Add maxRenderPixels for subtitle render downscaling - #83

Merged
peerless2012 merged 1 commit into
masterfrom
feature/render-downscaling
Jun 10, 2026
Merged

Add maxRenderPixels for subtitle render downscaling#83
peerless2012 merged 1 commit into
masterfrom
feature/render-downscaling

Conversation

@peerless2012

Copy link
Copy Markdown
Owner

Add AssHandlerConfig.maxRenderPixels to limit subtitle render resolution. When frame size exceeds this pixel count, rendering is proportionally downscaled and then scaled back up during display. This reduces CPU and memory usage on high-resolution devices (e.g., 4K TVs).

Changes:

  • AssHandlerConfig: add maxRenderPixels parameter (default 0 = no limit)
  • AssHandler: add computeRenderSize() utility, apply to all setFrameSize calls, log downscaling when triggered from onSurfaceSizeChanged
  • AssSubtitleTextureView: scale glViewport coordinates from renderSize to surfaceSize
  • AssSubtitleCanvasView: scale drawBitmap with RectF when downscaled
  • AssTexOverlay: create smaller FBO, override getVertexTransformation to scale up in OverlayEffect pipeline
  • AssCanvasOverlay: scale canvas draw coordinates
  • AssPlayer.kt: expose config parameter in buildWithAssSupport()
  • README: document configuration and downscaling behavior

Refs #27

Add AssHandlerConfig.maxRenderPixels to limit subtitle render resolution.
When frame size exceeds this pixel count, rendering is proportionally
downscaled and then scaled back up during display. This reduces CPU and
memory usage on high-resolution devices (e.g., 4K TVs).
Changes:
- AssHandlerConfig: add maxRenderPixels parameter (default 0 = no limit)
- AssHandler: add computeRenderSize() utility, apply to all setFrameSize
calls, log downscaling when triggered from onSurfaceSizeChanged
- AssSubtitleTextureView: scale glViewport coordinates from renderSize
to surfaceSize
- AssSubtitleCanvasView: scale drawBitmap with RectF when downscaled
- AssTexOverlay: create smaller FBO, override getVertexTransformation to
scale up in OverlayEffect pipeline
- AssCanvasOverlay: scale canvas draw coordinates
- AssPlayer.kt: expose config parameter in buildWithAssSupport()
- README: document configuration and downscaling behavior
Refs #27
@peerless2012
peerless2012 merged commit 20078bc into masterJun 10, 2026
0 of 2 checks passed
thor2002ro pushed a commit to thor2002ro/libass-android that referenced this pull request Jul 24, 2026
…ownscaling
Add maxRenderPixels for subtitle render downscaling
@peerless2012
peerless2012 deleted the feature/render-downscaling branch August 10, 2026 11:01
Sign up for freeto join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant

@peerless2012
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
Skip to content

Add maxRenderPixels for subtitle render downscaling - #83

Merged
peerless2012 merged 1 commit into
masterfrom
feature/render-downscaling
Jun 10, 2026
Merged

Add maxRenderPixels for subtitle render downscaling#83
peerless2012 merged 1 commit into
masterfrom
feature/render-downscaling

Conversation

@peerless2012

Copy link
Copy Markdown
Owner

Add AssHandlerConfig.maxRenderPixels to limit subtitle render resolution. When frame size exceeds this pixel count, rendering is proportionally downscaled and then scaled back up during display. This reduces CPU and memory usage on high-resolution devices (e.g., 4K TVs).

Changes:

  • AssHandlerConfig: add maxRenderPixels parameter (default 0 = no limit)
  • AssHandler: add computeRenderSize() utility, apply to all setFrameSize calls, log downscaling when triggered from onSurfaceSizeChanged
  • AssSubtitleTextureView: scale glViewport coordinates from renderSize to surfaceSize
  • AssSubtitleCanvasView: scale drawBitmap with RectF when downscaled
  • AssTexOverlay: create smaller FBO, override getVertexTransformation to scale up in OverlayEffect pipeline
  • AssCanvasOverlay: scale canvas draw coordinates
  • AssPlayer.kt: expose config parameter in buildWithAssSupport()
  • README: document configuration and downscaling behavior

