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ipc-channel

📚 Documentation 📚

Overview

ipc-channel is an implementation of the Rust channel API (a form of communicating sequential processes, CSP) over the native OS abstractions. Under the hood, this API uses Mach ports on the Mac and file descriptor passing over Unix sockets on Linux. The serde library is used to serialize values for transport over the wire.

As much as possible, ipc-channel has been designed to be a drop-in replacement for Rust channels. The mapping from the Rust channel APIs to ipc-channel APIs is as follows:

  • channel()ipc::channel().unwrap()
  • Sender<T>ipc::IpcSender<T> (requires T: Serialize)
  • Receiver<T>ipc::IpcReceiver<T> (requires T: Deserialize)

Note that both IpcSender<T> and IpcReceiver<T> implement Serialize and Deserialize, so you can send IPC channels over IPC channels freely, just as you can with Rust channels.

The easiest way to make your types implement Serialize and Deserialize is to use the serde_macros crate from crates.io as a plugin and then annotate the types you want to send with #[derive(Deserialize, Serialize]). In many cases, that's all you need to do—the compiler generates all the tedious boilerplate code needed to save and restore instances of your types.

In order to bootstrap an IPC connection across processes, you create an instance of the IpcOneShotServer type, register a global name, pass that name into the client process (perhaps with an environment variable or command line flag), and connect to the server in the client. See cross_process_embedded_senders() in test.rs for an example of how to do this using Unix fork() to spawn the process.

Major missing features

  • Servers only accept one client at a time. This is fine if you simply want to use this API to split your application up into a fixed number of mutually untrusting processes, but it's not suitable for implementing a system service. An API for multiple clients may be added later if demand exists for it.

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A multiprocess drop-in replacement for Rust channels

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Add copy buttons to all
 blocks
(function() {
function addCopyButtons() {
document.querySelectorAll('pre code').forEach(function(codeBlock) {
if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;
codeBlock.parentElement.setAttribute('data-copy-added', 'true');
var btn = document.createElement('button');
btn.textContent = 'Copy';
btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';
btn.onmouseover = function() { this.style.opacity = '1'; };
btn.onmouseout = function() { this.style.opacity = '0.7'; };
btn.onclick = function() {
navigator.clipboard.writeText(codeBlock.textContent).then(function() {
btn.textContent = 'Copied!';
setTimeout(function() { btn.textContent = 'Copy'; }, 1500);
});
};
codeBlock.parentElement.style.position = 'relative';
codeBlock.parentElement.appendChild(btn);
});
}
addCopyButtons();
// Re-run on dynamic content
var observer = new MutationObserver(addCopyButtons);
observer.observe(document.body, { childList: true, subtree: true });
})();
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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ipc-channel

📚 Documentation 📚

Overview

ipc-channel is an implementation of the Rust channel API (a form of communicating sequential processes, CSP) over the native OS abstractions. Under the hood, this API uses Mach ports on the Mac and file descriptor passing over Unix sockets on Linux. The serde library is used to serialize values for transport over the wire.

As much as possible, ipc-channel has been designed to be a drop-in replacement for Rust channels. The mapping from the Rust channel APIs to ipc-channel APIs is as follows:

  • channel()ipc::channel().unwrap()
  • Sender<T>ipc::IpcSender<T> (requires T: Serialize)
  • Receiver<T>ipc::IpcReceiver<T> (requires T: Deserialize)

Note that both IpcSender<T> and IpcReceiver<T> implement Serialize and Deserialize, so you can send IPC channels over IPC channels freely, just as you can with Rust channels.

The easiest way to make your types implement Serialize and Deserialize is to use the serde_macros crate from crates.io as a plugin and then annotate the types you want to send with #[derive(Deserialize, Serialize]). In many cases, that's all you need to do—the compiler generates all the tedious boilerplate code needed to save and restore instances of your types.

