fix(mobile): hand connected follow-ups to the server queue - #64

Merged
patroza merged 5 commits into
fork/changesfrom
feat/mobile-server-followup-queue
Jul 25, 2026
Merged

fix(mobile): hand connected follow-ups to the server queue#64
patroza merged 5 commits into
fork/changesfrom
feat/mobile-server-followup-queue

Conversation

@patroza

@patrozapatroza commented Jul 25, 2026

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Owner

Depends on #63.

What changed

  • Keep the mobile filesystem outbox as the offline and uncertain-delivery safety boundary
  • Submit persisted messages as soon as their environment is connected, even while a provider turn is active
  • Let the feat(orchestrator): queue follow-up messages during active turns, with explicit steer pingdotgg/t3code#4245 server queue own online follow-up scheduling
  • Remove the local copy only after the server command is acknowledged
  • Render an optimistic user bubble immediately instead of exposing a composer-level outbox
  • Show local image previews and a muted Sending, Waiting for connection, or Queued on server state

Result

Mobile now matches the queue-default server model: offline messages remain durable on-device; connected messages immediately become durable server-side follow-ups. Pending delivery is represented in the conversation itself and transitions into the server-owned queued state without a second bubble.

Verification

  • Focused mobile outbox and thread activity tests: 24 passed
  • Mobile TypeScript check passes
  • Integrated device verification unavailable on this Linux host because no Android SDK/emulator is installed

@patroza
patrozaforce-pushed the feat/mobile-server-followup-queue branch from 22cf9a5 to 2ecc328CompareJuly 25, 2026 18:03
@patroza
patroza changed the base branch from import/upstream-pr-4245 to fork/changesJuly 25, 2026 18:03
Update the in-memory outbox before disk I/O, clear the draft immediately,
and paint local pending bubbles even while thread detail is still loading
so send no longer waits on durability or snapshot hydration.
@patroza
patroza merged commit 47bd438 into fork/changesJul 25, 2026
2 of 3 checks passed
patroza added a commit that referenced this pull request Jul 27, 2026
* fix(mobile): hand connected follow-ups to server queue
* feat(mobile): render optimistic pending messages
* feat(mobile): control queued follow-up messages
* fix(mobile): make send optimistic on the outbox critical path
Update the in-memory outbox before disk I/O, clear the draft immediately,
and paint local pending bubbles even while thread detail is still loading
so send no longer waits on durability or snapshot hydration.
* fix(web): reconcile queued send path after candidate replay
patroza added a commit that referenced this pull request Jul 27, 2026
* fix(mobile): hand connected follow-ups to server queue
* feat(mobile): render optimistic pending messages
* feat(mobile): control queued follow-up messages
* fix(mobile): make send optimistic on the outbox critical path
Update the in-memory outbox before disk I/O, clear the draft immediately,
and paint local pending bubbles even while thread detail is still loading
so send no longer waits on durability or snapshot hydration.
* fix(web): reconcile queued send path after candidate replay
patroza added a commit that referenced this pull request Jul 28, 2026
* fix(mobile): hand connected follow-ups to server queue
* feat(mobile): render optimistic pending messages
* feat(mobile): control queued follow-up messages
* fix(mobile): make send optimistic on the outbox critical path
Update the in-memory outbox before disk I/O, clear the draft immediately,
and paint local pending bubbles even while thread detail is still loading
so send no longer waits on durability or snapshot hydration.
* fix(web): reconcile queued send path after candidate replay
patroza added a commit that referenced this pull request Jul 29, 2026
* fix(mobile): hand connected follow-ups to server queue
* feat(mobile): render optimistic pending messages
* feat(mobile): control queued follow-up messages
* fix(mobile): make send optimistic on the outbox critical path
Update the in-memory outbox before disk I/O, clear the draft immediately,
and paint local pending bubbles even while thread detail is still loading
so send no longer waits on durability or snapshot hydration.
* fix(web): reconcile queued send path after candidate replay
patroza added a commit that referenced this pull request Jul 29, 2026
* fix(mobile): hand connected follow-ups to server queue
* feat(mobile): render optimistic pending messages
* feat(mobile): control queued follow-up messages
* fix(mobile): make send optimistic on the outbox critical path
Update the in-memory outbox before disk I/O, clear the draft immediately,
and paint local pending bubbles even while thread detail is still loading
so send no longer waits on durability or snapshot hydration.
* fix(web): reconcile queued send path after candidate replay
patroza added a commit that referenced this pull request Jul 29, 2026
* fix(mobile): hand connected follow-ups to server queue
* feat(mobile): render optimistic pending messages
* feat(mobile): control queued follow-up messages
* fix(mobile): make send optimistic on the outbox critical path
Update the in-memory outbox before disk I/O, clear the draft immediately,
and paint local pending bubbles even while thread detail is still loading
so send no longer waits on durability or snapshot hydration.
* fix(web): reconcile queued send path after candidate replay
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@patroza
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
Skip to content

fix(mobile): hand connected follow-ups to the server queue - #64

Merged
patroza merged 5 commits into
fork/changesfrom
feat/mobile-server-followup-queue
Jul 25, 2026
Merged

fix(mobile): hand connected follow-ups to the server queue#64
patroza merged 5 commits into
fork/changesfrom
feat/mobile-server-followup-queue

Conversation

@patroza

@patrozapatroza commented Jul 25, 2026

Copy link
Copy Markdown
Owner

Depends on #63.

What changed

  • Keep the mobile filesystem outbox as the offline and uncertain-delivery safety boundary
  • Submit persisted messages as soon as their environment is connected, even while a provider turn is active
  • Let the feat(orchestrator): queue follow-up messages during active turns, with explicit steer pingdotgg/t3code#4245 server queue own online follow-up scheduling
  • Remove the local copy only after the server command is acknowledged
  • Render an optimistic user bubble immediately instead of exposing a composer-level outbox
  • Show local image previews and a muted Sending, Waiting for connection, or Queued on server state

Result

Mobile now matches the queue-default server model: offline messages remain durable on-device; connected messages immediately become durable server-side follow-ups. Pending delivery is represented in the conversation itself and transitions into the server-owned queued state without a second bubble.

Verification

  • Focused mobile outbox and thread activity tests: 24 passed
  • Mobile TypeScript check passes
  • Integrated device verification unavailable on this Linux host because no Android SDK/emulator is installed

@patroza
patrozaforce-pushed the feat/mobile-server-followup-queue branch from 22cf9a5 to 2ecc328CompareJuly 25, 2026 18:03
@patroza
patroza changed the base branch from import/upstream-pr-4245 to fork/changesJuly 25, 2026 18:03
Update the in-memory outbox before disk I/O, clear the draft immediately,
and paint local pending bubbles even while thread detail is still loading
so send no longer waits on durability or snapshot hydration.
@patroza
patroza merged commit 47bd438 into fork/changesJul 25, 2026
2 of 3 checks passed
patroza added a commit that referenced this pull request Jul 27, 2026
* fix(mobile): hand connected follow-ups to server queue
* feat(mobile): render optimistic pending messages
* feat(mobile): control queued follow-up messages
* fix(mobile): make send optimistic on the outbox critical path
Update the in-memory outbox before disk I/O, clear the draft immediately,
and paint local pending bubbles even while thread detail is still loading
so send no longer waits on durability or snapshot hydration.
* fix(web): reconcile queued send path after candidate replay
patroza added a commit that referenced this pull request Jul 27, 2026
* fix(mobile): hand connected follow-ups to server queue
* feat(mobile): render optimistic pending messages
* feat(mobile): control queued follow-up messages
* fix(mobile): make send optimistic on the outbox critical path
Update the in-memory outbox before disk I/O, clear the draft immediately,
and paint local pending bubbles even while thread detail is still loading
so send no longer waits on durability or snapshot hydration.
* fix(web): reconcile queued send path after candidate replay
patroza added a commit that referenced this pull request Jul 28, 2026
* fix(mobile): hand connected follow-ups to server queue
* feat(mobile): render optimistic pending messages
* feat(mobile): control queued follow-up messages
* fix(mobile): make send optimistic on the outbox critical path
Update the in-memory outbox before disk I/O, clear the draft immediately,
and paint local pending bubbles even while thread detail is still loading
so send no longer waits on durability or snapshot hydration.
* fix(web): reconcile queued send path after candidate replay
patroza added a commit that referenced this pull request Jul 29, 2026
* fix(mobile): hand connected follow-ups to server queue
* feat(mobile): render optimistic pending messages
* feat(mobile): control queued follow-up messages
* fix(mobile): make send optimistic on the outbox critical path
Update the in-memory outbox before disk I/O, clear the draft immediately,
and paint local pending bubbles even while thread detail is still loading
so send no longer waits on durability or snapshot hydration.
* fix(web): reconcile queued send path after candidate replay
patroza added a commit that referenced this pull request Jul 29, 2026
* fix(mobile): hand connected follow-ups to server queue
* feat(mobile): render optimistic pending messages
* feat(mobile): control queued follow-up messages
* fix(mobile): make send optimistic on the outbox critical path
Update the in-memory outbox before disk I/O, clear the draft immediately,
and paint local pending bubbles even while thread detail is still loading
so send no longer waits on durability or snapshot hydration.
* fix(web): reconcile queued send path after candidate replay
patroza added a commit that referenced this pull request Jul 29, 2026
* fix(mobile): hand connected follow-ups to server queue
* feat(mobile): render optimistic pending messages
* feat(mobile): control queued follow-up messages
* fix(mobile): make send optimistic on the outbox critical path
Update the in-memory outbox before disk I/O, clear the draft immediately,
and paint local pending bubbles even while thread detail is still loading
so send no longer waits on durability or snapshot hydration.
* fix(web): reconcile queued send path after candidate replay
Sign up for freeto join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

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None yet

Development

Successfully merging this pull request may close these issues.

1 participant

@patroza
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

fix(mobile): hand connected follow-ups to the server queue - #64

Merged
patroza merged 5 commits into
fork/changesfrom
feat/mobile-server-followup-queue
Jul 25, 2026
Merged

fix(mobile): hand connected follow-ups to the server queue#64
patroza merged 5 commits into
fork/changesfrom
feat/mobile-server-followup-queue

Conversation

@patroza

@patrozapatroza commented Jul 25, 2026

Copy link
Copy Markdown
Owner

Depends on #63.

What changed

  • Keep the mobile filesystem outbox as the offline and uncertain-delivery safety boundary
  • Submit persisted messages as soon as their environment is connected, even while a provider turn is active
  • Let the feat(orchestrator): queue follow-up messages during active turns, with explicit steer pingdotgg/t3code#4245 server queue own online follow-up scheduling
  • Remove the local copy only after the server command is acknowledged
  • Render an optimistic user bubble immediately instead of exposing a composer-level outbox
  • Show local image previews and a muted Sending, Waiting for connection, or Queued on server state

Result

Mobile now matches the queue-default server model: offline messages remain durable on-device; connected messages immediately become durable server-side follow-ups. Pending delivery is represented in the conversation itself and transitions into the server-owned queued state without a second bubble.

Verification

  • Focused mobile outbox and thread activity tests: 24 passed
  • Mobile TypeScript check passes
  • Integrated device verification unavailable on this Linux host because no Android SDK/emulator is installed

@patroza
patrozaforce-pushed the feat/mobile-server-followup-queue branch from 22cf9a5 to 2ecc328CompareJuly 25, 2026 18:03
@patroza
patroza changed the base branch from import/upstream-pr-4245 to fork/changesJuly 25, 2026 18:03
Update the in-memory outbox before disk I/O, clear the draft immediately,
and paint local pending bubbles even while thread detail is still loading
so send no longer waits on durability or snapshot hydration.
@patroza
patroza merged commit 47bd438 into fork/changesJul 25, 2026
2 of 3 checks passed
patroza added a commit that referenced this pull request Jul 27, 2026
* fix(mobile): hand connected follow-ups to server queue
* feat(mobile): render optimistic pending messages
* feat(mobile): control queued follow-up messages
* fix(mobile): make send optimistic on the outbox critical path
Update the in-memory outbox before disk I/O, clear the draft immediately,
and paint local pending bubbles even while thread detail is still loading
so send no longer waits on durability or snapshot hydration.
* fix(web): reconcile queued send path after candidate replay
patroza added a commit that referenced this pull request Jul 27, 2026
* fix(mobile): hand connected follow-ups to server queue
* feat(mobile): render optimistic pending messages
* feat(mobile): control queued follow-up messages
* fix(mobile): make send optimistic on the outbox critical path
Update the in-memory outbox before disk I/O, clear the draft immediately,
and paint local pending bubbles even while thread detail is still loading
so send no longer waits on durability or snapshot hydration.
* fix(web): reconcile queued send path after candidate replay
patroza added a commit that referenced this pull request Jul 28, 2026
* fix(mobile): hand connected follow-ups to server queue
* feat(mobile): render optimistic pending messages
* feat(mobile): control queued follow-up messages
* fix(mobile): make send optimistic on the outbox critical path
Update the in-memory outbox before disk I/O, clear the draft immediately,
and paint local pending bubbles even while thread detail is still loading
so send no longer waits on durability or snapshot hydration.
* fix(web): reconcile queued send path after candidate replay
patroza added a commit that referenced this pull request Jul 29, 2026
* fix(mobile): hand connected follow-ups to server queue
* feat(mobile): render optimistic pending messages
* feat(mobile): control queued follow-up messages
* fix(mobile): make send optimistic on the outbox critical path
Update the in-memory outbox before disk I/O, clear the draft immediately,
and paint local pending bubbles even while thread detail is still loading
so send no longer waits on durability or snapshot hydration.
* fix(web): reconcile queued send path after candidate replay
patroza added a commit that referenced this pull request Jul 29, 2026
* fix(mobile): hand connected follow-ups to server queue
* feat(mobile): render optimistic pending messages
* feat(mobile): control queued follow-up messages
* fix(mobile): make send optimistic on the outbox critical path
Update the in-memory outbox before disk I/O, clear the draft immediately,
and paint local pending bubbles even while thread detail is still loading
so send no longer waits on durability or snapshot hydration.
* fix(web): reconcile queued send path after candidate replay
patroza added a commit that referenced this pull request Jul 29, 2026
* fix(mobile): hand connected follow-ups to server queue
* feat(mobile): render optimistic pending messages
* feat(mobile): control queued follow-up messages
* fix(mobile): make send optimistic on the outbox critical path
Update the in-memory outbox before disk I/O, clear the draft immediately,
and paint local pending bubbles even while thread detail is still loading
so send no longer waits on durability or snapshot hydration.
* fix(web): reconcile queued send path after candidate replay
Sign up for freeto join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

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None yet

Development

Successfully merging this pull request may close these issues.

1 participant

@patroza
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

fix(mobile): hand connected follow-ups to the server queue - #64

Merged
patroza merged 5 commits into
fork/changesfrom
feat/mobile-server-followup-queue
Jul 25, 2026
Merged

fix(mobile): hand connected follow-ups to the server queue#64
patroza merged 5 commits into
fork/changesfrom
feat/mobile-server-followup-queue

Conversation

@patroza

@patrozapatroza commented Jul 25, 2026

Copy link
Copy Markdown
Owner

Depends on #63.

What changed

  • Keep the mobile filesystem outbox as the offline and uncertain-delivery safety boundary
  • Submit persisted messages as soon as their environment is connected, even while a provider turn is active
  • Let the feat(orchestrator): queue follow-up messages during active turns, with explicit steer pingdotgg/t3code#4245 server queue own online follow-up scheduling
  • Remove the local copy only after the server command is acknowledged
  • Render an optimistic user bubble immediately instead of exposing a composer-level outbox
  • Show local image previews and a muted Sending, Waiting for connection, or Queued on server state

Result

Mobile now matches the queue-default server model: offline messages remain durable on-device; connected messages immediately become durable server-side follow-ups. Pending delivery is represented in the conversation itself and transitions into the server-owned queued state without a second bubble.

Verification

  • Focused mobile outbox and thread activity tests: 24 passed
  • Mobile TypeScript check passes
  • Integrated device verification unavailable on this Linux host because no Android SDK/emulator is installed

@patroza
patrozaforce-pushed the feat/mobile-server-followup-queue branch from 22cf9a5 to 2ecc328CompareJuly 25, 2026 18:03
@patroza
patroza changed the base branch from import/upstream-pr-4245 to fork/changesJuly 25, 2026 18:03
Update the in-memory outbox before disk I/O, clear the draft immediately,
and paint local pending bubbles even while thread detail is still loading
so send no longer waits on durability or snapshot hydration.
@patroza
patroza merged commit 47bd438 into fork/changesJul 25, 2026
2 of 3 checks passed
patroza added a commit that referenced this pull request Jul 27, 2026
* fix(mobile): hand connected follow-ups to server queue
* feat(mobile): render optimistic pending messages
* feat(mobile): control queued follow-up messages
* fix(mobile): make send optimistic on the outbox critical path
Update the in-memory outbox before disk I/O, clear the draft immediately,
and paint local pending bubbles even while thread detail is still loading
so send no longer waits on durability or snapshot hydration.
* fix(web): reconcile queued send path after candidate replay
patroza added a commit that referenced this pull request Jul 27, 2026
* fix(mobile): hand connected follow-ups to server queue
* feat(mobile): render optimistic pending messages
* feat(mobile): control queued follow-up messages
* fix(mobile): make send optimistic on the outbox critical path
Update the in-memory outbox before disk I/O, clear the draft immediately,
and paint local pending bubbles even while thread detail is still loading
so send no longer waits on durability or snapshot hydration.
* fix(web): reconcile queued send path after candidate replay
patroza added a commit that referenced this pull request Jul 28, 2026
* fix(mobile): hand connected follow-ups to server queue
* feat(mobile): render optimistic pending messages
* feat(mobile): control queued follow-up messages
* fix(mobile): make send optimistic on the outbox critical path
Update the in-memory outbox before disk I/O, clear the draft immediately,
and paint local pending bubbles even while thread detail is still loading
so send no longer waits on durability or snapshot hydration.
* fix(web): reconcile queued send path after candidate replay
patroza added a commit that referenced this pull request Jul 29, 2026
* fix(mobile): hand connected follow-ups to server queue
* feat(mobile): render optimistic pending messages
* feat(mobile): control queued follow-up messages
* fix(mobile): make send optimistic on the outbox critical path
Update the in-memory outbox before disk I/O, clear the draft immediately,
and paint local pending bubbles even while thread detail is still loading
so send no longer waits on durability or snapshot hydration.
* fix(web): reconcile queued send path after candidate replay
patroza added a commit that referenced this pull request Jul 29, 2026
* fix(mobile): hand connected follow-ups to server queue
* feat(mobile): render optimistic pending messages
* feat(mobile): control queued follow-up messages
* fix(mobile): make send optimistic on the outbox critical path
Update the in-memory outbox before disk I/O, clear the draft immediately,
and paint local pending bubbles even while thread detail is still loading
so send no longer waits on durability or snapshot hydration.
* fix(web): reconcile queued send path after candidate replay
patroza added a commit that referenced this pull request Jul 29, 2026
* fix(mobile): hand connected follow-ups to server queue
* feat(mobile): render optimistic pending messages
* feat(mobile): control queued follow-up messages
* fix(mobile): make send optimistic on the outbox critical path
Update the in-memory outbox before disk I/O, clear the draft immediately,
and paint local pending bubbles even while thread detail is still loading
so send no longer waits on durability or snapshot hydration.
* fix(web): reconcile queued send path after candidate replay
Sign up for freeto join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant

@patroza
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

fix(mobile): hand connected follow-ups to the server queue - #64

Merged
patroza merged 5 commits into
fork/changesfrom
feat/mobile-server-followup-queue
Jul 25, 2026
Merged

fix(mobile): hand connected follow-ups to the server queue#64
patroza merged 5 commits into
fork/changesfrom
feat/mobile-server-followup-queue

Conversation

@patroza

@patrozapatroza commented Jul 25, 2026

Copy link
Copy Markdown
Owner

Depends on #63.

What changed

  • Keep the mobile filesystem outbox as the offline and uncertain-delivery safety boundary
  • Submit persisted messages as soon as their environment is connected, even while a provider turn is active
  • Let the feat(orchestrator): queue follow-up messages during active turns, with explicit steer pingdotgg/t3code#4245 server queue own online follow-up scheduling
  • Remove the local copy only after the server command is acknowledged
  • Render an optimistic user bubble immediately instead of exposing a composer-level outbox
  • Show local image previews and a muted Sending, Waiting for connection, or Queued on server state

Result

Mobile now matches the queue-default server model: offline messages remain durable on-device; connected messages immediately become durable server-side follow-ups. Pending delivery is represented in the conversation itself and transitions into the server-owned queued state without a second bubble.

Verification

  • Focused mobile outbox and thread activity tests: 24 passed
  • Mobile TypeScript check passes
  • Integrated device verification unavailable on this Linux host because no Android SDK/emulator is installed

@patroza
patrozaforce-pushed the feat/mobile-server-followup-queue branch from 22cf9a5 to 2ecc328CompareJuly 25, 2026 18:03
@patroza
patroza changed the base branch from import/upstream-pr-4245 to fork/changesJuly 25, 2026 18:03
Update the in-memory outbox before disk I/O, clear the draft immediately,
and paint local pending bubbles even while thread detail is still loading
so send no longer waits on durability or snapshot hydration.
@patroza
patroza merged commit 47bd438 into fork/changesJul 25, 2026
2 of 3 checks passed
patroza added a commit that referenced this pull request Jul 27, 2026
* fix(mobile): hand connected follow-ups to server queue
* feat(mobile): render optimistic pending messages
* feat(mobile): control queued follow-up messages
* fix(mobile): make send optimistic on the outbox critical path
Update the in-memory outbox before disk I/O, clear the draft immediately,
and paint local pending bubbles even while thread detail is still loading
so send no longer waits on durability or snapshot hydration.
* fix(web): reconcile queued send path after candidate replay
patroza added a commit that referenced this pull request Jul 27, 2026
* fix(mobile): hand connected follow-ups to server queue
* feat(mobile): render optimistic pending messages
* feat(mobile): control queued follow-up messages
* fix(mobile): make send optimistic on the outbox critical path
Update the in-memory outbox before disk I/O, clear the draft immediately,
and paint local pending bubbles even while thread detail is still loading
so send no longer waits on durability or snapshot hydration.
* fix(web): reconcile queued send path after candidate replay
patroza added a commit that referenced this pull request Jul 28, 2026
* fix(mobile): hand connected follow-ups to server queue
* feat(mobile): render optimistic pending messages
* feat(mobile): control queued follow-up messages
* fix(mobile): make send optimistic on the outbox critical path
Update the in-memory outbox before disk I/O, clear the draft immediately,
and paint local pending bubbles even while thread detail is still loading
so send no longer waits on durability or snapshot hydration.
* fix(web): reconcile queued send path after candidate replay
patroza added a commit that referenced this pull request Jul 29, 2026
* fix(mobile): hand connected follow-ups to server queue
* feat(mobile): render optimistic pending messages
* feat(mobile): control queued follow-up messages
* fix(mobile): make send optimistic on the outbox critical path
Update the in-memory outbox before disk I/O, clear the draft immediately,
and paint local pending bubbles even while thread detail is still loading
so send no longer waits on durability or snapshot hydration.
* fix(web): reconcile queued send path after candidate replay
patroza added a commit that referenced this pull request Jul 29, 2026
* fix(mobile): hand connected follow-ups to server queue
* feat(mobile): render optimistic pending messages
* feat(mobile): control queued follow-up messages
* fix(mobile): make send optimistic on the outbox critical path
Update the in-memory outbox before disk I/O, clear the draft immediately,
and paint local pending bubbles even while thread detail is still loading
so send no longer waits on durability or snapshot hydration.
* fix(web): reconcile queued send path after candidate replay
patroza added a commit that referenced this pull request Jul 29, 2026
* fix(mobile): hand connected follow-ups to server queue
* feat(mobile): render optimistic pending messages
* feat(mobile): control queued follow-up messages
* fix(mobile): make send optimistic on the outbox critical path
Update the in-memory outbox before disk I/O, clear the draft immediately,
and paint local pending bubbles even while thread detail is still loading
so send no longer waits on durability or snapshot hydration.
* fix(web): reconcile queued send path after candidate replay
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@patroza
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

fix(mobile): hand connected follow-ups to the server queue - #64

Merged
patroza merged 5 commits into
fork/changesfrom
feat/mobile-server-followup-queue
Jul 25, 2026
Merged

fix(mobile): hand connected follow-ups to the server queue#64
patroza merged 5 commits into
fork/changesfrom
feat/mobile-server-followup-queue

Conversation

@patroza

@patrozapatroza commented Jul 25, 2026

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Owner

Depends on #63.

What changed

  • Keep the mobile filesystem outbox as the offline and uncertain-delivery safety boundary
  • Submit persisted messages as soon as their environment is connected, even while a provider turn is active
  • Let the feat(orchestrator): queue follow-up messages during active turns, with explicit steer pingdotgg/t3code#4245 server queue own online follow-up scheduling
  • Remove the local copy only after the server command is acknowledged
  • Render an optimistic user bubble immediately instead of exposing a composer-level outbox
  • Show local image previews and a muted Sending, Waiting for connection, or Queued on server state

Result

Mobile now matches the queue-default server model: offline messages remain durable on-device; connected messages immediately become durable server-side follow-ups. Pending delivery is represented in the conversation itself and transitions into the server-owned queued state without a second bubble.

Verification

  • Focused mobile outbox and thread activity tests: 24 passed
  • Mobile TypeScript check passes
  • Integrated device verification unavailable on this Linux host because no Android SDK/emulator is installed

@patroza
patrozaforce-pushed the feat/mobile-server-followup-queue branch from 22cf9a5 to 2ecc328CompareJuly 25, 2026 18:03
@patroza
patroza changed the base branch from import/upstream-pr-4245 to fork/changesJuly 25, 2026 18:03
Update the in-memory outbox before disk I/O, clear the draft immediately,
and paint local pending bubbles even while thread detail is still loading
so send no longer waits on durability or snapshot hydration.
@patroza
patroza merged commit 47bd438 into fork/changesJul 25, 2026
2 of 3 checks passed
patroza added a commit that referenced this pull request Jul 27, 2026
* fix(mobile): hand connected follow-ups to server queue
* feat(mobile): render optimistic pending messages
* feat(mobile): control queued follow-up messages
* fix(mobile): make send optimistic on the outbox critical path
Update the in-memory outbox before disk I/O, clear the draft immediately,
and paint local pending bubbles even while thread detail is still loading
so send no longer waits on durability or snapshot hydration.
* fix(web): reconcile queued send path after candidate replay
patroza added a commit that referenced this pull request Jul 27, 2026
* fix(mobile): hand connected follow-ups to server queue
* feat(mobile): render optimistic pending messages
* feat(mobile): control queued follow-up messages
* fix(mobile): make send optimistic on the outbox critical path
Update the in-memory outbox before disk I/O, clear the draft immediately,
and paint local pending bubbles even while thread detail is still loading
so send no longer waits on durability or snapshot hydration.
* fix(web): reconcile queued send path after candidate replay
patroza added a commit that referenced this pull request Jul 28, 2026
* fix(mobile): hand connected follow-ups to server queue
* feat(mobile): render optimistic pending messages
* feat(mobile): control queued follow-up messages
* fix(mobile): make send optimistic on the outbox critical path
Update the in-memory outbox before disk I/O, clear the draft immediately,
and paint local pending bubbles even while thread detail is still loading
so send no longer waits on durability or snapshot hydration.
* fix(web): reconcile queued send path after candidate replay
patroza added a commit that referenced this pull request Jul 29, 2026
* fix(mobile): hand connected follow-ups to server queue
* feat(mobile): render optimistic pending messages
* feat(mobile): control queued follow-up messages
* fix(mobile): make send optimistic on the outbox critical path
Update the in-memory outbox before disk I/O, clear the draft immediately,
and paint local pending bubbles even while thread detail is still loading
so send no longer waits on durability or snapshot hydration.
* fix(web): reconcile queued send path after candidate replay
patroza added a commit that referenced this pull request Jul 29, 2026
* fix(mobile): hand connected follow-ups to server queue
* feat(mobile): render optimistic pending messages
* feat(mobile): control queued follow-up messages
* fix(mobile): make send optimistic on the outbox critical path
Update the in-memory outbox before disk I/O, clear the draft immediately,
and paint local pending bubbles even while thread detail is still loading
so send no longer waits on durability or snapshot hydration.
* fix(web): reconcile queued send path after candidate replay
patroza added a commit that referenced this pull request Jul 29, 2026
* fix(mobile): hand connected follow-ups to server queue
* feat(mobile): render optimistic pending messages
* feat(mobile): control queued follow-up messages
* fix(mobile): make send optimistic on the outbox critical path
Update the in-memory outbox before disk I/O, clear the draft immediately,
and paint local pending bubbles even while thread detail is still loading
so send no longer waits on durability or snapshot hydration.
* fix(web): reconcile queued send path after candidate replay
Sign up for freeto join this conversation on GitHub. Already have an account? Sign in to comment

Labels

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Successfully merging this pull request may close these issues.

1 participant

@patroza
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

fix(mobile): hand connected follow-ups to the server queue - #64

Merged
patroza merged 5 commits into
fork/changesfrom
feat/mobile-server-followup-queue
Jul 25, 2026
Merged

fix(mobile): hand connected follow-ups to the server queue#64
patroza merged 5 commits into
fork/changesfrom
feat/mobile-server-followup-queue

Conversation

@patroza

@patrozapatroza commented Jul 25, 2026

Copy link
Copy Markdown
Owner

Depends on #63.

What changed

  • Keep the mobile filesystem outbox as the offline and uncertain-delivery safety boundary
  • Submit persisted messages as soon as their environment is connected, even while a provider turn is active
  • Let the feat(orchestrator): queue follow-up messages during active turns, with explicit steer pingdotgg/t3code#4245 server queue own online follow-up scheduling
  • Remove the local copy only after the server command is acknowledged
  • Render an optimistic user bubble immediately instead of exposing a composer-level outbox
  • Show local image previews and a muted Sending, Waiting for connection, or Queued on server state

Result

Mobile now matches the queue-default server model: offline messages remain durable on-device; connected messages immediately become durable server-side follow-ups. Pending delivery is represented in the conversation itself and transitions into the server-owned queued state without a second bubble.

Verification

  • Focused mobile outbox and thread activity tests: 24 passed
  • Mobile TypeScript check passes
  • Integrated device verification unavailable on this Linux host because no Android SDK/emulator is installed

@patroza
patrozaforce-pushed the feat/mobile-server-followup-queue branch from 22cf9a5 to 2ecc328CompareJuly 25, 2026 18:03
@patroza
patroza changed the base branch from import/upstream-pr-4245 to fork/changesJuly 25, 2026 18:03
Update the in-memory outbox before disk I/O, clear the draft immediately,
and paint local pending bubbles even while thread detail is still loading
so send no longer waits on durability or snapshot hydration.
@patroza
patroza merged commit 47bd438 into fork/changesJul 25, 2026
2 of 3 checks passed
patroza added a commit that referenced this pull request Jul 27, 2026
* fix(mobile): hand connected follow-ups to server queue
* feat(mobile): render optimistic pending messages
* feat(mobile): control queued follow-up messages
* fix(mobile): make send optimistic on the outbox critical path
Update the in-memory outbox before disk I/O, clear the draft immediately,
and paint local pending bubbles even while thread detail is still loading
so send no longer waits on durability or snapshot hydration.
* fix(web): reconcile queued send path after candidate replay
patroza added a commit that referenced this pull request Jul 27, 2026
* fix(mobile): hand connected follow-ups to server queue
* feat(mobile): render optimistic pending messages
* feat(mobile): control queued follow-up messages
* fix(mobile): make send optimistic on the outbox critical path
Update the in-memory outbox before disk I/O, clear the draft immediately,
and paint local pending bubbles even while thread detail is still loading
so send no longer waits on durability or snapshot hydration.
* fix(web): reconcile queued send path after candidate replay
patroza added a commit that referenced this pull request Jul 28, 2026
* fix(mobile): hand connected follow-ups to server queue
* feat(mobile): render optimistic pending messages
* feat(mobile): control queued follow-up messages
* fix(mobile): make send optimistic on the outbox critical path
Update the in-memory outbox before disk I/O, clear the draft immediately,
and paint local pending bubbles even while thread detail is still loading
so send no longer waits on durability or snapshot hydration.
* fix(web): reconcile queued send path after candidate replay
patroza added a commit that referenced this pull request Jul 29, 2026
* fix(mobile): hand connected follow-ups to server queue
* feat(mobile): render optimistic pending messages
* feat(mobile): control queued follow-up messages
* fix(mobile): make send optimistic on the outbox critical path
Update the in-memory outbox before disk I/O, clear the draft immediately,
and paint local pending bubbles even while thread detail is still loading
so send no longer waits on durability or snapshot hydration.
* fix(web): reconcile queued send path after candidate replay
patroza added a commit that referenced this pull request Jul 29, 2026
* fix(mobile): hand connected follow-ups to server queue
* feat(mobile): render optimistic pending messages
* feat(mobile): control queued follow-up messages
* fix(mobile): make send optimistic on the outbox critical path
Update the in-memory outbox before disk I/O, clear the draft immediately,
and paint local pending bubbles even while thread detail is still loading
so send no longer waits on durability or snapshot hydration.
* fix(web): reconcile queued send path after candidate replay
patroza added a commit that referenced this pull request Jul 29, 2026
* fix(mobile): hand connected follow-ups to server queue
* feat(mobile): render optimistic pending messages
* feat(mobile): control queued follow-up messages
* fix(mobile): make send optimistic on the outbox critical path
Update the in-memory outbox before disk I/O, clear the draft immediately,
and paint local pending bubbles even while thread detail is still loading
so send no longer waits on durability or snapshot hydration.
* fix(web): reconcile queued send path after candidate replay
Sign up for freeto join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant

@patroza
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content

fix(mobile): hand connected follow-ups to the server queue - #64

Merged
patroza merged 5 commits into
fork/changesfrom
feat/mobile-server-followup-queue
Jul 25, 2026
Merged

fix(mobile): hand connected follow-ups to the server queue#64
patroza merged 5 commits into
fork/changesfrom
feat/mobile-server-followup-queue

Conversation

@patroza

@patrozapatroza commented Jul 25, 2026

Copy link
Copy Markdown
Owner

Depends on #63.

What changed

  • Keep the mobile filesystem outbox as the offline and uncertain-delivery safety boundary
  • Submit persisted messages as soon as their environment is connected, even while a provider turn is active
  • Let the feat(orchestrator): queue follow-up messages during active turns, with explicit steer pingdotgg/t3code#4245 server queue own online follow-up scheduling
  • Remove the local copy only after the server command is acknowledged
  • Render an optimistic user bubble immediately instead of exposing a composer-level outbox
  • Show local image previews and a muted Sending, Waiting for connection, or Queued on server state

Result

Mobile now matches the queue-default server model: offline messages remain durable on-device; connected messages immediately become durable server-side follow-ups. Pending delivery is represented in the conversation itself and transitions into the server-owned queued state without a second bubble.

Verification

  • Focused mobile outbox and thread activity tests: 24 passed
  • Mobile TypeScript check passes
  • Integrated device verification unavailable on this Linux host because no Android SDK/emulator is installed

@patroza
patrozaforce-pushed the feat/mobile-server-followup-queue branch from 22cf9a5 to 2ecc328CompareJuly 25, 2026 18:03
@patroza
patroza changed the base branch from import/upstream-pr-4245 to fork/changesJuly 25, 2026 18:03
Update the in-memory outbox before disk I/O, clear the draft immediately,
and paint local pending bubbles even while thread detail is still loading
so send no longer waits on durability or snapshot hydration.
@patroza
patroza merged commit 47bd438 into fork/changesJul 25, 2026
2 of 3 checks passed
patroza added a commit that referenced this pull request Jul 27, 2026
* fix(mobile): hand connected follow-ups to server queue
* feat(mobile): render optimistic pending messages
* feat(mobile): control queued follow-up messages
* fix(mobile): make send optimistic on the outbox critical path
Update the in-memory outbox before disk I/O, clear the draft immediately,
and paint local pending bubbles even while thread detail is still loading
so send no longer waits on durability or snapshot hydration.
* fix(web): reconcile queued send path after candidate replay
patroza added a commit that referenced this pull request Jul 27, 2026
* fix(mobile): hand connected follow-ups to server queue
* feat(mobile): render optimistic pending messages
* feat(mobile): control queued follow-up messages
* fix(mobile): make send optimistic on the outbox critical path
Update the in-memory outbox before disk I/O, clear the draft immediately,
and paint local pending bubbles even while thread detail is still loading
so send no longer waits on durability or snapshot hydration.
* fix(web): reconcile queued send path after candidate replay
patroza added a commit that referenced this pull request Jul 28, 2026
* fix(mobile): hand connected follow-ups to server queue
* feat(mobile): render optimistic pending messages
* feat(mobile): control queued follow-up messages
* fix(mobile): make send optimistic on the outbox critical path
Update the in-memory outbox before disk I/O, clear the draft immediately,
and paint local pending bubbles even while thread detail is still loading
so send no longer waits on durability or snapshot hydration.
* fix(web): reconcile queued send path after candidate replay
patroza added a commit that referenced this pull request Jul 29, 2026
* fix(mobile): hand connected follow-ups to server queue
* feat(mobile): render optimistic pending messages
* feat(mobile): control queued follow-up messages
* fix(mobile): make send optimistic on the outbox critical path
Update the in-memory outbox before disk I/O, clear the draft immediately,
and paint local pending bubbles even while thread detail is still loading
so send no longer waits on durability or snapshot hydration.
* fix(web): reconcile queued send path after candidate replay
patroza added a commit that referenced this pull request Jul 29, 2026
* fix(mobile): hand connected follow-ups to server queue
* feat(mobile): render optimistic pending messages
* feat(mobile): control queued follow-up messages
* fix(mobile): make send optimistic on the outbox critical path
Update the in-memory outbox before disk I/O, clear the draft immediately,
and paint local pending bubbles even while thread detail is still loading
so send no longer waits on durability or snapshot hydration.
* fix(web): reconcile queued send path after candidate replay
patroza added a commit that referenced this pull request Jul 29, 2026
* fix(mobile): hand connected follow-ups to server queue
* feat(mobile): render optimistic pending messages
* feat(mobile): control queued follow-up messages
* fix(mobile): make send optimistic on the outbox critical path
Update the in-memory outbox before disk I/O, clear the draft immediately,
and paint local pending bubbles even while thread detail is still loading
so send no longer waits on durability or snapshot hydration.
* fix(web): reconcile queued send path after candidate replay
Sign up for freeto join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant

@patroza