCompileCache()`][]:
Expand Down
5 changes: 3 additions & 2 deletions doc/node.1
Original file line numberDiff line numberDiff line change
Expand Up@@ -1859,8 +1859,9 @@ Enable the module compile cache for the Node.js instance. See the documentation
module compile cache for details.
.
.It Ev NODE_COMPILE_CACHE_PORTABLE Ar 1
When set to 1, the module compile cache can be reused across different directory
locations as long as the module layout relative to the cache directory remains the same.
When set to 1, the module compile cache can be reused across different directory
locations as long as the module layout relative to the cache directory remains the same,
and by any user (the cache subdirectory is not suffixed with the creating user's uid).
.
.It Ev NODE_DEBUG Ar module[,…]
\fB','\fR-separated list of core modules that should print debug information.
Expand Down
20 changes: 14 additions & 6 deletions src/compile_cache.cc
Original file line numberDiff line numberDiff line change
Expand Up@@ -44,16 +44,23 @@ uint32_t GetHash(const char* data, size_t size) {
return crc32(crc, reinterpret_cast<const Bytef*>(data), size);
}

std::string GetCacheVersionTag() {
std::string GetCacheVersionTag(EnableOption option) {
std::string tag = std::string(NODE_VERSION) + '-' + std::string(NODE_ARCH) +
'-' + Uint32ToHex(ScriptCompiler::CachedDataVersionTag());
#ifdef NODE_IMPLEMENTS_POSIX_CREDENTIALS
// On platforms where uids are available, use different folders for
// different users to avoid cache miss due to permission incompatibility.
// On platforms where uids are not available, bare with the cache miss.
// This should be fine on Windows, as there local directories tend to be
// user-specific.
std::string tag = std::string(NODE_VERSION) + '-' + std::string(NODE_ARCH) +
'-' + Uint32ToHex(ScriptCompiler::CachedDataVersionTag());
#ifdef NODE_IMPLEMENTS_POSIX_CREDENTIALS
tag += '-' + std::to_string(getuid());
// A portable cache is meant to be reused wherever the same layout is
// found, including by other users (e.g. a cache generated at build time
// and shipped read-only with an application), so it is not split by uid:
// a user who cannot write to it still reads it, and a failed write is
// only a cache miss.
if (option != EnableOption::PORTABLE) {
tag += '-' + std::to_string(getuid());
}
#endif
return tag;
}
Expand DownExpand Up@@ -532,11 +539,12 @@ CompileCacheHandler::CompileCacheHandler(Environment* env)
// Directory structure:
// - Compile cache directory (from NODE_COMPILE_CACHE)
// - $NODE_VERSION-$ARCH-$CACHE_DATA_VERSION_TAG-$UID
// ($UID is omitted for a portable cache)
// - $FILENAME_AND_MODULE_TYPE_HASH.cache: a hash of filename + module type
CompileCacheEnableResult CompileCacheHandler::Enable(Environment* env,
const std::string& dir,
EnableOption option) {
std::string cache_tag = GetCacheVersionTag();
std::string cache_tag = GetCacheVersionTag(option);
std::string absolute_cache_dir_base = PathResolve(env, {dir});
std::string cache_dir_with_tag =
absolute_cache_dir_base + kPathSeparator + cache_tag;
Expand Down
8 changes: 8 additions & 0 deletions test/parallel/test-compile-cache-api-portable.js
Original file line numberDiff line numberDiff line change
Expand Up@@ -57,6 +57,14 @@ const NODE_TEST_COMPILE_CACHE_OPTIONS = JSON.stringify({ directory: cacheRel, po
);
}

// The cache subdirectory of a portable cache is not suffixed with the uid,
// so a cache generated by one user is found by another.
{
const [tag] = fs.readdirSync(path.join(workDir, cacheRel));
// $NODE_VERSION-$ARCH-$CACHE_DATA_VERSION_TAG, with no -$UID.
assert.match(tag, new RegExp(`^${process.version}-${process.arch}-[0-9a-f]+$`));
}

// Second run — moved directory, but same relative cache path
{
const movedWorkDir = `${workDir}_moved`;
Expand Down
Loading
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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5 changes: 3 additions & 2 deletions doc/api/cli.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -3726,8 +3726,9 @@ Enable the [module compile cache][] for the Node.js instance. See the documentat

### `NODE_COMPILE_CACHE_PORTABLE=1`

When set to 1, the [module compile cache][] can be reused across different directory
locations as long as the module layout relative to the cache directory remains the same.
When set to 1, the [module compile cache][] can be reused across different directory
locations as long as the module layout relative to the cache directory remains the same,
and by any user (the cache subdirectory is not suffixed with the creating user's uid).

