build-console.sh strands a git worktree registration in the shared objectui checkout, and the next build dies on already registered #14177

Description

@claude

Hit twice while bumping the console pin (#14027 / PR #14165). Out of scope there under pin-bump discipline.

What happens

scripts/build-console.sh resolution mode 2 (a sibling ../objectui checkout) does not mutate the dev tree — it creates a git worktree at the pinned SHA, under the FRAMEWORK worktree:

/home/user/objectstack-issue-14027/.cache/objectui-d8ec8d6d4f01

That registration lives in the sharedobjectui/.git, which no framework-side cleanup touches. AGENTS.md's own task-completion sequence is rm -rf node_modules then git worktree remove on the framework worktree — both of which delete the .cache directory without ever telling objectui. The registration survives as prunable.

The next build-console.sh run that resolves to the same pin then dies before doing any work:

Preparing worktree (detached HEAD d8ec8d6d4)
fatal: '/home/user/objectstack-issue-14027/.cache/objectui-d8ec8d6d4f01' is a missing but
already registered worktree; use 'add -f' to override, or 'prune' or 'remove' to clear
VERDICT command-exit 128 - held the lock 0s

Measured twice in one dispatch: the first run created it, the documented cleanup stranded it, and a later run in a freshly recreated worktree at the same path hit the refusal instantly. Remedy is one command, git -C ../objectui worktree prune, but nothing names it — the error names add -f, prune and remove without saying which is right here, and add -f is the one that quietly accumulates registrations.

Why it is worth closing rather than remembering

The failure is exit 128 with an eight-second lock hold, so it looks like a lock or a git problem rather than a leftover of your own previous run. It is also cross-repo: nothing in objectstack's tree shows the cause, and an agent that has cleaned up correctly per AGENTS.md is exactly the one who meets it.

Options

  1. build-console.sh runs git -C SOURCE_ROOT worktree prune before worktree add (cheap; only removes registrations whose directory is already gone).
  2. It removes its own worktree on exit (a trap), rather than leaving it for the next run to trip over.
  3. The framework-side cleanup step in AGENTS.md gains the prune. Weakest: it relies on every agent doing it.

Option 1 looks right — the prune is safe by construction and repairs the state regardless of which run stranded it.


Generated by Claude Code

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    , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
     blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
    }
    } catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
    })();
    (function(){
    try {
    var __m = "github.com";
    var __re = new RegExp('^' + "github\\.com" + '
    
    Skip to content

    build-console.sh strands a git worktree registration in the shared objectui checkout, and the next build dies on already registered #14177

    Description

    @claude

    Hit twice while bumping the console pin (#14027 / PR #14165). Out of scope there under pin-bump discipline.

    What happens

    scripts/build-console.sh resolution mode 2 (a sibling ../objectui checkout) does not mutate the dev tree — it creates a git worktree at the pinned SHA, under the FRAMEWORK worktree:

    /home/user/objectstack-issue-14027/.cache/objectui-d8ec8d6d4f01
    

    That registration lives in the sharedobjectui/.git, which no framework-side cleanup touches. AGENTS.md's own task-completion sequence is rm -rf node_modules then git worktree remove on the framework worktree — both of which delete the .cache directory without ever telling objectui. The registration survives as prunable.

    The next build-console.sh run that resolves to the same pin then dies before doing any work:

    Preparing worktree (detached HEAD d8ec8d6d4)
    fatal: '/home/user/objectstack-issue-14027/.cache/objectui-d8ec8d6d4f01' is a missing but
    already registered worktree; use 'add -f' to override, or 'prune' or 'remove' to clear
    VERDICT command-exit 128 - held the lock 0s
    

    Measured twice in one dispatch: the first run created it, the documented cleanup stranded it, and a later run in a freshly recreated worktree at the same path hit the refusal instantly. Remedy is one command, git -C ../objectui worktree prune, but nothing names it — the error names add -f, prune and remove without saying which is right here, and add -f is the one that quietly accumulates registrations.

    Why it is worth closing rather than remembering

    The failure is exit 128 with an eight-second lock hold, so it looks like a lock or a git problem rather than a leftover of your own previous run. It is also cross-repo: nothing in objectstack's tree shows the cause, and an agent that has cleaned up correctly per AGENTS.md is exactly the one who meets it.

    Options

    1. build-console.sh runs git -C SOURCE_ROOT worktree prune before worktree add (cheap; only removes registrations whose directory is already gone).
    2. It removes its own worktree on exit (a trap), rather than leaving it for the next run to trip over.
    3. The framework-side cleanup step in AGENTS.md gains the prune. Weakest: it relies on every agent doing it.

    Option 1 looks right — the prune is safe by construction and repairs the state regardless of which run stranded it.


