Repository files navigation

A utility to perform design-time builds of .NET projects without having to think too hard about it.

Buildalyzer Logo

NuGet

GitHub

Donations

If you found this library useful, consider sponsoring more of it on GitHub. I promise to use it on something totally frivolous and unrelated.

Sponsor

Sponsors

AWS Logo

Amazon Web Services (AWS) generously sponsors this project. Go check out what they have to offer for .NET developers (it's probably more than you think).


What Is It?

Buildalyzer lets you run MSBuild from your own code and returns information about the project. By default, it runs a design-time build which is higher performance than a normal build because it doesn't actually try to compile the project. You can use it to perform analysis of MSBuild projects, get project properties, or create a Roslyn Workspace using Buildalyzer.Workspaces. It runs MSBuild out-of-process and therefore should work anywhere, anytime, and on any platform you can build the project yourself manually on the command line.

AnalyzerManagermanager=newAnalyzerManager();IProjectAnalyzeranalyzer=manager.GetProject(@"C:\MyCode\MyProject.csproj");IAnalyzerResultsresults=analyzer.Build();string[]sourceFiles=results.First().SourceFiles;

These blog posts might also help explain the motivation behind the project and how it works:

Installation

Buildalyzer is available on NuGet and can be installed via the commands below:

$ Install-Package Buildalyzer

or via the .NET Core CLI:

$ dotnet add package Buildalyzer

Buildalyzer.Workspaces is available on NuGet and can be installed via the commands below:

$ Install-Package Buildalyzer.Workspaces

or via the .NET Core CLI:

$ dotnet add package Buildalyzer.Workspaces

Both packages target .NET Standard 2.0.

Usage

There are two main classes in Buildalyzer: AnalyzerManager and ProjectAnalyzer.

The AnalyzerManager class coordinates loading each individual project and consolidates information from a solution file if provided.

The ProjectAnalyzer class figures out how to configure MSBuild and uses it to load and compile the project in design-time mode. Using a design-time build lets us get information about the project such as resolved references and source files without actually having to call the compiler.

To get a ProjectAnalyzer you first create an AnalyzerManager and then call GetProject():

AnalyzerManagermanager=newAnalyzerManager();IProjectAnalyzeranalyzer=manager.GetProject(@"C:\MyCode\MyProject.csproj");

You can add all projects in a solution to the AnalyzerManager by passing the solution path as the first argument of the AnalyzerManager constructor. This will parse the solution file and execute GetProject() for each of the projects that it finds.

Calling GetProject() again for the same project path will return the existing ProjectAnalyzer. You can iterate all the existing project analyzers with the IReadOnlyDictionary<string, ProjectAnalyzer> property AnalyzerManager.Projects.

To build the project, which triggers evaluation of the specified MSBuild tasks and targets but stops short of invoking the compiler by default in Buildalyzer, call Build(). This method has a number of overloads that lets you customize the build process by specifying target frameworks, build targets, and more.

Results

Calling ProjectAnalyzer.Build() (or an overload) will return an AnalyzerResults object, which is a collection of AnalyzerResult objects for each of the target frameworks that were built. It will usually only contain a single AnalyzerResult unless the project is multi-targeted.

AnalyzerResult contains several properties and methods with the results from the build:

AnalyzerResult.TargetFramework - The target framework of this particular result (each result consists of data from a particular target framework build).

AnalyzerResult.SourceFiles - The full path of all resolved source files in the project.

AnalyzerResult.References - The full path of all resolved references in the project.

AnalyzerResult.ProjectReferences - The full path of the project file for all resolved project references in the project.

AnalyzerResult.Properties - A IReadOnlyDictionary<string, string> containing all MSBuild properties from the project.

AnalyzerResult.GetProperty(string) - Gets the value of the specified MSBuild property.

AnalyzerResult.Items - A IReadOnlyDictionary<string, ProjectItem[]> containing all MSBuild items from the project (the ProjectItem class contains the item name/specification as ProjectItem.ItemSpec and all it's metadata in a IReadOnlyDictionary<string, string> as ProjectItem.Metadata).

Adjusting MSBuild Properties

Buildalyzer sets some MSBuild properties to make loading and compilation work the way it needs to (for example, to trigger a design-time build). You can view these properties with the IReadOnlyDictionary<string, string> property ProjectAnalyzer.GlobalProperties.

If you want to change the configured properties before loading or compiling the project, there are two options:

  • AnalyzerManager.SetGlobalProperty(string key, string value) and AnalyzerManager.RemoveGlobalProperty(string key). This will set the global properties for all projects loaded by this AnalyzerManager.

  • ProjectAnalyzer.SetGlobalProperty(string key, string value) and ProjectAnalyzer.RemoveGlobalProperty(string key). This will set the global properties for just this project.

Be careful though, you may break the ability to load, compile, or interpret the project if you change the MSBuild properties.

Publish SingleFile

If your application's output is a single file, you will need to provide the path to the following DLLs:

-MsBuildPipeLogger.Logger.dll -Buildalyzer.logger.dll

Variable name: LoggerPathDll

See related issue 224 msbuild needs the physical address of the logger, for this reason it is not possible to use single file publish without informing this route.

Remembering that if the files are in the root where the project is running, it is not necessary to inform the path.

Binary Log Files

Buildalyzer can also read MSBuild binary log files:

AnalyzerManagermanager=newAnalyzerManager();IAnalyzerResultsresults=manager.Analyze(@"C:\MyCode\MyProject.binlog");string[]sourceFiles=results.First().SourceFiles;

This is useful if you already have a binary log file and want to analyze it with Buildalyzer the same way you would build results.

Logging

Buildalyzer uses the Microsoft.Extensions.Logging framework for logging MSBuild output. When you create an AnayzerManager you can specify an ILoggerFactory that Buildalyzer should use to create loggers. By default, the ProjectAnalyzer will log MSBuild output to the provided logger.

You can also log to a StringWriter using AnalyzerManagerOptions:

StringWriterlog=newStringWriter();AnalyzerManagerOptionsoptions=newAnalyzerManagerOptions{LogWriter=log};AnalyzerManagermanager=newAnalyzerManager(path,options);// ...// check log.ToString() after build for any error messages

Roslyn Workspaces

The extension library Buildalyzer.Workspaces adds extension methods to the Buildalyzer ProjectAnalyzer that make it easier to take Buildalyzer output and create a Roslyn AdhocWorkspace from it:

usingBuildalyzer.Workspaces;usingMicrosoft.CodeAnalysis;// ...AnalyzerManagermanager=newAnalyzerManager();IProjectAnalyzeranalyzer=manager.GetProject(@"C:\MyCode\MyProject.csproj");AdhocWorkspaceworkspace=analyzer.GetWorkspace();

You can also create your own workspace and add Buildalyzer projects to it:

usingBuildalyzer.Workspaces;usingMicrosoft.CodeAnalysis;// ...AnalyzerManagermanager=newAnalyzerManager();IProjectAnalyzeranalyzer=manager.GetProject(@"C:\MyCode\MyProject.csproj");AdhocWorkspaceworkspace=newAdhocWorkspace();ProjectroslynProject=analyzer.AddToWorkspace(workspace);

In both cases, Buildalyzer will attempt to resolve project references within the Roslyn workspace so the Roslyn projects will correctly reference each other.

About

A utility to perform design-time builds of .NET projects without having to think too hard about it.

Topics

Resources

Contributing

Stars

687 stars

Watchers

24 watching

Forks

Releases

Sponsor this project

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
Skip to content

Repository files navigation

A utility to perform design-time builds of .NET projects without having to think too hard about it.

Buildalyzer Logo

NuGet

GitHub

Donations

If you found this library useful, consider sponsoring more of it on GitHub. I promise to use it on something totally frivolous and unrelated.

Sponsor

Sponsors

AWS Logo

Amazon Web Services (AWS) generously sponsors this project. Go check out what they have to offer for .NET developers (it's probably more than you think).


What Is It?

Buildalyzer lets you run MSBuild from your own code and returns information about the project. By default, it runs a design-time build which is higher performance than a normal build because it doesn't actually try to compile the project. You can use it to perform analysis of MSBuild projects, get project properties, or create a Roslyn Workspace using Buildalyzer.Workspaces. It runs MSBuild out-of-process and therefore should work anywhere, anytime, and on any platform you can build the project yourself manually on the command line.

AnalyzerManagermanager=newAnalyzerManager();IProjectAnalyzeranalyzer=manager.GetProject(@"C:\MyCode\MyProject.csproj");IAnalyzerResultsresults=analyzer.Build();string[]sourceFiles=results.First().SourceFiles;

These blog posts might also help explain the motivation behind the project and how it works:

Installation

Buildalyzer is available on NuGet and can be installed via the commands below:

$ Install-Package Buildalyzer

or via the .NET Core CLI:

$ dotnet add package Buildalyzer

Buildalyzer.Workspaces is available on NuGet and can be installed via the commands below:

$ Install-Package Buildalyzer.Workspaces

or via the .NET Core CLI:

$ dotnet add package Buildalyzer.Workspaces

Both packages target .NET Standard 2.0.

Usage

There are two main classes in Buildalyzer: AnalyzerManager and ProjectAnalyzer.

The AnalyzerManager class coordinates loading each individual project and consolidates information from a solution file if provided.

The ProjectAnalyzer class figures out how to configure MSBuild and uses it to load and compile the project in design-time mode. Using a design-time build lets us get information about the project such as resolved references and source files without actually having to call the compiler.

To get a ProjectAnalyzer you first create an AnalyzerManager and then call GetProject():

AnalyzerManagermanager=newAnalyzerManager();IProjectAnalyzeranalyzer=manager.GetProject(@"C:\MyCode\MyProject.csproj");

You can add all projects in a solution to the AnalyzerManager by passing the solution path as the first argument of the AnalyzerManager constructor. This will parse the solution file and execute GetProject() for each of the projects that it finds.

Calling GetProject() again for the same project path will return the existing ProjectAnalyzer. You can iterate all the existing project analyzers with the IReadOnlyDictionary<string, ProjectAnalyzer> property AnalyzerManager.Projects.

To build the project, which triggers evaluation of the specified MSBuild tasks and targets but stops short of invoking the compiler by default in Buildalyzer, call Build(). This method has a number of overloads that lets you customize the build process by specifying target frameworks, build targets, and more.

Results

Calling ProjectAnalyzer.Build() (or an overload) will return an AnalyzerResults object, which is a collection of AnalyzerResult objects for each of the target frameworks that were built. It will usually only contain a single AnalyzerResult unless the project is multi-targeted.

AnalyzerResult contains several properties and methods with the results from the build:

AnalyzerResult.TargetFramework - The target framework of this particular result (each result consists of data from a particular target framework build).

AnalyzerResult.SourceFiles - The full path of all resolved source files in the project.

AnalyzerResult.References - The full path of all resolved references in the project.

AnalyzerResult.ProjectReferences - The full path of the project file for all resolved project references in the project.

AnalyzerResult.Properties - A IReadOnlyDictionary<string, string> containing all MSBuild properties from the project.

AnalyzerResult.GetProperty(string) - Gets the value of the specified MSBuild property.

AnalyzerResult.Items - A IReadOnlyDictionary<string, ProjectItem[]> containing all MSBuild items from the project (the ProjectItem class contains the item name/specification as ProjectItem.ItemSpec and all it's metadata in a IReadOnlyDictionary<string, string> as ProjectItem.Metadata).

Adjusting MSBuild Properties

Buildalyzer sets some MSBuild properties to make loading and compilation work the way it needs to (for example, to trigger a design-time build). You can view these properties with the IReadOnlyDictionary<string, string> property ProjectAnalyzer.GlobalProperties.

If you want to change the configured properties before loading or compiling the project, there are two options:

  • AnalyzerManager.SetGlobalProperty(string key, string value) and AnalyzerManager.RemoveGlobalProperty(string key). This will set the global properties for all projects loaded by this AnalyzerManager.

  • ProjectAnalyzer.SetGlobalProperty(string key, string value) and ProjectAnalyzer.RemoveGlobalProperty(string key). This will set the global properties for just this project.

Be careful though, you may break the ability to load, compile, or interpret the project if you change the MSBuild properties.

Publish SingleFile

If your application's output is a single file, you will need to provide the path to the following DLLs:

-MsBuildPipeLogger.Logger.dll -Buildalyzer.logger.dll

Variable name: LoggerPathDll

See related issue 224 msbuild needs the physical address of the logger, for this reason it is not possible to use single file publish without informing this route.

Remembering that if the files are in the root where the project is running, it is not necessary to inform the path.

Binary Log Files

Buildalyzer can also read MSBuild binary log files:

AnalyzerManagermanager=newAnalyzerManager();IAnalyzerResultsresults=manager.Analyze(@"C:\MyCode\MyProject.binlog");string[]sourceFiles=results.First().SourceFiles;

This is useful if you already have a binary log file and want to analyze it with Buildalyzer the same way you would build results.

Logging

Buildalyzer uses the Microsoft.Extensions.Logging framework for logging MSBuild output. When you create an AnayzerManager you can specify an ILoggerFactory that Buildalyzer should use to create loggers. By default, the ProjectAnalyzer will log MSBuild output to the provided logger.

You can also log to a StringWriter using AnalyzerManagerOptions:

StringWriterlog=newStringWriter();AnalyzerManagerOptionsoptions=newAnalyzerManagerOptions{LogWriter=log};AnalyzerManagermanager=newAnalyzerManager(path,options);// ...// check log.ToString() after build for any error messages

Roslyn Workspaces

The extension library Buildalyzer.Workspaces adds extension methods to the Buildalyzer ProjectAnalyzer that make it easier to take Buildalyzer output and create a Roslyn AdhocWorkspace from it:

usingBuildalyzer.Workspaces;usingMicrosoft.CodeAnalysis;// ...AnalyzerManagermanager=newAnalyzerManager();IProjectAnalyzeranalyzer=manager.GetProject(@"C:\MyCode\MyProject.csproj");AdhocWorkspaceworkspace=analyzer.GetWorkspace();

You can also create your own workspace and add Buildalyzer projects to it:

usingBuildalyzer.Workspaces;usingMicrosoft.CodeAnalysis;// ...AnalyzerManagermanager=newAnalyzerManager();IProjectAnalyzeranalyzer=manager.GetProject(@"C:\MyCode\MyProject.csproj");AdhocWorkspaceworkspace=newAdhocWorkspace();ProjectroslynProject=analyzer.AddToWorkspace(workspace);

In both cases, Buildalyzer will attempt to resolve project references within the Roslyn workspace so the Roslyn projects will correctly reference each other.

About

A utility to perform design-time builds of .NET projects without having to think too hard about it.

Topics

Resources

Contributing

Stars

687 stars

Watchers

24 watching

Forks

Releases

Sponsor this project

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

A utility to perform design-time builds of .NET projects without having to think too hard about it.

Buildalyzer Logo

NuGet

GitHub

Donations

If you found this library useful, consider sponsoring more of it on GitHub. I promise to use it on something totally frivolous and unrelated.

Sponsor

Sponsors

AWS Logo

Amazon Web Services (AWS) generously sponsors this project. Go check out what they have to offer for .NET developers (it's probably more than you think).


What Is It?

Buildalyzer lets you run MSBuild from your own code and returns information about the project. By default, it runs a design-time build which is higher performance than a normal build because it doesn't actually try to compile the project. You can use it to perform analysis of MSBuild projects, get project properties, or create a Roslyn Workspace using Buildalyzer.Workspaces. It runs MSBuild out-of-process and therefore should work anywhere, anytime, and on any platform you can build the project yourself manually on the command line.

AnalyzerManagermanager=newAnalyzerManager();IProjectAnalyzeranalyzer=manager.GetProject(@"C:\MyCode\MyProject.csproj");IAnalyzerResultsresults=analyzer.Build();string[]sourceFiles=results.First().SourceFiles;

These blog posts might also help explain the motivation behind the project and how it works:

Installation

Buildalyzer is available on NuGet and can be installed via the commands below:

$ Install-Package Buildalyzer

or via the .NET Core CLI:

$ dotnet add package Buildalyzer

Buildalyzer.Workspaces is available on NuGet and can be installed via the commands below:

$ Install-Package Buildalyzer.Workspaces

or via the .NET Core CLI:

$ dotnet add package Buildalyzer.Workspaces

Both packages target .NET Standard 2.0.

Usage

There are two main classes in Buildalyzer: AnalyzerManager and ProjectAnalyzer.

The AnalyzerManager class coordinates loading each individual project and consolidates information from a solution file if provided.

The ProjectAnalyzer class figures out how to configure MSBuild and uses it to load and compile the project in design-time mode. Using a design-time build lets us get information about the project such as resolved references and source files without actually having to call the compiler.

To get a ProjectAnalyzer you first create an AnalyzerManager and then call GetProject():

AnalyzerManagermanager=newAnalyzerManager();IProjectAnalyzeranalyzer=manager.GetProject(@"C:\MyCode\MyProject.csproj");

You can add all projects in a solution to the AnalyzerManager by passing the solution path as the first argument of the AnalyzerManager constructor. This will parse the solution file and execute GetProject() for each of the projects that it finds.

Calling GetProject() again for the same project path will return the existing ProjectAnalyzer. You can iterate all the existing project analyzers with the IReadOnlyDictionary<string, ProjectAnalyzer> property AnalyzerManager.Projects.

To build the project, which triggers evaluation of the specified MSBuild tasks and targets but stops short of invoking the compiler by default in Buildalyzer, call Build(). This method has a number of overloads that lets you customize the build process by specifying target frameworks, build targets, and more.

Results

Calling ProjectAnalyzer.Build() (or an overload) will return an AnalyzerResults object, which is a collection of AnalyzerResult objects for each of the target frameworks that were built. It will usually only contain a single AnalyzerResult unless the project is multi-targeted.

AnalyzerResult contains several properties and methods with the results from the build:

AnalyzerResult.TargetFramework - The target framework of this particular result (each result consists of data from a particular target framework build).

AnalyzerResult.SourceFiles - The full path of all resolved source files in the project.

AnalyzerResult.References - The full path of all resolved references in the project.

AnalyzerResult.ProjectReferences - The full path of the project file for all resolved project references in the project.

AnalyzerResult.Properties - A IReadOnlyDictionary<string, string> containing all MSBuild properties from the project.

AnalyzerResult.GetProperty(string) - Gets the value of the specified MSBuild property.

AnalyzerResult.Items - A IReadOnlyDictionary<string, ProjectItem[]> containing all MSBuild items from the project (the ProjectItem class contains the item name/specification as ProjectItem.ItemSpec and all it's metadata in a IReadOnlyDictionary<string, string> as ProjectItem.Metadata).

Adjusting MSBuild Properties

Buildalyzer sets some MSBuild properties to make loading and compilation work the way it needs to (for example, to trigger a design-time build). You can view these properties with the IReadOnlyDictionary<string, string> property ProjectAnalyzer.GlobalProperties.

If you want to change the configured properties before loading or compiling the project, there are two options:

  • AnalyzerManager.SetGlobalProperty(string key, string value) and AnalyzerManager.RemoveGlobalProperty(string key). This will set the global properties for all projects loaded by this AnalyzerManager.

  • ProjectAnalyzer.SetGlobalProperty(string key, string value) and ProjectAnalyzer.RemoveGlobalProperty(string key). This will set the global properties for just this project.

Be careful though, you may break the ability to load, compile, or interpret the project if you change the MSBuild properties.

Publish SingleFile

If your application's output is a single file, you will need to provide the path to the following DLLs:

-MsBuildPipeLogger.Logger.dll -Buildalyzer.logger.dll

Variable name: LoggerPathDll

See related issue 224 msbuild needs the physical address of the logger, for this reason it is not possible to use single file publish without informing this route.

Remembering that if the files are in the root where the project is running, it is not necessary to inform the path.

Binary Log Files

Buildalyzer can also read MSBuild binary log files:

AnalyzerManagermanager=newAnalyzerManager();IAnalyzerResultsresults=manager.Analyze(@"C:\MyCode\MyProject.binlog");string[]sourceFiles=results.First().SourceFiles;

This is useful if you already have a binary log file and want to analyze it with Buildalyzer the same way you would build results.

Logging

Buildalyzer uses the Microsoft.Extensions.Logging framework for logging MSBuild output. When you create an AnayzerManager you can specify an ILoggerFactory that Buildalyzer should use to create loggers. By default, the ProjectAnalyzer will log MSBuild output to the provided logger.

You can also log to a StringWriter using AnalyzerManagerOptions:

StringWriterlog=newStringWriter();AnalyzerManagerOptionsoptions=newAnalyzerManagerOptions{LogWriter=log};AnalyzerManagermanager=newAnalyzerManager(path,options);// ...// check log.ToString() after build for any error messages

Roslyn Workspaces

The extension library Buildalyzer.Workspaces adds extension methods to the Buildalyzer ProjectAnalyzer that make it easier to take Buildalyzer output and create a Roslyn AdhocWorkspace from it:

usingBuildalyzer.Workspaces;usingMicrosoft.CodeAnalysis;// ...AnalyzerManagermanager=newAnalyzerManager();IProjectAnalyzeranalyzer=manager.GetProject(@"C:\MyCode\MyProject.csproj");AdhocWorkspaceworkspace=analyzer.GetWorkspace();

You can also create your own workspace and add Buildalyzer projects to it:

usingBuildalyzer.Workspaces;usingMicrosoft.CodeAnalysis;// ...AnalyzerManagermanager=newAnalyzerManager();IProjectAnalyzeranalyzer=manager.GetProject(@"C:\MyCode\MyProject.csproj");AdhocWorkspaceworkspace=newAdhocWorkspace();ProjectroslynProject=analyzer.AddToWorkspace(workspace);

In both cases, Buildalyzer will attempt to resolve project references within the Roslyn workspace so the Roslyn projects will correctly reference each other.

About

A utility to perform design-time builds of .NET projects without having to think too hard about it.

Topics

Resources

Contributing

Stars

687 stars

Watchers

24 watching

Forks

Releases

Sponsor this project

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

A utility to perform design-time builds of .NET projects without having to think too hard about it.

Buildalyzer Logo

NuGet

GitHub

Donations

If you found this library useful, consider sponsoring more of it on GitHub. I promise to use it on something totally frivolous and unrelated.

Sponsor

Sponsors

AWS Logo

Amazon Web Services (AWS) generously sponsors this project. Go check out what they have to offer for .NET developers (it's probably more than you think).


What Is It?

Buildalyzer lets you run MSBuild from your own code and returns information about the project. By default, it runs a design-time build which is higher performance than a normal build because it doesn't actually try to compile the project. You can use it to perform analysis of MSBuild projects, get project properties, or create a Roslyn Workspace using Buildalyzer.Workspaces. It runs MSBuild out-of-process and therefore should work anywhere, anytime, and on any platform you can build the project yourself manually on the command line.

AnalyzerManagermanager=newAnalyzerManager();IProjectAnalyzeranalyzer=manager.GetProject(@"C:\MyCode\MyProject.csproj");IAnalyzerResultsresults=analyzer.Build();string[]sourceFiles=results.First().SourceFiles;

These blog posts might also help explain the motivation behind the project and how it works:

Installation

Buildalyzer is available on NuGet and can be installed via the commands below:

$ Install-Package Buildalyzer

or via the .NET Core CLI:

$ dotnet add package Buildalyzer

Buildalyzer.Workspaces is available on NuGet and can be installed via the commands below:

$ Install-Package Buildalyzer.Workspaces

or via the .NET Core CLI:

$ dotnet add package Buildalyzer.Workspaces

Both packages target .NET Standard 2.0.

Usage

There are two main classes in Buildalyzer: AnalyzerManager and ProjectAnalyzer.

The AnalyzerManager class coordinates loading each individual project and consolidates information from a solution file if provided.

The ProjectAnalyzer class figures out how to configure MSBuild and uses it to load and compile the project in design-time mode. Using a design-time build lets us get information about the project such as resolved references and source files without actually having to call the compiler.

To get a ProjectAnalyzer you first create an AnalyzerManager and then call GetProject():

AnalyzerManagermanager=newAnalyzerManager();IProjectAnalyzeranalyzer=manager.GetProject(@"C:\MyCode\MyProject.csproj");

You can add all projects in a solution to the AnalyzerManager by passing the solution path as the first argument of the AnalyzerManager constructor. This will parse the solution file and execute GetProject() for each of the projects that it finds.

Calling GetProject() again for the same project path will return the existing ProjectAnalyzer. You can iterate all the existing project analyzers with the IReadOnlyDictionary<string, ProjectAnalyzer> property AnalyzerManager.Projects.

To build the project, which triggers evaluation of the specified MSBuild tasks and targets but stops short of invoking the compiler by default in Buildalyzer, call Build(). This method has a number of overloads that lets you customize the build process by specifying target frameworks, build targets, and more.

Results

Calling ProjectAnalyzer.Build() (or an overload) will return an AnalyzerResults object, which is a collection of AnalyzerResult objects for each of the target frameworks that were built. It will usually only contain a single AnalyzerResult unless the project is multi-targeted.

AnalyzerResult contains several properties and methods with the results from the build:

AnalyzerResult.TargetFramework - The target framework of this particular result (each result consists of data from a particular target framework build).

AnalyzerResult.SourceFiles - The full path of all resolved source files in the project.

AnalyzerResult.References - The full path of all resolved references in the project.

AnalyzerResult.ProjectReferences - The full path of the project file for all resolved project references in the project.

AnalyzerResult.Properties - A IReadOnlyDictionary<string, string> containing all MSBuild properties from the project.

AnalyzerResult.GetProperty(string) - Gets the value of the specified MSBuild property.

AnalyzerResult.Items - A IReadOnlyDictionary<string, ProjectItem[]> containing all MSBuild items from the project (the ProjectItem class contains the item name/specification as ProjectItem.ItemSpec and all it's metadata in a IReadOnlyDictionary<string, string> as ProjectItem.Metadata).

Adjusting MSBuild Properties

Buildalyzer sets some MSBuild properties to make loading and compilation work the way it needs to (for example, to trigger a design-time build). You can view these properties with the IReadOnlyDictionary<string, string> property ProjectAnalyzer.GlobalProperties.

If you want to change the configured properties before loading or compiling the project, there are two options:

  • AnalyzerManager.SetGlobalProperty(string key, string value) and AnalyzerManager.RemoveGlobalProperty(string key). This will set the global properties for all projects loaded by this AnalyzerManager.

  • ProjectAnalyzer.SetGlobalProperty(string key, string value) and ProjectAnalyzer.RemoveGlobalProperty(string key). This will set the global properties for just this project.

Be careful though, you may break the ability to load, compile, or interpret the project if you change the MSBuild properties.

Publish SingleFile

If your application's output is a single file, you will need to provide the path to the following DLLs:

-MsBuildPipeLogger.Logger.dll -Buildalyzer.logger.dll

Variable name: LoggerPathDll

See related issue 224 msbuild needs the physical address of the logger, for this reason it is not possible to use single file publish without informing this route.

Remembering that if the files are in the root where the project is running, it is not necessary to inform the path.

Binary Log Files

Buildalyzer can also read MSBuild binary log files:

AnalyzerManagermanager=newAnalyzerManager();IAnalyzerResultsresults=manager.Analyze(@"C:\MyCode\MyProject.binlog");string[]sourceFiles=results.First().SourceFiles;

This is useful if you already have a binary log file and want to analyze it with Buildalyzer the same way you would build results.

Logging

Buildalyzer uses the Microsoft.Extensions.Logging framework for logging MSBuild output. When you create an AnayzerManager you can specify an ILoggerFactory that Buildalyzer should use to create loggers. By default, the ProjectAnalyzer will log MSBuild output to the provided logger.

You can also log to a StringWriter using AnalyzerManagerOptions:

StringWriterlog=newStringWriter();AnalyzerManagerOptionsoptions=newAnalyzerManagerOptions{LogWriter=log};AnalyzerManagermanager=newAnalyzerManager(path,options);// ...// check log.ToString() after build for any error messages

Roslyn Workspaces

The extension library Buildalyzer.Workspaces adds extension methods to the Buildalyzer ProjectAnalyzer that make it easier to take Buildalyzer output and create a Roslyn AdhocWorkspace from it:

usingBuildalyzer.Workspaces;usingMicrosoft.CodeAnalysis;// ...AnalyzerManagermanager=newAnalyzerManager();IProjectAnalyzeranalyzer=manager.GetProject(@"C:\MyCode\MyProject.csproj");AdhocWorkspaceworkspace=analyzer.GetWorkspace();

You can also create your own workspace and add Buildalyzer projects to it:

usingBuildalyzer.Workspaces;usingMicrosoft.CodeAnalysis;// ...AnalyzerManagermanager=newAnalyzerManager();IProjectAnalyzeranalyzer=manager.GetProject(@"C:\MyCode\MyProject.csproj");AdhocWorkspaceworkspace=newAdhocWorkspace();ProjectroslynProject=analyzer.AddToWorkspace(workspace);

In both cases, Buildalyzer will attempt to resolve project references within the Roslyn workspace so the Roslyn projects will correctly reference each other.

About

A utility to perform design-time builds of .NET projects without having to think too hard about it.

Topics

Resources

Contributing

Stars

687 stars

Watchers

24 watching

Forks

Releases

Sponsor this project

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

Repository files navigation

A utility to perform design-time builds of .NET projects without having to think too hard about it.

Buildalyzer Logo

NuGet

GitHub

Donations

If you found this library useful, consider sponsoring more of it on GitHub. I promise to use it on something totally frivolous and unrelated.

Sponsor

Sponsors

AWS Logo

Amazon Web Services (AWS) generously sponsors this project. Go check out what they have to offer for .NET developers (it's probably more than you think).


What Is It?

Buildalyzer lets you run MSBuild from your own code and returns information about the project. By default, it runs a design-time build which is higher performance than a normal build because it doesn't actually try to compile the project. You can use it to perform analysis of MSBuild projects, get project properties, or create a Roslyn Workspace using Buildalyzer.Workspaces. It runs MSBuild out-of-process and therefore should work anywhere, anytime, and on any platform you can build the project yourself manually on the command line.

AnalyzerManagermanager=newAnalyzerManager();IProjectAnalyzeranalyzer=manager.GetProject(@"C:\MyCode\MyProject.csproj");IAnalyzerResultsresults=analyzer.Build();string[]sourceFiles=results.First().SourceFiles;

These blog posts might also help explain the motivation behind the project and how it works:

Installation

Buildalyzer is available on NuGet and can be installed via the commands below:

$ Install-Package Buildalyzer

or via the .NET Core CLI:

$ dotnet add package Buildalyzer

Buildalyzer.Workspaces is available on NuGet and can be installed via the commands below:

$ Install-Package Buildalyzer.Workspaces

or via the .NET Core CLI:

$ dotnet add package Buildalyzer.Workspaces

Both packages target .NET Standard 2.0.

Usage

There are two main classes in Buildalyzer: AnalyzerManager and ProjectAnalyzer.

The AnalyzerManager class coordinates loading each individual project and consolidates information from a solution file if provided.

The ProjectAnalyzer class figures out how to configure MSBuild and uses it to load and compile the project in design-time mode. Using a design-time build lets us get information about the project such as resolved references and source files without actually having to call the compiler.

To get a ProjectAnalyzer you first create an AnalyzerManager and then call GetProject():

AnalyzerManagermanager=newAnalyzerManager();IProjectAnalyzeranalyzer=manager.GetProject(@"C:\MyCode\MyProject.csproj");

You can add all projects in a solution to the AnalyzerManager by passing the solution path as the first argument of the AnalyzerManager constructor. This will parse the solution file and execute GetProject() for each of the projects that it finds.

Calling GetProject() again for the same project path will return the existing ProjectAnalyzer. You can iterate all the existing project analyzers with the IReadOnlyDictionary<string, ProjectAnalyzer> property AnalyzerManager.Projects.

To build the project, which triggers evaluation of the specified MSBuild tasks and targets but stops short of invoking the compiler by default in Buildalyzer, call Build(). This method has a number of overloads that lets you customize the build process by specifying target frameworks, build targets, and more.

Results

Calling ProjectAnalyzer.Build() (or an overload) will return an AnalyzerResults object, which is a collection of AnalyzerResult objects for each of the target frameworks that were built. It will usually only contain a single AnalyzerResult unless the project is multi-targeted.

AnalyzerResult contains several properties and methods with the results from the build:

AnalyzerResult.TargetFramework - The target framework of this particular result (each result consists of data from a particular target framework build).

AnalyzerResult.SourceFiles - The full path of all resolved source files in the project.

AnalyzerResult.References - The full path of all resolved references in the project.

AnalyzerResult.ProjectReferences - The full path of the project file for all resolved project references in the project.

AnalyzerResult.Properties - A IReadOnlyDictionary<string, string> containing all MSBuild properties from the project.

AnalyzerResult.GetProperty(string) - Gets the value of the specified MSBuild property.

AnalyzerResult.Items - A IReadOnlyDictionary<string, ProjectItem[]> containing all MSBuild items from the project (the ProjectItem class contains the item name/specification as ProjectItem.ItemSpec and all it's metadata in a IReadOnlyDictionary<string, string> as ProjectItem.Metadata).

Adjusting MSBuild Properties

Buildalyzer sets some MSBuild properties to make loading and compilation work the way it needs to (for example, to trigger a design-time build). You can view these properties with the IReadOnlyDictionary<string, string> property ProjectAnalyzer.GlobalProperties.

If you want to change the configured properties before loading or compiling the project, there are two options:

  • AnalyzerManager.SetGlobalProperty(string key, string value) and AnalyzerManager.RemoveGlobalProperty(string key). This will set the global properties for all projects loaded by this AnalyzerManager.

  • ProjectAnalyzer.SetGlobalProperty(string key, string value) and ProjectAnalyzer.RemoveGlobalProperty(string key). This will set the global properties for just this project.

Be careful though, you may break the ability to load, compile, or interpret the project if you change the MSBuild properties.

Publish SingleFile

If your application's output is a single file, you will need to provide the path to the following DLLs:

-MsBuildPipeLogger.Logger.dll -Buildalyzer.logger.dll

Variable name: LoggerPathDll

See related issue 224 msbuild needs the physical address of the logger, for this reason it is not possible to use single file publish without informing this route.

Remembering that if the files are in the root where the project is running, it is not necessary to inform the path.

Binary Log Files

Buildalyzer can also read MSBuild binary log files:

AnalyzerManagermanager=newAnalyzerManager();IAnalyzerResultsresults=manager.Analyze(@"C:\MyCode\MyProject.binlog");string[]sourceFiles=results.First().SourceFiles;

This is useful if you already have a binary log file and want to analyze it with Buildalyzer the same way you would build results.

Logging

Buildalyzer uses the Microsoft.Extensions.Logging framework for logging MSBuild output. When you create an AnayzerManager you can specify an ILoggerFactory that Buildalyzer should use to create loggers. By default, the ProjectAnalyzer will log MSBuild output to the provided logger.

You can also log to a StringWriter using AnalyzerManagerOptions:

StringWriterlog=newStringWriter();AnalyzerManagerOptionsoptions=newAnalyzerManagerOptions{LogWriter=log};AnalyzerManagermanager=newAnalyzerManager(path,options);// ...// check log.ToString() after build for any error messages

Roslyn Workspaces

The extension library Buildalyzer.Workspaces adds extension methods to the Buildalyzer ProjectAnalyzer that make it easier to take Buildalyzer output and create a Roslyn AdhocWorkspace from it:

usingBuildalyzer.Workspaces;usingMicrosoft.CodeAnalysis;// ...AnalyzerManagermanager=newAnalyzerManager();IProjectAnalyzeranalyzer=manager.GetProject(@"C:\MyCode\MyProject.csproj");AdhocWorkspaceworkspace=analyzer.GetWorkspace();

You can also create your own workspace and add Buildalyzer projects to it:

usingBuildalyzer.Workspaces;usingMicrosoft.CodeAnalysis;// ...AnalyzerManagermanager=newAnalyzerManager();IProjectAnalyzeranalyzer=manager.GetProject(@"C:\MyCode\MyProject.csproj");AdhocWorkspaceworkspace=newAdhocWorkspace();ProjectroslynProject=analyzer.AddToWorkspace(workspace);

In both cases, Buildalyzer will attempt to resolve project references within the Roslyn workspace so the Roslyn projects will correctly reference each other.

About

A utility to perform design-time builds of .NET projects without having to think too hard about it.

Topics

Resources

Contributing

Stars

687 stars

Watchers

24 watching

Forks

Releases

Sponsor this project

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

A utility to perform design-time builds of .NET projects without having to think too hard about it.

Buildalyzer Logo

NuGet

GitHub

Donations

If you found this library useful, consider sponsoring more of it on GitHub. I promise to use it on something totally frivolous and unrelated.

Sponsor

Sponsors

AWS Logo

Amazon Web Services (AWS) generously sponsors this project. Go check out what they have to offer for .NET developers (it's probably more than you think).


What Is It?

Buildalyzer lets you run MSBuild from your own code and returns information about the project. By default, it runs a design-time build which is higher performance than a normal build because it doesn't actually try to compile the project. You can use it to perform analysis of MSBuild projects, get project properties, or create a Roslyn Workspace using Buildalyzer.Workspaces. It runs MSBuild out-of-process and therefore should work anywhere, anytime, and on any platform you can build the project yourself manually on the command line.

AnalyzerManagermanager=newAnalyzerManager();IProjectAnalyzeranalyzer=manager.GetProject(@"C:\MyCode\MyProject.csproj");IAnalyzerResultsresults=analyzer.Build();string[]sourceFiles=results.First().SourceFiles;

These blog posts might also help explain the motivation behind the project and how it works:

Installation

Buildalyzer is available on NuGet and can be installed via the commands below:

$ Install-Package Buildalyzer

or via the .NET Core CLI:

$ dotnet add package Buildalyzer

Buildalyzer.Workspaces is available on NuGet and can be installed via the commands below:

$ Install-Package Buildalyzer.Workspaces

or via the .NET Core CLI:

$ dotnet add package Buildalyzer.Workspaces

Both packages target .NET Standard 2.0.

Usage

There are two main classes in Buildalyzer: AnalyzerManager and ProjectAnalyzer.

The AnalyzerManager class coordinates loading each individual project and consolidates information from a solution file if provided.

The ProjectAnalyzer class figures out how to configure MSBuild and uses it to load and compile the project in design-time mode. Using a design-time build lets us get information about the project such as resolved references and source files without actually having to call the compiler.

To get a ProjectAnalyzer you first create an AnalyzerManager and then call GetProject():

AnalyzerManagermanager=newAnalyzerManager();IProjectAnalyzeranalyzer=manager.GetProject(@"C:\MyCode\MyProject.csproj");

You can add all projects in a solution to the AnalyzerManager by passing the solution path as the first argument of the AnalyzerManager constructor. This will parse the solution file and execute GetProject() for each of the projects that it finds.

Calling GetProject() again for the same project path will return the existing ProjectAnalyzer. You can iterate all the existing project analyzers with the IReadOnlyDictionary<string, ProjectAnalyzer> property AnalyzerManager.Projects.

To build the project, which triggers evaluation of the specified MSBuild tasks and targets but stops short of invoking the compiler by default in Buildalyzer, call Build(). This method has a number of overloads that lets you customize the build process by specifying target frameworks, build targets, and more.

Results

Calling ProjectAnalyzer.Build() (or an overload) will return an AnalyzerResults object, which is a collection of AnalyzerResult objects for each of the target frameworks that were built. It will usually only contain a single AnalyzerResult unless the project is multi-targeted.

AnalyzerResult contains several properties and methods with the results from the build:

AnalyzerResult.TargetFramework - The target framework of this particular result (each result consists of data from a particular target framework build).

AnalyzerResult.SourceFiles - The full path of all resolved source files in the project.

AnalyzerResult.References - The full path of all resolved references in the project.

AnalyzerResult.ProjectReferences - The full path of the project file for all resolved project references in the project.

AnalyzerResult.Properties - A IReadOnlyDictionary<string, string> containing all MSBuild properties from the project.

AnalyzerResult.GetProperty(string) - Gets the value of the specified MSBuild property.

AnalyzerResult.Items - A IReadOnlyDictionary<string, ProjectItem[]> containing all MSBuild items from the project (the ProjectItem class contains the item name/specification as ProjectItem.ItemSpec and all it's metadata in a IReadOnlyDictionary<string, string> as ProjectItem.Metadata).

Adjusting MSBuild Properties

Buildalyzer sets some MSBuild properties to make loading and compilation work the way it needs to (for example, to trigger a design-time build). You can view these properties with the IReadOnlyDictionary<string, string> property ProjectAnalyzer.GlobalProperties.

If you want to change the configured properties before loading or compiling the project, there are two options:

  • AnalyzerManager.SetGlobalProperty(string key, string value) and AnalyzerManager.RemoveGlobalProperty(string key). This will set the global properties for all projects loaded by this AnalyzerManager.

  • ProjectAnalyzer.SetGlobalProperty(string key, string value) and ProjectAnalyzer.RemoveGlobalProperty(string key). This will set the global properties for just this project.

Be careful though, you may break the ability to load, compile, or interpret the project if you change the MSBuild properties.

Publish SingleFile

If your application's output is a single file, you will need to provide the path to the following DLLs:

-MsBuildPipeLogger.Logger.dll -Buildalyzer.logger.dll

Variable name: LoggerPathDll

See related issue 224 msbuild needs the physical address of the logger, for this reason it is not possible to use single file publish without informing this route.

Remembering that if the files are in the root where the project is running, it is not necessary to inform the path.

Binary Log Files

Buildalyzer can also read MSBuild binary log files:

AnalyzerManagermanager=newAnalyzerManager();IAnalyzerResultsresults=manager.Analyze(@"C:\MyCode\MyProject.binlog");string[]sourceFiles=results.First().SourceFiles;

This is useful if you already have a binary log file and want to analyze it with Buildalyzer the same way you would build results.

Logging

Buildalyzer uses the Microsoft.Extensions.Logging framework for logging MSBuild output. When you create an AnayzerManager you can specify an ILoggerFactory that Buildalyzer should use to create loggers. By default, the ProjectAnalyzer will log MSBuild output to the provided logger.

You can also log to a StringWriter using AnalyzerManagerOptions:

StringWriterlog=newStringWriter();AnalyzerManagerOptionsoptions=newAnalyzerManagerOptions{LogWriter=log};AnalyzerManagermanager=newAnalyzerManager(path,options);// ...// check log.ToString() after build for any error messages

Roslyn Workspaces

The extension library Buildalyzer.Workspaces adds extension methods to the Buildalyzer ProjectAnalyzer that make it easier to take Buildalyzer output and create a Roslyn AdhocWorkspace from it:

usingBuildalyzer.Workspaces;usingMicrosoft.CodeAnalysis;// ...AnalyzerManagermanager=newAnalyzerManager();IProjectAnalyzeranalyzer=manager.GetProject(@"C:\MyCode\MyProject.csproj");AdhocWorkspaceworkspace=analyzer.GetWorkspace();

You can also create your own workspace and add Buildalyzer projects to it:

usingBuildalyzer.Workspaces;usingMicrosoft.CodeAnalysis;// ...AnalyzerManagermanager=newAnalyzerManager();IProjectAnalyzeranalyzer=manager.GetProject(@"C:\MyCode\MyProject.csproj");AdhocWorkspaceworkspace=newAdhocWorkspace();ProjectroslynProject=analyzer.AddToWorkspace(workspace);

In both cases, Buildalyzer will attempt to resolve project references within the Roslyn workspace so the Roslyn projects will correctly reference each other.

About

A utility to perform design-time builds of .NET projects without having to think too hard about it.

Topics

Resources

Contributing

Stars

687 stars

Watchers

24 watching

Forks

Releases

Sponsor this project

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

A utility to perform design-time builds of .NET projects without having to think too hard about it.

Buildalyzer Logo

NuGet

GitHub

Donations

If you found this library useful, consider sponsoring more of it on GitHub. I promise to use it on something totally frivolous and unrelated.

Sponsor

Sponsors

AWS Logo

Amazon Web Services (AWS) generously sponsors this project. Go check out what they have to offer for .NET developers (it's probably more than you think).


What Is It?

Buildalyzer lets you run MSBuild from your own code and returns information about the project. By default, it runs a design-time build which is higher performance than a normal build because it doesn't actually try to compile the project. You can use it to perform analysis of MSBuild projects, get project properties, or create a Roslyn Workspace using Buildalyzer.Workspaces. It runs MSBuild out-of-process and therefore should work anywhere, anytime, and on any platform you can build the project yourself manually on the command line.

AnalyzerManagermanager=newAnalyzerManager();IProjectAnalyzeranalyzer=manager.GetProject(@"C:\MyCode\MyProject.csproj");IAnalyzerResultsresults=analyzer.Build();string[]sourceFiles=results.First().SourceFiles;

These blog posts might also help explain the motivation behind the project and how it works:

Installation

Buildalyzer is available on NuGet and can be installed via the commands below:

$ Install-Package Buildalyzer

or via the .NET Core CLI:

$ dotnet add package Buildalyzer

Buildalyzer.Workspaces is available on NuGet and can be installed via the commands below:

$ Install-Package Buildalyzer.Workspaces

or via the .NET Core CLI:

$ dotnet add package Buildalyzer.Workspaces

Both packages target .NET Standard 2.0.

Usage

There are two main classes in Buildalyzer: AnalyzerManager and ProjectAnalyzer.

The AnalyzerManager class coordinates loading each individual project and consolidates information from a solution file if provided.

The ProjectAnalyzer class figures out how to configure MSBuild and uses it to load and compile the project in design-time mode. Using a design-time build lets us get information about the project such as resolved references and source files without actually having to call the compiler.

To get a ProjectAnalyzer you first create an AnalyzerManager and then call GetProject():

AnalyzerManagermanager=newAnalyzerManager();IProjectAnalyzeranalyzer=manager.GetProject(@"C:\MyCode\MyProject.csproj");

You can add all projects in a solution to the AnalyzerManager by passing the solution path as the first argument of the AnalyzerManager constructor. This will parse the solution file and execute GetProject() for each of the projects that it finds.

Calling GetProject() again for the same project path will return the existing ProjectAnalyzer. You can iterate all the existing project analyzers with the IReadOnlyDictionary<string, ProjectAnalyzer> property AnalyzerManager.Projects.

To build the project, which triggers evaluation of the specified MSBuild tasks and targets but stops short of invoking the compiler by default in Buildalyzer, call Build(). This method has a number of overloads that lets you customize the build process by specifying target frameworks, build targets, and more.

Results

Calling ProjectAnalyzer.Build() (or an overload) will return an AnalyzerResults object, which is a collection of AnalyzerResult objects for each of the target frameworks that were built. It will usually only contain a single AnalyzerResult unless the project is multi-targeted.

AnalyzerResult contains several properties and methods with the results from the build:

AnalyzerResult.TargetFramework - The target framework of this particular result (each result consists of data from a particular target framework build).

AnalyzerResult.SourceFiles - The full path of all resolved source files in the project.

AnalyzerResult.References - The full path of all resolved references in the project.

AnalyzerResult.ProjectReferences - The full path of the project file for all resolved project references in the project.

AnalyzerResult.Properties - A IReadOnlyDictionary<string, string> containing all MSBuild properties from the project.

AnalyzerResult.GetProperty(string) - Gets the value of the specified MSBuild property.

AnalyzerResult.Items - A IReadOnlyDictionary<string, ProjectItem[]> containing all MSBuild items from the project (the ProjectItem class contains the item name/specification as ProjectItem.ItemSpec and all it's metadata in a IReadOnlyDictionary<string, string> as ProjectItem.Metadata).

Adjusting MSBuild Properties

Buildalyzer sets some MSBuild properties to make loading and compilation work the way it needs to (for example, to trigger a design-time build). You can view these properties with the IReadOnlyDictionary<string, string> property ProjectAnalyzer.GlobalProperties.

If you want to change the configured properties before loading or compiling the project, there are two options:

  • AnalyzerManager.SetGlobalProperty(string key, string value) and AnalyzerManager.RemoveGlobalProperty(string key). This will set the global properties for all projects loaded by this AnalyzerManager.

  • ProjectAnalyzer.SetGlobalProperty(string key, string value) and ProjectAnalyzer.RemoveGlobalProperty(string key). This will set the global properties for just this project.

Be careful though, you may break the ability to load, compile, or interpret the project if you change the MSBuild properties.

Publish SingleFile

If your application's output is a single file, you will need to provide the path to the following DLLs:

-MsBuildPipeLogger.Logger.dll -Buildalyzer.logger.dll

Variable name: LoggerPathDll

See related issue 224 msbuild needs the physical address of the logger, for this reason it is not possible to use single file publish without informing this route.

Remembering that if the files are in the root where the project is running, it is not necessary to inform the path.

Binary Log Files

Buildalyzer can also read MSBuild binary log files:

AnalyzerManagermanager=newAnalyzerManager();IAnalyzerResultsresults=manager.Analyze(@"C:\MyCode\MyProject.binlog");string[]sourceFiles=results.First().SourceFiles;

This is useful if you already have a binary log file and want to analyze it with Buildalyzer the same way you would build results.

Logging

Buildalyzer uses the Microsoft.Extensions.Logging framework for logging MSBuild output. When you create an AnayzerManager you can specify an ILoggerFactory that Buildalyzer should use to create loggers. By default, the ProjectAnalyzer will log MSBuild output to the provided logger.

You can also log to a StringWriter using AnalyzerManagerOptions:

StringWriterlog=newStringWriter();AnalyzerManagerOptionsoptions=newAnalyzerManagerOptions{LogWriter=log};AnalyzerManagermanager=newAnalyzerManager(path,options);// ...// check log.ToString() after build for any error messages

Roslyn Workspaces

The extension library Buildalyzer.Workspaces adds extension methods to the Buildalyzer ProjectAnalyzer that make it easier to take Buildalyzer output and create a Roslyn AdhocWorkspace from it:

usingBuildalyzer.Workspaces;usingMicrosoft.CodeAnalysis;// ...AnalyzerManagermanager=newAnalyzerManager();IProjectAnalyzeranalyzer=manager.GetProject(@"C:\MyCode\MyProject.csproj");AdhocWorkspaceworkspace=analyzer.GetWorkspace();

You can also create your own workspace and add Buildalyzer projects to it:

usingBuildalyzer.Workspaces;usingMicrosoft.CodeAnalysis;// ...AnalyzerManagermanager=newAnalyzerManager();IProjectAnalyzeranalyzer=manager.GetProject(@"C:\MyCode\MyProject.csproj");AdhocWorkspaceworkspace=newAdhocWorkspace();ProjectroslynProject=analyzer.AddToWorkspace(workspace);

In both cases, Buildalyzer will attempt to resolve project references within the Roslyn workspace so the Roslyn projects will correctly reference each other.

About

A utility to perform design-time builds of .NET projects without having to think too hard about it.

Topics

Resources

Contributing

Stars

687 stars

Watchers

24 watching

Forks

Releases

Sponsor this project

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content

Repository files navigation

A utility to perform design-time builds of .NET projects without having to think too hard about it.

Buildalyzer Logo

NuGet

GitHub

Donations

If you found this library useful, consider sponsoring more of it on GitHub. I promise to use it on something totally frivolous and unrelated.

Sponsor

Sponsors

AWS Logo

Amazon Web Services (AWS) generously sponsors this project. Go check out what they have to offer for .NET developers (it's probably more than you think).


What Is It?

Buildalyzer lets you run MSBuild from your own code and returns information about the project. By default, it runs a design-time build which is higher performance than a normal build because it doesn't actually try to compile the project. You can use it to perform analysis of MSBuild projects, get project properties, or create a Roslyn Workspace using Buildalyzer.Workspaces. It runs MSBuild out-of-process and therefore should work anywhere, anytime, and on any platform you can build the project yourself manually on the command line.

AnalyzerManagermanager=newAnalyzerManager();IProjectAnalyzeranalyzer=manager.GetProject(@"C:\MyCode\MyProject.csproj");IAnalyzerResultsresults=analyzer.Build();string[]sourceFiles=results.First().SourceFiles;

These blog posts might also help explain the motivation behind the project and how it works:

Installation

Buildalyzer is available on NuGet and can be installed via the commands below:

$ Install-Package Buildalyzer

or via the .NET Core CLI:

$ dotnet add package Buildalyzer

Buildalyzer.Workspaces is available on NuGet and can be installed via the commands below:

$ Install-Package Buildalyzer.Workspaces

or via the .NET Core CLI:

$ dotnet add package Buildalyzer.Workspaces

Both packages target .NET Standard 2.0.

Usage

There are two main classes in Buildalyzer: AnalyzerManager and ProjectAnalyzer.

The AnalyzerManager class coordinates loading each individual project and consolidates information from a solution file if provided.

The ProjectAnalyzer class figures out how to configure MSBuild and uses it to load and compile the project in design-time mode. Using a design-time build lets us get information about the project such as resolved references and source files without actually having to call the compiler.

To get a ProjectAnalyzer you first create an AnalyzerManager and then call GetProject():

AnalyzerManagermanager=newAnalyzerManager();IProjectAnalyzeranalyzer=manager.GetProject(@"C:\MyCode\MyProject.csproj");

You can add all projects in a solution to the AnalyzerManager by passing the solution path as the first argument of the AnalyzerManager constructor. This will parse the solution file and execute GetProject() for each of the projects that it finds.

Calling GetProject() again for the same project path will return the existing ProjectAnalyzer. You can iterate all the existing project analyzers with the IReadOnlyDictionary<string, ProjectAnalyzer> property AnalyzerManager.Projects.

To build the project, which triggers evaluation of the specified MSBuild tasks and targets but stops short of invoking the compiler by default in Buildalyzer, call Build(). This method has a number of overloads that lets you customize the build process by specifying target frameworks, build targets, and more.

Results

Calling ProjectAnalyzer.Build() (or an overload) will return an AnalyzerResults object, which is a collection of AnalyzerResult objects for each of the target frameworks that were built. It will usually only contain a single AnalyzerResult unless the project is multi-targeted.

AnalyzerResult contains several properties and methods with the results from the build:

AnalyzerResult.TargetFramework - The target framework of this particular result (each result consists of data from a particular target framework build).

AnalyzerResult.SourceFiles - The full path of all resolved source files in the project.

AnalyzerResult.References - The full path of all resolved references in the project.

AnalyzerResult.ProjectReferences - The full path of the project file for all resolved project references in the project.

AnalyzerResult.Properties - A IReadOnlyDictionary<string, string> containing all MSBuild properties from the project.

AnalyzerResult.GetProperty(string) - Gets the value of the specified MSBuild property.

AnalyzerResult.Items - A IReadOnlyDictionary<string, ProjectItem[]> containing all MSBuild items from the project (the ProjectItem class contains the item name/specification as ProjectItem.ItemSpec and all it's metadata in a IReadOnlyDictionary<string, string> as ProjectItem.Metadata).

Adjusting MSBuild Properties

Buildalyzer sets some MSBuild properties to make loading and compilation work the way it needs to (for example, to trigger a design-time build). You can view these properties with the IReadOnlyDictionary<string, string> property ProjectAnalyzer.GlobalProperties.

If you want to change the configured properties before loading or compiling the project, there are two options:

  • AnalyzerManager.SetGlobalProperty(string key, string value) and AnalyzerManager.RemoveGlobalProperty(string key). This will set the global properties for all projects loaded by this AnalyzerManager.

  • ProjectAnalyzer.SetGlobalProperty(string key, string value) and ProjectAnalyzer.RemoveGlobalProperty(string key). This will set the global properties for just this project.

Be careful though, you may break the ability to load, compile, or interpret the project if you change the MSBuild properties.

Publish SingleFile

If your application's output is a single file, you will need to provide the path to the following DLLs:

-MsBuildPipeLogger.Logger.dll -Buildalyzer.logger.dll

Variable name: LoggerPathDll

See related issue 224 msbuild needs the physical address of the logger, for this reason it is not possible to use single file publish without informing this route.

Remembering that if the files are in the root where the project is running, it is not necessary to inform the path.

Binary Log Files

Buildalyzer can also read MSBuild binary log files:

AnalyzerManagermanager=newAnalyzerManager();IAnalyzerResultsresults=manager.Analyze(@"C:\MyCode\MyProject.binlog");string[]sourceFiles=results.First().SourceFiles;

This is useful if you already have a binary log file and want to analyze it with Buildalyzer the same way you would build results.

Logging

Buildalyzer uses the Microsoft.Extensions.Logging framework for logging MSBuild output. When you create an AnayzerManager you can specify an ILoggerFactory that Buildalyzer should use to create loggers. By default, the ProjectAnalyzer will log MSBuild output to the provided logger.

You can also log to a StringWriter using AnalyzerManagerOptions:

StringWriterlog=newStringWriter();AnalyzerManagerOptionsoptions=newAnalyzerManagerOptions{LogWriter=log};AnalyzerManagermanager=newAnalyzerManager(path,options);// ...// check log.ToString() after build for any error messages

Roslyn Workspaces

The extension library Buildalyzer.Workspaces adds extension methods to the Buildalyzer ProjectAnalyzer that make it easier to take Buildalyzer output and create a Roslyn AdhocWorkspace from it:

usingBuildalyzer.Workspaces;usingMicrosoft.CodeAnalysis;// ...AnalyzerManagermanager=newAnalyzerManager();IProjectAnalyzeranalyzer=manager.GetProject(@"C:\MyCode\MyProject.csproj");AdhocWorkspaceworkspace=analyzer.GetWorkspace();

You can also create your own workspace and add Buildalyzer projects to it:

usingBuildalyzer.Workspaces;usingMicrosoft.CodeAnalysis;// ...AnalyzerManagermanager=newAnalyzerManager();IProjectAnalyzeranalyzer=manager.GetProject(@"C:\MyCode\MyProject.csproj");AdhocWorkspaceworkspace=newAdhocWorkspace();ProjectroslynProject=analyzer.AddToWorkspace(workspace);

In both cases, Buildalyzer will attempt to resolve project references within the Roslyn workspace so the Roslyn projects will correctly reference each other.

About

A utility to perform design-time builds of .NET projects without having to think too hard about it.

Topics

Resources

Contributing

Stars

687 stars

Watchers

24 watching

Forks

Releases

Sponsor this project

Used by

Contributors

Languages