In order to bootstrap an IPC connection across processes, you create an instance of the IpcOneShotServer type, register a global name, pass that name into the client process (perhaps with an environment variable or command line flag), and connect to the server in the client. See cross_process_embedded_senders() in test.rs for an example of how to do this using Unix fork() to spawn the process.

Major missing features

  • Servers only accept one client at a time. This is fine if you simply want to use this API to split your application up into a fixed number of mutually untrusting processes, but it's not suitable for implementing a system service. An API for multiple clients may be added later if demand exists for it.

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A multiprocess drop-in replacement for Rust channels

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Force GitHub README to respect dark mode (function() { var style = document.createElement('style'); style.textContent = ' .markdown-body { color-scheme: dark light; } .markdown-body pre { background: #161b22 !important; } .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; } .markdown-body table th, .markdown-body table td { border-color: #30363d !important; } .markdown-body img { background: #0d1117; } .markdown-body blockquote { border-left-color: #8b949e; } .markdown-body hr { border-color: #30363d; } '; document.head.appendChild(style); })(); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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ipc-channel

📚 Documentation 📚

Overview

ipc-channel is an implementation of the Rust channel API (a form of communicating sequential processes, CSP) over the native OS abstractions. Under the hood, this API uses Mach ports on the Mac and file descriptor passing over Unix sockets on Linux. The serde library is used to serialize values for transport over the wire.

As much as possible, ipc-channel has been designed to be a drop-in replacement for Rust channels. The mapping from the Rust channel APIs to ipc-channel APIs is as follows:

  • channel()ipc::channel().unwrap()
  • Sender<T>ipc::IpcSender<T> (requires T: Serialize)
  • Receiver<T>ipc::IpcReceiver<T> (requires T: Deserialize)

Note that both IpcSender<T> and IpcReceiver<T> implement Serialize and Deserialize, so you can send IPC channels over IPC channels freely, just as you can with Rust channels.

The easiest way to make your types implement Serialize and Deserialize is to use the serde_macros crate from crates.io as a plugin and then annotate the types you want to send with #[derive(Deserialize, Serialize]). In many cases, that's all you need to do—the compiler generates all the tedious boilerplate code needed to save and restore instances of your types.

In order to bootstrap an IPC connection across processes, you create an instance of the IpcOneShotServer type, register a global name, pass that name into the client process (perhaps with an environment variable or command line flag), and connect to the server in the client. See cross_process_embedded_senders() in test.rs for an example of how to do this using Unix fork() to spawn the process.

Major missing features

  • Servers only accept one client at a time. This is fine if you simply want to use this API to split your application up into a fixed number of mutually untrusting processes, but it's not suitable for implementing a system service. An API for multiple clients may be added later if demand exists for it.

About

A multiprocess drop-in replacement for Rust channels

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0 stars

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0 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Highlight search terms from Google/DuckDuckGo/Bing referrer (function() { var ref = document.referrer; var terms = []; if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) { var url = new URL(ref); var q = url.searchParams.get('q') || url.searchParams.get('p'); if (q) { terms = q.split(/\s+/).filter(function(t) { return t.length > 2; }); } } if (terms.length === 0) return; var style = document.createElement('style'); style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }'; document.head.appendChild(style); function highlight(node) { if (node.nodeType === 3) { // text node var text = node.textContent; var found = false; terms.forEach(function(term) { var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\]\\]/g, '\\') + ')', 'gi'); if (regex.test(text)) { found = true; var frag = document.createDocumentFragment(); var parts = text.split(regex); parts.forEach(function(part, i) { if (i % 2 === 0) { frag.appendChild(document.createTextNode(part)); } else { var span = document.createElement('span'); span.className = 'userscript-highlight'; span.textContent = part; frag.appendChild(span); } }); node.parentNode.replaceChild(frag, node); } }); } else if (node.nodeType === 1 && node.childNodes) { // element var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT']; if (!skipTags.includes(node.tagName)) { Array.from(node.childNodes).forEach(highlight); } } } highlight(document.body); // Re-highlight on dynamic content var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1 || node.nodeType === 3) highlight(node); }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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ipc-channel

📚 Documentation 📚

Overview

ipc-channel is an implementation of the Rust channel API (a form of communicating sequential processes, CSP) over the native OS abstractions. Under the hood, this API uses Mach ports on the Mac and file descriptor passing over Unix sockets on Linux. The serde library is used to serialize values for transport over the wire.