    Generated by Claude Code

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      , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
      Skip to content

      build-console.sh strands a git worktree registration in the shared objectui checkout, and the next build dies on already registered #14177

      Description

      @claude

      Hit twice while bumping the console pin (#14027 / PR #14165). Out of scope there under pin-bump discipline.

      What happens

      scripts/build-console.sh resolution mode 2 (a sibling ../objectui checkout) does not mutate the dev tree — it creates a git worktree at the pinned SHA, under the FRAMEWORK worktree:

      /home/user/objectstack-issue-14027/.cache/objectui-d8ec8d6d4f01
      

      That registration lives in the sharedobjectui/.git, which no framework-side cleanup touches. AGENTS.md's own task-completion sequence is rm -rf node_modules then git worktree remove on the framework worktree — both of which delete the .cache directory without ever telling objectui. The registration survives as prunable.

      The next build-console.sh run that resolves to the same pin then dies before doing any work:

      Preparing worktree (detached HEAD d8ec8d6d4)
      fatal: '/home/user/objectstack-issue-14027/.cache/objectui-d8ec8d6d4f01' is a missing but
      already registered worktree; use 'add -f' to override, or 'prune' or 'remove' to clear
      VERDICT command-exit 128 - held the lock 0s
      

      Measured twice in one dispatch: the first run created it, the documented cleanup stranded it, and a later run in a freshly recreated worktree at the same path hit the refusal instantly. Remedy is one command, git -C ../objectui worktree prune, but nothing names it — the error names add -f, prune and remove without saying which is right here, and add -f is the one that quietly accumulates registrations.

      Why it is worth closing rather than remembering

      The failure is exit 128 with an eight-second lock hold, so it looks like a lock or a git problem rather than a leftover of your own previous run. It is also cross-repo: nothing in objectstack's tree shows the cause, and an agent that has cleaned up correctly per AGENTS.md is exactly the one who meets it.

      Options

      1. build-console.sh runs git -C SOURCE_ROOT worktree prune before worktree add (cheap; only removes registrations whose directory is already gone).
      2. It removes its own worktree on exit (a trap), rather than leaving it for the next run to trip over.
      3. The framework-side cleanup step in AGENTS.md gains the prune. Weakest: it relies on every agent doing it.

      Option 1 looks right — the prune is safe by construction and repairs the state regardless of which run stranded it.


      Generated by Claude Code

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        , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
        Skip to content

        build-console.sh strands a git worktree registration in the shared objectui checkout, and the next build dies on already registered #14177

        Description

        @claude

        Hit twice while bumping the console pin (#14027 / PR #14165). Out of scope there under pin-bump discipline.

        What happens

        scripts/build-console.sh resolution mode 2 (a sibling ../objectui checkout) does not mutate the dev tree — it creates a git worktree at the pinned SHA, under the FRAMEWORK worktree:

        /home/user/objectstack-issue-14027/.cache/objectui-d8ec8d6d4f01
        

        That registration lives in the sharedobjectui/.git, which no framework-side cleanup touches. AGENTS.md's own task-completion sequence is rm -rf node_modules then git worktree remove on the framework worktree — both of which delete the .cache directory without ever telling objectui. The registration survives as prunable.

        The next build-console.sh run that resolves to the same pin then dies before doing any work:

        Preparing worktree (detached HEAD d8ec8d6d4)
        fatal: '/home/user/objectstack-issue-14027/.cache/objectui-d8ec8d6d4f01' is a missing but
        already registered worktree; use 'add -f' to override, or 'prune' or 'remove' to clear
        VERDICT command-exit 128 - held the lock 0s
        

        Measured twice in one dispatch: the first run created it, the documented cleanup stranded it, and a later run in a freshly recreated worktree at the same path hit the refusal instantly. Remedy is one command, git -C ../objectui worktree prune, but nothing names it — the error names add -f, prune and remove without saying which is right here, and add -f is the one that quietly accumulates registrations.

        Why it is worth closing rather than remembering

        The failure is exit 128 with an eight-second lock hold, so it looks like a lock or a git problem rather than a leftover of your own previous run. It is also cross-repo: nothing in objectstack's tree shows the cause, and an agent that has cleaned up correctly per AGENTS.md is exactly the one who meets it.

        Options

        1. build-console.sh runs git -C SOURCE_ROOT worktree prune before worktree add (cheap; only removes registrations whose directory is already gone).
        2. It removes its own worktree on exit (a trap), rather than leaving it for the next run to trip over.
        3. The framework-side cleanup step in AGENTS.md gains the prune. Weakest: it relies on every agent doing it.

        Option 1 looks right — the prune is safe by construction and repairs the state regardless of which run stranded it.


