Repository files navigation

PictSharp
PictSharp

buildNuget PictSharp.CoreNuget PictSharp.ImageSharpAdaptorNuget PictSharp.DrawingGitHub

PictSharp is a C# Library for encoding bitmap images to to Apple's legacy PICT Format.

Features

  • Implemented entirely in C# code. No native dependencies.
  • Supports .NET Framework 4.6.1+, .NET Core 3.1 and runtimes compatible with .NET Standard 2.0
  • Writes PICT 2.0 Images (so should work on a Mac II onwards with Color QuickDraw)
  • Supports 1bpp, 2bpp, 4bpp, 8bpp and 32bpp image encoding, with PackBits compression
  • Extensions available for ImageSharp and System.Drawing.Bitmap

What's not supported?

  • Vector, text, clipping, etc. This is purely for raster images.
  • 16-bit images aren't working (16-bit images use a variant of PackBits which works on WORD (16 bit) values).
  • Decoding any PICT images
  • Compression other than PackBits (ie JPEG)

Quick Start with ImageSharp

๐Ÿ“ฆ Install the Package from nuget

Install-Package PictSharp.ImageSharpAdaptor

The following will convert an ImageSharp image into PICT

usingPictSharp.ImageSharpAdaptor;
...// Register the PICT Encoder with ImageSharpvar module =newPictConfigurationModule();module.Configure(SixLabors.ImageSharp.Configuration.Default);// Load an ImageSharpImageusing(varimage=SixLabors.ImageSharp.Image.Load<Rgba32>("Lenna32.png")){// Save to PICTimage.SaveAsPict("Lenna32.pict");}

You can control the bit depth of the images by setting the encoder.

varencoder=newPictEncoder();encoder.PictBpp=PictBpp.Bit8;image.SaveAsPict("Lenna8bpp.pict",encoder);

System.Drawing.Bitmap support

For .NET Framework 4.6.1+ there is support for System.Drawing.Bitmap under Windows.

๐Ÿ“ฆGrab the package:

Install-Package PictSharp.Drawing
usingPictSharp.Drawing;
...var image =newSystem.Drawing.Bitmap("source.png");;using(varoutput=newFileStream("output.pict",FileMode.CreateNew))image.SaveAsPict(output);

What is PICT?

PICT is a legacy meta-file format created by Apple, which contains (basically) serialised QuickDraw commands which can be "replayed" to produce an image. It can contain both vector and bitmap components. It is somewhat similar in concept to Windows Metafile (WMF) format. The format itself is not clearly documented, with only limited documentation available from Apple, and few implementations available.

In 2021 the most common place you'll find PICT files is MacOS Clipboard data, and RTF documents (\macpict).

The format was extended with the release of QuickTime 2.0 to support QuickTime compressors, so can contain not just JPEG or PNG images, but also Video Codecs, like Cinepak, Quicktime Animation/Graphics, "Apple Video" (RDZA), etc.

Other Implementations

  • ImageMagik - very well knonwn library and commandline tool which supports a wide variety of formats. Includes a decoder and encoder for raster PICT images. Note that 1bpp images seem to be broken as of Jan 2022.
  • TwelveMonkeys ImageIO - JAVA library with support for a huge range of formats. PICT support is quite good and even supports some QuickDraw commands, QuickTime stills and more. I suspect it's decoding support is better than ImageMagik and even Photoshop
  • QuickTime - QuickTime has support for encoding and decoding images on Windows and MacOS. Exporting from QuickTime seems to produce "QuickTime Still" images rather than PICT images, so compatibility of exported images is not high.
  • Adobe Photoshop - Photoshop has some limited support for PICT, both decoding and encoding. I've found that CS2 at least will display an unsupport error on some formats (like 1bpp images).

Know of some more? Please let me know!

Credits

Other Resources

License

MIT License

Questions / Support

As always, supplied as-is without any warranties. If you find an issue, please raise it via Github. PRs welcomed.

