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  • A Coruña, Spain
  • 07:20 (UTC +02:00)

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pabloChantada/README.md

Hey, I'm Chantada

AI Engineer · Autonomous Agents · ML & Deep Learning

About Me

  • BSc in Artificial Intelligence
  • Bachelor's Thesis: autonomous AI agents in Minecraft, combining multiple AI algorithms
  • Passionate about ML, Deep Learning, and Autonomous Systems. And also anything related to Software Development, Computer Science and Data Science.
  • Some background in Full Stack Development and Game Development

Open to AI/ML Engineer roles, remote worldwide or hybrid in Spain.

GmailLinkedIn

Tech Stack

AI / ML / Data Science

PythonPyTorchscikit-learnPandasMatplotlibNumPyLangChainFastAPIChromaDBRedis

Other Languages

JuliaC#JavaScriptJavaCLuaLaTeX

Featured Projects

Autonomous Agents in Minecraft (Symbolic + IL + RL Agents in Minecraft)

Bachelor's thesis; AI agents that autonomously complete tasks in Minecraft using a combination of AI algorithms.

Repo

Interview Generator (LLM + RAG)

Technical-interview simulator: generates questions with an LLM over a RAG pipeline, scores each answer with four NLP metrics and adapts the difficulty in real time. Built with FastAPI, LangChain, ChromaDB and Redis.

Repo

Kowloon Walled City (City Simulation in C#)

Simulation of the historical Kowloon Walled City, exploring how spatial specialisation, criminal cartels and demographic cycles emerge from purely local rules under resource scarcity and weak law enforcement.

Repo

League of Legends Win Predictor (Full Stack ML)

Complete Machine Learning pipeline (dataset creation from Riot's API, EDA, model training, etc.) to predict a live win percentage for a League of Legends game.

Repo

Symbolic Regression in a Physics-Driven Engineering Context

Using Symbolic Regression to discover compact, interpretable mathematical expressions that can predict airfoil self-noise from aerodynamic and geometric features.

Repo

GitHub Stats

GitHub Streak

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  1. InterviewGeneratorInterviewGeneratorPublic

    Technical-interview simulator: LLM question generation over a RAG pipeline, a hybrid four-metric answer evaluator, and streak-based adaptive difficulty. FastAPI + Redis, multi-provider LLM backend …

    Python

  2. MinecraftAgentsMinecraftAgentsPublic

    Bachelor's thesis; HTN planning vs imitation learning vs reinforcement learning on a Minecraft woodcutting task. DQN/PPO/SAC and ResNet/ViT/GRU/ConvLSTM models built from scratch in PyTorch, served…

    Python

  3. nvimnvimPublic

    Lua

  4. PepeRoConde/3year2semPepeRoConde/3year2semPublic

    Jupyter Notebook

  5. kittykittyPublic

  6. LeaguePredictorLeaguePredictorPublic

    End-to-end ML pipeline predicting live League of Legends win probability minute by minute. Riot API crawler, live-obtainable features, calibrated GradientBoosting (ECE 1.1%, ROC-AUC 0.836), and a S…

    Python