        Generated by Claude Code

        Metadata

        Metadata

        Assignees

        Type

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        No projects

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          No milestone

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          None yet

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          No branches or pull requests

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          , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
          Skip to content

          build-console.sh strands a git worktree registration in the shared objectui checkout, and the next build dies on already registered #14177

          Description

          @claude

          Hit twice while bumping the console pin (#14027 / PR #14165). Out of scope there under pin-bump discipline.

          What happens

          scripts/build-console.sh resolution mode 2 (a sibling ../objectui checkout) does not mutate the dev tree — it creates a git worktree at the pinned SHA, under the FRAMEWORK worktree:

          /home/user/objectstack-issue-14027/.cache/objectui-d8ec8d6d4f01
          

          That registration lives in the sharedobjectui/.git, which no framework-side cleanup touches. AGENTS.md's own task-completion sequence is rm -rf node_modules then git worktree remove on the framework worktree — both of which delete the .cache directory without ever telling objectui. The registration survives as prunable.

          The next build-console.sh run that resolves to the same pin then dies before doing any work:

          Preparing worktree (detached HEAD d8ec8d6d4)
          fatal: '/home/user/objectstack-issue-14027/.cache/objectui-d8ec8d6d4f01' is a missing but
          already registered worktree; use 'add -f' to override, or 'prune' or 'remove' to clear
          VERDICT command-exit 128 - held the lock 0s
          

          Measured twice in one dispatch: the first run created it, the documented cleanup stranded it, and a later run in a freshly recreated worktree at the same path hit the refusal instantly. Remedy is one command, git -C ../objectui worktree prune, but nothing names it — the error names add -f, prune and remove without saying which is right here, and add -f is the one that quietly accumulates registrations.

          Why it is worth closing rather than remembering

          The failure is exit 128 with an eight-second lock hold, so it looks like a lock or a git problem rather than a leftover of your own previous run. It is also cross-repo: nothing in objectstack's tree shows the cause, and an agent that has cleaned up correctly per AGENTS.md is exactly the one who meets it.

          Options

          1. build-console.sh runs git -C SOURCE_ROOT worktree prune before worktree add (cheap; only removes registrations whose directory is already gone).
          2. It removes its own worktree on exit (a trap), rather than leaving it for the next run to trip over.
          3. The framework-side cleanup step in AGENTS.md gains the prune. Weakest: it relies on every agent doing it.

          Option 1 looks right — the prune is safe by construction and repairs the state regardless of which run stranded it.


          Generated by Claude Code

          Metadata

          Metadata

          Assignees

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            No milestone

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            None yet

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            , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
            Skip to content

            build-console.sh strands a git worktree registration in the shared objectui checkout, and the next build dies on already registered #14177

            Description

            @claude

            Hit twice while bumping the console pin (#14027 / PR #14165). Out of scope there under pin-bump discipline.

            What happens

            scripts/build-console.sh resolution mode 2 (a sibling ../objectui checkout) does not mutate the dev tree — it creates a git worktree at the pinned SHA, under the FRAMEWORK worktree:

            /home/user/objectstack-issue-14027/.cache/objectui-d8ec8d6d4f01
            

            That registration lives in the sharedobjectui/.git, which no framework-side cleanup touches. AGENTS.md's own task-completion sequence is rm -rf node_modules then git worktree remove on the framework worktree — both of which delete the .cache directory without ever telling objectui. The registration survives as prunable.

            The next build-console.sh run that resolves to the same pin then dies before doing any work:

            Preparing worktree (detached HEAD d8ec8d6d4)
            fatal: '/home/user/objectstack-issue-14027/.cache/objectui-d8ec8d6d4f01' is a missing but
            already registered worktree; use 'add -f' to override, or 'prune' or 'remove' to clear
            VERDICT command-exit 128 - held the lock 0s
            

            Measured twice in one dispatch: the first run created it, the documented cleanup stranded it, and a later run in a freshly recreated worktree at the same path hit the refusal instantly. Remedy is one command, git -C ../objectui worktree prune, but nothing names it — the error names add -f, prune and remove without saying which is right here, and add -f is the one that quietly accumulates registrations.

            Why it is worth closing rather than remembering

            The failure is exit 128 with an eight-second lock hold, so it looks like a lock or a git problem rather than a leftover of your own previous run. It is also cross-repo: nothing in objectstack's tree shows the cause, and an agent that has cleaned up correctly per AGENTS.md is exactly the one who meets it.

            Options

            1. build-console.sh runs git -C SOURCE_ROOT worktree prune before worktree add (cheap; only removes registrations whose directory is already gone).
            2. It removes its own worktree on exit (a trap), rather than leaving it for the next run to trip over.
            3. The framework-side cleanup step in AGENTS.md gains the prune. Weakest: it relies on every agent doing it.

            Option 1 looks right — the prune is safe by construction and repairs the state regardless of which run stranded it.