### `NODE_DEBUG=module[,…]`

Expand Down
8 changes: 8 additions & 0 deletions doc/api/module.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -407,6 +407,14 @@ to the cache directory remains the same. This would be done on a best-effort bas
Node.js cannot compute the location of a module relative to the cache directory, the module
will not be cached.

A portable cache is also not split by user: on platforms with uids the
cache subdirectory of a non-portable cache is suffixed with the uid of the
user who created it, so it is only found by that user, while a portable
cache uses the same subdirectory for every user. This lets a cache generated
once (for example at build time, then shipped read-only with an application)
be read by whoever runs the code; a user who cannot write to the directory
still reads it, and a failed write only means the module is compiled again.

There are two ways to enable the portable mode:

1. Using the portable option in [`module.enableCompileCache()`][]:
Expand Down
5 changes: 3 additions & 2 deletions doc/node.1
Original file line numberDiff line numberDiff line change
Expand Up@@ -1859,8 +1859,9 @@ Enable the module compile cache for the Node.js instance. See the documentation
module compile cache for details.
.
.It Ev NODE_COMPILE_CACHE_PORTABLE Ar 1
When set to 1, the module compile cache can be reused across different directory
locations as long as the module layout relative to the cache directory remains the same.
When set to 1, the module compile cache can be reused across different directory
locations as long as the module layout relative to the cache directory remains the same,
and by any user (the cache subdirectory is not suffixed with the creating user's uid).
.
.It Ev NODE_DEBUG Ar module[,…]
\fB','\fR-separated list of core modules that should print debug information.
Expand Down
20 changes: 14 additions & 6 deletions src/compile_cache.cc
Original file line numberDiff line numberDiff line change
Expand Up@@ -44,16 +44,23 @@ uint32_t GetHash(const char* data, size_t size) {
return crc32(crc, reinterpret_cast<const Bytef*>(data), size);
}

std::string GetCacheVersionTag() {
std::string GetCacheVersionTag(EnableOption option) {
std::string tag = std::string(NODE_VERSION) + '-' + std::string(NODE_ARCH) +
'-' + Uint32ToHex(ScriptCompiler::CachedDataVersionTag());
#ifdef NODE_IMPLEMENTS_POSIX_CREDENTIALS
// On platforms where uids are available, use different folders for
// different users to avoid cache miss due to permission incompatibility.
// On platforms where uids are not available, bare with the cache miss.
// This should be fine on Windows, as there local directories tend to be
// user-specific.
std::string tag = std::string(NODE_VERSION) + '-' + std::string(NODE_ARCH) +
'-' + Uint32ToHex(ScriptCompiler::CachedDataVersionTag());
#ifdef NODE_IMPLEMENTS_POSIX_CREDENTIALS
tag += '-' + std::to_string(getuid());
// A portable cache is meant to be reused wherever the same layout is
// found, including by other users (e.g. a cache generated at build time
// and shipped read-only with an application), so it is not split by uid:
// a user who cannot write to it still reads it, and a failed write is
// only a cache miss.
if (option != EnableOption::PORTABLE) {
tag += '-' + std::to_string(getuid());
}
#endif
return tag;
}
Expand DownExpand Up@@ -532,11 +539,12 @@ CompileCacheHandler::CompileCacheHandler(Environment* env)
// Directory structure:
// - Compile cache directory (from NODE_COMPILE_CACHE)
// - $NODE_VERSION-$ARCH-$CACHE_DATA_VERSION_TAG-$UID
// ($UID is omitted for a portable cache)
// - $FILENAME_AND_MODULE_TYPE_HASH.cache: a hash of filename + module type
CompileCacheEnableResult CompileCacheHandler::Enable(Environment* env,
const std::string& dir,
EnableOption option) {
std::string cache_tag = GetCacheVersionTag();
std::string cache_tag = GetCacheVersionTag(option);
std::string absolute_cache_dir_base = PathResolve(env, {dir});
std::string cache_dir_with_tag =
absolute_cache_dir_base + kPathSeparator + cache_tag;
Expand Down
8 changes: 8 additions & 0 deletions test/parallel/test-compile-cache-api-portable.js
Original file line numberDiff line numberDiff line change
Expand Up@@ -57,6 +57,14 @@ const NODE_TEST_COMPILE_CACHE_OPTIONS = JSON.stringify({ directory: cacheRel, po
);
}

