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About

A port of Valve's Source Engine for Unity.

This project is still a work in progress. It possibly has memory issues, but I've resolved a lot of them, so it is a lot better now at cleaning itself up. Also not all models load properly, and sometimes files are not found in the vpk (like textures/models/etc) even though they probably are there.

Installation

Package Manager

  • Open Window > Package Manager in Unity
  • Press the plus button and choose Add package from git URL...
  • Paste in the URL of this repo and then press the add button

Clone

Somewhere in your project's assets folder call git clone with this repo URL using bash, batch, or some git gui

Download

Download the zip from this page using the green Code button and extract it into your project's assets folder


Note: This library relies on UnityHelpers, follow the installation instructions there to add it to your project as well

About

A port of Valve's Source Engine for Unity.

Resources

Stars

45 stars

Watchers

4 watching

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Packages

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Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all \u003cpre\u003e\u003ccode\u003e blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks"); } } catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); } })(); (function(){ try { var __m = "github.com"; var __re = new RegExp('^' + "github\\.com" + '
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Repository files navigation

About

A port of Valve's Source Engine for Unity.

This project is still a work in progress. It possibly has memory issues, but I've resolved a lot of them, so it is a lot better now at cleaning itself up. Also not all models load properly, and sometimes files are not found in the vpk (like textures/models/etc) even though they probably are there.

Installation

Package Manager

  • Open Window > Package Manager in Unity
  • Press the plus button and choose Add package from git URL...
  • Paste in the URL of this repo and then press the add button

Clone

Somewhere in your project's assets folder call git clone with this repo URL using bash, batch, or some git gui

Download

Download the zip from this page using the green Code button and extract it into your project's assets folder


Note: This library relies on UnityHelpers, follow the installation instructions there to add it to your project as well

About

A port of Valve's Source Engine for Unity.

Resources

Stars

45 stars

Watchers

4 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

About

A port of Valve's Source Engine for Unity.

This project is still a work in progress. It possibly has memory issues, but I've resolved a lot of them, so it is a lot better now at cleaning itself up. Also not all models load properly, and sometimes files are not found in the vpk (like textures/models/etc) even though they probably are there.

Installation

Package Manager

  • Open Window > Package Manager in Unity
  • Press the plus button and choose Add package from git URL...
  • Paste in the URL of this repo and then press the add button

Clone

Somewhere in your project's assets folder call git clone with this repo URL using bash, batch, or some git gui

Download

Download the zip from this page using the green Code button and extract it into your project's assets folder


Note: This library relies on UnityHelpers, follow the installation instructions there to add it to your project as well

About

A port of Valve's Source Engine for Unity.

Resources

Stars

45 stars

Watchers

4 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length \u003e 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

About

A port of Valve's Source Engine for Unity.

This project is still a work in progress. It possibly has memory issues, but I've resolved a lot of them, so it is a lot better now at cleaning itself up. Also not all models load properly, and sometimes files are not found in the vpk (like textures/models/etc) even though they probably are there.

Installation

Package Manager

  • Open Window > Package Manager in Unity
  • Press the plus button and choose Add package from git URL...
  • Paste in the URL of this repo and then press the add button

Clone

Somewhere in your project's assets folder call git clone with this repo URL using bash, batch, or some git gui

Download

Download the zip from this page using the green Code button and extract it into your project's assets folder


Note: This library relies on UnityHelpers, follow the installation instructions there to add it to your project as well

About

A port of Valve's Source Engine for Unity.

Resources

Stars

45 stars

Watchers

4 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

Repository files navigation

About

A port of Valve's Source Engine for Unity.

This project is still a work in progress. It possibly has memory issues, but I've resolved a lot of them, so it is a lot better now at cleaning itself up. Also not all models load properly, and sometimes files are not found in the vpk (like textures/models/etc) even though they probably are there.

Installation

Package Manager

  • Open Window > Package Manager in Unity
  • Press the plus button and choose Add package from git URL...
  • Paste in the URL of this repo and then press the add button

Clone

Somewhere in your project's assets folder call git clone with this repo URL using bash, batch, or some git gui

Download

Download the zip from this page using the green Code button and extract it into your project's assets folder


Note: This library relies on UnityHelpers, follow the installation instructions there to add it to your project as well

About

A port of Valve's Source Engine for Unity.

Resources

Stars

45 stars

Watchers

4 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

About

A port of Valve's Source Engine for Unity.

This project is still a work in progress. It possibly has memory issues, but I've resolved a lot of them, so it is a lot better now at cleaning itself up. Also not all models load properly, and sometimes files are not found in the vpk (like textures/models/etc) even though they probably are there.

Installation

Package Manager

  • Open Window > Package Manager in Unity
  • Press the plus button and choose Add package from git URL...
  • Paste in the URL of this repo and then press the add button

Clone

Somewhere in your project's assets folder call git clone with this repo URL using bash, batch, or some git gui

Download

Download the zip from this page using the green Code button and extract it into your project's assets folder


Note: This library relies on UnityHelpers, follow the installation instructions there to add it to your project as well

About

A port of Valve's Source Engine for Unity.

Resources

Stars

45 stars

Watchers

4 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

About

A port of Valve's Source Engine for Unity.

This project is still a work in progress. It possibly has memory issues, but I've resolved a lot of them, so it is a lot better now at cleaning itself up. Also not all models load properly, and sometimes files are not found in the vpk (like textures/models/etc) even though they probably are there.

Installation

Package Manager

  • Open Window > Package Manager in Unity
  • Press the plus button and choose Add package from git URL...
  • Paste in the URL of this repo and then press the add button

Clone

Somewhere in your project's assets folder call git clone with this repo URL using bash, batch, or some git gui

Download

Download the zip from this page using the green Code button and extract it into your project's assets folder


Note: This library relies on UnityHelpers, follow the installation instructions there to add it to your project as well

About

A port of Valve's Source Engine for Unity.

Resources

Stars

45 stars

Watchers

4 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content

Repository files navigation

About

A port of Valve's Source Engine for Unity.

This project is still a work in progress. It possibly has memory issues, but I've resolved a lot of them, so it is a lot better now at cleaning itself up. Also not all models load properly, and sometimes files are not found in the vpk (like textures/models/etc) even though they probably are there.

Installation

Package Manager

  • Open Window > Package Manager in Unity
  • Press the plus button and choose Add package from git URL...
  • Paste in the URL of this repo and then press the add button

Clone

Somewhere in your project's assets folder call git clone with this repo URL using bash, batch, or some git gui

Download

Download the zip from this page using the green Code button and extract it into your project's assets folder


Note: This library relies on UnityHelpers, follow the installation instructions there to add it to your project as well

About

A port of Valve's Source Engine for Unity.

Resources

Stars

45 stars

Watchers

4 watching

Forks

Releases

Packages

Used by

Contributors

Languages