About

๐Ÿ—œ๏ธA C# library for writing Apple PICT images ๐Ÿ–ผ๏ธ

Topics

Resources

Stars

5 stars

Watchers

1 watching

Forks

Releases

Packages

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Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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PictSharp
PictSharp

buildNuget PictSharp.CoreNuget PictSharp.ImageSharpAdaptorNuget PictSharp.DrawingGitHub

PictSharp is a C# Library for encoding bitmap images to to Apple's legacy PICT Format.

Features

  • Implemented entirely in C# code. No native dependencies.
  • Supports .NET Framework 4.6.1+, .NET Core 3.1 and runtimes compatible with .NET Standard 2.0
  • Writes PICT 2.0 Images (so should work on a Mac II onwards with Color QuickDraw)
  • Supports 1bpp, 2bpp, 4bpp, 8bpp and 32bpp image encoding, with PackBits compression
  • Extensions available for ImageSharp and System.Drawing.Bitmap

What's not supported?

  • Vector, text, clipping, etc. This is purely for raster images.
  • 16-bit images aren't working (16-bit images use a variant of PackBits which works on WORD (16 bit) values).
  • Decoding any PICT images
  • Compression other than PackBits (ie JPEG)

Quick Start with ImageSharp

๐Ÿ“ฆ Install the Package from nuget

Install-Package PictSharp.ImageSharpAdaptor

The following will convert an ImageSharp image into PICT

usingPictSharp.ImageSharpAdaptor;
...// Register the PICT Encoder with ImageSharpvar module =newPictConfigurationModule();module.Configure(SixLabors.ImageSharp.Configuration.Default);// Load an ImageSharpImageusing(varimage=SixLabors.ImageSharp.Image.Load<Rgba32>("Lenna32.png")){// Save to PICTimage.SaveAsPict("Lenna32.pict");}

You can control the bit depth of the images by setting the encoder.

varencoder=newPictEncoder();encoder.PictBpp=PictBpp.Bit8;image.SaveAsPict("Lenna8bpp.pict",encoder);

System.Drawing.Bitmap support

For .NET Framework 4.6.1+ there is support for System.Drawing.Bitmap under Windows.

๐Ÿ“ฆGrab the package:

Install-Package PictSharp.Drawing
usingPictSharp.Drawing;
...var image =newSystem.Drawing.Bitmap("source.png");;using(varoutput=newFileStream("output.pict",FileMode.CreateNew))image.SaveAsPict(output);

What is PICT?

PICT is a legacy meta-file format created by Apple, which contains (basically) serialised QuickDraw commands which can be "replayed" to produce an image. It can contain both vector and bitmap components. It is somewhat similar in concept to Windows Metafile (WMF) format. The format itself is not clearly documented, with only limited documentation available from Apple, and few implementations available.

In 2021 the most common place you'll find PICT files is MacOS Clipboard data, and RTF documents (\macpict).

The format was extended with the release of QuickTime 2.0 to support QuickTime compressors, so can contain not just JPEG or PNG images, but also Video Codecs, like Cinepak, Quicktime Animation/Graphics, "Apple Video" (RDZA), etc.

Other Implementations

  • ImageMagik - very well knonwn library and commandline tool which supports a wide variety of formats. Includes a decoder and encoder for raster PICT images. Note that 1bpp images seem to be broken as of Jan 2022.
  • TwelveMonkeys ImageIO - JAVA library with support for a huge range of formats. PICT support is quite good and even supports some QuickDraw commands, QuickTime stills and more. I suspect it's decoding support is better than ImageMagik and even Photoshop
  • QuickTime - QuickTime has support for encoding and decoding images on Windows and MacOS. Exporting from QuickTime seems to produce "QuickTime Still" images rather than PICT images, so compatibility of exported images is not high.
  • Adobe Photoshop - Photoshop has some limited support for PICT, both decoding and encoding. I've found that CS2 at least will display an unsupport error on some formats (like 1bpp images).

Know of some more? Please let me know!

Credits

Other Resources

License

MIT License

Questions / Support

As always, supplied as-is without any warranties. If you find an issue, please raise it via Github. PRs welcomed.

About

๐Ÿ—œ๏ธA C# library for writing Apple PICT images ๐Ÿ–ผ๏ธ

Topics

Resources

Stars

5 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

PictSharp
PictSharp

buildNuget PictSharp.CoreNuget PictSharp.ImageSharpAdaptorNuget PictSharp.DrawingGitHub

PictSharp is a C# Library for encoding bitmap images to to Apple's legacy PICT Format.

Features

  • Implemented entirely in C# code. No native dependencies.
  • Supports .NET Framework 4.6.1+, .NET Core 3.1 and runtimes compatible with .NET Standard 2.0
  • Writes PICT 2.0 Images (so should work on a Mac II onwards with Color QuickDraw)
  • Supports 1bpp, 2bpp, 4bpp, 8bpp and 32bpp image encoding, with PackBits compression
  • Extensions available for ImageSharp and System.Drawing.Bitmap

What's not supported?

  • Vector, text, clipping, etc. This is purely for raster images.
  • 16-bit images aren't working (16-bit images use a variant of PackBits which works on WORD (16 bit) values).
  • Decoding any PICT images
  • Compression other than PackBits (ie JPEG)

Quick Start with ImageSharp

๐Ÿ“ฆ Install the Package from nuget

Install-Package PictSharp.ImageSharpAdaptor

The following will convert an ImageSharp image into PICT

usingPictSharp.ImageSharpAdaptor;
...// Register the PICT Encoder with ImageSharpvar module =newPictConfigurationModule();module.Configure(SixLabors.ImageSharp.Configuration.Default);// Load an ImageSharpImageusing(varimage=SixLabors.ImageSharp.Image.Load<Rgba32>("Lenna32.png")){// Save to PICTimage.SaveAsPict("Lenna32.pict");}

You can control the bit depth of the images by setting the encoder.

varencoder=newPictEncoder();encoder.PictBpp=PictBpp.Bit8;image.SaveAsPict("Lenna8bpp.pict",encoder);

System.Drawing.Bitmap support

For .NET Framework 4.6.1+ there is support for System.Drawing.Bitmap under Windows.

๐Ÿ“ฆGrab the package:

Install-Package PictSharp.Drawing
usingPictSharp.Drawing;
...var image =newSystem.Drawing.Bitmap("source.png");;using(varoutput=newFileStream("output.pict",FileMode.CreateNew))image.SaveAsPict(output);

What is PICT?

PICT is a legacy meta-file format created by Apple, which contains (basically) serialised QuickDraw commands which can be "replayed" to produce an image. It can contain both vector and bitmap components. It is somewhat similar in concept to Windows Metafile (WMF) format. The format itself is not clearly documented, with only limited documentation available from Apple, and few implementations available.

In 2021 the most common place you'll find PICT files is MacOS Clipboard data, and RTF documents (\macpict).

The format was extended with the release of QuickTime 2.0 to support QuickTime compressors, so can contain not just JPEG or PNG images, but also Video Codecs, like Cinepak, Quicktime Animation/Graphics, "Apple Video" (RDZA), etc.

Other Implementations

  • ImageMagik - very well knonwn library and commandline tool which supports a wide variety of formats. Includes a decoder and encoder for raster PICT images. Note that 1bpp images seem to be broken as of Jan 2022.
  • TwelveMonkeys ImageIO - JAVA library with support for a huge range of formats. PICT support is quite good and even supports some QuickDraw commands, QuickTime stills and more. I suspect it's decoding support is better than ImageMagik and even Photoshop
  • QuickTime - QuickTime has support for encoding and decoding images on Windows and MacOS. Exporting from QuickTime seems to produce "QuickTime Still" images rather than PICT images, so compatibility of exported images is not high.
  • Adobe Photoshop - Photoshop has some limited support for PICT, both decoding and encoding. I've found that CS2 at least will display an unsupport error on some formats (like 1bpp images).

Know of some more? Please let me know!

Credits

Other Resources

License

MIT License

Questions / Support

As always, supplied as-is without any warranties. If you find an issue, please raise it via Github. PRs welcomed.