// The cache subdirectory of a portable cache is not suffixed with the uid,
// so a cache generated by one user is found by another.
{
const [tag] = fs.readdirSync(path.join(workDir, cacheRel));
// $NODE_VERSION-$ARCH-$CACHE_DATA_VERSION_TAG, with no -$UID.
assert.match(tag, new RegExp(`^${process.version}-${process.arch}-[0-9a-f]+$`));
}

// Second run — moved directory, but same relative cache path
{
const movedWorkDir = `${workDir}_moved`;
Expand Down
Loading
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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5 changes: 3 additions & 2 deletions doc/api/cli.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -3726,8 +3726,9 @@ Enable the [module compile cache][] for the Node.js instance. See the documentat

### `NODE_COMPILE_CACHE_PORTABLE=1`

When set to 1, the [module compile cache][] can be reused across different directory
locations as long as the module layout relative to the cache directory remains the same.
When set to 1, the [module compile cache][] can be reused across different directory
locations as long as the module layout relative to the cache directory remains the same,
and by any user (the cache subdirectory is not suffixed with the creating user's uid).

### `NODE_DEBUG=module[,…]`

Expand Down
8 changes: 8 additions & 0 deletions doc/api/module.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -407,6 +407,14 @@ to the cache directory remains the same. This would be done on a best-effort bas
Node.js cannot compute the location of a module relative to the cache directory, the module
will not be cached.

A portable cache is also not split by user: on platforms with uids the
cache subdirectory of a non-portable cache is suffixed with the uid of the
user who created it, so it is only found by that user, while a portable
cache uses the same subdirectory for every user. This lets a cache generated
once (for example at build time, then shipped read-only with an application)
be read by whoever runs the code; a user who cannot write to the directory
still reads it, and a failed write only means the module is compiled again.

There are two ways to enable the portable mode:

1. Using the portable option in [`module.enableCompileCache()`][]:
Expand Down
5 changes: 3 additions & 2 deletions doc/node.1
Original file line numberDiff line numberDiff line change
Expand Up@@ -1859,8 +1859,9 @@ Enable the module compile cache for the Node.js instance. See the documentation
module compile cache for details.
.
.It Ev NODE_COMPILE_CACHE_PORTABLE Ar 1
When set to 1, the module compile cache can be reused across different directory
locations as long as the module layout relative to the cache directory remains the same.
When set to 1, the module compile cache can be reused across different directory
locations as long as the module layout relative to the cache directory remains the same,
and by any user (the cache subdirectory is not suffixed with the creating user's uid).
.
.It Ev NODE_DEBUG Ar module[,…]
\fB','\fR-separated list of core modules that should print debug information.
Expand Down
20 changes: 14 additions & 6 deletions src/compile_cache.cc
Original file line numberDiff line numberDiff line change
Expand Up@@ -44,16 +44,23 @@ uint32_t GetHash(const char* data, size_t size) {
return crc32(crc, reinterpret_cast<const Bytef*>(data), size);
}

std::string GetCacheVersionTag() {
std::string GetCacheVersionTag(EnableOption option) {
std::string tag = std::string(NODE_VERSION) + '-' + std::string(NODE_ARCH) +
'-' + Uint32ToHex(ScriptCompiler::CachedDataVersionTag());
#ifdef NODE_IMPLEMENTS_POSIX_CREDENTIALS
// On platforms where uids are available, use different folders for
// different users to avoid cache miss due to permission incompatibility.
// On platforms where uids are not available, bare with the cache miss.
// This should be fine on Windows, as there local directories tend to be
// user-specific.
std::string tag = std::string(NODE_VERSION) + '-' + std::string(NODE_ARCH) +
'-' + Uint32ToHex(ScriptCompiler::CachedDataVersionTag());
#ifdef NODE_IMPLEMENTS_POSIX_CREDENTIALS
tag += '-' + std::to_string(getuid());
// A portable cache is meant to be reused wherever the same layout is
// found, including by other users (e.g. a cache generated at build time
// and shipped read-only with an application), so it is not split by uid:
// a user who cannot write to it still reads it, and a failed write is
// only a cache miss.
if (option != EnableOption::PORTABLE) {
tag += '-' + std::to_string(getuid());
}
#endif
return tag;
}
Expand DownExpand Up@@ -532,11 +539,12 @@ CompileCacheHandler::CompileCacheHandler(Environment* env)
// Directory structure:
// - Compile cache directory (from NODE_COMPILE_CACHE)
// - $NODE_VERSION-$ARCH-$CACHE_DATA_VERSION_TAG-$UID
// ($UID is omitted for a portable cache)
// - $FILENAME_AND_MODULE_TYPE_HASH.cache: a hash of filename + module type
CompileCacheEnableResult CompileCacheHandler::Enable(Environment* env,
const std::string& dir,
EnableOption option) {
std::string cache_tag = GetCacheVersionTag();
std::string cache_tag = GetCacheVersionTag(option);
std::string absolute_cache_dir_base = PathResolve(env, {dir});
std::string cache_dir_with_tag =
absolute_cache_dir_base + kPathSeparator + cache_tag;
Expand Down
8 changes: 8 additions & 0 deletions test/parallel/test-compile-cache-api-portable.js
Original file line numberDiff line numberDiff line change
Expand Up@@ -57,6 +57,14 @@ const NODE_TEST_COMPILE_CACHE_OPTIONS = JSON.stringify({ directory: cacheRel, po
);
}

// The cache subdirectory of a portable cache is not suffixed with the uid,
// so a cache generated by one user is found by another.
{
const [tag] = fs.readdirSync(path.join(workDir, cacheRel));
// $NODE_VERSION-$ARCH-$CACHE_DATA_VERSION_TAG, with no -$UID.
assert.match(tag, new RegExp(`^${process.version}-${process.arch}-[0-9a-f]+$`));
}

// Second run — moved directory, but same relative cache path
{
const movedWorkDir = `${workDir}_moved`;
Expand Down
Loading
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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5 changes: 3 additions & 2 deletions doc/api/cli.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -3726,8 +3726,9 @@ Enable the [module compile cache][] for the Node.js instance. See the documentat

### `NODE_COMPILE_CACHE_PORTABLE=1`

When set to 1, the [module compile cache][] can be reused across different directory
locations as long as the module layout relative to the cache directory remains the same.
When set to 1, the [module compile cache][] can be reused across different directory
locations as long as the module layout relative to the cache directory remains the same,
and by any user (the cache subdirectory is not suffixed with the creating user's uid).

### `NODE_DEBUG=module[,…]`

Expand Down
8 changes: 8 additions & 0 deletions doc/api/module.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -407,6 +407,14 @@ to the cache directory remains the same. This would be done on a best-effort bas
Node.js cannot compute the location of a module relative to the cache directory, the module
will not be cached.

A portable cache is also not split by user: on platforms with uids the
cache subdirectory of a non-portable cache is suffixed with the uid of the
user who created it, so it is only found by that user, while a portable
cache uses the same subdirectory for every user. This lets a cache generated
once (for example at build time, then shipped read-only with an application)
be read by whoever runs the code; a user who cannot write to the directory
still reads it, and a failed write only means the module is compiled again.

There are two ways to enable the portable mode:

1. Using the portable option in [`module.enableCompileCache()`][]:
Expand Down
5 changes: 3 additions & 2 deletions doc/node.1
Original file line numberDiff line numberDiff line change
Expand Up@@ -1859,8 +1859,9 @@ Enable the module compile cache for the Node.js instance. See the documentation
module compile cache for details.
.
.It Ev NODE_COMPILE_CACHE_PORTABLE Ar 1
When set to 1, the module compile cache can be reused across different directory
locations as long as the module layout relative to the cache directory remains the same.
When set to 1, the module compile cache can be reused across different directory
locations as long as the module layout relative to the cache directory remains the same,
and by any user (the cache subdirectory is not suffixed with the creating user's uid).
.
.It Ev NODE_DEBUG Ar module[,…]
\fB','\fR-separated list of core modules that should print debug information.
Expand Down
20 changes: 14 additions & 6 deletions src/compile_cache.cc
Original file line numberDiff line numberDiff line change
Expand Up@@ -44,16 +44,23 @@ uint32_t GetHash(const char* data, size_t size) {
return crc32(crc, reinterpret_cast<const Bytef*>(data), size);
}

std::string GetCacheVersionTag() {
std::string GetCacheVersionTag(EnableOption option) {
std::string tag = std::string(NODE_VERSION) + '-' + std::string(NODE_ARCH) +
'-' + Uint32ToHex(ScriptCompiler::CachedDataVersionTag());
#ifdef NODE_IMPLEMENTS_POSIX_CREDENTIALS
// On platforms where uids are available, use different folders for
// different users to avoid cache miss due to permission incompatibility.
// On platforms where uids are not available, bare with the cache miss.
// This should be fine on Windows, as there local directories tend to be
// user-specific.
std::string tag = std::string(NODE_VERSION) + '-' + std::string(NODE_ARCH) +
'-' + Uint32ToHex(ScriptCompiler::CachedDataVersionTag());
#ifdef NODE_IMPLEMENTS_POSIX_CREDENTIALS
tag += '-' + std::to_string(getuid());
// A portable cache is meant to be reused wherever the same layout is
// found, including by other users (e.g. a cache generated at build time
// and shipped read-only with an application), so it is not split by uid:
// a user who cannot write to it still reads it, and a failed write is
// only a cache miss.
if (option != EnableOption::PORTABLE) {
tag += '-' + std::to_string(getuid());
}
#endif
return tag;
}
Expand DownExpand Up@@ -532,11 +539,12 @@ CompileCacheHandler::CompileCacheHandler(Environment* env)
// Directory structure:
// - Compile cache directory (from NODE_COMPILE_CACHE)
// - $NODE_VERSION-$ARCH-$CACHE_DATA_VERSION_TAG-$UID
// ($UID is omitted for a portable cache)
// - $FILENAME_AND_MODULE_TYPE_HASH.cache: a hash of filename + module type
CompileCacheEnableResult CompileCacheHandler::Enable(Environment* env,
const std::string& dir,
EnableOption option) {
std::string cache_tag = GetCacheVersionTag();
std::string cache_tag = GetCacheVersionTag(option);
std::string absolute_cache_dir_base = PathResolve(env, {dir});
std::string cache_dir_with_tag =
absolute_cache_dir_base + kPathSeparator + cache_tag;
Expand Down
8 changes: 8 additions & 0 deletions test/parallel/test-compile-cache-api-portable.js
Original file line numberDiff line numberDiff line change
Expand Up@@ -57,6 +57,14 @@ const NODE_TEST_COMPILE_CACHE_OPTIONS = JSON.stringify({ directory: cacheRel, po
);
}

// The cache subdirectory of a portable cache is not suffixed with the uid,
// so a cache generated by one user is found by another.
{
const [tag] = fs.readdirSync(path.join(workDir, cacheRel));
// $NODE_VERSION-$ARCH-$CACHE_DATA_VERSION_TAG, with no -$UID.
assert.match(tag, new RegExp(`^${process.version}-${process.arch}-[0-9a-f]+$`));
}

// Second run — moved directory, but same relative cache path
{
const movedWorkDir = `${workDir}_moved`;
Expand Down
Loading
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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5 changes: 3 additions & 2 deletions doc/api/cli.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -3726,8 +3726,9 @@ Enable the [module compile cache][] for the Node.js instance. See the documentat

### `NODE_COMPILE_CACHE_PORTABLE=1`

When set to 1, the [module compile cache][] can be reused across different directory
locations as long as the module layout relative to the cache directory remains the same.
When set to 1, the [module compile cache][] can be reused across different directory
locations as long as the module layout relative to the cache directory remains the same,
and by any user (the cache subdirectory is not suffixed with the creating user's uid).

### `NODE_DEBUG=module[,…]`

Expand Down
8 changes: 8 additions & 0 deletions doc/api/module.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -407,6 +407,14 @@ to the cache directory remains the same. This would be done on a best-effort bas
Node.js cannot compute the location of a module relative to the cache directory, the module
will not be cached.

A portable cache is also not split by user: on platforms with uids the
cache subdirectory of a non-portable cache is suffixed with the uid of the
user who created it, so it is only found by that user, while a portable
cache uses the same subdirectory for every user. This lets a cache generated
once (for example at build time, then shipped read-only with an application)
be read by whoever runs the code; a user who cannot write to the directory
still reads it, and a failed write only means the module is compiled again.

There are two ways to enable the portable mode:

1. Using the portable option in [`module.enableCompileCache()`][]:
Expand Down
5 changes: 3 additions & 2 deletions doc/node.1
Original file line numberDiff line numberDiff line change
Expand Up@@ -1859,8 +1859,9 @@ Enable the module compile cache for the Node.js instance. See the documentation
module compile cache for details.
.
.It Ev NODE_COMPILE_CACHE_PORTABLE Ar 1
When set to 1, the module compile cache can be reused across different directory
locations as long as the module layout relative to the cache directory remains the same.
When set to 1, the module compile cache can be reused across different directory
locations as long as the module layout relative to the cache directory remains the same,
and by any user (the cache subdirectory is not suffixed with the creating user's uid).
.
.It Ev NODE_DEBUG Ar module[,…]
\fB','\fR-separated list of core modules that should print debug information.
Expand Down
20 changes: 14 additions & 6 deletions src/compile_cache.cc
Original file line numberDiff line numberDiff line change
Expand Up@@ -44,16 +44,23 @@ uint32_t GetHash(const char* data, size_t size) {
return crc32(crc, reinterpret_cast<const Bytef*>(data), size);
}

std::string GetCacheVersionTag() {
std::string GetCacheVersionTag(EnableOption option) {
std::string tag = std::string(NODE_VERSION) + '-' + std::string(NODE_ARCH) +
'-' + Uint32ToHex(ScriptCompiler::CachedDataVersionTag());
#ifdef NODE_IMPLEMENTS_POSIX_CREDENTIALS
// On platforms where uids are available, use different folders for
// different users to avoid cache miss due to permission incompatibility.
// On platforms where uids are not available, bare with the cache miss.
// This should be fine on Windows, as there local directories tend to be
// user-specific.
std::string tag = std::string(NODE_VERSION) + '-' + std::string(NODE_ARCH) +
'-' + Uint32ToHex(ScriptCompiler::CachedDataVersionTag());
#ifdef NODE_IMPLEMENTS_POSIX_CREDENTIALS
tag += '-' + std::to_string(getuid());
// A portable cache is meant to be reused wherever the same layout is
// found, including by other users (e.g. a cache generated at build time
// and shipped read-only with an application), so it is not split by uid:
// a user who cannot write to it still reads it, and a failed write is
// only a cache miss.
if (option != EnableOption::PORTABLE) {
tag += '-' + std::to_string(getuid());
}
#endif
return tag;
}
Expand DownExpand Up@@ -532,11 +539,12 @@ CompileCacheHandler::CompileCacheHandler(Environment* env)
// Directory structure:
// - Compile cache directory (from NODE_COMPILE_CACHE)
// - $NODE_VERSION-$ARCH-$CACHE_DATA_VERSION_TAG-$UID
// ($UID is omitted for a portable cache)
// - $FILENAME_AND_MODULE_TYPE_HASH.cache: a hash of filename + module type
CompileCacheEnableResult CompileCacheHandler::Enable(Environment* env,
const std::string& dir,
EnableOption option) {
std::string cache_tag = GetCacheVersionTag();
std::string cache_tag = GetCacheVersionTag(option);
std::string absolute_cache_dir_base = PathResolve(env, {dir});
std::string cache_dir_with_tag =
absolute_cache_dir_base + kPathSeparator + cache_tag;
Expand Down
8 changes: 8 additions & 0 deletions test/parallel/test-compile-cache-api-portable.js
Original file line numberDiff line numberDiff line change
Expand Up@@ -57,6 +57,14 @@ const NODE_TEST_COMPILE_CACHE_OPTIONS = JSON.stringify({ directory: cacheRel, po
);
}

// The cache subdirectory of a portable cache is not suffixed with the uid,
// so a cache generated by one user is found by another.
{
const [tag] = fs.readdirSync(path.join(workDir, cacheRel));
// $NODE_VERSION-$ARCH-$CACHE_DATA_VERSION_TAG, with no -$UID.
assert.match(tag, new RegExp(`^${process.version}-${process.arch}-[0-9a-f]+$`));
}

// Second run — moved directory, but same relative cache path
{
const movedWorkDir = `${workDir}_moved`;
Expand Down
Loading
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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5 changes: 3 additions & 2 deletions doc/api/cli.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -3726,8 +3726,9 @@ Enable the [module compile cache][] for the Node.js instance. See the documentat

### `NODE_COMPILE_CACHE_PORTABLE=1`

When set to 1, the [module compile cache][] can be reused across different directory
locations as long as the module layout relative to the cache directory remains the same.
When set to 1, the [module compile cache][] can be reused across different directory
locations as long as the module layout relative to the cache directory remains the same,
and by any user (the cache subdirectory is not suffixed with the creating user's uid).

### `NODE_DEBUG=module[,…]`

Expand Down
8 changes: 8 additions & 0 deletions doc/api/module.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -407,6 +407,14 @@ to the cache directory remains the same. This would be done on a best-effort bas
Node.js cannot compute the location of a module relative to the cache directory, the module
will not be cached.

A portable cache is also not split by user: on platforms with uids the
cache subdirectory of a non-portable cache is suffixed with the uid of the
user who created it, so it is only found by that user, while a portable
cache uses the same subdirectory for every user. This lets a cache generated
once (for example at build time, then shipped read-only with an application)
be read by whoever runs the code; a user who cannot write to the directory
still reads it, and a failed write only means the module is compiled again.