Refs #27

Add AssHandlerConfig.maxRenderPixels to limit subtitle render resolution.
When frame size exceeds this pixel count, rendering is proportionally
downscaled and then scaled back up during display. This reduces CPU and
memory usage on high-resolution devices (e.g., 4K TVs).
Changes:
- AssHandlerConfig: add maxRenderPixels parameter (default 0 = no limit)
- AssHandler: add computeRenderSize() utility, apply to all setFrameSize
calls, log downscaling when triggered from onSurfaceSizeChanged
- AssSubtitleTextureView: scale glViewport coordinates from renderSize
to surfaceSize
- AssSubtitleCanvasView: scale drawBitmap with RectF when downscaled
- AssTexOverlay: create smaller FBO, override getVertexTransformation to
scale up in OverlayEffect pipeline
- AssCanvasOverlay: scale canvas draw coordinates
- AssPlayer.kt: expose config parameter in buildWithAssSupport()
- README: document configuration and downscaling behavior
Refs #27
@peerless2012
peerless2012 merged commit 20078bc into masterJun 10, 2026
0 of 2 checks passed
thor2002ro pushed a commit to thor2002ro/libass-android that referenced this pull request Jul 24, 2026
…ownscaling
Add maxRenderPixels for subtitle render downscaling
@peerless2012
peerless2012 deleted the feature/render-downscaling branch August 10, 2026 11:01
Sign up for freeto join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant

@peerless2012
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Add maxRenderPixels for subtitle render downscaling - #83

Merged
peerless2012 merged 1 commit into
masterfrom
feature/render-downscaling
Jun 10, 2026
Merged

Add maxRenderPixels for subtitle render downscaling#83
peerless2012 merged 1 commit into
masterfrom
feature/render-downscaling

Conversation

@peerless2012

Copy link
Copy Markdown
Owner

Add AssHandlerConfig.maxRenderPixels to limit subtitle render resolution. When frame size exceeds this pixel count, rendering is proportionally downscaled and then scaled back up during display. This reduces CPU and memory usage on high-resolution devices (e.g., 4K TVs).

Changes:

  • AssHandlerConfig: add maxRenderPixels parameter (default 0 = no limit)
  • AssHandler: add computeRenderSize() utility, apply to all setFrameSize calls, log downscaling when triggered from onSurfaceSizeChanged
  • AssSubtitleTextureView: scale glViewport coordinates from renderSize to surfaceSize
  • AssSubtitleCanvasView: scale drawBitmap with RectF when downscaled
  • AssTexOverlay: create smaller FBO, override getVertexTransformation to scale up in OverlayEffect pipeline
  • AssCanvasOverlay: scale canvas draw coordinates
  • AssPlayer.kt: expose config parameter in buildWithAssSupport()
  • README: document configuration and downscaling behavior

Refs #27

Add AssHandlerConfig.maxRenderPixels to limit subtitle render resolution.
When frame size exceeds this pixel count, rendering is proportionally
downscaled and then scaled back up during display. This reduces CPU and
memory usage on high-resolution devices (e.g., 4K TVs).
Changes:
- AssHandlerConfig: add maxRenderPixels parameter (default 0 = no limit)
- AssHandler: add computeRenderSize() utility, apply to all setFrameSize
calls, log downscaling when triggered from onSurfaceSizeChanged
- AssSubtitleTextureView: scale glViewport coordinates from renderSize
to surfaceSize
- AssSubtitleCanvasView: scale drawBitmap with RectF when downscaled
- AssTexOverlay: create smaller FBO, override getVertexTransformation to
scale up in OverlayEffect pipeline
- AssCanvasOverlay: scale canvas draw coordinates
- AssPlayer.kt: expose config parameter in buildWithAssSupport()
- README: document configuration and downscaling behavior
Refs #27
@peerless2012
peerless2012 merged commit 20078bc into masterJun 10, 2026
0 of 2 checks passed
thor2002ro pushed a commit to thor2002ro/libass-android that referenced this pull request Jul 24, 2026
…ownscaling
Add maxRenderPixels for subtitle render downscaling
@peerless2012
peerless2012 deleted the feature/render-downscaling branch August 10, 2026 11:01
Sign up for freeto join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant

@peerless2012
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Add maxRenderPixels for subtitle render downscaling - #83

Merged
peerless2012 merged 1 commit into
masterfrom
feature/render-downscaling
Jun 10, 2026
Merged

Add maxRenderPixels for subtitle render downscaling#83
peerless2012 merged 1 commit into
masterfrom
feature/render-downscaling

Conversation

@peerless2012

Copy link
Copy Markdown
Owner

Add AssHandlerConfig.maxRenderPixels to limit subtitle render resolution. When frame size exceeds this pixel count, rendering is proportionally downscaled and then scaled back up during display. This reduces CPU and memory usage on high-resolution devices (e.g., 4K TVs).

Changes:

  • AssHandlerConfig: add maxRenderPixels parameter (default 0 = no limit)
  • AssHandler: add computeRenderSize() utility, apply to all setFrameSize calls, log downscaling when triggered from onSurfaceSizeChanged
  • AssSubtitleTextureView: scale glViewport coordinates from renderSize to surfaceSize
  • AssSubtitleCanvasView: scale drawBitmap with RectF when downscaled
  • AssTexOverlay: create smaller FBO, override getVertexTransformation to scale up in OverlayEffect pipeline
  • AssCanvasOverlay: scale canvas draw coordinates
  • AssPlayer.kt: expose config parameter in buildWithAssSupport()
  • README: document configuration and downscaling behavior

Refs #27

Add AssHandlerConfig.maxRenderPixels to limit subtitle render resolution.
When frame size exceeds this pixel count, rendering is proportionally
downscaled and then scaled back up during display. This reduces CPU and
memory usage on high-resolution devices (e.g., 4K TVs).
Changes:
- AssHandlerConfig: add maxRenderPixels parameter (default 0 = no limit)
- AssHandler: add computeRenderSize() utility, apply to all setFrameSize
calls, log downscaling when triggered from onSurfaceSizeChanged
- AssSubtitleTextureView: scale glViewport coordinates from renderSize
to surfaceSize
- AssSubtitleCanvasView: scale drawBitmap with RectF when downscaled
- AssTexOverlay: create smaller FBO, override getVertexTransformation to
scale up in OverlayEffect pipeline
- AssCanvasOverlay: scale canvas draw coordinates
- AssPlayer.kt: expose config parameter in buildWithAssSupport()
- README: document configuration and downscaling behavior
Refs #27
@peerless2012
peerless2012 merged commit 20078bc into masterJun 10, 2026
0 of 2 checks passed
thor2002ro pushed a commit to thor2002ro/libass-android that referenced this pull request Jul 24, 2026
…ownscaling
Add maxRenderPixels for subtitle render downscaling
@peerless2012
peerless2012 deleted the feature/render-downscaling branch August 10, 2026 11:01
Sign up for freeto join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant

@peerless2012
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

Add maxRenderPixels for subtitle render downscaling - #83

Merged
peerless2012 merged 1 commit into
masterfrom
feature/render-downscaling
Jun 10, 2026
Merged

Add maxRenderPixels for subtitle render downscaling#83
peerless2012 merged 1 commit into
masterfrom
feature/render-downscaling

Conversation

@peerless2012

Copy link
Copy Markdown
Owner

Add AssHandlerConfig.maxRenderPixels to limit subtitle render resolution. When frame size exceeds this pixel count, rendering is proportionally downscaled and then scaled back up during display. This reduces CPU and memory usage on high-resolution devices (e.g., 4K TVs).

Changes:

  • AssHandlerConfig: add maxRenderPixels parameter (default 0 = no limit)
  • AssHandler: add computeRenderSize() utility, apply to all setFrameSize calls, log downscaling when triggered from onSurfaceSizeChanged
  • AssSubtitleTextureView: scale glViewport coordinates from renderSize to surfaceSize
  • AssSubtitleCanvasView: scale drawBitmap with RectF when downscaled
  • AssTexOverlay: create smaller FBO, override getVertexTransformation to scale up in OverlayEffect pipeline
  • AssCanvasOverlay: scale canvas draw coordinates
  • AssPlayer.kt: expose config parameter in buildWithAssSupport()
  • README: document configuration and downscaling behavior

Refs #27

Add AssHandlerConfig.maxRenderPixels to limit subtitle render resolution.
When frame size exceeds this pixel count, rendering is proportionally
downscaled and then scaled back up during display. This reduces CPU and
memory usage on high-resolution devices (e.g., 4K TVs).
Changes:
- AssHandlerConfig: add maxRenderPixels parameter (default 0 = no limit)
- AssHandler: add computeRenderSize() utility, apply to all setFrameSize
calls, log downscaling when triggered from onSurfaceSizeChanged
- AssSubtitleTextureView: scale glViewport coordinates from renderSize
to surfaceSize
- AssSubtitleCanvasView: scale drawBitmap with RectF when downscaled
- AssTexOverlay: create smaller FBO, override getVertexTransformation to
scale up in OverlayEffect pipeline
- AssCanvasOverlay: scale canvas draw coordinates
- AssPlayer.kt: expose config parameter in buildWithAssSupport()
- README: document configuration and downscaling behavior
Refs #27
@peerless2012
peerless2012 merged commit 20078bc into masterJun 10, 2026
0 of 2 checks passed
thor2002ro pushed a commit to thor2002ro/libass-android that referenced this pull request Jul 24, 2026
…ownscaling
Add maxRenderPixels for subtitle render downscaling
@peerless2012
peerless2012 deleted the feature/render-downscaling branch August 10, 2026 11:01
Sign up for freeto join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant

@peerless2012
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Add maxRenderPixels for subtitle render downscaling - #83

Merged
peerless2012 merged 1 commit into
masterfrom
feature/render-downscaling
Jun 10, 2026
Merged

Add maxRenderPixels for subtitle render downscaling#83
peerless2012 merged 1 commit into
masterfrom
feature/render-downscaling

Conversation

@peerless2012

Copy link
Copy Markdown
Owner

Add AssHandlerConfig.maxRenderPixels to limit subtitle render resolution. When frame size exceeds this pixel count, rendering is proportionally downscaled and then scaled back up during display. This reduces CPU and memory usage on high-resolution devices (e.g., 4K TVs).

Changes:

  • AssHandlerConfig: add maxRenderPixels parameter (default 0 = no limit)
  • AssHandler: add computeRenderSize() utility, apply to all setFrameSize calls, log downscaling when triggered from onSurfaceSizeChanged
  • AssSubtitleTextureView: scale glViewport coordinates from renderSize to surfaceSize
  • AssSubtitleCanvasView: scale drawBitmap with RectF when downscaled
  • AssTexOverlay: create smaller FBO, override getVertexTransformation to scale up in OverlayEffect pipeline
  • AssCanvasOverlay: scale canvas draw coordinates
  • AssPlayer.kt: expose config parameter in buildWithAssSupport()
  • README: document configuration and downscaling behavior

Refs #27

Add AssHandlerConfig.maxRenderPixels to limit subtitle render resolution.
When frame size exceeds this pixel count, rendering is proportionally
downscaled and then scaled back up during display. This reduces CPU and
memory usage on high-resolution devices (e.g., 4K TVs).
Changes:
- AssHandlerConfig: add maxRenderPixels parameter (default 0 = no limit)
- AssHandler: add computeRenderSize() utility, apply to all setFrameSize
calls, log downscaling when triggered from onSurfaceSizeChanged
- AssSubtitleTextureView: scale glViewport coordinates from renderSize
to surfaceSize
- AssSubtitleCanvasView: scale drawBitmap with RectF when downscaled
- AssTexOverlay: create smaller FBO, override getVertexTransformation to
scale up in OverlayEffect pipeline
- AssCanvasOverlay: scale canvas draw coordinates
- AssPlayer.kt: expose config parameter in buildWithAssSupport()
- README: document configuration and downscaling behavior
Refs #27
@peerless2012
peerless2012 merged commit 20078bc into masterJun 10, 2026
0 of 2 checks passed
thor2002ro pushed a commit to thor2002ro/libass-android that referenced this pull request Jul 24, 2026
…ownscaling
Add maxRenderPixels for subtitle render downscaling
@peerless2012
peerless2012 deleted the feature/render-downscaling branch August 10, 2026 11:01
Sign up for freeto join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant

@peerless2012
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Add maxRenderPixels for subtitle render downscaling - #83

Merged
peerless2012 merged 1 commit into
masterfrom
feature/render-downscaling
Jun 10, 2026
Merged

Add maxRenderPixels for subtitle render downscaling#83
peerless2012 merged 1 commit into
masterfrom
feature/render-downscaling

Conversation

@peerless2012

Copy link
Copy Markdown
Owner

Add AssHandlerConfig.maxRenderPixels to limit subtitle render resolution. When frame size exceeds this pixel count, rendering is proportionally downscaled and then scaled back up during display. This reduces CPU and memory usage on high-resolution devices (e.g., 4K TVs).