About

๐Ÿ—œ๏ธA C# library for writing Apple PICT images ๐Ÿ–ผ๏ธ

Topics

Resources

Stars

5 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

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PictSharp
PictSharp

buildNuget PictSharp.CoreNuget PictSharp.ImageSharpAdaptorNuget PictSharp.DrawingGitHub

PictSharp is a C# Library for encoding bitmap images to to Apple's legacy PICT Format.

Features

  • Implemented entirely in C# code. No native dependencies.
  • Supports .NET Framework 4.6.1+, .NET Core 3.1 and runtimes compatible with .NET Standard 2.0
  • Writes PICT 2.0 Images (so should work on a Mac II onwards with Color QuickDraw)
  • Supports 1bpp, 2bpp, 4bpp, 8bpp and 32bpp image encoding, with PackBits compression
  • Extensions available for ImageSharp and System.Drawing.Bitmap

What's not supported?

  • Vector, text, clipping, etc. This is purely for raster images.
  • 16-bit images aren't working (16-bit images use a variant of PackBits which works on WORD (16 bit) values).
  • Decoding any PICT images
  • Compression other than PackBits (ie JPEG)

Quick Start with ImageSharp

๐Ÿ“ฆ Install the Package from nuget

Install-Package PictSharp.ImageSharpAdaptor

The following will convert an ImageSharp image into PICT

usingPictSharp.ImageSharpAdaptor;
...// Register the PICT Encoder with ImageSharpvar module =newPictConfigurationModule();module.Configure(SixLabors.ImageSharp.Configuration.Default);// Load an ImageSharpImageusing(varimage=SixLabors.ImageSharp.Image.Load<Rgba32>("Lenna32.png")){// Save to PICTimage.SaveAsPict("Lenna32.pict");}

You can control the bit depth of the images by setting the encoder.

varencoder=newPictEncoder();encoder.PictBpp=PictBpp.Bit8;image.SaveAsPict("Lenna8bpp.pict",encoder);

System.Drawing.Bitmap support

For .NET Framework 4.6.1+ there is support for System.Drawing.Bitmap under Windows.

๐Ÿ“ฆGrab the package:

Install-Package PictSharp.Drawing
usingPictSharp.Drawing;
...var image =newSystem.Drawing.Bitmap("source.png");;using(varoutput=newFileStream("output.pict",FileMode.CreateNew))image.SaveAsPict(output);

What is PICT?

PICT is a legacy meta-file format created by Apple, which contains (basically) serialised QuickDraw commands which can be "replayed" to produce an image. It can contain both vector and bitmap components. It is somewhat similar in concept to Windows Metafile (WMF) format. The format itself is not clearly documented, with only limited documentation available from Apple, and few implementations available.

In 2021 the most common place you'll find PICT files is MacOS Clipboard data, and RTF documents (\macpict).

The format was extended with the release of QuickTime 2.0 to support QuickTime compressors, so can contain not just JPEG or PNG images, but also Video Codecs, like Cinepak, Quicktime Animation/Graphics, "Apple Video" (RDZA), etc.

Other Implementations

  • ImageMagik - very well knonwn library and commandline tool which supports a wide variety of formats. Includes a decoder and encoder for raster PICT images. Note that 1bpp images seem to be broken as of Jan 2022.
  • TwelveMonkeys ImageIO - JAVA library with support for a huge range of formats. PICT support is quite good and even supports some QuickDraw commands, QuickTime stills and more. I suspect it's decoding support is better than ImageMagik and even Photoshop
  • QuickTime - QuickTime has support for encoding and decoding images on Windows and MacOS. Exporting from QuickTime seems to produce "QuickTime Still" images rather than PICT images, so compatibility of exported images is not high.
  • Adobe Photoshop - Photoshop has some limited support for PICT, both decoding and encoding. I've found that CS2 at least will display an unsupport error on some formats (like 1bpp images).

Know of some more? Please let me know!

Credits

Other Resources

License

MIT License

Questions / Support

As always, supplied as-is without any warranties. If you find an issue, please raise it via Github. PRs welcomed.

About

๐Ÿ—œ๏ธA C# library for writing Apple PICT images ๐Ÿ–ผ๏ธ

Topics

Resources

Stars

5 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

Repository files navigation

PictSharp
PictSharp

buildNuget PictSharp.CoreNuget PictSharp.ImageSharpAdaptorNuget PictSharp.DrawingGitHub

PictSharp is a C# Library for encoding bitmap images to to Apple's legacy PICT Format.

Features

  • Implemented entirely in C# code. No native dependencies.
  • Supports .NET Framework 4.6.1+, .NET Core 3.1 and runtimes compatible with .NET Standard 2.0
  • Writes PICT 2.0 Images (so should work on a Mac II onwards with Color QuickDraw)
  • Supports 1bpp, 2bpp, 4bpp, 8bpp and 32bpp image encoding, with PackBits compression
  • Extensions available for ImageSharp and System.Drawing.Bitmap

What's not supported?

  • Vector, text, clipping, etc. This is purely for raster images.
  • 16-bit images aren't working (16-bit images use a variant of PackBits which works on WORD (16 bit) values).
  • Decoding any PICT images
  • Compression other than PackBits (ie JPEG)

Quick Start with ImageSharp

๐Ÿ“ฆ Install the Package from nuget

Install-Package PictSharp.ImageSharpAdaptor

The following will convert an ImageSharp image into PICT

usingPictSharp.ImageSharpAdaptor;
...// Register the PICT Encoder with ImageSharpvar module =newPictConfigurationModule();module.Configure(SixLabors.ImageSharp.Configuration.Default);// Load an ImageSharpImageusing(varimage=SixLabors.ImageSharp.Image.Load<Rgba32>("Lenna32.png")){// Save to PICTimage.SaveAsPict("Lenna32.pict");}

You can control the bit depth of the images by setting the encoder.

varencoder=newPictEncoder();encoder.PictBpp=PictBpp.Bit8;image.SaveAsPict("Lenna8bpp.pict",encoder);

System.Drawing.Bitmap support

For .NET Framework 4.6.1+ there is support for System.Drawing.Bitmap under Windows.

๐Ÿ“ฆGrab the package:

Install-Package PictSharp.Drawing
usingPictSharp.Drawing;
...var image =newSystem.Drawing.Bitmap("source.png");;using(varoutput=newFileStream("output.pict",FileMode.CreateNew))image.SaveAsPict(output);

What is PICT?

PICT is a legacy meta-file format created by Apple, which contains (basically) serialised QuickDraw commands which can be "replayed" to produce an image. It can contain both vector and bitmap components. It is somewhat similar in concept to Windows Metafile (WMF) format. The format itself is not clearly documented, with only limited documentation available from Apple, and few implementations available.

In 2021 the most common place you'll find PICT files is MacOS Clipboard data, and RTF documents (\macpict).

The format was extended with the release of QuickTime 2.0 to support QuickTime compressors, so can contain not just JPEG or PNG images, but also Video Codecs, like Cinepak, Quicktime Animation/Graphics, "Apple Video" (RDZA), etc.

Other Implementations

  • ImageMagik - very well knonwn library and commandline tool which supports a wide variety of formats. Includes a decoder and encoder for raster PICT images. Note that 1bpp images seem to be broken as of Jan 2022.
  • TwelveMonkeys ImageIO - JAVA library with support for a huge range of formats. PICT support is quite good and even supports some QuickDraw commands, QuickTime stills and more. I suspect it's decoding support is better than ImageMagik and even Photoshop
  • QuickTime - QuickTime has support for encoding and decoding images on Windows and MacOS. Exporting from QuickTime seems to produce "QuickTime Still" images rather than PICT images, so compatibility of exported images is not high.
  • Adobe Photoshop - Photoshop has some limited support for PICT, both decoding and encoding. I've found that CS2 at least will display an unsupport error on some formats (like 1bpp images).

Know of some more? Please let me know!

Credits

Other Resources

License

MIT License

Questions / Support

As always, supplied as-is without any warranties. If you find an issue, please raise it via Github. PRs welcomed.

About

๐Ÿ—œ๏ธA C# library for writing Apple PICT images ๐Ÿ–ผ๏ธ

Topics

Resources

Stars

5 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Repository files navigation

PictSharp
PictSharp

buildNuget PictSharp.CoreNuget PictSharp.ImageSharpAdaptorNuget PictSharp.DrawingGitHub

PictSharp is a C# Library for encoding bitmap images to to Apple's legacy PICT Format.

Features

  • Implemented entirely in C# code. No native dependencies.
  • Supports .NET Framework 4.6.1+, .NET Core 3.1 and runtimes compatible with .NET Standard 2.0
  • Writes PICT 2.0 Images (so should work on a Mac II onwards with Color QuickDraw)
  • Supports 1bpp, 2bpp, 4bpp, 8bpp and 32bpp image encoding, with PackBits compression
  • Extensions available for ImageSharp and System.Drawing.Bitmap

What's not supported?

  • Vector, text, clipping, etc. This is purely for raster images.
  • 16-bit images aren't working (16-bit images use a variant of PackBits which works on WORD (16 bit) values).
  • Decoding any PICT images
  • Compression other than PackBits (ie JPEG)

Quick Start with ImageSharp

๐Ÿ“ฆ Install the Package from nuget

Install-Package PictSharp.ImageSharpAdaptor

The following will convert an ImageSharp image into PICT

usingPictSharp.ImageSharpAdaptor;
...// Register the PICT Encoder with ImageSharpvar module =newPictConfigurationModule();module.Configure(SixLabors.ImageSharp.Configuration.Default);// Load an ImageSharpImageusing(varimage=SixLabors.ImageSharp.Image.Load<Rgba32>("Lenna32.png")){// Save to PICTimage.SaveAsPict("Lenna32.pict");}

You can control the bit depth of the images by setting the encoder.

varencoder=newPictEncoder();encoder.PictBpp=PictBpp.Bit8;image.SaveAsPict("Lenna8bpp.pict",encoder);

System.Drawing.Bitmap support

For .NET Framework 4.6.1+ there is support for System.Drawing.Bitmap under Windows.

๐Ÿ“ฆGrab the package:

Install-Package PictSharp.Drawing
usingPictSharp.Drawing;
...var image =newSystem.Drawing.Bitmap("source.png");;using(varoutput=newFileStream("output.pict",FileMode.CreateNew))image.SaveAsPict(output);

What is PICT?

PICT is a legacy meta-file format created by Apple, which contains (basically) serialised QuickDraw commands which can be "replayed" to produce an image. It can contain both vector and bitmap components. It is somewhat similar in concept to Windows Metafile (WMF) format. The format itself is not clearly documented, with only limited documentation available from Apple, and few implementations available.

In 2021 the most common place you'll find PICT files is MacOS Clipboard data, and RTF documents (\macpict).

The format was extended with the release of QuickTime 2.0 to support QuickTime compressors, so can contain not just JPEG or PNG images, but also Video Codecs, like Cinepak, Quicktime Animation/Graphics, "Apple Video" (RDZA), etc.

Other Implementations

  • ImageMagik - very well knonwn library and commandline tool which supports a wide variety of formats. Includes a decoder and encoder for raster PICT images. Note that 1bpp images seem to be broken as of Jan 2022.
  • TwelveMonkeys ImageIO - JAVA library with support for a huge range of formats. PICT support is quite good and even supports some QuickDraw commands, QuickTime stills and more. I suspect it's decoding support is better than ImageMagik and even Photoshop
  • QuickTime - QuickTime has support for encoding and decoding images on Windows and MacOS. Exporting from QuickTime seems to produce "QuickTime Still" images rather than PICT images, so compatibility of exported images is not high.
  • Adobe Photoshop - Photoshop has some limited support for PICT, both decoding and encoding. I've found that CS2 at least will display an unsupport error on some formats (like 1bpp images).

Know of some more? Please let me know!

Credits

Other Resources

License

MIT License

Questions / Support

As always, supplied as-is without any warranties. If you find an issue, please raise it via Github. PRs welcomed.

About

๐Ÿ—œ๏ธA C# library for writing Apple PICT images ๐Ÿ–ผ๏ธ

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5 stars

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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PictSharp
PictSharp

buildNuget PictSharp.CoreNuget PictSharp.ImageSharpAdaptorNuget PictSharp.DrawingGitHub

PictSharp is a C# Library for encoding bitmap images to to Apple's legacy PICT Format.

Features

  • Implemented entirely in C# code. No native dependencies.
  • Supports .NET Framework 4.6.1+, .NET Core 3.1 and runtimes compatible with .NET Standard 2.0
  • Writes PICT 2.0 Images (so should work on a Mac II onwards with Color QuickDraw)
  • Supports 1bpp, 2bpp, 4bpp, 8bpp and 32bpp image encoding, with PackBits compression
  • Extensions available for ImageSharp and System.Drawing.Bitmap

What's not supported?

  • Vector, text, clipping, etc. This is purely for raster images.
  • 16-bit images aren't working (16-bit images use a variant of PackBits which works on WORD (16 bit) values).
  • Decoding any PICT images
  • Compression other than PackBits (ie JPEG)

Quick Start with ImageSharp

๐Ÿ“ฆ Install the Package from nuget

Install-Package PictSharp.ImageSharpAdaptor

The following will convert an ImageSharp image into PICT

usingPictSharp.ImageSharpAdaptor;
...// Register the PICT Encoder with ImageSharpvar module =newPictConfigurationModule();module.Configure(SixLabors.ImageSharp.Configuration.Default);// Load an ImageSharpImageusing(varimage=SixLabors.ImageSharp.Image.Load<Rgba32>("Lenna32.png")){// Save to PICTimage.SaveAsPict("Lenna32.pict");}

You can control the bit depth of the images by setting the encoder.

varencoder=newPictEncoder();encoder.PictBpp=PictBpp.Bit8;image.SaveAsPict("Lenna8bpp.pict",encoder);

System.Drawing.Bitmap support

For .NET Framework 4.6.1+ there is support for System.Drawing.Bitmap under Windows.

๐Ÿ“ฆGrab the package:

Install-Package PictSharp.Drawing
usingPictSharp.Drawing;
...var image =newSystem.Drawing.Bitmap("source.png");;using(varoutput=newFileStream("output.pict",FileMode.CreateNew))image.SaveAsPict(output);

What is PICT?

PICT is a legacy meta-file format created by Apple, which contains (basically) serialised QuickDraw commands which can be "replayed" to produce an image. It can contain both vector and bitmap components. It is somewhat similar in concept to Windows Metafile (WMF) format. The format itself is not clearly documented, with only limited documentation available from Apple, and few implementations available.

In 2021 the most common place you'll find PICT files is MacOS Clipboard data, and RTF documents (\macpict).

The format was extended with the release of QuickTime 2.0 to support QuickTime compressors, so can contain not just JPEG or PNG images, but also Video Codecs, like Cinepak, Quicktime Animation/Graphics, "Apple Video" (RDZA), etc.

Other Implementations

  • ImageMagik - very well knonwn library and commandline tool which supports a wide variety of formats. Includes a decoder and encoder for raster PICT images. Note that 1bpp images seem to be broken as of Jan 2022.
  • TwelveMonkeys ImageIO - JAVA library with support for a huge range of formats. PICT support is quite good and even supports some QuickDraw commands, QuickTime stills and more. I suspect it's decoding support is better than ImageMagik and even Photoshop
  • QuickTime - QuickTime has support for encoding and decoding images on Windows and MacOS. Exporting from QuickTime seems to produce "QuickTime Still" images rather than PICT images, so compatibility of exported images is not high.
  • Adobe Photoshop - Photoshop has some limited support for PICT, both decoding and encoding. I've found that CS2 at least will display an unsupport error on some formats (like 1bpp images).

Know of some more? Please let me know!

Credits

Other Resources

License

MIT License

Questions / Support

As always, supplied as-is without any warranties. If you find an issue, please raise it via Github. PRs welcomed.