            Generated by Claude Code

            Metadata

            Metadata

            Assignees

            Type

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              No milestone

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              None yet

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              No branches or pull requests

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              , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
              Skip to content

              build-console.sh strands a git worktree registration in the shared objectui checkout, and the next build dies on already registered #14177

              Description

              @claude

              Hit twice while bumping the console pin (#14027 / PR #14165). Out of scope there under pin-bump discipline.

              What happens

              scripts/build-console.sh resolution mode 2 (a sibling ../objectui checkout) does not mutate the dev tree — it creates a git worktree at the pinned SHA, under the FRAMEWORK worktree:

              /home/user/objectstack-issue-14027/.cache/objectui-d8ec8d6d4f01
              

              That registration lives in the sharedobjectui/.git, which no framework-side cleanup touches. AGENTS.md's own task-completion sequence is rm -rf node_modules then git worktree remove on the framework worktree — both of which delete the .cache directory without ever telling objectui. The registration survives as prunable.

              The next build-console.sh run that resolves to the same pin then dies before doing any work:

              Preparing worktree (detached HEAD d8ec8d6d4)
              fatal: '/home/user/objectstack-issue-14027/.cache/objectui-d8ec8d6d4f01' is a missing but
              already registered worktree; use 'add -f' to override, or 'prune' or 'remove' to clear
              VERDICT command-exit 128 - held the lock 0s
              

              Measured twice in one dispatch: the first run created it, the documented cleanup stranded it, and a later run in a freshly recreated worktree at the same path hit the refusal instantly. Remedy is one command, git -C ../objectui worktree prune, but nothing names it — the error names add -f, prune and remove without saying which is right here, and add -f is the one that quietly accumulates registrations.

              Why it is worth closing rather than remembering

              The failure is exit 128 with an eight-second lock hold, so it looks like a lock or a git problem rather than a leftover of your own previous run. It is also cross-repo: nothing in objectstack's tree shows the cause, and an agent that has cleaned up correctly per AGENTS.md is exactly the one who meets it.

              Options

              1. build-console.sh runs git -C SOURCE_ROOT worktree prune before worktree add (cheap; only removes registrations whose directory is already gone).
              2. It removes its own worktree on exit (a trap), rather than leaving it for the next run to trip over.
              3. The framework-side cleanup step in AGENTS.md gains the prune. Weakest: it relies on every agent doing it.

              Option 1 looks right — the prune is safe by construction and repairs the state regardless of which run stranded it.


              Generated by Claude Code

              Metadata

              Metadata

              Assignees

              Type

              Projects

              No projects

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                No milestone

                Relationships

                None yet

                Development

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                , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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                build-console.sh strands a git worktree registration in the shared objectui checkout, and the next build dies on already registered #14177

                Description

                @claude

                Hit twice while bumping the console pin (#14027 / PR #14165). Out of scope there under pin-bump discipline.

                What happens

                scripts/build-console.sh resolution mode 2 (a sibling ../objectui checkout) does not mutate the dev tree — it creates a git worktree at the pinned SHA, under the FRAMEWORK worktree:

                /home/user/objectstack-issue-14027/.cache/objectui-d8ec8d6d4f01
                

                That registration lives in the sharedobjectui/.git, which no framework-side cleanup touches. AGENTS.md's own task-completion sequence is rm -rf node_modules then git worktree remove on the framework worktree — both of which delete the .cache directory without ever telling objectui. The registration survives as prunable.

                The next build-console.sh run that resolves to the same pin then dies before doing any work:

                Preparing worktree (detached HEAD d8ec8d6d4)
                fatal: '/home/user/objectstack-issue-14027/.cache/objectui-d8ec8d6d4f01' is a missing but
                already registered worktree; use 'add -f' to override, or 'prune' or 'remove' to clear
                VERDICT command-exit 128 - held the lock 0s
                

                Measured twice in one dispatch: the first run created it, the documented cleanup stranded it, and a later run in a freshly recreated worktree at the same path hit the refusal instantly. Remedy is one command, git -C ../objectui worktree prune, but nothing names it — the error names add -f, prune and remove without saying which is right here, and add -f is the one that quietly accumulates registrations.

                Why it is worth closing rather than remembering

                The failure is exit 128 with an eight-second lock hold, so it looks like a lock or a git problem rather than a leftover of your own previous run. It is also cross-repo: nothing in objectstack's tree shows the cause, and an agent that has cleaned up correctly per AGENTS.md is exactly the one who meets it.

                Options

                1. build-console.sh runs git -C SOURCE_ROOT worktree prune before worktree add (cheap; only removes registrations whose directory is already gone).
                2. It removes its own worktree on exit (a trap), rather than leaving it for the next run to trip over.
                3. The framework-side cleanup step in AGENTS.md gains the prune. Weakest: it relies on every agent doing it.

                Option 1 looks right — the prune is safe by construction and repairs the state regardless of which run stranded it.


                Generated by Claude Code

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