Changes:

  • AssHandlerConfig: add maxRenderPixels parameter (default 0 = no limit)
  • AssHandler: add computeRenderSize() utility, apply to all setFrameSize calls, log downscaling when triggered from onSurfaceSizeChanged
  • AssSubtitleTextureView: scale glViewport coordinates from renderSize to surfaceSize
  • AssSubtitleCanvasView: scale drawBitmap with RectF when downscaled
  • AssTexOverlay: create smaller FBO, override getVertexTransformation to scale up in OverlayEffect pipeline
  • AssCanvasOverlay: scale canvas draw coordinates
  • AssPlayer.kt: expose config parameter in buildWithAssSupport()
  • README: document configuration and downscaling behavior

Refs #27

Add AssHandlerConfig.maxRenderPixels to limit subtitle render resolution.
When frame size exceeds this pixel count, rendering is proportionally
downscaled and then scaled back up during display. This reduces CPU and
memory usage on high-resolution devices (e.g., 4K TVs).
Changes:
- AssHandlerConfig: add maxRenderPixels parameter (default 0 = no limit)
- AssHandler: add computeRenderSize() utility, apply to all setFrameSize
calls, log downscaling when triggered from onSurfaceSizeChanged
- AssSubtitleTextureView: scale glViewport coordinates from renderSize
to surfaceSize
- AssSubtitleCanvasView: scale drawBitmap with RectF when downscaled
- AssTexOverlay: create smaller FBO, override getVertexTransformation to
scale up in OverlayEffect pipeline
- AssCanvasOverlay: scale canvas draw coordinates
- AssPlayer.kt: expose config parameter in buildWithAssSupport()
- README: document configuration and downscaling behavior
Refs #27
@peerless2012
peerless2012 merged commit 20078bc into masterJun 10, 2026
0 of 2 checks passed
thor2002ro pushed a commit to thor2002ro/libass-android that referenced this pull request Jul 24, 2026
…ownscaling
Add maxRenderPixels for subtitle render downscaling
@peerless2012
peerless2012 deleted the feature/render-downscaling branch August 10, 2026 11:01
Sign up for freeto join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant

@peerless2012
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content

Add maxRenderPixels for subtitle render downscaling - #83

Merged
peerless2012 merged 1 commit into
masterfrom
feature/render-downscaling
Jun 10, 2026
Merged

Add maxRenderPixels for subtitle render downscaling#83
peerless2012 merged 1 commit into
masterfrom
feature/render-downscaling

Conversation

@peerless2012

Copy link
Copy Markdown
Owner

Add AssHandlerConfig.maxRenderPixels to limit subtitle render resolution. When frame size exceeds this pixel count, rendering is proportionally downscaled and then scaled back up during display. This reduces CPU and memory usage on high-resolution devices (e.g., 4K TVs).

Changes:

  • AssHandlerConfig: add maxRenderPixels parameter (default 0 = no limit)
  • AssHandler: add computeRenderSize() utility, apply to all setFrameSize calls, log downscaling when triggered from onSurfaceSizeChanged
  • AssSubtitleTextureView: scale glViewport coordinates from renderSize to surfaceSize
  • AssSubtitleCanvasView: scale drawBitmap with RectF when downscaled
  • AssTexOverlay: create smaller FBO, override getVertexTransformation to scale up in OverlayEffect pipeline
  • AssCanvasOverlay: scale canvas draw coordinates
  • AssPlayer.kt: expose config parameter in buildWithAssSupport()
  • README: document configuration and downscaling behavior

Refs #27

Add AssHandlerConfig.maxRenderPixels to limit subtitle render resolution.
When frame size exceeds this pixel count, rendering is proportionally
downscaled and then scaled back up during display. This reduces CPU and
memory usage on high-resolution devices (e.g., 4K TVs).
Changes:
- AssHandlerConfig: add maxRenderPixels parameter (default 0 = no limit)
- AssHandler: add computeRenderSize() utility, apply to all setFrameSize
calls, log downscaling when triggered from onSurfaceSizeChanged
- AssSubtitleTextureView: scale glViewport coordinates from renderSize
to surfaceSize
- AssSubtitleCanvasView: scale drawBitmap with RectF when downscaled
- AssTexOverlay: create smaller FBO, override getVertexTransformation to
scale up in OverlayEffect pipeline
- AssCanvasOverlay: scale canvas draw coordinates
- AssPlayer.kt: expose config parameter in buildWithAssSupport()
- README: document configuration and downscaling behavior
Refs #27
@peerless2012
peerless2012 merged commit 20078bc into masterJun 10, 2026
0 of 2 checks passed
thor2002ro pushed a commit to thor2002ro/libass-android that referenced this pull request Jul 24, 2026
…ownscaling
Add maxRenderPixels for subtitle render downscaling
@peerless2012
peerless2012 deleted the feature/render-downscaling branch August 10, 2026 11:01
Sign up for freeto join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant

@peerless2012