As much as possible, ipc-channel has been designed to be a drop-in replacement for Rust channels. The mapping from the Rust channel APIs to ipc-channel APIs is as follows:

  • channel()ipc::channel().unwrap()
  • Sender<T>ipc::IpcSender<T> (requires T: Serialize)
  • Receiver<T>ipc::IpcReceiver<T> (requires T: Deserialize)

Note that both IpcSender<T> and IpcReceiver<T> implement Serialize and Deserialize, so you can send IPC channels over IPC channels freely, just as you can with Rust channels.

The easiest way to make your types implement Serialize and Deserialize is to use the serde_macros crate from crates.io as a plugin and then annotate the types you want to send with #[derive(Deserialize, Serialize]). In many cases, that's all you need to do—the compiler generates all the tedious boilerplate code needed to save and restore instances of your types.

In order to bootstrap an IPC connection across processes, you create an instance of the IpcOneShotServer type, register a global name, pass that name into the client process (perhaps with an environment variable or command line flag), and connect to the server in the client. See cross_process_embedded_senders() in test.rs for an example of how to do this using Unix fork() to spawn the process.

Major missing features

  • Servers only accept one client at a time. This is fine if you simply want to use this API to split your application up into a fixed number of mutually untrusting processes, but it's not suitable for implementing a system service. An API for multiple clients may be added later if demand exists for it.

About

A multiprocess drop-in replacement for Rust channels

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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ipc-channel

📚 Documentation 📚

Overview

ipc-channel is an implementation of the Rust channel API (a form of communicating sequential processes, CSP) over the native OS abstractions. Under the hood, this API uses Mach ports on the Mac and file descriptor passing over Unix sockets on Linux. The serde library is used to serialize values for transport over the wire.

As much as possible, ipc-channel has been designed to be a drop-in replacement for Rust channels. The mapping from the Rust channel APIs to ipc-channel APIs is as follows:

  • channel()ipc::channel().unwrap()
  • Sender<T>ipc::IpcSender<T> (requires T: Serialize)
  • Receiver<T>ipc::IpcReceiver<T> (requires T: Deserialize)

Note that both IpcSender<T> and IpcReceiver<T> implement Serialize and Deserialize, so you can send IPC channels over IPC channels freely, just as you can with Rust channels.

The easiest way to make your types implement Serialize and Deserialize is to use the serde_macros crate from crates.io as a plugin and then annotate the types you want to send with #[derive(Deserialize, Serialize]). In many cases, that's all you need to do—the compiler generates all the tedious boilerplate code needed to save and restore instances of your types.

In order to bootstrap an IPC connection across processes, you create an instance of the IpcOneShotServer type, register a global name, pass that name into the client process (perhaps with an environment variable or command line flag), and connect to the server in the client. See cross_process_embedded_senders() in test.rs for an example of how to do this using Unix fork() to spawn the process.

Major missing features

  • Servers only accept one client at a time. This is fine if you simply want to use this API to split your application up into a fixed number of mutually untrusting processes, but it's not suitable for implementing a system service. An API for multiple clients may be added later if demand exists for it.

About

A multiprocess drop-in replacement for Rust channels

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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ipc-channel

📚 Documentation 📚

Overview

ipc-channel is an implementation of the Rust channel API (a form of communicating sequential processes, CSP) over the native OS abstractions. Under the hood, this API uses Mach ports on the Mac and file descriptor passing over Unix sockets on Linux. The serde library is used to serialize values for transport over the wire.