About

๐Ÿ—œ๏ธA C# library for writing Apple PICT images ๐Ÿ–ผ๏ธ

Topics

Resources

Stars

5 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content

Repository files navigation

PictSharp
PictSharp

buildNuget PictSharp.CoreNuget PictSharp.ImageSharpAdaptorNuget PictSharp.DrawingGitHub

PictSharp is a C# Library for encoding bitmap images to to Apple's legacy PICT Format.

Features

  • Implemented entirely in C# code. No native dependencies.
  • Supports .NET Framework 4.6.1+, .NET Core 3.1 and runtimes compatible with .NET Standard 2.0
  • Writes PICT 2.0 Images (so should work on a Mac II onwards with Color QuickDraw)
  • Supports 1bpp, 2bpp, 4bpp, 8bpp and 32bpp image encoding, with PackBits compression
  • Extensions available for ImageSharp and System.Drawing.Bitmap

What's not supported?

  • Vector, text, clipping, etc. This is purely for raster images.
  • 16-bit images aren't working (16-bit images use a variant of PackBits which works on WORD (16 bit) values).
  • Decoding any PICT images
  • Compression other than PackBits (ie JPEG)

Quick Start with ImageSharp

๐Ÿ“ฆ Install the Package from nuget

Install-Package PictSharp.ImageSharpAdaptor

The following will convert an ImageSharp image into PICT

usingPictSharp.ImageSharpAdaptor;
...// Register the PICT Encoder with ImageSharpvar module =newPictConfigurationModule();module.Configure(SixLabors.ImageSharp.Configuration.Default);// Load an ImageSharpImageusing(varimage=SixLabors.ImageSharp.Image.Load<Rgba32>("Lenna32.png")){// Save to PICTimage.SaveAsPict("Lenna32.pict");}

You can control the bit depth of the images by setting the encoder.

varencoder=newPictEncoder();encoder.PictBpp=PictBpp.Bit8;image.SaveAsPict("Lenna8bpp.pict",encoder);

System.Drawing.Bitmap support

For .NET Framework 4.6.1+ there is support for System.Drawing.Bitmap under Windows.

๐Ÿ“ฆGrab the package:

Install-Package PictSharp.Drawing
usingPictSharp.Drawing;
...var image =newSystem.Drawing.Bitmap("source.png");;using(varoutput=newFileStream("output.pict",FileMode.CreateNew))image.SaveAsPict(output);

What is PICT?

PICT is a legacy meta-file format created by Apple, which contains (basically) serialised QuickDraw commands which can be "replayed" to produce an image. It can contain both vector and bitmap components. It is somewhat similar in concept to Windows Metafile (WMF) format. The format itself is not clearly documented, with only limited documentation available from Apple, and few implementations available.

In 2021 the most common place you'll find PICT files is MacOS Clipboard data, and RTF documents (\macpict).

The format was extended with the release of QuickTime 2.0 to support QuickTime compressors, so can contain not just JPEG or PNG images, but also Video Codecs, like Cinepak, Quicktime Animation/Graphics, "Apple Video" (RDZA), etc.

Other Implementations

  • ImageMagik - very well knonwn library and commandline tool which supports a wide variety of formats. Includes a decoder and encoder for raster PICT images. Note that 1bpp images seem to be broken as of Jan 2022.
  • TwelveMonkeys ImageIO - JAVA library with support for a huge range of formats. PICT support is quite good and even supports some QuickDraw commands, QuickTime stills and more. I suspect it's decoding support is better than ImageMagik and even Photoshop
  • QuickTime - QuickTime has support for encoding and decoding images on Windows and MacOS. Exporting from QuickTime seems to produce "QuickTime Still" images rather than PICT images, so compatibility of exported images is not high.
  • Adobe Photoshop - Photoshop has some limited support for PICT, both decoding and encoding. I've found that CS2 at least will display an unsupport error on some formats (like 1bpp images).

Know of some more? Please let me know!

Credits

Other Resources

License

MIT License

Questions / Support

As always, supplied as-is without any warranties. If you find an issue, please raise it via Github. PRs welcomed.

About

๐Ÿ—œ๏ธA C# library for writing Apple PICT images ๐Ÿ–ผ๏ธ

Topics

Resources

Stars

5 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages