Uh oh!
There was an error while loading. Please reload this page.
Complete issues. - #33
Conversation
shierru
commented
Jan 11, 2024
I changed the parameter name of the function: Since the feature was added quite recently, I doubt that it will cause any serious problems for users. |
Y-Less
commented
Feb 8, 2024
Changing parameter names in natives doesn't make any difference. Annoyingly it does in I also wondering if |
adib-yg
commented
Feb 8, 2024
There's a doc for GetPlayerAnimationFlags #defineANIM_FREEZE_FLAG 0b0000000000000100
#defineANIM_LOCK_X_FLAG 0b0010000000000
#defineANIM_LOCK_Y_FLAG 0b0001000000000
#defineANIM_LOOP_FLAG 0b0000100000000 |
Y-Less
commented
Feb 20, 2024
Probably just use hex like most other numbers, but otherwise yes that's what I meant by the enum comment. |
I added a return tag for |
Complete issues
Details
The
GetPlayerAnimationFlagsfunction is a duplicate of theGetPlayerAnimFlagsfunction and I'm thinking about whether it should be labelled as such:Or should it not be done?
It's not done at the moment.
Additionally: