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NVIDIA Cosmos

NVIDIA Cosmos | 🤗 Cosmos 3

Part of the NVIDIA Cosmos project family — the training and serving framework repository.

Cosmos-Framework

Cosmos-Framework is an end-to-end framework for training and serving world models, including the Cosmos3 model family. Everything lives in a single top-level cosmos_framework/ Python package:

  • Training — distributed FSDP / TP / CP / PP trainer, native DCP checkpoints with HuggingFace safetensors import/export, JSONL / WebDataset / LeRobot dataset adapters. Entry point: cosmos_framework.scripts.train. See docs/training.md.
  • Inference — Diffusers / Transformers / vLLM backends with offline batch generation and online serving (Ray + Gradio). Entry point: cosmos_framework.scripts.inference. Ecosystem-facing shim libraries (lightweight standalone wrappers for downstream projects) live under packages/.

Cosmos 3

Cosmos 3 is our newest model family [Report][Website]. It is a suite of omnimodal world models designed to jointly process and generate language, images, video, audio, and action sequences within a unified Mixture-of-Transformers architecture. By supporting highly flexible input-output configurations, it seamlessly unifies critical modalities for Physical AI — effectively subsuming vision-language models, video generators, world simulators, and world-action models into a single framework. For a guided experience to test out Cosmos3, please visit [Cosmos].

Framework Documentation

Setup

For more details and alternative installation methods, see Setup. Before installing, make sure your machine meets the System Requirements. If you want a curated PyTorch + CUDA environment, start from the recommended NVIDIA NGC base image.

Install system dependencies:

sudo apt-get install -y --no-install-recommends curl ffmpeg git-lfs libx11-dev tree wget

Install the package with uv (pick the dependency group that matches your CUDA toolkit — see CUDA Variants):

# CUDA 13.0 (recommended)
uv sync --all-extras --group=cu130-train
# Or, for CUDA 12.8:# uv sync --all-extras --group=cu128-trainsource .venv/bin/activate &&export LD_LIBRARY_PATH=

If you are starting from the recommended NGC image (nvcr.io/nvidia/pytorch:26.06-py3), see the one-shot quickstart.

Training

For the full guide (data preparation, base-checkpoint conversion, parallelism strategies, mixed precision, resuming), see Training. The number of GPUs required depends on the recipe; the shipped recipes under examples/ are 8-GPU configurations (tested on 8× H100 80 GB) launched via their paired launch shells, e.g.:

bash examples/launch_sft_vision_nano.sh

Users may adjust the GPU count to match their model and underlying hardware architecture — tune NPROC_PER_NODE and the parallelism degrees (DP/CP/FSDP shard) in the recipe accordingly.

Inference

See Inference for the full guide — launch commands, supported modes, parallelism presets, and troubleshooting.

Quick single-GPU launch:

python -m cosmos_framework.scripts.inference \
--parallelism-preset=latency \
-i "inputs/omni/t2v.json" \
-o outputs/omni_nano \
--checkpoint-path Cosmos3-Nano \
--seed=0

Policy Server

See Policy Server for the full guide.

Agent Skills

Coding agents (Claude Code, Codex CLI, Cursor, and other AGENTS.md-aware tools) can load task-specific instructions for this repo from the bundled AgentSkills. Each skill is a self-contained SKILL.md that the agent invokes automatically when the user's request matches its description.

Skills live in .agents/skills/ (canonical) and are mirrored under .claude/skills/ for Claude Code:

SkillWhen it activates
cosmos3-setupInstallation, environment setup, checkpoint downloads, Docker.
cosmos3-codebase-nav"Where is X" / "where do I change parameter Y" questions across cosmos_framework/.
cosmos3-inferenceRunning offline or online inference, parallelism, sampling parameters.
cosmos3-post-trainingSFT post-training end-to-end: data prep, DCP conversion, launch, export.
cosmos3-env-troubleshootDiagnosing install/runtime errors (ImportError, CUDA, Docker, checkpoint failures).

See AGENTS.md for the canonical repo map that agents load first; the skills above are referenced from there.

Reference

TopicWhat it covers
SetupHardware/software prerequisites, uv install paths, CUDA variants, Docker base image, and base-checkpoint downloading.
Code StructureRepository layout and a per-subpackage tour of cosmos_framework/ — where each concern lives and where to add new code.
TrainingLaunching multi-GPU and multi-node runs; parallelism strategies; mixed precision; resuming.
Inference (from a trained checkpoint)Loading a trained checkpoint into one of the inference backends.
Policy ServerRunning the server-client pipeline for Cosmos3-Policy-DROID.
FAQTroubleshooting (OOM, NCCL hangs, slow training), environment variables, and common pitfalls.
AGENTS.md + Agent SkillsRepo map and task-specific SKILL.md files loaded automatically by AGENTS.md-aware coding agents (Claude Code, Codex CLI, Cursor, etc.).

About

Our inference and training framework to run on the Cosmos Models

Resources

Contributing

Security policy

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

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NVIDIA Cosmos

NVIDIA Cosmos | 🤗 Cosmos 3

Part of the NVIDIA Cosmos project family — the training and serving framework repository.

Cosmos-Framework

Cosmos-Framework is an end-to-end framework for training and serving world models, including the Cosmos3 model family. Everything lives in a single top-level cosmos_framework/ Python package:

  • Training — distributed FSDP / TP / CP / PP trainer, native DCP checkpoints with HuggingFace safetensors import/export, JSONL / WebDataset / LeRobot dataset adapters. Entry point: cosmos_framework.scripts.train. See docs/training.md.
  • Inference — Diffusers / Transformers / vLLM backends with offline batch generation and online serving (Ray + Gradio). Entry point: cosmos_framework.scripts.inference. Ecosystem-facing shim libraries (lightweight standalone wrappers for downstream projects) live under packages/.

Cosmos 3

Cosmos 3 is our newest model family [Report][Website]. It is a suite of omnimodal world models designed to jointly process and generate language, images, video, audio, and action sequences within a unified Mixture-of-Transformers architecture. By supporting highly flexible input-output configurations, it seamlessly unifies critical modalities for Physical AI — effectively subsuming vision-language models, video generators, world simulators, and world-action models into a single framework. For a guided experience to test out Cosmos3, please visit [Cosmos].

Framework Documentation

Setup

For more details and alternative installation methods, see Setup. Before installing, make sure your machine meets the System Requirements. If you want a curated PyTorch + CUDA environment, start from the recommended NVIDIA NGC base image.

Install system dependencies:

sudo apt-get install -y --no-install-recommends curl ffmpeg git-lfs libx11-dev tree wget

Install the package with uv (pick the dependency group that matches your CUDA toolkit — see CUDA Variants):

# CUDA 13.0 (recommended)
uv sync --all-extras --group=cu130-train
# Or, for CUDA 12.8:# uv sync --all-extras --group=cu128-trainsource .venv/bin/activate &&export LD_LIBRARY_PATH=

If you are starting from the recommended NGC image (nvcr.io/nvidia/pytorch:26.06-py3), see the one-shot quickstart.

Training

For the full guide (data preparation, base-checkpoint conversion, parallelism strategies, mixed precision, resuming), see Training. The number of GPUs required depends on the recipe; the shipped recipes under examples/ are 8-GPU configurations (tested on 8× H100 80 GB) launched via their paired launch shells, e.g.:

bash examples/launch_sft_vision_nano.sh

Users may adjust the GPU count to match their model and underlying hardware architecture — tune NPROC_PER_NODE and the parallelism degrees (DP/CP/FSDP shard) in the recipe accordingly.

Inference

See Inference for the full guide — launch commands, supported modes, parallelism presets, and troubleshooting.

Quick single-GPU launch:

python -m cosmos_framework.scripts.inference \
--parallelism-preset=latency \
-i "inputs/omni/t2v.json" \
-o outputs/omni_nano \
--checkpoint-path Cosmos3-Nano \
--seed=0

Policy Server

See Policy Server for the full guide.

Agent Skills

Coding agents (Claude Code, Codex CLI, Cursor, and other AGENTS.md-aware tools) can load task-specific instructions for this repo from the bundled AgentSkills. Each skill is a self-contained SKILL.md that the agent invokes automatically when the user's request matches its description.

Skills live in .agents/skills/ (canonical) and are mirrored under .claude/skills/ for Claude Code:

SkillWhen it activates
cosmos3-setupInstallation, environment setup, checkpoint downloads, Docker.
cosmos3-codebase-nav"Where is X" / "where do I change parameter Y" questions across cosmos_framework/.
cosmos3-inferenceRunning offline or online inference, parallelism, sampling parameters.
cosmos3-post-trainingSFT post-training end-to-end: data prep, DCP conversion, launch, export.
cosmos3-env-troubleshootDiagnosing install/runtime errors (ImportError, CUDA, Docker, checkpoint failures).

See AGENTS.md for the canonical repo map that agents load first; the skills above are referenced from there.

Reference

TopicWhat it covers
SetupHardware/software prerequisites, uv install paths, CUDA variants, Docker base image, and base-checkpoint downloading.
Code StructureRepository layout and a per-subpackage tour of cosmos_framework/ — where each concern lives and where to add new code.
TrainingLaunching multi-GPU and multi-node runs; parallelism strategies; mixed precision; resuming.
Inference (from a trained checkpoint)Loading a trained checkpoint into one of the inference backends.
Policy ServerRunning the server-client pipeline for Cosmos3-Policy-DROID.
FAQTroubleshooting (OOM, NCCL hangs, slow training), environment variables, and common pitfalls.
AGENTS.md + Agent SkillsRepo map and task-specific SKILL.md files loaded automatically by AGENTS.md-aware coding agents (Claude Code, Codex CLI, Cursor, etc.).

About

Our inference and training framework to run on the Cosmos Models

Resources

Contributing

Security policy

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Force GitHub README to respect dark mode (function() { var style = document.createElement('style'); style.textContent = ' .markdown-body { color-scheme: dark light; } .markdown-body pre { background: #161b22 !important; } .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; } .markdown-body table th, .markdown-body table td { border-color: #30363d !important; } .markdown-body img { background: #0d1117; } .markdown-body blockquote { border-left-color: #8b949e; } .markdown-body hr { border-color: #30363d; } '; document.head.appendChild(style); })(); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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NVIDIA Cosmos

NVIDIA Cosmos | 🤗 Cosmos 3

Part of the NVIDIA Cosmos project family — the training and serving framework repository.

Cosmos-Framework

Cosmos-Framework is an end-to-end framework for training and serving world models, including the Cosmos3 model family. Everything lives in a single top-level cosmos_framework/ Python package:

  • Training — distributed FSDP / TP / CP / PP trainer, native DCP checkpoints with HuggingFace safetensors import/export, JSONL / WebDataset / LeRobot dataset adapters. Entry point: cosmos_framework.scripts.train. See docs/training.md.
  • Inference — Diffusers / Transformers / vLLM backends with offline batch generation and online serving (Ray + Gradio). Entry point: cosmos_framework.scripts.inference. Ecosystem-facing shim libraries (lightweight standalone wrappers for downstream projects) live under packages/.