There are two ways to enable the portable mode:

1. Using the portable option in [`module.enableCompileCache()`][]:
Expand Down
5 changes: 3 additions & 2 deletions doc/node.1
Original file line numberDiff line numberDiff line change
Expand Up@@ -1859,8 +1859,9 @@ Enable the module compile cache for the Node.js instance. See the documentation
module compile cache for details.
.
.It Ev NODE_COMPILE_CACHE_PORTABLE Ar 1
When set to 1, the module compile cache can be reused across different directory
locations as long as the module layout relative to the cache directory remains the same.
When set to 1, the module compile cache can be reused across different directory
locations as long as the module layout relative to the cache directory remains the same,
and by any user (the cache subdirectory is not suffixed with the creating user's uid).
.
.It Ev NODE_DEBUG Ar module[,…]
\fB','\fR-separated list of core modules that should print debug information.
Expand Down
20 changes: 14 additions & 6 deletions src/compile_cache.cc
Original file line numberDiff line numberDiff line change
Expand Up@@ -44,16 +44,23 @@ uint32_t GetHash(const char* data, size_t size) {
return crc32(crc, reinterpret_cast<const Bytef*>(data), size);
}

std::string GetCacheVersionTag() {
std::string GetCacheVersionTag(EnableOption option) {
std::string tag = std::string(NODE_VERSION) + '-' + std::string(NODE_ARCH) +
'-' + Uint32ToHex(ScriptCompiler::CachedDataVersionTag());
#ifdef NODE_IMPLEMENTS_POSIX_CREDENTIALS
// On platforms where uids are available, use different folders for
// different users to avoid cache miss due to permission incompatibility.
// On platforms where uids are not available, bare with the cache miss.
// This should be fine on Windows, as there local directories tend to be
// user-specific.
std::string tag = std::string(NODE_VERSION) + '-' + std::string(NODE_ARCH) +
'-' + Uint32ToHex(ScriptCompiler::CachedDataVersionTag());
#ifdef NODE_IMPLEMENTS_POSIX_CREDENTIALS
tag += '-' + std::to_string(getuid());
// A portable cache is meant to be reused wherever the same layout is
// found, including by other users (e.g. a cache generated at build time
// and shipped read-only with an application), so it is not split by uid:
// a user who cannot write to it still reads it, and a failed write is
// only a cache miss.
if (option != EnableOption::PORTABLE) {
tag += '-' + std::to_string(getuid());
}
#endif
return tag;
}
Expand DownExpand Up@@ -532,11 +539,12 @@ CompileCacheHandler::CompileCacheHandler(Environment* env)
// Directory structure:
// - Compile cache directory (from NODE_COMPILE_CACHE)
// - $NODE_VERSION-$ARCH-$CACHE_DATA_VERSION_TAG-$UID
// ($UID is omitted for a portable cache)
// - $FILENAME_AND_MODULE_TYPE_HASH.cache: a hash of filename + module type
CompileCacheEnableResult CompileCacheHandler::Enable(Environment* env,
const std::string& dir,
EnableOption option) {
std::string cache_tag = GetCacheVersionTag();
std::string cache_tag = GetCacheVersionTag(option);
std::string absolute_cache_dir_base = PathResolve(env, {dir});
std::string cache_dir_with_tag =
absolute_cache_dir_base + kPathSeparator + cache_tag;
Expand Down
8 changes: 8 additions & 0 deletions test/parallel/test-compile-cache-api-portable.js
Original file line numberDiff line numberDiff line change
Expand Up@@ -57,6 +57,14 @@ const NODE_TEST_COMPILE_CACHE_OPTIONS = JSON.stringify({ directory: cacheRel, po
);
}

// The cache subdirectory of a portable cache is not suffixed with the uid,
// so a cache generated by one user is found by another.
{
const [tag] = fs.readdirSync(path.join(workDir, cacheRel));
// $NODE_VERSION-$ARCH-$CACHE_DATA_VERSION_TAG, with no -$UID.
assert.match(tag, new RegExp(`^${process.version}-${process.arch}-[0-9a-f]+$`));
}

// Second run — moved directory, but same relative cache path
{
const movedWorkDir = `${workDir}_moved`;
Expand Down
Loading
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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5 changes: 3 additions & 2 deletions doc/api/cli.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -3726,8 +3726,9 @@ Enable the [module compile cache][] for the Node.js instance. See the documentat

### `NODE_COMPILE_CACHE_PORTABLE=1`

When set to 1, the [module compile cache][] can be reused across different directory
locations as long as the module layout relative to the cache directory remains the same.
When set to 1, the [module compile cache][] can be reused across different directory
locations as long as the module layout relative to the cache directory remains the same,
and by any user (the cache subdirectory is not suffixed with the creating user's uid).

### `NODE_DEBUG=module[,…]`

Expand Down
8 changes: 8 additions & 0 deletions doc/api/module.md
Original file line numberDiff line numberDiff line change
Expand Up@@ -407,6 +407,14 @@ to the cache directory remains the same. This would be done on a best-effort bas
Node.js cannot compute the location of a module relative to the cache directory, the module
will not be cached.

A portable cache is also not split by user: on platforms with uids the
cache subdirectory of a non-portable cache is suffixed with the uid of the
user who created it, so it is only found by that user, while a portable
cache uses the same subdirectory for every user. This lets a cache generated
once (for example at build time, then shipped read-only with an application)
be read by whoever runs the code; a user who cannot write to the directory
still reads it, and a failed write only means the module is compiled again.

There are two ways to enable the portable mode:

1. Using the portable option in [`module.enableCompileCache()`][]:
Expand Down
5 changes: 3 additions & 2 deletions doc/node.1
Original file line numberDiff line numberDiff line change
Expand Up@@ -1859,8 +1859,9 @@ Enable the module compile cache for the Node.js instance. See the documentation
module compile cache for details.
.
.It Ev NODE_COMPILE_CACHE_PORTABLE Ar 1
When set to 1, the module compile cache can be reused across different directory
locations as long as the module layout relative to the cache directory remains the same.
When set to 1, the module compile cache can be reused across different directory
locations as long as the module layout relative to the cache directory remains the same,
and by any user (the cache subdirectory is not suffixed with the creating user's uid).
.
.It Ev NODE_DEBUG Ar module[,…]
\fB','\fR-separated list of core modules that should print debug information.
Expand Down
20 changes: 14 additions & 6 deletions src/compile_cache.cc
Original file line numberDiff line numberDiff line change
Expand Up@@ -44,16 +44,23 @@ uint32_t GetHash(const char* data, size_t size) {
return crc32(crc, reinterpret_cast<const Bytef*>(data), size);
}

std::string GetCacheVersionTag() {
std::string GetCacheVersionTag(EnableOption option) {
std::string tag = std::string(NODE_VERSION) + '-' + std::string(NODE_ARCH) +
'-' + Uint32ToHex(ScriptCompiler::CachedDataVersionTag());
#ifdef NODE_IMPLEMENTS_POSIX_CREDENTIALS
// On platforms where uids are available, use different folders for
// different users to avoid cache miss due to permission incompatibility.
// On platforms where uids are not available, bare with the cache miss.
// This should be fine on Windows, as there local directories tend to be
// user-specific.
std::string tag = std::string(NODE_VERSION) + '-' + std::string(NODE_ARCH) +
'-' + Uint32ToHex(ScriptCompiler::CachedDataVersionTag());
#ifdef NODE_IMPLEMENTS_POSIX_CREDENTIALS
tag += '-' + std::to_string(getuid());
// A portable cache is meant to be reused wherever the same layout is
// found, including by other users (e.g. a cache generated at build time
// and shipped read-only with an application), so it is not split by uid:
// a user who cannot write to it still reads it, and a failed write is
// only a cache miss.
if (option != EnableOption::PORTABLE) {
tag += '-' + std::to_string(getuid());
}
#endif
return tag;
}
Expand DownExpand Up@@ -532,11 +539,12 @@ CompileCacheHandler::CompileCacheHandler(Environment* env)
// Directory structure:
// - Compile cache directory (from NODE_COMPILE_CACHE)
// - $NODE_VERSION-$ARCH-$CACHE_DATA_VERSION_TAG-$UID
// ($UID is omitted for a portable cache)
// - $FILENAME_AND_MODULE_TYPE_HASH.cache: a hash of filename + module type
CompileCacheEnableResult CompileCacheHandler::Enable(Environment* env,
const std::string& dir,
EnableOption option) {
std::string cache_tag = GetCacheVersionTag();
std::string cache_tag = GetCacheVersionTag(option);
std::string absolute_cache_dir_base = PathResolve(env, {dir});
std::string cache_dir_with_tag =
absolute_cache_dir_base + kPathSeparator + cache_tag;
Expand Down
8 changes: 8 additions & 0 deletions test/parallel/test-compile-cache-api-portable.js
Original file line numberDiff line numberDiff line change
Expand Up@@ -57,6 +57,14 @@ const NODE_TEST_COMPILE_CACHE_OPTIONS = JSON.stringify({ directory: cacheRel, po
);
}

// The cache subdirectory of a portable cache is not suffixed with the uid,
// so a cache generated by one user is found by another.
{
const [tag] = fs.readdirSync(path.join(workDir, cacheRel));
// $NODE_VERSION-$ARCH-$CACHE_DATA_VERSION_TAG, with no -$UID.
assert.match(tag, new RegExp(`^${process.version}-${process.arch}-[0-9a-f]+$`));
}

// Second run — moved directory, but same relative cache path
{
const movedWorkDir = `${workDir}_moved`;
Expand Down
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