As much as possible, ipc-channel has been designed to be a drop-in replacement for Rust channels. The mapping from the Rust channel APIs to ipc-channel APIs is as follows:

  • channel()ipc::channel().unwrap()
  • Sender<T>ipc::IpcSender<T> (requires T: Serialize)
  • Receiver<T>ipc::IpcReceiver<T> (requires T: Deserialize)

Note that both IpcSender<T> and IpcReceiver<T> implement Serialize and Deserialize, so you can send IPC channels over IPC channels freely, just as you can with Rust channels.

The easiest way to make your types implement Serialize and Deserialize is to use the serde_macros crate from crates.io as a plugin and then annotate the types you want to send with #[derive(Deserialize, Serialize]). In many cases, that's all you need to do—the compiler generates all the tedious boilerplate code needed to save and restore instances of your types.

In order to bootstrap an IPC connection across processes, you create an instance of the IpcOneShotServer type, register a global name, pass that name into the client process (perhaps with an environment variable or command line flag), and connect to the server in the client. See cross_process_embedded_senders() in test.rs for an example of how to do this using Unix fork() to spawn the process.

Major missing features

  • Servers only accept one client at a time. This is fine if you simply want to use this API to split your application up into a fixed number of mutually untrusting processes, but it's not suitable for implementing a system service. An API for multiple clients may be added later if demand exists for it.

About

A multiprocess drop-in replacement for Rust channels

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Remove or un-stick sticky/fixed headers that block content (function() { function unstick() { document.querySelectorAll('header, nav, [role="banner"], .header, .navbar, .sticky, .fixed-top, [style*="position: fixed"], [style*="position:sticky"]').forEach(function(el) { if (el.style.position === 'fixed' || el.style.position === 'sticky' || getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') { el.style.position = 'static'; el.style.top = 'auto'; el.style.zIndex = 'auto'; } }); } unstick(); var observer = new MutationObserver(unstick); observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] }); })(); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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ipc-channel

📚 Documentation 📚

Overview

ipc-channel is an implementation of the Rust channel API (a form of communicating sequential processes, CSP) over the native OS abstractions. Under the hood, this API uses Mach ports on the Mac and file descriptor passing over Unix sockets on Linux. The serde library is used to serialize values for transport over the wire.

As much as possible, ipc-channel has been designed to be a drop-in replacement for Rust channels. The mapping from the Rust channel APIs to ipc-channel APIs is as follows:

  • channel()ipc::channel().unwrap()
  • Sender<T>ipc::IpcSender<T> (requires T: Serialize)
  • Receiver<T>ipc::IpcReceiver<T> (requires T: Deserialize)

Note that both IpcSender<T> and IpcReceiver<T> implement Serialize and Deserialize, so you can send IPC channels over IPC channels freely, just as you can with Rust channels.

The easiest way to make your types implement Serialize and Deserialize is to use the serde_macros crate from crates.io as a plugin and then annotate the types you want to send with #[derive(Deserialize, Serialize]). In many cases, that's all you need to do—the compiler generates all the tedious boilerplate code needed to save and restore instances of your types.

In order to bootstrap an IPC connection across processes, you create an instance of the IpcOneShotServer type, register a global name, pass that name into the client process (perhaps with an environment variable or command line flag), and connect to the server in the client. See cross_process_embedded_senders() in test.rs for an example of how to do this using Unix fork() to spawn the process.

Major missing features

  • Servers only accept one client at a time. This is fine if you simply want to use this API to split your application up into a fixed number of mutually untrusting processes, but it's not suitable for implementing a system service. An API for multiple clients may be added later if demand exists for it.

About

A multiprocess drop-in replacement for Rust channels

Resources

Stars

0 stars

Watchers

0 watching

Forks

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Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Universal Dark Mode - works on any site (function() { var enabled = true; function applyDarkMode() { if (!enabled) return; // Create style element if it doesn't exist var style = document.getElementById('universal-dark-mode-style'); if (!style) { style = document.createElement('style'); style.id = 'universal-dark-mode-style'; document.head.appendChild(style); } // Dark mode CSS - inverts colors but preserves images/video style.textContent = ' /* Invert everything except media */ html { filter: invert(1) hue-rotate(180deg) !important; background: #1a1a2e !important; } /* Restore images, videos, iframes, canvas */ img, video, iframe, canvas, svg, picture, [style*="background-image"] { filter: invert(1) hue-rotate(180deg) !important; } /* Preserve specific elements that should not be inverted */ .no-dark-mode, .no-dark-mode *, [data-theme="light"], [data-theme="light"], .ace_editor, .ace_editor *, .CodeMirror, .CodeMirror *, .monaco-editor, .monaco-editor *, .markdown-body pre, .markdown-body pre *, .highlight, .highlight *, pre code, pre code * { filter: none !important; } /* Fix common UI elements */ .modal, .popup, .dropdown-menu, .tooltip, .popover { filter: invert(1) hue-rotate(180deg) !important; background: #2d2d44 !important; border-color: #444 !important; } /* Scrollbars */ ::-webkit-scrollbar { background: #1a1a2e !important; } ::-webkit-scrollbar-thumb { background: #444 !important; } ::-webkit-scrollbar-thumb:hover { background: #555 !important; } /* Selection */ ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; } ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; } '; } function removeDarkMode() { var style = document.getElementById('universal-dark-mode-style'); if (style) style.remove(); } // Toggle with Alt+Shift+D document.addEventListener('keydown', function(e) { if (e.altKey && e.shiftKey && e.key === 'D') { e.preventDefault(); enabled = !enabled; if (enabled) { applyDarkMode(); console.log('[Universal Dark Mode] Enabled'); } else { removeDarkMode(); console.log('[Universal Dark Mode] Disabled'); } } }); // Apply on load applyDarkMode(); // Re-apply on dynamic content var observer = new MutationObserver(function(mutations) { if (enabled && !document.getElementById('universal-dark-mode-style')) { applyDarkMode(); } }); observer.observe(document.head, { childList: true }); console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle'); })(); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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ipc-channel

📚 Documentation 📚

Overview

ipc-channel is an implementation of the Rust channel API (a form of communicating sequential processes, CSP) over the native OS abstractions. Under the hood, this API uses Mach ports on the Mac and file descriptor passing over Unix sockets on Linux. The serde library is used to serialize values for transport over the wire.

As much as possible, ipc-channel has been designed to be a drop-in replacement for Rust channels. The mapping from the Rust channel APIs to ipc-channel APIs is as follows:

  • channel()ipc::channel().unwrap()
  • Sender<T>ipc::IpcSender<T> (requires T: Serialize)
  • Receiver<T>ipc::IpcReceiver<T> (requires T: Deserialize)

Note that both IpcSender<T> and IpcReceiver<T> implement Serialize and Deserialize, so you can send IPC channels over IPC channels freely, just as you can with Rust channels.

The easiest way to make your types implement Serialize and Deserialize is to use the serde_macros crate from crates.io as a plugin and then annotate the types you want to send with #[derive(Deserialize, Serialize]). In many cases, that's all you need to do—the compiler generates all the tedious boilerplate code needed to save and restore instances of your types.

In order to bootstrap an IPC connection across processes, you create an instance of the IpcOneShotServer type, register a global name, pass that name into the client process (perhaps with an environment variable or command line flag), and connect to the server in the client. See cross_process_embedded_senders() in test.rs for an example of how to do this using Unix fork() to spawn the process.

Major missing features

  • Servers only accept one client at a time. This is fine if you simply want to use this API to split your application up into a fixed number of mutually untrusting processes, but it's not suitable for implementing a system service. An API for multiple clients may be added later if demand exists for it.

About

A multiprocess drop-in replacement for Rust channels

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0 watching

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