Cosmos 3

Cosmos 3 is our newest model family [Report][Website]. It is a suite of omnimodal world models designed to jointly process and generate language, images, video, audio, and action sequences within a unified Mixture-of-Transformers architecture. By supporting highly flexible input-output configurations, it seamlessly unifies critical modalities for Physical AI — effectively subsuming vision-language models, video generators, world simulators, and world-action models into a single framework. For a guided experience to test out Cosmos3, please visit [Cosmos].

Framework Documentation

Setup

For more details and alternative installation methods, see Setup. Before installing, make sure your machine meets the System Requirements. If you want a curated PyTorch + CUDA environment, start from the recommended NVIDIA NGC base image.

Install system dependencies:

sudo apt-get install -y --no-install-recommends curl ffmpeg git-lfs libx11-dev tree wget

Install the package with uv (pick the dependency group that matches your CUDA toolkit — see CUDA Variants):

# CUDA 13.0 (recommended)
uv sync --all-extras --group=cu130-train
# Or, for CUDA 12.8:# uv sync --all-extras --group=cu128-trainsource .venv/bin/activate &&export LD_LIBRARY_PATH=

If you are starting from the recommended NGC image (nvcr.io/nvidia/pytorch:26.06-py3), see the one-shot quickstart.

Training

For the full guide (data preparation, base-checkpoint conversion, parallelism strategies, mixed precision, resuming), see Training. The number of GPUs required depends on the recipe; the shipped recipes under examples/ are 8-GPU configurations (tested on 8× H100 80 GB) launched via their paired launch shells, e.g.:

bash examples/launch_sft_vision_nano.sh

Users may adjust the GPU count to match their model and underlying hardware architecture — tune NPROC_PER_NODE and the parallelism degrees (DP/CP/FSDP shard) in the recipe accordingly.

Inference

See Inference for the full guide — launch commands, supported modes, parallelism presets, and troubleshooting.

Quick single-GPU launch:

python -m cosmos_framework.scripts.inference \
--parallelism-preset=latency \
-i "inputs/omni/t2v.json" \
-o outputs/omni_nano \
--checkpoint-path Cosmos3-Nano \
--seed=0

Policy Server

See Policy Server for the full guide.

Agent Skills

Coding agents (Claude Code, Codex CLI, Cursor, and other AGENTS.md-aware tools) can load task-specific instructions for this repo from the bundled AgentSkills. Each skill is a self-contained SKILL.md that the agent invokes automatically when the user's request matches its description.

Skills live in .agents/skills/ (canonical) and are mirrored under .claude/skills/ for Claude Code:

SkillWhen it activates
cosmos3-setupInstallation, environment setup, checkpoint downloads, Docker.
cosmos3-codebase-nav"Where is X" / "where do I change parameter Y" questions across cosmos_framework/.
cosmos3-inferenceRunning offline or online inference, parallelism, sampling parameters.
cosmos3-post-trainingSFT post-training end-to-end: data prep, DCP conversion, launch, export.
cosmos3-env-troubleshootDiagnosing install/runtime errors (ImportError, CUDA, Docker, checkpoint failures).

See AGENTS.md for the canonical repo map that agents load first; the skills above are referenced from there.

Reference

TopicWhat it covers
SetupHardware/software prerequisites, uv install paths, CUDA variants, Docker base image, and base-checkpoint downloading.
Code StructureRepository layout and a per-subpackage tour of cosmos_framework/ — where each concern lives and where to add new code.
TrainingLaunching multi-GPU and multi-node runs; parallelism strategies; mixed precision; resuming.
Inference (from a trained checkpoint)Loading a trained checkpoint into one of the inference backends.
Policy ServerRunning the server-client pipeline for Cosmos3-Policy-DROID.
FAQTroubleshooting (OOM, NCCL hangs, slow training), environment variables, and common pitfalls.
AGENTS.md + Agent SkillsRepo map and task-specific SKILL.md files loaded automatically by AGENTS.md-aware coding agents (Claude Code, Codex CLI, Cursor, etc.).

About

Our inference and training framework to run on the Cosmos Models

Resources

Contributing

Security policy

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Highlight search terms from Google/DuckDuckGo/Bing referrer (function() { var ref = document.referrer; var terms = []; if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) { var url = new URL(ref); var q = url.searchParams.get('q') || url.searchParams.get('p'); if (q) { terms = q.split(/\s+/).filter(function(t) { return t.length > 2; }); } } if (terms.length === 0) return; var style = document.createElement('style'); style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }'; document.head.appendChild(style); function highlight(node) { if (node.nodeType === 3) { // text node var text = node.textContent; var found = false; terms.forEach(function(term) { var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\]\\]/g, '\\') + ')', 'gi'); if (regex.test(text)) { found = true; var frag = document.createDocumentFragment(); var parts = text.split(regex); parts.forEach(function(part, i) { if (i % 2 === 0) { frag.appendChild(document.createTextNode(part)); } else { var span = document.createElement('span'); span.className = 'userscript-highlight'; span.textContent = part; frag.appendChild(span); } }); node.parentNode.replaceChild(frag, node); } }); } else if (node.nodeType === 1 && node.childNodes) { // element var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT']; if (!skipTags.includes(node.tagName)) { Array.from(node.childNodes).forEach(highlight); } } } highlight(document.body); // Re-highlight on dynamic content var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1 || node.nodeType === 3) highlight(node); }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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NVIDIA Cosmos

NVIDIA Cosmos | 🤗 Cosmos 3

Part of the NVIDIA Cosmos project family — the training and serving framework repository.

Cosmos-Framework

Cosmos-Framework is an end-to-end framework for training and serving world models, including the Cosmos3 model family. Everything lives in a single top-level cosmos_framework/ Python package:

  • Training — distributed FSDP / TP / CP / PP trainer, native DCP checkpoints with HuggingFace safetensors import/export, JSONL / WebDataset / LeRobot dataset adapters. Entry point: cosmos_framework.scripts.train. See docs/training.md.
  • Inference — Diffusers / Transformers / vLLM backends with offline batch generation and online serving (Ray + Gradio). Entry point: cosmos_framework.scripts.inference. Ecosystem-facing shim libraries (lightweight standalone wrappers for downstream projects) live under packages/.

Cosmos 3

Cosmos 3 is our newest model family [Report][Website]. It is a suite of omnimodal world models designed to jointly process and generate language, images, video, audio, and action sequences within a unified Mixture-of-Transformers architecture. By supporting highly flexible input-output configurations, it seamlessly unifies critical modalities for Physical AI — effectively subsuming vision-language models, video generators, world simulators, and world-action models into a single framework. For a guided experience to test out Cosmos3, please visit [Cosmos].

Framework Documentation

Setup

For more details and alternative installation methods, see Setup. Before installing, make sure your machine meets the System Requirements. If you want a curated PyTorch + CUDA environment, start from the recommended NVIDIA NGC base image.

Install system dependencies:

sudo apt-get install -y --no-install-recommends curl ffmpeg git-lfs libx11-dev tree wget

Install the package with uv (pick the dependency group that matches your CUDA toolkit — see CUDA Variants):

# CUDA 13.0 (recommended)
uv sync --all-extras --group=cu130-train
# Or, for CUDA 12.8:# uv sync --all-extras --group=cu128-trainsource .venv/bin/activate &&export LD_LIBRARY_PATH=

If you are starting from the recommended NGC image (nvcr.io/nvidia/pytorch:26.06-py3), see the one-shot quickstart.

Training

For the full guide (data preparation, base-checkpoint conversion, parallelism strategies, mixed precision, resuming), see Training. The number of GPUs required depends on the recipe; the shipped recipes under examples/ are 8-GPU configurations (tested on 8× H100 80 GB) launched via their paired launch shells, e.g.:

bash examples/launch_sft_vision_nano.sh

Users may adjust the GPU count to match their model and underlying hardware architecture — tune NPROC_PER_NODE and the parallelism degrees (DP/CP/FSDP shard) in the recipe accordingly.

Inference

See Inference for the full guide — launch commands, supported modes, parallelism presets, and troubleshooting.

Quick single-GPU launch:

python -m cosmos_framework.scripts.inference \
--parallelism-preset=latency \
-i "inputs/omni/t2v.json" \
-o outputs/omni_nano \
--checkpoint-path Cosmos3-Nano \
--seed=0

Policy Server

See Policy Server for the full guide.

Agent Skills

Coding agents (Claude Code, Codex CLI, Cursor, and other AGENTS.md-aware tools) can load task-specific instructions for this repo from the bundled AgentSkills. Each skill is a self-contained SKILL.md that the agent invokes automatically when the user's request matches its description.

Skills live in .agents/skills/ (canonical) and are mirrored under .claude/skills/ for Claude Code:

SkillWhen it activates
cosmos3-setupInstallation, environment setup, checkpoint downloads, Docker.
cosmos3-codebase-nav"Where is X" / "where do I change parameter Y" questions across cosmos_framework/.
cosmos3-inferenceRunning offline or online inference, parallelism, sampling parameters.
cosmos3-post-trainingSFT post-training end-to-end: data prep, DCP conversion, launch, export.
cosmos3-env-troubleshootDiagnosing install/runtime errors (ImportError, CUDA, Docker, checkpoint failures).

See AGENTS.md for the canonical repo map that agents load first; the skills above are referenced from there.

Reference

TopicWhat it covers
SetupHardware/software prerequisites, uv install paths, CUDA variants, Docker base image, and base-checkpoint downloading.
Code StructureRepository layout and a per-subpackage tour of cosmos_framework/ — where each concern lives and where to add new code.
TrainingLaunching multi-GPU and multi-node runs; parallelism strategies; mixed precision; resuming.
Inference (from a trained checkpoint)Loading a trained checkpoint into one of the inference backends.
Policy ServerRunning the server-client pipeline for Cosmos3-Policy-DROID.
FAQTroubleshooting (OOM, NCCL hangs, slow training), environment variables, and common pitfalls.
AGENTS.md + Agent SkillsRepo map and task-specific SKILL.md files loaded automatically by AGENTS.md-aware coding agents (Claude Code, Codex CLI, Cursor, etc.).

About

Our inference and training framework to run on the Cosmos Models

Resources

Contributing

Security policy

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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NVIDIA Cosmos

NVIDIA Cosmos | 🤗 Cosmos 3

Part of the NVIDIA Cosmos project family — the training and serving framework repository.

Cosmos-Framework

Cosmos-Framework is an end-to-end framework for training and serving world models, including the Cosmos3 model family. Everything lives in a single top-level cosmos_framework/ Python package:

  • Training — distributed FSDP / TP / CP / PP trainer, native DCP checkpoints with HuggingFace safetensors import/export, JSONL / WebDataset / LeRobot dataset adapters. Entry point: cosmos_framework.scripts.train. See docs/training.md.
  • Inference — Diffusers / Transformers / vLLM backends with offline batch generation and online serving (Ray + Gradio). Entry point: cosmos_framework.scripts.inference. Ecosystem-facing shim libraries (lightweight standalone wrappers for downstream projects) live under packages/.

Cosmos 3

Cosmos 3 is our newest model family [Report][Website]. It is a suite of omnimodal world models designed to jointly process and generate language, images, video, audio, and action sequences within a unified Mixture-of-Transformers architecture. By supporting highly flexible input-output configurations, it seamlessly unifies critical modalities for Physical AI — effectively subsuming vision-language models, video generators, world simulators, and world-action models into a single framework. For a guided experience to test out Cosmos3, please visit [Cosmos].

Framework Documentation

Setup

For more details and alternative installation methods, see Setup. Before installing, make sure your machine meets the System Requirements. If you want a curated PyTorch + CUDA environment, start from the recommended NVIDIA NGC base image.

Install system dependencies:

sudo apt-get install -y --no-install-recommends curl ffmpeg git-lfs libx11-dev tree wget

Install the package with uv (pick the dependency group that matches your CUDA toolkit — see CUDA Variants):

# CUDA 13.0 (recommended)
uv sync --all-extras --group=cu130-train
# Or, for CUDA 12.8:# uv sync --all-extras --group=cu128-trainsource .venv/bin/activate &&export LD_LIBRARY_PATH=

If you are starting from the recommended NGC image (nvcr.io/nvidia/pytorch:26.06-py3), see the one-shot quickstart.

Training

For the full guide (data preparation, base-checkpoint conversion, parallelism strategies, mixed precision, resuming), see Training. The number of GPUs required depends on the recipe; the shipped recipes under examples/ are 8-GPU configurations (tested on 8× H100 80 GB) launched via their paired launch shells, e.g.:

bash examples/launch_sft_vision_nano.sh

Users may adjust the GPU count to match their model and underlying hardware architecture — tune NPROC_PER_NODE and the parallelism degrees (DP/CP/FSDP shard) in the recipe accordingly.

Inference

See Inference for the full guide — launch commands, supported modes, parallelism presets, and troubleshooting.

Quick single-GPU launch:

python -m cosmos_framework.scripts.inference \
--parallelism-preset=latency \
-i "inputs/omni/t2v.json" \
-o outputs/omni_nano \
--checkpoint-path Cosmos3-Nano \
--seed=0

Policy Server

See Policy Server for the full guide.

Agent Skills

Coding agents (Claude Code, Codex CLI, Cursor, and other AGENTS.md-aware tools) can load task-specific instructions for this repo from the bundled AgentSkills. Each skill is a self-contained SKILL.md that the agent invokes automatically when the user's request matches its description.

Skills live in .agents/skills/ (canonical) and are mirrored under .claude/skills/ for Claude Code:

SkillWhen it activates
cosmos3-setupInstallation, environment setup, checkpoint downloads, Docker.
cosmos3-codebase-nav"Where is X" / "where do I change parameter Y" questions across cosmos_framework/.
cosmos3-inferenceRunning offline or online inference, parallelism, sampling parameters.
cosmos3-post-trainingSFT post-training end-to-end: data prep, DCP conversion, launch, export.
cosmos3-env-troubleshootDiagnosing install/runtime errors (ImportError, CUDA, Docker, checkpoint failures).

See AGENTS.md for the canonical repo map that agents load first; the skills above are referenced from there.

Reference

TopicWhat it covers
SetupHardware/software prerequisites, uv install paths, CUDA variants, Docker base image, and base-checkpoint downloading.
Code StructureRepository layout and a per-subpackage tour of cosmos_framework/ — where each concern lives and where to add new code.
TrainingLaunching multi-GPU and multi-node runs; parallelism strategies; mixed precision; resuming.
Inference (from a trained checkpoint)Loading a trained checkpoint into one of the inference backends.
Policy ServerRunning the server-client pipeline for Cosmos3-Policy-DROID.
FAQTroubleshooting (OOM, NCCL hangs, slow training), environment variables, and common pitfalls.
AGENTS.md + Agent SkillsRepo map and task-specific SKILL.md files loaded automatically by AGENTS.md-aware coding agents (Claude Code, Codex CLI, Cursor, etc.).

About

Our inference and training framework to run on the Cosmos Models

Resources

Contributing

Security policy

Stars

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0 watching

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Releases

Packages

Contributors

Languages

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NVIDIA Cosmos

NVIDIA Cosmos | 🤗 Cosmos 3

Part of the NVIDIA Cosmos project family — the training and serving framework repository.

Cosmos-Framework

Cosmos-Framework is an end-to-end framework for training and serving world models, including the Cosmos3 model family. Everything lives in a single top-level cosmos_framework/ Python package:

  • Training — distributed FSDP / TP / CP / PP trainer, native DCP checkpoints with HuggingFace safetensors import/export, JSONL / WebDataset / LeRobot dataset adapters. Entry point: cosmos_framework.scripts.train. See docs/training.md.
  • Inference — Diffusers / Transformers / vLLM backends with offline batch generation and online serving (Ray + Gradio). Entry point: cosmos_framework.scripts.inference. Ecosystem-facing shim libraries (lightweight standalone wrappers for downstream projects) live under packages/.

Cosmos 3

Cosmos 3 is our newest model family [Report][Website]. It is a suite of omnimodal world models designed to jointly process and generate language, images, video, audio, and action sequences within a unified Mixture-of-Transformers architecture. By supporting highly flexible input-output configurations, it seamlessly unifies critical modalities for Physical AI — effectively subsuming vision-language models, video generators, world simulators, and world-action models into a single framework. For a guided experience to test out Cosmos3, please visit [Cosmos].

Framework Documentation

Setup

For more details and alternative installation methods, see Setup. Before installing, make sure your machine meets the System Requirements. If you want a curated PyTorch + CUDA environment, start from the recommended NVIDIA NGC base image.

Install system dependencies:

sudo apt-get install -y --no-install-recommends curl ffmpeg git-lfs libx11-dev tree wget

Install the package with uv (pick the dependency group that matches your CUDA toolkit — see CUDA Variants):

# CUDA 13.0 (recommended)
uv sync --all-extras --group=cu130-train
# Or, for CUDA 12.8:# uv sync --all-extras --group=cu128-trainsource .venv/bin/activate &&export LD_LIBRARY_PATH=

If you are starting from the recommended NGC image (nvcr.io/nvidia/pytorch:26.06-py3), see the one-shot quickstart.

Training

For the full guide (data preparation, base-checkpoint conversion, parallelism strategies, mixed precision, resuming), see Training. The number of GPUs required depends on the recipe; the shipped recipes under examples/ are 8-GPU configurations (tested on 8× H100 80 GB) launched via their paired launch shells, e.g.:

bash examples/launch_sft_vision_nano.sh

Users may adjust the GPU count to match their model and underlying hardware architecture — tune NPROC_PER_NODE and the parallelism degrees (DP/CP/FSDP shard) in the recipe accordingly.

Inference

See Inference for the full guide — launch commands, supported modes, parallelism presets, and troubleshooting.

Quick single-GPU launch:

python -m cosmos_framework.scripts.inference \
--parallelism-preset=latency \
-i "inputs/omni/t2v.json" \
-o outputs/omni_nano \
--checkpoint-path Cosmos3-Nano \
--seed=0

Policy Server

See Policy Server for the full guide.

Agent Skills

Coding agents (Claude Code, Codex CLI, Cursor, and other AGENTS.md-aware tools) can load task-specific instructions for this repo from the bundled AgentSkills. Each skill is a self-contained SKILL.md that the agent invokes automatically when the user's request matches its description.

Skills live in .agents/skills/ (canonical) and are mirrored under .claude/skills/ for Claude Code:

SkillWhen it activates
cosmos3-setupInstallation, environment setup, checkpoint downloads, Docker.
cosmos3-codebase-nav"Where is X" / "where do I change parameter Y" questions across cosmos_framework/.
cosmos3-inferenceRunning offline or online inference, parallelism, sampling parameters.
cosmos3-post-trainingSFT post-training end-to-end: data prep, DCP conversion, launch, export.
cosmos3-env-troubleshootDiagnosing install/runtime errors (ImportError, CUDA, Docker, checkpoint failures).

See AGENTS.md for the canonical repo map that agents load first; the skills above are referenced from there.

Reference

TopicWhat it covers
SetupHardware/software prerequisites, uv install paths, CUDA variants, Docker base image, and base-checkpoint downloading.
Code StructureRepository layout and a per-subpackage tour of cosmos_framework/ — where each concern lives and where to add new code.
TrainingLaunching multi-GPU and multi-node runs; parallelism strategies; mixed precision; resuming.
Inference (from a trained checkpoint)Loading a trained checkpoint into one of the inference backends.
Policy ServerRunning the server-client pipeline for Cosmos3-Policy-DROID.
FAQTroubleshooting (OOM, NCCL hangs, slow training), environment variables, and common pitfalls.
AGENTS.md + Agent SkillsRepo map and task-specific SKILL.md files loaded automatically by AGENTS.md-aware coding agents (Claude Code, Codex CLI, Cursor, etc.).

About

Our inference and training framework to run on the Cosmos Models

Resources

Contributing

Security policy

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

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NVIDIA Cosmos

NVIDIA Cosmos | 🤗 Cosmos 3

Part of the NVIDIA Cosmos project family — the training and serving framework repository.

Cosmos-Framework

Cosmos-Framework is an end-to-end framework for training and serving world models, including the Cosmos3 model family. Everything lives in a single top-level cosmos_framework/ Python package:

  • Training — distributed FSDP / TP / CP / PP trainer, native DCP checkpoints with HuggingFace safetensors import/export, JSONL / WebDataset / LeRobot dataset adapters. Entry point: cosmos_framework.scripts.train. See docs/training.md.
  • Inference — Diffusers / Transformers / vLLM backends with offline batch generation and online serving (Ray + Gradio). Entry point: cosmos_framework.scripts.inference. Ecosystem-facing shim libraries (lightweight standalone wrappers for downstream projects) live under packages/.

Cosmos 3

Cosmos 3 is our newest model family [Report][Website]. It is a suite of omnimodal world models designed to jointly process and generate language, images, video, audio, and action sequences within a unified Mixture-of-Transformers architecture. By supporting highly flexible input-output configurations, it seamlessly unifies critical modalities for Physical AI — effectively subsuming vision-language models, video generators, world simulators, and world-action models into a single framework. For a guided experience to test out Cosmos3, please visit [Cosmos].

Framework Documentation

Setup

For more details and alternative installation methods, see Setup. Before installing, make sure your machine meets the System Requirements. If you want a curated PyTorch + CUDA environment, start from the recommended NVIDIA NGC base image.

Install system dependencies:

sudo apt-get install -y --no-install-recommends curl ffmpeg git-lfs libx11-dev tree wget

Install the package with uv (pick the dependency group that matches your CUDA toolkit — see CUDA Variants):

# CUDA 13.0 (recommended)
uv sync --all-extras --group=cu130-train
# Or, for CUDA 12.8:# uv sync --all-extras --group=cu128-trainsource .venv/bin/activate &&export LD_LIBRARY_PATH=

If you are starting from the recommended NGC image (nvcr.io/nvidia/pytorch:26.06-py3), see the one-shot quickstart.

Training

For the full guide (data preparation, base-checkpoint conversion, parallelism strategies, mixed precision, resuming), see Training. The number of GPUs required depends on the recipe; the shipped recipes under examples/ are 8-GPU configurations (tested on 8× H100 80 GB) launched via their paired launch shells, e.g.:

bash examples/launch_sft_vision_nano.sh

Users may adjust the GPU count to match their model and underlying hardware architecture — tune NPROC_PER_NODE and the parallelism degrees (DP/CP/FSDP shard) in the recipe accordingly.

Inference

See Inference for the full guide — launch commands, supported modes, parallelism presets, and troubleshooting.

Quick single-GPU launch:

python -m cosmos_framework.scripts.inference \
--parallelism-preset=latency \
-i "inputs/omni/t2v.json" \
-o outputs/omni_nano \
--checkpoint-path Cosmos3-Nano \
--seed=0

Policy Server

See Policy Server for the full guide.

Agent Skills

Coding agents (Claude Code, Codex CLI, Cursor, and other AGENTS.md-aware tools) can load task-specific instructions for this repo from the bundled AgentSkills. Each skill is a self-contained SKILL.md that the agent invokes automatically when the user's request matches its description.

Skills live in .agents/skills/ (canonical) and are mirrored under .claude/skills/ for Claude Code:

SkillWhen it activates
cosmos3-setupInstallation, environment setup, checkpoint downloads, Docker.
cosmos3-codebase-nav"Where is X" / "where do I change parameter Y" questions across cosmos_framework/.
cosmos3-inferenceRunning offline or online inference, parallelism, sampling parameters.
cosmos3-post-trainingSFT post-training end-to-end: data prep, DCP conversion, launch, export.
cosmos3-env-troubleshootDiagnosing install/runtime errors (ImportError, CUDA, Docker, checkpoint failures).

See AGENTS.md for the canonical repo map that agents load first; the skills above are referenced from there.

Reference

TopicWhat it covers
SetupHardware/software prerequisites, uv install paths, CUDA variants, Docker base image, and base-checkpoint downloading.
Code StructureRepository layout and a per-subpackage tour of cosmos_framework/ — where each concern lives and where to add new code.
TrainingLaunching multi-GPU and multi-node runs; parallelism strategies; mixed precision; resuming.
Inference (from a trained checkpoint)Loading a trained checkpoint into one of the inference backends.
Policy ServerRunning the server-client pipeline for Cosmos3-Policy-DROID.
FAQTroubleshooting (OOM, NCCL hangs, slow training), environment variables, and common pitfalls.
AGENTS.md + Agent SkillsRepo map and task-specific SKILL.md files loaded automatically by AGENTS.md-aware coding agents (Claude Code, Codex CLI, Cursor, etc.).

About

Our inference and training framework to run on the Cosmos Models

Resources

Contributing

Security policy

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Universal Dark Mode - works on any site (function() { var enabled = true; function applyDarkMode() { if (!enabled) return; // Create style element if it doesn't exist var style = document.getElementById('universal-dark-mode-style'); if (!style) { style = document.createElement('style'); style.id = 'universal-dark-mode-style'; document.head.appendChild(style); } // Dark mode CSS - inverts colors but preserves images/video style.textContent = ' /* Invert everything except media */ html { filter: invert(1) hue-rotate(180deg) !important; background: #1a1a2e !important; } /* Restore images, videos, iframes, canvas */ img, video, iframe, canvas, svg, picture, [style*="background-image"] { filter: invert(1) hue-rotate(180deg) !important; } /* Preserve specific elements that should not be inverted */ .no-dark-mode, .no-dark-mode *, [data-theme="light"], [data-theme="light"], .ace_editor, .ace_editor *, .CodeMirror, .CodeMirror *, .monaco-editor, .monaco-editor *, .markdown-body pre, .markdown-body pre *, .highlight, .highlight *, pre code, pre code * { filter: none !important; } /* Fix common UI elements */ .modal, .popup, .dropdown-menu, .tooltip, .popover { filter: invert(1) hue-rotate(180deg) !important; background: #2d2d44 !important; border-color: #444 !important; } /* Scrollbars */ ::-webkit-scrollbar { background: #1a1a2e !important; } ::-webkit-scrollbar-thumb { background: #444 !important; } ::-webkit-scrollbar-thumb:hover { background: #555 !important; } /* Selection */ ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; } ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; } '; } function removeDarkMode() { var style = document.getElementById('universal-dark-mode-style'); if (style) style.remove(); } // Toggle with Alt+Shift+D document.addEventListener('keydown', function(e) { if (e.altKey && e.shiftKey && e.key === 'D') { e.preventDefault(); enabled = !enabled; if (enabled) { applyDarkMode(); console.log('[Universal Dark Mode] Enabled'); } else { removeDarkMode(); console.log('[Universal Dark Mode] Disabled'); } } }); // Apply on load applyDarkMode(); // Re-apply on dynamic content var observer = new MutationObserver(function(mutations) { if (enabled && !document.getElementById('universal-dark-mode-style')) { applyDarkMode(); } }); observer.observe(document.head, { childList: true }); console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle'); })(); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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NVIDIA Cosmos

NVIDIA Cosmos | 🤗 Cosmos 3

Part of the NVIDIA Cosmos project family — the training and serving framework repository.

Cosmos-Framework

Cosmos-Framework is an end-to-end framework for training and serving world models, including the Cosmos3 model family. Everything lives in a single top-level cosmos_framework/ Python package:

  • Training — distributed FSDP / TP / CP / PP trainer, native DCP checkpoints with HuggingFace safetensors import/export, JSONL / WebDataset / LeRobot dataset adapters. Entry point: cosmos_framework.scripts.train. See docs/training.md.
  • Inference — Diffusers / Transformers / vLLM backends with offline batch generation and online serving (Ray + Gradio). Entry point: cosmos_framework.scripts.inference. Ecosystem-facing shim libraries (lightweight standalone wrappers for downstream projects) live under packages/.

Cosmos 3

Cosmos 3 is our newest model family [Report][Website]. It is a suite of omnimodal world models designed to jointly process and generate language, images, video, audio, and action sequences within a unified Mixture-of-Transformers architecture. By supporting highly flexible input-output configurations, it seamlessly unifies critical modalities for Physical AI — effectively subsuming vision-language models, video generators, world simulators, and world-action models into a single framework. For a guided experience to test out Cosmos3, please visit [Cosmos].

Framework Documentation

Setup

For more details and alternative installation methods, see Setup. Before installing, make sure your machine meets the System Requirements. If you want a curated PyTorch + CUDA environment, start from the recommended NVIDIA NGC base image.

Install system dependencies:

sudo apt-get install -y --no-install-recommends curl ffmpeg git-lfs libx11-dev tree wget

Install the package with uv (pick the dependency group that matches your CUDA toolkit — see CUDA Variants):

# CUDA 13.0 (recommended)
uv sync --all-extras --group=cu130-train
# Or, for CUDA 12.8:# uv sync --all-extras --group=cu128-trainsource .venv/bin/activate &&export LD_LIBRARY_PATH=

If you are starting from the recommended NGC image (nvcr.io/nvidia/pytorch:26.06-py3), see the one-shot quickstart.

Training

For the full guide (data preparation, base-checkpoint conversion, parallelism strategies, mixed precision, resuming), see Training. The number of GPUs required depends on the recipe; the shipped recipes under examples/ are 8-GPU configurations (tested on 8× H100 80 GB) launched via their paired launch shells, e.g.:

bash examples/launch_sft_vision_nano.sh

Users may adjust the GPU count to match their model and underlying hardware architecture — tune NPROC_PER_NODE and the parallelism degrees (DP/CP/FSDP shard) in the recipe accordingly.

Inference

See Inference for the full guide — launch commands, supported modes, parallelism presets, and troubleshooting.

Quick single-GPU launch:

python -m cosmos_framework.scripts.inference \
--parallelism-preset=latency \
-i "inputs/omni/t2v.json" \
-o outputs/omni_nano \
--checkpoint-path Cosmos3-Nano \
--seed=0

Policy Server

See Policy Server for the full guide.

Agent Skills

Coding agents (Claude Code, Codex CLI, Cursor, and other AGENTS.md-aware tools) can load task-specific instructions for this repo from the bundled AgentSkills. Each skill is a self-contained SKILL.md that the agent invokes automatically when the user's request matches its description.

Skills live in .agents/skills/ (canonical) and are mirrored under .claude/skills/ for Claude Code:

SkillWhen it activates
cosmos3-setupInstallation, environment setup, checkpoint downloads, Docker.
cosmos3-codebase-nav"Where is X" / "where do I change parameter Y" questions across cosmos_framework/.
cosmos3-inferenceRunning offline or online inference, parallelism, sampling parameters.
cosmos3-post-trainingSFT post-training end-to-end: data prep, DCP conversion, launch, export.
cosmos3-env-troubleshootDiagnosing install/runtime errors (ImportError, CUDA, Docker, checkpoint failures).

See AGENTS.md for the canonical repo map that agents load first; the skills above are referenced from there.

Reference

TopicWhat it covers
SetupHardware/software prerequisites, uv install paths, CUDA variants, Docker base image, and base-checkpoint downloading.
Code StructureRepository layout and a per-subpackage tour of cosmos_framework/ — where each concern lives and where to add new code.
TrainingLaunching multi-GPU and multi-node runs; parallelism strategies; mixed precision; resuming.
Inference (from a trained checkpoint)Loading a trained checkpoint into one of the inference backends.
Policy ServerRunning the server-client pipeline for Cosmos3-Policy-DROID.
FAQTroubleshooting (OOM, NCCL hangs, slow training), environment variables, and common pitfalls.
AGENTS.md + Agent SkillsRepo map and task-specific SKILL.md files loaded automatically by AGENTS.md-aware coding agents (Claude Code, Codex CLI, Cursor, etc.).

About

Our inference and training framework to run on the Cosmos Models

Resources

Contributing

Security policy

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages